View Profile: ParanoydStyle - Morrus' Unofficial Tabletop RPG News
  • ParanoydStyle's Avatar
    Yesterday, 08:54 PM
    Benalia is a powerful nation with a long history on the continent of Aerona on Dominaria. It was conquered during the Phyrexian Invasion and held for the duration of the war. After the war it recovered, and became the mercantile and military power sometimes referred to as New Benalia. To Climb The Mountain of Honor. From the ashes of the Sheoltun Empire, shortly after the Ice Age, would rise...
    2 replies | 189 view(s)
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  • ParanoydStyle's Avatar
    Yesterday, 08:29 PM
    I respectfully disagree. Or maybe I misunderstand. I'm honestly not sure which. To me it doesn't stretch credibility that a stronger character has a better chance of battering through an opponent's plate mail to deal damage. Likewise to me it doesn't stretch credibility that a faster character* has a better chance of successfully striking an unprotected spot (gorget, chain cuisse beneath the...
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  • ParanoydStyle's Avatar
    Yesterday, 08:03 PM
    Actually, I take it back about the polearms. 5E has just enough differentiation with spear, glaive, halberd, lance (not technically a polearm but close enough), pike, and trident. Any more would be too much. Also yeah why ARE pikes so heavy?
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  • ParanoydStyle's Avatar
    Yesterday, 06:14 AM
    My latest "bright idea" that ten people have probably done before and better, Project Dominaria, is a go. I have decided to stat at least 25 monsters, legendary monsters, and legendary NPCs from the Dominaria expansion of Magic The Gathering. Then, if that goes well, I will go way back chronologically to some of the first Magic sets ever, which were set in Dominaria, which was originally...
    2 replies | 189 view(s)
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  • ParanoydStyle's Avatar
    Yesterday, 02:04 AM
    Aebir-Toril: I am being pedantic by pointing this out which is almost painfully meta, but you mean to use the word 'petty', not 'pedantic', in your opening question/topic title. To continue being pedantic--purely for illustrative purposes, I assure you!--you also mean "venomous", not "venemous". Anyway, alignment is pretty terrible but that's not a piddling concern. The same is true of...
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  • ParanoydStyle's Avatar
    Yesterday, 01:51 AM
    I don't want to use the word "realism" because I don't actually care about "realism" in RPGs, especially Dungeons and Dragons, but the idea of applying your Int bonus to every damage roll is lacking in let's call it credibility. You make so many damage rolls it is absurd to rationalize a meaningful tactical decision (such as targeting a weak spot, etc) behind every one of them, and therefore it's...
    47 replies | 818 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 18th July, 2019, 09:41 PM
    This thread will be a repository for showing off monsters that I wrote up for my blogamajog, Dragons In Dungeons, at least the ones that are public and not set to patrons only. To start us off: FROG-SOTHOTH! Okay, so not quite Frog-Sothoth. Really just a bigger, badder froghemoth, a D&D monster that it was a wonderful surprise to see appear in Volo's Guide to Monsters considering the...
    2 replies | 189 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 11th July, 2019, 12:13 AM
    Maybe I'm oversimplifying the question, but I play RPGs other than D&D when I want to roleplay in a genre other than high fantasy? Like sci-fi, or horror. D&D does not have assault rifles or attack helicopters: one could certainly stat those things in D&D, and I probably will lol, but D&D's default assumptions are built around the high fantasy genre, not any other genre one might care to explore....
    88 replies | 3189 view(s)
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  • ParanoydStyle's Avatar
    Wednesday, 10th July, 2019, 11:58 PM
    I wholeheartedly agree, although how visible any creator's behavior (sorry lol American English spelling) is can vary wildly from one creator to another, based on their general level of prominence if nothing else.
    27 replies | 1049 view(s)
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  • ParanoydStyle's Avatar
    Wednesday, 10th July, 2019, 11:45 PM
    I see we're thinking along the same lines, but I don't necessarily object to the implementation of all three of those abilities/attributes equally. Intelligence is probably the one I could make the strongest case for staying the way it is. It is true that playing a smarter character won't make a player make smarter decisions, but to me that paradox is specifically the problem with Wisdom, not...
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  • ParanoydStyle's Avatar
    Wednesday, 10th July, 2019, 11:31 PM
    The first thing that occurs to me is magical senses or sensors of any kind. Blindsense or tremorsense for instance shouldn't necessarily care that much about how hard a rogue is to see and hear. An even more common example would be the scent ability that many beasts have (mechanically, it grants advantage to their perception test which might not be enough to detect an ultra-skilled rogue, but you...
    104 replies | 2952 view(s)
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  • ParanoydStyle's Avatar
    Wednesday, 10th July, 2019, 11:25 PM
    So, I would be okay with the proficiency bonus going up by one at every level, actually ("bounded accuracy" was never anything I felt like I really needed but I won't deny that broadly speaking it seems to be working). But having characters well, be proficient in things that they aren't proficient in, for lack of a more precise wording, I'm not sure why anyone would want that. It would leave...
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  • ParanoydStyle's Avatar
    Wednesday, 10th July, 2019, 10:57 PM
    So, discounting temporarily the various and diverse "Other" responses, "Monsters" (which to my mind includes NPCs even though I made them separate categories in the poll because I guess my mind was not my mind then? weird) seem to be the most sought after content thus far. This is good because monsters are the kind of content I've already in the groove of making. Again I want to thank everyone...
    27 replies | 1049 view(s)
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  • ParanoydStyle's Avatar
    Wednesday, 10th July, 2019, 10:40 PM
    The whole OSR movement is something that I enjoy and find fascinating but I haven't actually ever played or run any OSR game. I have read through several, however. OSR games have the same problem as RPGs in general: there are too damn many of them and too few hours in the day. LotFP is super memorable for its attitude, and its system looks good, but I've seen or even own 2-4 other OSR systems...
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  • ParanoydStyle's Avatar
    Monday, 8th July, 2019, 01:50 AM
    I absolutely and pointedly ignored D&D 5E until last year when I realized it was the only thing anyone in my area was playing. So I actually checked it out and turns out, it's pretty darn good! I mean, I also absolutely and pointedly ignored Pathfinder 1E for the same reason right up until 2017--D&D 3.5 was scratching that itch for me perfectly--then in 2017 I started seriously thinking about...
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  • ParanoydStyle's Avatar
    Monday, 8th July, 2019, 01:40 AM
    Can you elaborate on this?
    27 replies | 1049 view(s)
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  • ParanoydStyle's Avatar
    Monday, 8th July, 2019, 01:38 AM
    I love HERO System. I think I have just enough room in my life to cram PCing in a HERO System campaign in and I'd like to fill that space in my "free" time with just that. I know 5E Revised like the back of my hand so I'm pretty sure I can figure out 6E (or for that matter, 4E) without too much trouble. I'm more down for Champions, Star HERO, Fantasy HERO or some crazy awesome blend of...
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  • ParanoydStyle's Avatar
    Sunday, 7th July, 2019, 08:19 PM
    I don't. Feel anything about it. I didn't see it.
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  • ParanoydStyle's Avatar
    Tuesday, 2nd July, 2019, 06:23 PM
    Basically thread title = thread topic but I'll clarify a little bit. So I'm not asking this just to stir up smiley face emojii smiley face emojii smiley face emojii smiley face emojii but it IS a curiosity question for me. I would describe myself as having "settled comfortably" on D&D 5E, it's what everyone in my area knows how to play and it's good enough that I don't see myself going...
    123 replies | 7543 view(s)
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  • ParanoydStyle's Avatar
    Friday, 28th June, 2019, 09:50 PM
    Yeah, I think I unborked it. This is BY FAR the strongest citation I've seen for a "singular they" that goes back centuries as opposed to one that is a relatively recent fad. "Man" is an incredibly clear cut singular antecedent paired with a very explicit use of "their". I have no refutation for this particular citation, I think it's pretty solid. It doesn't change the fact that I was...
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  • ParanoydStyle's Avatar
    Friday, 28th June, 2019, 09:35 PM
    I'll try and keep this digression brief, civil, and friendly. I don't want anyone to have hard feelings over grammar. "Every one" (everyone) is a plural noun. Byron would have written "every man must judge of his own feelings" if he meant to use the singular case. "Any body in their senses" is again a plural, although it's kind of a crypto-plural, it still refers to a group of...
    1012 replies | 72123 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 27th June, 2019, 09:01 PM
    I wish you could both laugh at something and give XP to it, but, having picked XP because XP IS LIFE, I want you to know I laughed. billd: if you just unironically said that "they" being a plural pronoun is "JUST" a "political weapon", as opposed to how the English language works... wow. I'm sorry but...I have no words for that, just laughter and/or tears. Not everything is political. "they...
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  • ParanoydStyle's Avatar
    Thursday, 27th June, 2019, 08:41 PM
    I wasn't as offended by this as I was afraid I would be. (I'm sure as hell no MRA, but I no longer support Posthuman Games because of their public statement many years ago firing fans who disagreed with them, but I somehow missed this.....BY 78 PAGES? JEEBUS ABOVE.) This though honestly just feels like a momentary, spontaneous burst of genuine frustration, delivered off the cuff, not a...
    1012 replies | 72123 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 27th June, 2019, 08:28 PM
    thanks for the opines everybody please keep 'em coming.
    27 replies | 1049 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 27th June, 2019, 08:26 PM
    Guilty. Sorry Slit518. I must have been feeling salty about something unrelated, I guess. I mean it is a dumb question but, dumb questions don't generally hurt anyone. But yeah, not to overstate the point but yes, obviously it is very much possible. Arguably, Gary Gygax did it (with a little help from his friends) with the ORIGINAL D&D and it is the model for how one MAKES rpgs. Edit:...
    30 replies | 1798 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 27th June, 2019, 03:32 AM
    Thread Body = Thread Title = Poll Question. I think I set it up so you can choose up to three: in any case I intended to. If you do make multiple choices and you would want one more than the others, please let me know which choice(s) is/are the priority.
    27 replies | 1049 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 27th June, 2019, 03:28 AM
    I'm not sure EXACTLY what the answer is, but I think it might be found somewhere out around the Barrier Peaks.
    448 replies | 15740 view(s)
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  • ParanoydStyle's Avatar
    Thursday, 27th June, 2019, 03:14 AM
    Remember that thing they told you in grade school about how there are no stupid questions? They lied. This is a stupid question. Source: I have literally done it at least ten times. Around half of them got published. Most are sitting at Silver Bestseller on DriveThru, some were nominated for awards. Edit: Also, I am in the process of creating at least three TTRPGs, all of them with...
    30 replies | 1798 view(s)
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  • ParanoydStyle's Avatar
    Tuesday, 25th June, 2019, 10:45 PM
    "When I sit down to roll up a character, I like to think about that character's death. It sounds morbid, but I think that picturing a dramatic last stand is a good way to define a PC's heroism." I am glad I'm not the only one although I only think about this very occasionally, not every time I sit down to roll a character. I think I thought about it most during the Dragonlance War of the...
    7 replies | 481 view(s)
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  • ParanoydStyle's Avatar
    Friday, 21st June, 2019, 08:18 PM
    So I couldn't be at Origins this year. Very literally. I was invited there as an author guest, actually, back in March or April, but then was disinvited less than 2 weeks before the convention. I felt heartbroken and betrayed by the last minute disinvitation like anyone would. That's not what this thread's about and I'm not taking questions on it (PM me or something if you're dying to know but I...
    0 replies | 258 view(s)
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About ParanoydStyle

Basic Information

Date of Birth
March 18, 1986 (33)
About ParanoydStyle
Introduction:
Expert GM Seeks Victims I Mean Players
About Me:
Hello! I'm Devon. I write things, make games, and write games! I was the co-founder of End Transmission LLC which published my RPGs SPLINTER, Phantasm(2010), Psionics, the DicePunk SRD, Systems Malfunction, and more (including sourcebooks and adventures for several game lines) before the company went sadly kaput. Most or all of those products are still available on DriveThru RPG. I have also written a whole bunch of stuff for Shadowrun 4th Edition, adventures, fluff, fiction, etcetera.

So here's the rub. It is a really hard to make a living out of D&D...but the RPG industry (and the temptation was there to use scare quotes around the word industry) is the only one I have any training in. Just getting and keeping a real job might be impossible for me because of my Crohn's Disease and mental healthy issues.

So, I'm going to be making RPG content and releasing it for free. Hopefully I'll keep up a steady stream of content that people will see and like. If I can make Patreon work, that would be great. I will probably launch another Kickstarter before too long as well. If you buy my games/fiction, especially if you buy them direct from me, you help enable me to keep making things up and giving them away for free, and that is, not that I'm biased a saintly action.

Follow me on the twitters! @ParanoydStyle is my old twitter with more than 3,000 followers, @GMRichSanchez is my new twitter with less than 3 followers. I mostly get drunk and have opinions but I occasionally post random RPG gaming thoughts too.
Location:
Not In America, But Under
Disable sharing sidebar?:
No
PayPal Email:
devon.oratz@gmail.com
Sex:
Male
Age Group:
31-40
Social Networking

If you can be contacted on social networks, feel free to mention it here.

Twitter:
GMRickSanchez
My Game Details

Details of games currently playing and games being sought.

Town:
Online
Country:
USA
Game Details:
I ran out of words. I don't have a "game" right now. I do have a neat introductory flier on my GMing style for 5E that I just whipped up, but I tried to paste the text in here and it got cut off less than halfway through.

So basically, watch this space. When I have a game to tell you about in detail, I'll put that info here.
More information:
https://ko-fi.com/W7W7RKTP
My Character:
"If you must" lol.

Signature


Please check out my D&D 5E content and original TTRPGs ON PATREON: DRAGONS IN DUNGEONS.
If you like vampires and dislike Twilight consider checking out my debut horror novel, Vampires Will Never Hurt You. (The title is very sarcastic.)
My old games are available here: End Transmission Games.
Last and least: I blather on about TTRPGs and whatever else crosses my mind as @GMRickSanchez on Twitter.

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232
Posts Per Day
1.29
Last Post
Dragons In Dungeons - Ugly Things (Ongoing) Yesterday 08:54 PM

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General Information
Last Activity
Yesterday 08:57 PM
Join Date
Wednesday, 23rd January, 2019
Home Page
https://ko-fi.com/W7W7RKTP
Product Reviews & Ratings
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My Game Details
Town:
Online
Country:
USA
Game Details:
I ran out of words. I don't have a "game" right now. I do have a neat introductory flier on my GMing style for 5E that I just whipped up, but I tried to paste the text in here and it got cut off less than halfway through.

So basically, watch this space. When I have a game to tell you about in detail, I'll put that info here.
More information:
https://ko-fi.com/W7W7RKTP
My Character:
"If you must" lol.

Saturday, 20th July, 2019


Thursday, 11th July, 2019


Wednesday, 10th July, 2019


Monday, 8th July, 2019


Sunday, 30th June, 2019


Thursday, 27th June, 2019


Tuesday, 25th June, 2019


Friday, 21st June, 2019


Sunday, 21st July, 2019


Thursday, 27th June, 2019

  • 09:19 PM - Psyzhran2357 mentioned ParanoydStyle in post Mearls' "Firing" tweet
    ParanoydStyle Sacrosanct According to which style guide? Because there are a lot of them, and not all of them agree with each other over the use of singular they.

Tuesday, 18th June, 2019


Tuesday, 23rd April, 2019


Monday, 8th April, 2019

  • 02:27 PM - Draegn mentioned ParanoydStyle in post Dragonrun
    ParanoydStyle The Dark Eye is a German fantasy game. Both The Dark Eye and Shadowrun were produced by FanPro when wizkids ran the show. Both use the point buy system. In my own game I have expanded the backgrounds. Backgrounds now are an improved life path system.

Thursday, 4th April, 2019

  • 06:49 PM - Celebrim mentioned ParanoydStyle in post Why the hate for complexity?
    Funny to watch the younger professionals fan boying over the older professionals, though I will second ParanoydStyle's comment and say that 3e D&D was and is my favorite RPG game system ever. D&D spells are in and of themselves what takes a D&D game from more rules medium to rules heavy (though the introduction of feats goes a long way toward that as well). By page count half of a given players guide will be spells in any edition of the game, and over the long run spells tend to cause the most bloat and the most opportunities for breaking the games balance. In 1e Haste was really good, but technically had to put up with it aging you by 2 years every time you cast it. If I had to make any criticism of the work the 3e team did, it was failing to appreciate how many spells in 1e were good, but had horrific side effects to balance them sometimes hidden away in the text of the DMG, or which were good but tactically suppressed because spells like Fireball and Lightning bolt were so over powered in 1e/2e. I think the team did an excellent job of balancing direct damage, which had been such a go to ...

Tuesday, 2nd April, 2019

  • 03:39 PM - Aldarc mentioned ParanoydStyle in post Keep On The Borderline
    My take on this is you haven't actually said a darn thing in this thread that is cogent. You are just thread crapping because you don't like that someone doesn't like a module you do like, and so you're more interested in being insulting to the participants than actually developing your own ideas.I sought to lift up a post that spoke well to what I regard as an appeal of KotB, and I did so. I then added how others have used KotB for other popular modes of play. You responded in a rant that sought to debate the merits of those terms. That is not a debate that I find particularly relevant for this thread. I doubt that ParanoydStyle was seeking for such things in this thread. But people have self-professedly used it for Sandbox or Story Now play regardless of whether you find this jargon meaningful or not. But discussing KotB seems more on-topic than debating jargon. I'm not sure I agree, simply because I've pulled modules out that have plenty of moving parts and adapted 'sandboxed' them (at least in a narrow-broad-narrow framework).Again, I believe that this is indicative of gamemastering preferences. Some have an easier time adding things. Some have an easier time altering/removing them.

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Sunday, 21st July, 2019


Saturday, 20th July, 2019

  • 10:42 PM - Tony Vargas quoted ParanoydStyle in post What are your Pedantic Complaints about D&D?
    The brittle magic system, with fixed lists of approved spells, often incredibly specific in effect and therefore hard to customize to a non-trope character concept. For one incredibly basic example: Why is there no generic ranged-damage cantrip that lets you pick the damage type (acid, force, fire, etc.) when you select it? Or, if amounts need to depend on damage type for some reason, why is there no full set of ranged-damage cantrips for each damage type? The argument applies all the way up to 9th level. By contrast, the incredibly broad set of skills, albeit each tied hard to a particular ability. Wizards may go on about three pillars, but you can see the relative sizes of them from the page counts of combat & (mostly-combat) spells rules vs. skills rules. Races with their fixed ability bonuses. RPGs are supposedly about playing exceptional characters, but if you wanna be a great dwarf wizard, you are handicapped and can't be that exceptional dwarf without cheesing the character generation. ...
  • 09:02 PM - dnd4vr quoted ParanoydStyle in post New(?) Fighting Style: Tactical
    Possibly the most absurd failure of the basic D&D weapons rules is the fact that a Strength 5 wood elf has no more trouble drawing a longbow than a Strength 15 half-orc. This is preposterous. I am guessing that bringing a longbow to full draw requires more upper body strength than I ever have had or ever will have (I'm probably around Strength 8-9). As an aside, our house-rule is you must have a minimum Strength score equal to the maximum die damage of the weapon to wield it normally, otherwise your attack is with disadvantage. In your example of a STR 5 wood elf, he would have disadvantage since the maximum die damage for the Longbow is 8. If you want to wield a greatsword, you need a STR 12 (maximum from 2d6), or have disadvantage. Honestly, it is a simple rule and hasn't come up in our game except once where a Monk has most of his Strength drained by wights and couldn't even use his staff except with disadvantage (his STR was 5, btw, until the battle was over and we were able to rest so he co...
  • 03:56 AM - Blue quoted ParanoydStyle in post New(?) Fighting Style: Tactical
    I don't want to use the word "realism" because I don't actually care about "realism" in RPGs, especially Dungeons and Dragons, but the idea of applying your Int bonus to every damage roll is lacking in let's call it credibility. You make so many damage rolls it is absurd to rationalize a meaningful tactical decision (such as targeting a weak spot, etc) behind every one of them, and therefore it's very hard to buy that being smart will add to your damage rolls on EVERYTHING just like Dexterity does to your damage rolls with a rapier and Strength does with a mace. One of the things keeping the swords in the sword & sorcery genre for D&D is that physical stats still matter; magic is better/magic always wins is definitely a thing. But by the same logic, with armor increasing AC and STR adding to bonus to hit, it's "absurd to rationalize powering through full armor on every one of them without any accuracy, and therefore it's very hard to buy that being strong will add to your attack rolls on EVERYTHI...

Tuesday, 16th July, 2019

  • 02:09 PM - jimtillman quoted ParanoydStyle in post Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
    Basically thread title = thread topic but I'll clarify a little bit. So I'm not asking this just to stir up smiley face emojii smiley face emojii smiley face emojii smiley face emojii but it IS a curiosity question for me. I would describe myself as having "settled comfortably" on D&D 5E, it's what everyone in my area knows how to play and it's good enough that I don't see myself going anywhere even were this thread to somehow convince me that PF2E is the proverbial second coming of Gary Gygax. That said, the general impression I get about Pathfinder 2E...the very much AT A GLANCE impression I get, is that most people don't like PF2E. Esp. Pathfinder fans. I was curious what's wrong with it (or if you like it, I guess what are percveived to be its flaws) and just how bad the problems were. (Plz be civil with each other.) im not seeing any issue syet, though we will see if anything crops up with once i have read the full book, so far im loving what i have seen and my wife really loves the new m...

Thursday, 11th July, 2019

  • 03:58 PM - Jonathan Tweet quoted ParanoydStyle in post Doing away with INT/WIS/CHA
    That "charge up" mechanic is really cool. Reminds me of Final Fantasy Tactics which is virtually always a good thing. Strictly speaking in terms of action economy, I think it would probably "feel" better for a spell that takes twice as long to cast being more like 2.5x as powerful as opposed to 2X as powerful, because players generally don't like to spend their turn doing "nothing", even if it's clearly in service of doing something powerful the next turn, but I'd have to experiment with it more to know for real. That's a good analysis. The other trick is that if charging up let's you get double-value out of your daily spells, it increases your per-day power level even if it doesn't increase your per-round power level.
  • 03:38 AM - Jer quoted ParanoydStyle in post Doing away with INT/WIS/CHA
    Strictly speaking in terms of action economy, I think it would probably "feel" better for a spell that takes twice as long to cast being more like 2.5x as powerful as opposed to 2X as powerful, because players generally don't like to spend their turn doing "nothing", even if it's clearly in service of doing something powerful the next turn, but I'd have to experiment with it more to know for real.[/FONT] In 13A the sorcerer also gets a random chaos effect on the round they lose to gather power. It's either some kind of small but automatic damage to nearby enemies or a bonus to your defenses until your next turn starts. I know the sorcerer in my group typically has zero problems making that trade off and uses gather power whenever they can.
  • 12:07 AM - Tony Vargas quoted ParanoydStyle in post Doing away with INT/WIS/CHA
    I see we're thinking along the same lines, but I don't necessarily object to the implementation of all three of those abilities/attributes equally.You have lots of solid ideas, and I'm sure I've used most of 'em at one time or another. It just finally occurred to me, why not just cut this Gordian Knott? I think it would probably "feel" better for a spell that takes twice as long to cast being more like 2.5x as powerful as opposed to 2X as powerful, because players generally don't like to spend their turn doing "nothing", even if it's clearly in service of doing something powerful the next turn, but I'd have to experiment with it more to know for real.It also turns out - from experience with "Lurker" monsters - that two rounds for a double-power effect just doesn't quite deliver as well as two single-power effects in a row. Time value of damage, I guess.

Monday, 8th July, 2019

  • 03:01 PM - Jer quoted ParanoydStyle in post Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
    That is utterly REPUGNANT. This should literally be against the law. [/FONT][/COLOR] Selling printed copies as a convenience for folks who wanted a printed copy should be against the law? Why? The playtest documents were available for free on their website as a PDF. If you wanted to print them on your own computer you could. If you wanted a printed copy it would probably be cheaper to just buy one of the printed books Paizo was selling though - once you calculate how much ink and wear on your printer printing them out would cost.
  • 10:03 AM - Morrus quoted ParanoydStyle in post Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
    I did NOT know that everyone who had bought the playtest document from Barnes & Noble was under NDA. How's that even work? They aren't. Anybody who has access to the final book die for release in August is. Holy :):):):)ing smiley face smiley face smiley face smiley face. I didn't know that. That is utterly REPUGNANT. This should literally be against the law. Well, that's just silly, isn't it?
  • 04:39 AM - billd91 quoted ParanoydStyle in post Pathfinder Second Edition: I hear it's bad - Why Bad, How Bad?
    Holy :):):):)ing smiley face smiley face smiley face smiley face. I didn't know that. That is utterly REPUGNANT. This should literally be against the law. People know exactly what they're buying with these products. There nothing either deceptive or repugnant. Get a grip.

Wednesday, 3rd July, 2019


Tuesday, 2nd July, 2019


Monday, 1st July, 2019

  • 08:42 AM - Charlaquin quoted ParanoydStyle in post Mearls' "Firing" tweet
    Yeah, I think I unborked it. This is BY FAR the strongest citation I've seen for a "singular they" that goes back centuries as opposed to one that is a relatively recent fad. "Man" is an incredibly clear cut singular antecedent paired with a very explicit use of "their". I have no refutation for this particular citation, I think it's pretty solid. It doesn't change the fact that I was taught from preschool through kindergarten through primary school through elementary school through middle school through high school through and through the style guides I've referred to as an author that "they" is a plural pronoun. If course the “just because it’s been done for a long time doesn’t mean it wasn’t wrong” argument cuts both ways. There is certainly plenty of precedent for style guides calling singular they incorrect, but that’s not a good reason not to use singular they. It's always going to feel incredibly, shriekingly, gratingly wrong to me to use it or see it used as a singular pronoun, like nail...

Thursday, 27th June, 2019

  • 10:31 PM - Gradine quoted ParanoydStyle in post Mearls' "Firing" tweet
    I wasn't as offended by this as I was afraid I would be. (I'm sure as hell no MRA, but I no longer support Posthuman Games because of their public statement many years ago firing fans who disagreed with them, but I somehow missed this.....BY 78 PAGES? JEEBUS ABOVE.) This though honestly just feels like a momentary, spontaneous burst of genuine frustration, delivered off the cuff, not a deliberate crafted policy statement, and that makes a really big difference. I don't get the impression that he is actually making the declaration that D&D is so tolerant and inclusive and diverse that everyone who disagrees with him about anything can piss off forever. I did get that impression from the Posthuman's statement years ago. For what it's worth, gatekeeping is bad (when it's based on someone's demographics: in general, if you're gatekeeping everyone equally, and the level of gatekeeping is not OBNOXIOUS, it's actually logical and socially normal, at least that's my hot take). Gatekeeping women is espec...
  • 10:08 PM - Gradine quoted ParanoydStyle in post Mearls' "Firing" tweet
    I wish you could both laugh at something and give XP to it, but, having picked XP because XP IS LIFE, I want you to know I laughed. @billd: if you just unironically said that "they" being a plural pronoun is "JUST" a "political weapon", as opposed to how the English language works... wow. I'm sorry but...I have no words for that, just laughter and/or tears. Not everything is political. 1) I appreciate your willingness to accept and use a person's pronouns despite your personal misgivings. Seriously. That's a pretty big step up from a lot of human beings who would refuse out of some principle (either entirely misplaced or deliberately harmful), including on this very board. As someone who uses they/them pronouns, I do want to say thank you. 2) That said, yeah, literally everyone else has covered this, but the singular use of "they" always was and has always been "correct", in plain language if in nothing else. And not just for an individual whose gender is either undetermined or deliberately non-bi...
  • 09:48 PM - Parmandur quoted ParanoydStyle in post Mearls' "Firing" tweet
    I wish you could both laugh at something and give XP to it, but, having picked XP because XP IS LIFE, I want you to know I laughed. billd: if you just unironically said that "they" being a plural pronoun is "JUST" a "political weapon", as opposed to how the English language works... wow. I'm sorry but...I have no words for that, just laughter and/or tears. Not everything is political. "they has been used to refer to singular entities for centuries. It even appears in Shakespeare." Citations please, Citations! Shakespearian AND otherwise. Resistance to singular they is recent fad, singular they is natural to English: https://www.pemberley.com/janeinfo/austheir.html
  • 09:14 PM - Morrus quoted ParanoydStyle in post Mearls' "Firing" tweet
    Citations please, Citations! Shakespearian AND otherwise. Well, if you insist. These from that wiki page. "Every one must judge according to their own feelings." — Lord Byron, Werner (1823), quoted as "Every one must judge of [sic] their own feelings." "Had the Doctor been contented to take my dining tables as any body in their senses would have done ..." — Jane Austen, Mansfield Park (1814); "If the part deserve any comment, every considering Christian will make it to themselves as they go ..." — Daniel Defoe, The Family Instructor (1816);[54] "Every person's happiness depends in part upon the respect they meet in the world ..." — William Paley
  • 09:11 PM - Morrus quoted ParanoydStyle in post Mearls' "Firing" tweet
    Their pronouns are "they/them" which drives the grammarian in me :):):):)ing CRAZY because those words are meant to refer to PLURAL entities, not SINGULAR entities but respecting people's pronouns is a thing so...am I 100% comfortable with this? Heck no. You're entirely incorrect that "they" only refers to plural entities. "If the owner of a grey Peugot is in the store, would they please come to the customer service desk!" Or straight from Wikipedia: "Somebody left their umbrella in the office. Would they please collect it?" "The patient should be told at the outset how much they will be required to pay." "But a journalist should not be forced to reveal their sources."
  • 08:58 PM - billd91 quoted ParanoydStyle in post Mearls' "Firing" tweet
    Their pronouns are "they/them" which drives the grammarian in me :):):):)ing CRAZY because those words are meant to refer to PLURAL entities, not SINGULAR entities but respecting people's pronouns is a thing You need to tell your inner grammarian to shut up on that - they has been used to refer to singular entities for centuries. It even appears in Shakespeare. It's really just a political weapon to use against people who don't want to stick with the binary he/she or use the masculine pronouns as generics.


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