View Profile: Mustrum_Ridcully - Morrus' Unofficial Tabletop RPG News
  • Remathilis's Avatar
    Yesterday, 05:36 PM
    Man, I was 90% certain this was being announced in conjunction with official WotC Eberron news. I will pick this up for sure, but it's back to waiting for WotC...
    25 replies | 637 view(s)
    3 XP
  • Remathilis's Avatar
    Monday, 22nd July, 2019, 11:56 PM
    I'll answer the question by referencing another game: Magic the Gathering. Each new set contains 200+ new or reprinted cards, but in each set less than 20 of them are actually "good" for constructing a deck. The remainder is either used for draft play, and some are intentionally bad as traps to teach newer players how to assess the value of a card. In essence, they are traps. Paizo does...
    174 replies | 9854 view(s)
    1 XP
  • Remathilis's Avatar
    Monday, 22nd July, 2019, 09:37 PM
    So you didn't like 5e because a bunch of min-maxers discovered the absolute best DPS builds and then were upset they couldn't stack even more bonuses on top? Honestly, the reason I love 5e over Pathfinder was that the PF rules encouraged perfect-build characters with obscure feats, traits, archetypes and magic items that played several levels over their true level, and then Paizo would respond...
    174 replies | 9854 view(s)
    3 XP
  • Remathilis's Avatar
    Monday, 22nd July, 2019, 02:38 PM
    That's was a bit of my fear when I looked at the playtest; each class was a skeleton of proficiencies and some locked-in class functions, then just a long list of options that you slot in at various levels. It even picked up the oddity of locking certain playstyles into certain classes (such as paladins missing abilities if not in heavy armor). Granted, they kept a form of vancian magic and...
    174 replies | 9854 view(s)
    2 XP
  • Remathilis's Avatar
    Sunday, 21st July, 2019, 11:42 PM
    Well then double bonus!
    42 replies | 1327 view(s)
    2 XP
  • Remathilis's Avatar
    Sunday, 21st July, 2019, 10:50 PM
    I bought it to show support. And I have wanted a "dead tree" version of 5e Eberron since 2015 and the first UA. I'm glad I got the WGtE as I've been running Eberron for a year with it, but I'm even gladder to be able to have a refined version with more stuff and the artificer in it. As for the WGtE, I think they will do one final update when the new book comes out that finalizes any material...
    42 replies | 1327 view(s)
    6 XP
  • Remathilis's Avatar
    Sunday, 21st July, 2019, 06:53 PM
    Watch for July 23rd.
    42 replies | 1327 view(s)
    2 XP
  • Mustrum_Ridcully's Avatar
    Sunday, 21st July, 2019, 01:33 PM
    We actually see Borg children in the first episode we encounter the Borg. They were in some kind of maturation chamber, IIRC, and already had implants. A theory I've seen about her is that she's actually Lal, though I don't know why or how people get that idea. Maybe she's actually a young Borg Queen? Maybe she is the Borg Queen, and it's time travel with predestination paradox and all. (I...
    17 replies | 474 view(s)
    1 XP
  • Mustrum_Ridcully's Avatar
    Sunday, 21st July, 2019, 01:17 PM
    Well, what movies are block busters and what movies are not seems to say more about the audience for movies than about what Hollywood is doing, I think. Hollywood prefers to make movies that get audience. But not all movies have to be block buster to be successful. It is kinda amazing that there is even a way to spend a hundred million dollar budget on a movie and be financially successful....
    47 replies | 552 view(s)
    0 XP
  • Remathilis's Avatar
    Saturday, 20th July, 2019, 11:17 PM
    Its anecdotal, but of all the DMs I still keep in contact with. Two (myself included) bailed on PF the minute 5e came out and haven't looked back. FWIW, I looked to see if there was anything from PF2 that I could use in my 5e game, but decided most of it was too incompatible and not worth conversion. One played PF up to 2e, but is giving up on it for 5e. Another is not converting to 2e...
    233 replies | 15646 view(s)
    1 XP
  • Remathilis's Avatar
    Saturday, 20th July, 2019, 06:22 PM
    Seeing as that the PF SRD is not going away and is loaded with 90% of the stuff made for Pathfinder, there is even less of a need for a clone rulebook than there was for 3.5.
    233 replies | 15646 view(s)
    1 XP
  • Mustrum_Ridcully's Avatar
    Friday, 19th July, 2019, 04:21 PM
    I can't remember anything about the frist movie. Not even sure if I saw it in its entirety, it must be decades ago and I was still a child or teenager at best. But I've seen Archer recently, and someone pointed out this Archer trailer:
    22 replies | 927 view(s)
    0 XP
  • Remathilis's Avatar
    Thursday, 18th July, 2019, 09:28 PM
    Which was my point. 3.x PCs had a lot of moving parts to them (race, class(es), feats, skills, spells, magic items, etc) all of which NPCs and monsters emulated nearly 1:1. It lead to some real PITA moments. For example; creatures would have "hidden" abilities lost in the feat section. One example I recall vividly came from Libris Mortis. There was a creature there called a Slaughter Wright....
    233 replies | 15646 view(s)
    1 XP
  • Remathilis's Avatar
    Wednesday, 17th July, 2019, 03:14 AM
    I believe I was referring explicitly to 3.x/PF1. "I see some of 4e in PF2, but that's because they were both attempts to fix the same inherent problems with 3.5. For nigh unto 20 years, the problems with the 3.x/d20 mechanics have shown themselves again and again." So my problems with monster/NPC math came from the idea that they were built using all the same parts as a PC, right down to...
    233 replies | 15646 view(s)
    0 XP
  • Remathilis's Avatar
    Wednesday, 17th July, 2019, 12:54 AM
    Same difference. For X amount of HD, they had Y feats, Z skill points, and if they had any class levels, Q amount of magical items to equip. All of those elements made monster and NPC creation a huge headache. On the other hand, monster math also involved the issue of monsters being too strong/weak for their CR, creating imbalance depending on the level of optimization your group entailed....
    233 replies | 15646 view(s)
    1 XP
  • Remathilis's Avatar
    Tuesday, 16th July, 2019, 05:36 PM
    It might have been faster just to say "in my campaign, everyone uses greatswords and nothing else."
    87 replies | 2926 view(s)
    0 XP
  • Remathilis's Avatar
    Tuesday, 16th July, 2019, 03:10 AM
    I have seen archers (which I wasn't counting, as ranged characters they don't have much choice in Str) and I have seen an elf EK with better dex and a rapier, but I've seen plenty of paladins, barbarians, fighters, and even rangers in medium/heavy armor with longswords. None of them suffered for it. The idea that Dex is automatically better than Strength is really based on Dex having a much...
    87 replies | 2926 view(s)
    0 XP
  • Remathilis's Avatar
    Tuesday, 16th July, 2019, 03:02 AM
    I see some of 4e in PF2, but that's because they were both attempts to fix the same inherent problems with 3.5. For nigh unto 20 years, the problems with the 3.x/d20 mechanics have shown themselves again and again. The inherent unevenness of the Bab/Save progression, the dependency the mainline 6 magic items, monsters using PC math for creation. The escalation of bonuses, the bloat of options,...
    233 replies | 15646 view(s)
    1 XP
  • Remathilis's Avatar
    Tuesday, 16th July, 2019, 02:41 AM
    d. They tend to climb, jump, swim and other Athletics abilities. e. They opt to wear heavy armor f. They push, shove, trip, or grapple. I've yet to see a Strength fighter that is truly suboptimal. The biggest concern is that Dex saves are more prevalent than Str saves, and Initiative is keyed off Dex. That said, the only place I see 8 Str/18 Dex fighters is Char-Op boards and theorycrafted...
    87 replies | 2926 view(s)
    2 XP
  • Remathilis's Avatar
    Tuesday, 16th July, 2019, 12:39 AM
    Here is the question: what problem are you trying to fix? Is the problem one about certain builds (such as rapier/shield fighters)? Is it a problem with the weapon table balance? Is it a problem with finesse being a default build for certain "skirmisher" classes (rogue, monk, ranger)? Is it a problem with certain weapons being neglected in favor of finesse weapons? Lets look at each...
    87 replies | 2926 view(s)
    3 XP
  • Remathilis's Avatar
    Monday, 15th July, 2019, 11:43 AM
    Linear fighter, quadratic wizard. It's a critique of older D&D that says while a fighter's power progresses linearly (more HP, more attacks/damage) a caster's power goes up quadratically (more spells, better spells, spells they have improve effects) so that while a fighter at higher level might do the same things he did a lower level but better, a high level wizard does more things better than he...
    174 replies | 9854 view(s)
    2 XP
  • Remathilis's Avatar
    Saturday, 13th July, 2019, 03:39 PM
    I think the rationale is based on two factors: some saves are "strong" (Con, Dex, Wis) and some "weak" (Str, Int, Cha) and each class gets one of each, typically in their primary stat and one other that tangentially related. So monk gets Dex (strong) and Str (weak) because Dex and Wis would be both Strong saves. The EK could theoretically swap his Str for Int save, but swapping Con for Int would...
    224 replies | 5995 view(s)
    0 XP
  • Remathilis's Avatar
    Friday, 12th July, 2019, 03:26 PM
    Going by the "first book only" model. OD&D: 3 (fighting-man, magic-user, cleric) Basic: 7 (fighter, cleric, thief, magic-user, elf, dwarf, halfling). The Rules Cyclopedia reprinted all the above and added mystic (monk) Ad&d 1e: 10 (plus bard) 2e: 9 (counting all specialist wizards as one and not counting specialty priests) 3e/Pathfinder: 11 4e: 8 5e: 12 PF2e: 12
    174 replies | 9854 view(s)
    0 XP
  • Remathilis's Avatar
    Thursday, 11th July, 2019, 03:15 AM
    I want to agree with you here, but I think it's apples and oranges. Pathfinder is including all the core classes from the Core Rulebook plus alchemist. That means that the same types of characters you could make using just core rules in PF1 are all makeable in PF2. Sure, there is no gunslinger, witch or summoner, but those were add on classes in PF1 as well. However, it took 4e 3 years...
    174 replies | 9854 view(s)
    0 XP
  • Remathilis's Avatar
    Thursday, 11th July, 2019, 03:00 AM
    This. To me, one point of damage is barely a consideration since 5e is designed for neither PVP nor PerfectBalance, and the worst that comes off it is that a monster dies one round sooner, if even. In all honesty, I think the bigger problem is greatswords doing 2d6 compared to the other heavy weapons doing 1d12. I think 2d6 skews the math and makes it superior to all other nonreach...
    232 replies | 10222 view(s)
    1 XP
  • Remathilis's Avatar
    Wednesday, 10th July, 2019, 07:57 PM
    You also end up with rounds where you hit your primary weapon and you miss your off-hand attack and do less damage then if you hit using a greatsword. So sometimes you get a little damage when you would have got none, but sometimes you get less than you would have if only needed to hit once. That is the price you pay. Of course, the primary function of dual wielding is to give an extra shot...
    232 replies | 10222 view(s)
    0 XP
  • Remathilis's Avatar
    Wednesday, 10th July, 2019, 12:55 PM
    So? A d8 longsword (the best 1h weapon damage you can get) averages 1 pt of damage more per round (2 max) over a shortsword/shortsword combo, assuming you hit both times. Caeteris paribus, A dual-wielder would get an extra point of damage in exchange for the opportunity to use his bonus action and potentially miss one of his attacks and due less dpr than if he'd had hit just once with a 2h...
    232 replies | 10222 view(s)
    0 XP
  • Remathilis's Avatar
    Tuesday, 9th July, 2019, 05:27 PM
    I run Eberron, so... yes?
    69 replies | 2325 view(s)
    0 XP
  • Remathilis's Avatar
    Tuesday, 9th July, 2019, 02:01 PM
    4e also advertised "ze game is ze same!" in it's trailer, and ymmv on that statement.
    174 replies | 9854 view(s)
    1 XP
  • Remathilis's Avatar
    Monday, 8th July, 2019, 07:41 PM
    Yeah. Allow the primary weapon to be any one handed melee weapon and the off hand to require the light property. The fact you can't use rapier/dagger or longsword/shortsword is ridiculous.
    232 replies | 10222 view(s)
    2 XP
  • Remathilis's Avatar
    Sunday, 7th July, 2019, 12:46 AM
    I think it is more telling than people give it credit for, but not in the ways people are expecting. Like it or not, there was a fairly vocal group of people on The Internet(tm) that gave the impression the game wasn't good. In full disclosure, I didn't play or read it, but I checked some of the local hangouts (Reddit, Paizo boards, etc) and the initial impression anyone reading them would...
    174 replies | 9854 view(s)
    3 XP
  • Remathilis's Avatar
    Wednesday, 3rd July, 2019, 06:28 PM
    Nonsense. It's a thread about firing Mearls for inserting gender-neutral "y'all's" into Pathfinder 2e.
    1012 replies | 72442 view(s)
    0 XP
  • Remathilis's Avatar
    Wednesday, 3rd July, 2019, 04:49 PM
    Without ragging on 4e, I hope not. Neverwinter is already 4e-based, and Sword Coast Legends was a hybrid of D&D with whatever house system they used. I want to see a D&D game play like a 5e game with the minimum changes needed due to game structure (such as not needing abilities tied to getting lost or swimming or controlling the wind). BG and IWD were close enough that someone playing them could...
    330 replies | 22284 view(s)
    3 XP
  • Remathilis's Avatar
    Wednesday, 3rd July, 2019, 01:12 PM
    Likewise, I wager beastmaster might be replaced for a xanathar's ranger sub like deep stalker or monster slayer.
    330 replies | 22284 view(s)
    0 XP
  • Mustrum_Ridcully's Avatar
    Tuesday, 2nd July, 2019, 09:52 PM
    Anyone else here watching Dark on Netflix? It's a German Netflix show, so that might be a bit of a turn off because it means dubbing or subtitles. (I've heard the Season 1 dubbing was bad, but they might have reworked it and season 2 is allegedly better. I haven't tried.) It involves missing kids and time travel. It came out around the same time as Stranger Things, and involved also the...
    4 replies | 301 view(s)
    0 XP
  • Mustrum_Ridcully's Avatar
    Tuesday, 2nd July, 2019, 09:38 PM
    I just tried that, and it did not change anything for me.
    12 replies | 719 view(s)
    0 XP
  • Mustrum_Ridcully's Avatar
    Tuesday, 2nd July, 2019, 09:33 PM
    I tried to report a spam post on CM, and also got a similar message that I can't report again before the have expired.
    12 replies | 719 view(s)
    0 XP
  • Remathilis's Avatar
    Tuesday, 2nd July, 2019, 03:01 PM
    That is the surefire best way to kill D&D stone-dead and leave its fading IP the cheap backdrop for freemium phone games and nostalgic t-shirts.
    1012 replies | 72442 view(s)
    2 XP
  • Remathilis's Avatar
    Tuesday, 2nd July, 2019, 02:39 PM
    "The problem with defending the purity of the English language is that English is about as pure as a cribhouse whore." - James Nicoll
    1012 replies | 72442 view(s)
    0 XP
  • Remathilis's Avatar
    Saturday, 29th June, 2019, 08:50 PM
    You know nothing of madness... https://youtu.be/TedsiCaV2B4
    1012 replies | 72442 view(s)
    0 XP
  • Remathilis's Avatar
    Wednesday, 26th June, 2019, 04:05 PM
    I think there is a disconnect as to what "story" means. There are the stories we read in books, and then they're are the stories we tell with our buddies while drinking a beer. Put another way, some stories begin with "Once upon a time, there lived a princess..." And some begin with "one time, Uncle Lou found a wasp nest in his garage..." 5e better works for those novelesque stories with...
    196 replies | 11844 view(s)
    2 XP
  • Remathilis's Avatar
    Monday, 24th June, 2019, 04:20 PM
    Does it give you options for subrace and subclasses, or it's it only high elves, hill dwarves, champions and evokers?
    7 replies | 624 view(s)
    0 XP
No More Results
About Mustrum_Ridcully

Basic Information

Date of Birth
November 2, 1980 (38)
About Mustrum_Ridcully
Introduction:
I have no problem trying out new games. I like games with a strong focus on the "game" part.
Location:
Oldenburg
Sex:
Male
Age Group:
31-40
My Game Details

Details of games currently playing and games being sought.

Town:
Oldenburg
State:
Lower Saxony
Country:
Germany
Game Details:
Meine aktuelle Gruppe ist ansässig in Emden. Wir haben Spieler aus dem Leeraner, Wittmunder und Oldenburger Umfeld.
Unsere Gruppe leidet im Moment ein wenig darunter, dass einige Spieler jetzt auch am Wochenende arbeiten müssen.
Daher wäre "Frischfeisch" gerne gesehen. Wir spielen Freitags (20 Uhr) und Samstags (18 Uhr), und normalerweise gehen die Sessions 5-8 Stunden (so dass man am nächsten Tag besser ausschlafen können sollte ;) )

Wir tendieren öfter eher in Richtung Hack & Slash und Powergaming, aber wissen eine gute Motivation für die Gewalt wohl zu schätzen. In dem "GNS" Spektrum würde ich unsere Gruppe eher als "Gamist" bezeichnen, mit vielleicht geringen Neigungen auch zu Narrativem.

Wir sind gerade dabei, unsere D&D 3.5 Runde nach D&D 4 zu konvertieren, da wir das neue System definitiv bevorzugen. Wir spielen aber auch andere Systeme außer D&D, obwohl es im Moment das Hauptsystem ist.
Torg, Warhammer und Shadowrun sind Spiele, die wir schon öfter gespielt haben. To

Statistics


Total Posts
Total Posts
15,387
Posts Per Day
2.41
Last Post
Star Trek Picard extended Comic-Con trailer Sunday, 21st July, 2019 01:33 PM

Currency

Gold Pieces
7
General Information
Last Activity
Sunday, 21st July, 2019 08:19 PM
Join Date
Saturday, 19th January, 2002
Home Page
http://mustrumr.livejournal.com/
Product Reviews & Ratings
Reviews Written
0

18 Friends

  1. Angel Tarragon Angel Tarragon is offline

    Member

    Angel Tarragon
  2. Blackrat Blackrat is offline

    Member

    Blackrat
  3. Cadfan Cadfan is offline

    Member

    Cadfan
  4. demonking1 demonking1 is offline

    Member

    demonking1
  5. Ginnel Ginnel is offline

    Member

    Ginnel
  6. hafrogman hafrogman is offline

    Member

    hafrogman
  7. hong hong is offline

    WotC's bitch

    hong
  8. Jack99 Jack99 is offline

    Member

    Jack99
  9. Jürgen Hubert Jürgen Hubert is offline

    Member

    Jürgen Hubert
  10. Obryn Obryn is offline

    Member

    Obryn
  11. Orius Orius is offline

    Member

    Orius
  12. Poisoner Poisoner is offline

    Member

    Poisoner
  13. Rechan Rechan is offline

    Member

    Rechan
  14. Relique du Madde Relique du Madde is offline

    Member

    Relique du Madde
  15. Remathilis Remathilis is offline

    Member

    Remathilis
  16. TheClone TheClone is offline

    Member

    TheClone
  17. WhatGravitas WhatGravitas is offline

    Member

    WhatGravitas
  18. Wormwood Wormwood is offline

    Member

    Wormwood
Showing Friends 1 to 18 of 18
My Game Details
Town:
Oldenburg
State:
Lower Saxony
Country:
Germany
Game Details:
Meine aktuelle Gruppe ist ansässig in Emden. Wir haben Spieler aus dem Leeraner, Wittmunder und Oldenburger Umfeld.
Unsere Gruppe leidet im Moment ein wenig darunter, dass einige Spieler jetzt auch am Wochenende arbeiten müssen.
Daher wäre "Frischfeisch" gerne gesehen. Wir spielen Freitags (20 Uhr) und Samstags (18 Uhr), und normalerweise gehen die Sessions 5-8 Stunden (so dass man am nächsten Tag besser ausschlafen können sollte ;) )

Wir tendieren öfter eher in Richtung Hack & Slash und Powergaming, aber wissen eine gute Motivation für die Gewalt wohl zu schätzen. In dem "GNS" Spektrum würde ich unsere Gruppe eher als "Gamist" bezeichnen, mit vielleicht geringen Neigungen auch zu Narrativem.

Wir sind gerade dabei, unsere D&D 3.5 Runde nach D&D 4 zu konvertieren, da wir das neue System definitiv bevorzugen. Wir spielen aber auch andere Systeme außer D&D, obwohl es im Moment das Hauptsystem ist.
Torg, Warhammer und Shadowrun sind Spiele, die wir schon öfter gespielt haben. To

Sunday, 21st July, 2019


Tuesday, 9th July, 2019


Sunday, 7th July, 2019


Wednesday, 4th July, 2018

  • 11:38 PM - Hussar mentioned Mustrum_Ridcully in post What no Luke Cage love?
    Mustrum_Ridcully - you're spoiler tags don't work. Just finished the series. The season finale was not what I was expecting, although, to be fair, it's foreshadowed quite a few times in earlier episodes. Much more low key. For a show about an invulnerable strong guy, there are surprisingly few actual fights in the show. I'm still mulling over whether I really like the season, or if I'm disappointed. I'm really not sure.

Tuesday, 8th May, 2018

  • 02:37 AM - Blue mentioned Mustrum_Ridcully in post Anyone playing Harebrained Schemes Battletech?
    Great summary Mustrum_Ridcully. Building off your excellent foundation, a few more things: Mechs have a stability rating, and some weapons do stability damage, with melee attacks doing the most. You have five bars to fill up before you fall, and an extra protection that you can't fall from an attack unless you were Unsteady before it. Unsteady is some number of those bars filled (depending on your pilot rating). So you can't go from "okay" to down in one hit. Movement options are move (allows action), sprint (ends turn) or jump (allows action). They don't seem to penalize attacks like they do in TT. Also, they give you "pips" of evasion, up to 4 normally (more with high skills), and each mech that attacks it removes a pip. (There's also a turn-ending ability called "sensor lock" which removes two and locks it in for indirect fire.) Indirect fire is exactly what it sounds - if you have LRMs in range and any of your mech has eyes on a target, you can fire LRMs, even over blocking terrain. There's a penalty ...

Thursday, 2nd October, 2014

  • 01:34 PM - pemerton mentioned Mustrum_Ridcully in post The Multiverse is back....
    ... he uses than anything inherent in the particular setting... In other words I'm still not seeing what you describe above as being inherently difficult to play out in Planescape... <snip> Again this seems more a commentary on GM style/decisions than on any particular setting insofar as this can be done in virtually any setting if the GM wantsI don't agree that this can be done in virtually any setting. For instance, there is really nothing in the Grand Duchy of Karameikos, as presented in the Expert rulebook, to support the sort of play I describe. The GM and players would have to write it all themselves. As I've posted in other threads that you've participated in, I don't find that Planescape frames the players (via their PCs) directly into the sorts of conflict/value questions I am interested in; nor that it provides the GM with story elements to frame such conflicts. A simple example: 4e presents the gods as antagonists the PCs might overcome, whereas in Planescape (as per Mustrum_Ridcully's post that I quoted upthread) there is no expectation of, nor real provision for, PCs overthrowing (for instance) the Lady of Pain. The general tendency of Planescape is towards asserting and presenting a type of relativism, and presenting individual beliefs/perspectives as merely partial: as Neonchameleon has suggested in this thread (or, at least, that's what I've taken from his posts), the symmetry of the Great Wheel plus the whole "beliefs shape the world" implies that all persepctives are equally valid and hence that any attempt to cling to a particular perspective is a partiality that is ultimately arbitrary, even indefensible. I also find that Planescape makes a big deal of secret backstory (eg the yugoloth stuff that Shemeska and others love) and quirks like angels and demons drinking together (and perhaps falling in love) in Sigil, the Great Modron March, etc. As I already posted in this thread, Quickleaf is the only poster on these boards who has outlined an approa...

No results to display...
Page 1 of 17 1234567891011 ... LastLast

Friday, 19th July, 2019

  • 05:12 PM - Morrus quoted Mustrum_Ridcully in post Top Gun: Maverick - Official Trailer
    I can't remember anything about the frist movie. Not even sure if I saw it in its entirety, it must be decades ago and I was still a child or teenager at best. Well then, I have some great news for you! The 1980s have loads of really awesome movies. You have years of pleasure ahead of you!

Friday, 31st May, 2019


Thursday, 30th May, 2019

  • 08:07 PM - Umbran quoted Mustrum_Ridcully in post STAR TREK: PICARD Official Trailer
    Nah, the novel or comics and the game already have found ways for Data to return. He basically takes over B4 thanks to B4 having gotten his... data transfer. Well, there are a couple of ways this has gone: (From Memory Alpha) "In the novel Cold Equations: The Persistence of Memory, Doctor Bruce Maddox is contemplating deleting Data's memory engrams from B-4, who is kept in storage along with the remains of Soong's other prototype, Lore, and Lal, Data's daughter, when they are stolen by the Breen. Doctor Soong – who survived his death by transferring his mind into an android body far more Human in appearance than Data's – manages to recover his "children", and transfers Data's memories from B-4 into his own body, unable to complete the new body he had been attempting to construct for his "son". " This solution takes too much screen time to establish, but would handle the age issue. "The comic book series Star Trek: Countdown (a tie-in to the 2009 Star Trek film) and the timeline establi...
  • 07:42 PM - ART! quoted Mustrum_Ridcully in post STAR TREK: PICARD Official Trailer
    The more significant issue is that he sacrificed his life during his last on-screen appearance. Nah, the novel or comics and the game already have found ways for Data to return. He basically takes over B4 thanks to B4 having gotten his... data transfer. Yeah, there was some David Mack trilogy that I couldn't finish but I hear winds up with Data back in some form or other.
  • 07:28 PM - MarkB quoted Mustrum_Ridcully in post STAR TREK: PICARD Official Trailer
    Nah, the novel or comics and the game already have found ways for Data to return. He basically takes over B4 thanks to B4 having gotten his... data transfer. Kinda sucks to B B4, I guess.

Wednesday, 29th May, 2019

  • 05:49 PM - lowkey13 quoted Mustrum_Ridcully in post John Wick 3- Should You See It?
    I guess John Wick and Crank are the closest we got so far to this: Maybe after I "re-adjust" my expectations, I will enjoy the series going further into that direction. Or maybe I have to realize the idea is better in comic than actually executed cinema. :) Oh, c'mon. Crank: High Voltage. HE WAS DEAD .... BUT HE GOT BETTER. I mean, the only thing that could possibly be better than a sequel to Crank:HV would be some sort of Chev Chelios / John Wick crossover. .... That's right. Do you know about those old video games? Where you'd score so high you could flip the score right over and go back to zero? Well, this crossover is so stupid, it goes right around to being brilliant. The more you think about it, the more you want it.

Tuesday, 28th May, 2019

  • 04:57 PM - lowkey13 quoted Mustrum_Ridcully in post John Wick 3- Should You See It?
    I was a bit disappointed overall. There was a lot of cool stuff, but I guess it might have damaged my disbelief suspenders a bit in how over the top things went sometimes. It seemed to me as if Wick didn't shake off that much damage in the previous movies. He must have gotten more hit points, and I think he also has a pretty big Resist Bludgeoning Resistance (his Piercing and Slashing resistances are not as good). I think there was some, "It can't get more, can it? Yes, it can. It can get so, so much more" going on. Which can either be appealing, or not. Personally, I like the direction of the movies to date; it's stripping action to the core.

Monday, 27th May, 2019

  • 04:43 AM - Umbran quoted Mustrum_Ridcully in post STAR TREK: PICARD Official Trailer
    There is an incidence of a very clear paradox in DS9. A Bajoran poet and writer comes out of the wormhole, and the Bajoran start believing that he is the true Emissary. It also clears up a mystery on how he disappeared, and never finished his most famous work. However, it turns out that he isn't the real Emissary, and was just send to help Sisko understand his role better, and the Prophets return him to the past. Where he finishes his greatest work. Major Kira remembers that it was an unfinished work, but when she checks the historical data, she finds the work completed and that the poet didn't disappear. That's not really a logical paradox - that's merely the typical memory-discontinuity found in anyone involved with time travel. It is not so much a paradox as a trope. I'm talking about outright Grandfather Paradox stuff, where the actions taken during time travel make the action of time travel outright impossible. In the end, we can speculate endless what would "logically" happen. Y...

Sunday, 26th May, 2019

  • 12:35 PM - MarkB quoted Mustrum_Ridcully in post STAR TREK: PICARD Official Trailer
    The narrator seems to be part of the group that Picard lead out of Darkness with the greatest rescue armada in history. It seems that this is referring to the Hobus Supernova referenced in the first J.J.Abrams Star Trek movie. For people that forgot, most of the movie takes place in an alternate timeline, basically a the point where the USS Kelvin encounters the Narada under Nero. However, the Narada and Nero come presumably from the "Prime" Timeline (where all the other Star Trek series played in). That does seem likely, especially given the echoed "but then, the unthinkable happened" line. The tricky part there is that Star Trek's portrayal of altered timelines has always been that it doesn't create multiple parallel universes - if an event in the past alters the course of history, that new timeline takes over and the existing one goes away. That's consistent through City on the Edge of Forever, First Contact and quite a few other examples. In order to restore a timeline you need to be someh...

Thursday, 16th May, 2019

  • 05:24 PM - Gladius Legis quoted Mustrum_Ridcully in post GAME OF THRONES SEASON 8--Final Run-- Part 5
    This is a common claim I see, but who is better qualified how much story they have to tell than the ones that write the story? If they said they had something for 6 episodes, why would you assume that if they had been given more they would have written anything better, and not just made it more boring? I wouldn't assume that because it's Dumb & Dumber and their writing has been bad since Season 5, when the series largely passed the books. But the biggest source of fatal flaws in this particular season is that it's rushed and left no room for character development to lead into its most "shocking" moments.

Sunday, 5th May, 2019

  • 10:32 PM - Umbran quoted Mustrum_Ridcully in post Avengers: Endgame SPOILER THREAD
    Edit: Just read Umbran's previous posts, and it could be that the infinity stones aren't as special for the "safety" of a universe as I thought Well, we need to hope not. Because in Earth-199999, they are now *gone*. Thanos destroyed them. So, like, if you were looking or Adam Warlock in Guardians 3... he can't have the Soul Stone in his forehead. Unless they have something like, "Thanos thought he could destroy billions-of-year-old singularities, permanently?!? That's rich! Nope, they reconstitute themselves, and off we go again!" Cap was sent to put back all the stones they borrowed. We can perhaps presume he succeeded - none of the timelines end up lacking stones they need in what we think of as the past. Going forward, however, if they are necessary for something, there's a problem.
  • 10:21 AM - Morrus quoted Mustrum_Ridcully in post Star Wars IX: The Rise of Skywalker Trailer
    Will the markup at least appear to warn people, or is it silently hidden, with the text appearing without any hitns it might be in a tag? And why doesn't Tapatalk support something like that? Are the developers not using their own software to read message boards, spoiler tags are not exactly uncommon in discussions? Or is SBLOCk some unusal special syntax only used by 1 % of vbulletin forums because vBulletin still hasn't standardized its tags? Don't we have a similar problem with quote tags? Or is it EN Worlds fault for not using standard tags? Yes, no, you’d have to ask them, don’t know, it’s a custom tag, don’t know - do we?, I think “spoiler” works?

Wednesday, 1st May, 2019

  • 08:27 PM - pukunui quoted Mustrum_Ridcully in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    I don't remember anything from the novels about the Night King, and should we not have learned much more by now about him?There’s an historical figure called the Night’s King in the books, but no king of the white walkers has been introduced yet. In terms of the show’s Night King, I think we’ll have to wait for one of the spin-off series (apparently there are four in the works?!) to elaborate on his backstory / motivations.
  • 05:42 PM - GreyLord quoted Mustrum_Ridcully in post Star Wars IX: The Rise of Skywalker Trailer
    I wonder if it wouldn't be better to put those rumors into spoiler tags, since if they are true, they are spoilers. We won't know until its out, I suppose, but I can imagine some people don't want to be that close to the truth. On the other hand, they probably should avoid watching Trailers, too. I don't love it, but it might be something to create a bit of a surprise. I think it would only really be interesting if Rey were to hold the Emperor's soul. Rey has lost no fight against Kylo so far, why should we expect it to be different? Unless the situation will not be a final fight between the two. But that would be a bit of a bummer, killing of the heroine in the last episode of the trilogy. (Plus "politically" very unfortunate.) Sure. It is just rumors and such (so high chance it's wrong) but , it's not hard just to put spoiler tags around it just in case. I went above and edited my post so that the rumors and speculation are now in a spoiler box.
  • 02:57 PM - Istbor quoted Mustrum_Ridcully in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    Maybe it happened so that all the people Arya killed so far didn't have blue eyes? Seems questionable, but I won't sift through the episodes to figure it out ;) There were other people with blue eyes she has killed. The trigger for the eureka moment in the last episode is actually a changing in the order the Red witch lists the colors. Here we see her list blue eyes last, and with some significant looks added for effect. So it isn't a huge leap that a horde of blue-eyed zombies' leader, with the same eye color, is targeted.
  • 01:13 PM - Maxperson quoted Mustrum_Ridcully in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    But maybe not. I don't remember anything from the novels about the Night King, and should we not have learned much more by now about him? His theme song is Behind Blue Eyes by The Who. It is known.

Tuesday, 30th April, 2019

  • 01:47 PM - Bagpuss quoted Mustrum_Ridcully in post Avengers: Endgame SPOILER THREAD
    But how would the time travel mechanism "know" which option to pick? That's what I thought the anchor point, base plate they start on was for to make sure you get back to the right dimension. Since Steve and Tony jumped further into the past with just the suits, no base station, it seemed you don't need it to travel into the quantum realm and through time. But yeah Steve taking the long way back doesn't make sense if they are actually visiting alternate dimensions... unless of course we are just seeing the dimension where Steve travelled the long way back, and not really the same as the one he left, even though there is a base station there (perhaps the Steve that left that dimension is dead in a ditch?). If there are multiple dimensions then pretty much any outcome is possible. The movie has a load of improbable things, like all of Peter Paker's class being part of the 50% to disappear, or all the ladies lining up (erm Hope, weren't you at the van they are trying to get the glove to a second ago an...

Friday, 26th April, 2019

  • 10:54 PM - RangerWickett quoted Mustrum_Ridcully in post Avengers: Endgame SPOILER THREAD
    I really liked how the trailers basically spoil absolutely nothing of importance, and about 10 minutes you have no idea how the movie will go, and I don't think anyone predicted this. I guess that is subverting expectations in the good way. Up to Old Steve Rogers on the bench, it made perfect sense to me. You can't change the past. It's set. When you travel in the past,you are really traveling to a parallel universe. You can do there whatever you want, including stealing stuff, and use it for your own purposes, it has no effect on the timeline you come from. Of course, you might screw over that universe if you steal something important, like the Infinity Stones, but you can also help them a great deal if you remove something dangerous, like, say a guy hell-bent on wiping out half the universe. So basically, their actions saved actually two universes (or the population worth one complete universe), because they undid the snap in their own timeline, and removed Thanos from the other. But I ...
  • 09:34 PM - trappedslider quoted Mustrum_Ridcully in post Avengers: Endgame SPOILER THREAD
    I really liked how the trailers basically spoil absolutely nothing of importance, and about 10 minutes you have no idea how the movie will go, and I don't think anyone predicted this. I guess that is subverting expectations in the good way. The Russos admitted that some of what was in the trailers was fake, and you can noticed that in certain scenes like when every one comes to watch Captain Marvel brings Tony home Peper was edited out for the trailer.


Page 1 of 17 1234567891011 ... LastLast

Mustrum_Ridcully's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites