View Profile: lockyreid1 - Morrus' Unofficial Tabletop RPG News
  • lockyreid1's Avatar
    Thursday, 11th July, 2019, 07:47 AM
    I saw there was some additional adventures in the 3.5 megabook that added some extra flavor and adventures to the campaign. Were these ever ported to 4e? and if so where can I find them?
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  • lockyreid1's Avatar
    Thursday, 20th June, 2019, 11:48 PM
    I'm prepping for adventure 4 of the campaign, and in the first chapter the players find out more about the Dianoem from Dougan. The players like Dougan, and are interested in the Dianoem, but we've had some issues with animal cruelty in the past. One of the players (and her character) is heavily against anything relating to the capture or imprisonment of animals. For this reason, I'm thinking of...
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About lockyreid1

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4e Additional adventures? Thursday, 11th July, 2019 07:47 AM


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Thursday, 24th January, 2019

  • 06:51 PM - Pobman quoted lockyreid1 in post Favourite Combat Encounters
    I love the stair descent combat encounter in Chapter 2 of Scale of War. Super fun fight with mines of moria vibes, and some deadly terrain hazards. Thanks! I will look that up. I always liked some sort of hazardous terrain in 4E combat and it is certainly something I want to use in my board game.

Tuesday, 18th December, 2018

  • 06:40 PM - Tormyr quoted lockyreid1 in post Indomitablity's Boon after Chapter 2
    We are playing 4th edition. Ah, the 5e version of Indomitability's boon works a bit differently. It provides the benefits of stand the heat, automatically stabilizes a dying PC and confers advantage on strength checks or saving throws against being moved. Those benefits are provided to only 2 PCs, so overall it is a bit less powerful than previous editions. The rest of the PCs get tidreaver's tears which only gives advantage on strength ability checks and saving throws against being moved by wind or water.

Monday, 10th December, 2018

  • 11:27 PM - Tormyr quoted lockyreid1 in post Indomitablity's Boon after Chapter 2
    Would the PCs still have indomitability's boon after defeating him in chapter two (they followed Tiljann's path)? I assume that Indom would remove the boon when the players attack him, but I wanted to make sure that wouldn't cause issues later in the campaign. Thanks Which edition are you playing?

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