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  • Hussar's Avatar
    Yesterday, 12:54 PM
    Now that I can't really argue with. 4e modules, particularly early ones, were egregiously bad. To be fair, the Dungeon ones got better towards the end - the Chaos Scar adventures were actually a ton of fun. On the other hand, magic items in 4e were what you made them. My rogue with a life draining dagger and my warlock with the Crown of Winter were both fascinating to play. Again, it's...
    182 replies | 12358 view(s)
    1 XP
  • Hussar's Avatar
    Yesterday, 11:00 AM
    LOL. I always shake my head when folks say this. Hrm, 2 step recovery system, skill system that is virtually identical (strip out the level adjustments from 4e and you get the 5e skill system), every class is built on the same model, instead of powers, nearly every class gets spells, many of which do the same things that powers did in 4e. What else... oh, removing the need for magic items -...
    182 replies | 12358 view(s)
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  • Hussar's Avatar
    Yesterday, 09:25 AM
    Larger than man sized target.
    108 replies | 2486 view(s)
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  • Hussar's Avatar
    Yesterday, 09:20 AM
    Heh. It feels that way because of the presentation. It's certainly not the mechanics which are virtually identical to 4e. If 5e is the proper successor to 3e, then 4e was as well. But, the trick that WotC has performed has been to convince everyone that 4e and 5e are not related at all, while, at the same time, retaining virtually all of the mechanics of 4e. The primary difference between...
    182 replies | 12358 view(s)
    2 XP
  • Hussar's Avatar
    Thursday, 18th July, 2019, 12:29 PM
    Heh, my snark aside, it really is an attempt to compare apples and oranges. Because, sure, you had a lot of save or die type monsters in 2e and, again depending on the character stats, parties could really vary. The trick about comparing across edition is that 3e changed every single aspect of the math of the game. Sure, you could have this or that build - but, now we're getting away from low...
    108 replies | 2486 view(s)
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  • Hussar's Avatar
    Thursday, 18th July, 2019, 11:31 AM
    Ok, let's use Snakes. Medium viper in 3e deals d6/d6 Con damage DC Fort 11. Fail the save and you could lose up to 12 con from each bite. You die at 0 con. That 2e viper was only lethal about 15% of the time: And even then you were generally at a +2 to your saving throw - that's a what, 7 for a 1st level fighter? I'm getting the feeling that lowkey13 was maybe closer to right than...
    108 replies | 2486 view(s)
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  • Hussar's Avatar
    Thursday, 18th July, 2019, 05:01 AM
    Honestly I think the math here is right out to lunch. Because 3e monsters have stats and stat bonuses, by and large the do about three times more damage per round than 2e monsters. While 3e did give pcs some more hps, they certainly don’t have three times as many. Try this for a test. Single 1st level fighter vs 5 orcs. Which edition fighter survives? My money is on the 2e fighter. He can...
    108 replies | 2486 view(s)
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  • Hussar's Avatar
    Thursday, 18th July, 2019, 04:47 AM
    Of course this also ignores the fact that a by the core 2e fighter does about six or seven times more damage per round than virtually any other edition fighter of an equal level. I mean even without a str bonus a 2e fighter with longsword specs and a short sword vs a dragon pumps out potentially 36 points of damage on even rounds and 24 on odd rounds. Let’s see any edition first level...
    108 replies | 2486 view(s)
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  • Hussar's Avatar
    Thursday, 18th July, 2019, 04:31 AM
    Being more progressive than E E Smith is like being Valedictorian at summer school.
    18 replies | 687 view(s)
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  • Hussar's Avatar
    Thursday, 18th July, 2019, 01:29 AM
    I suppose it depends on how humanlike you want to get. Are we talking something like what I posted above or something that would fit into Blade Runner? Then again Legion had the Vermillion androids. Definitely androgynous.
    18 replies | 687 view(s)
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  • Hussar's Avatar
    Thursday, 18th July, 2019, 12:03 AM
    To be totally fair, what would be the point? Why would you make a very realistic humanoid robot where you have to give it gender based features, only to then blur those features to remove any gender markers? That seems a lot of expense for very little gain. I suppose the Japanese robot Pepper might qualify.
    18 replies | 687 view(s)
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  • Hussar's Avatar
    Wednesday, 17th July, 2019, 05:26 AM
    But, no one is saying that. No one is saying that you can change a success into a failure. What is being talked about is that if the Player defines success, then the GM cannot. Which is a constraint on the game that some of us don't want. OTOH, it appears that Pemerton want's failure to always be some sort of success (fail forward) at all times. Which again, is a restriction on the...
    702 replies | 19395 view(s)
    3 XP
  • Hussar's Avatar
    Tuesday, 16th July, 2019, 11:23 PM
    Well, all I can say is that this has very much not been my experience. As soon as you get away from D&D, suddenly race of the character seems to matter - things like clan in Vampire and whatnot. But, yeah, if you stripped out racial stats from the game, the only people who would play non-humans would be those actually interested in portraying a character as something other than just a human...
    107 replies | 3828 view(s)
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  • Hussar's Avatar
    Tuesday, 16th July, 2019, 03:19 PM
    This is your very first post on the boards? Well, welcome aboard bud. I'm sure you'll make friends in no time. :p
    182 replies | 12358 view(s)
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  • Hussar's Avatar
    Tuesday, 16th July, 2019, 09:13 AM
    There is far too much truthiness in this post. :D But, the point about the Star Wars Cantina is well made. And it's funny because if you actually play Star Wars, no one plays aliens that are just humans with funny ears. No one plays a Wookie and doesn't play up that fact. Or a whatever race. Star Trek as well. You don't see Vulcan characters that are just identical to the humans. People...
    107 replies | 3828 view(s)
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  • Hussar's Avatar
    Tuesday, 16th July, 2019, 08:42 AM
    But, what it cannot be is a success narration if the player decided that is not what the PC searches for. IOW, Lanefan's point about narrowing possible resolutions does stand. A success can only be what the player decides.
    702 replies | 19395 view(s)
    1 XP
  • Hussar's Avatar
    Monday, 15th July, 2019, 08:23 AM
    I'm not sure I'd include Heinlein as being "sophisticated". At least as far as gender issues go. Funny thing is, if you click the link, there's a big red button for an additional thought to the comic: Kinda funny.
    18 replies | 687 view(s)
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  • Hussar's Avatar
    Monday, 15th July, 2019, 04:28 AM
    Just a bit of a tweak to the nose. :D from http://smbc-comics.com/comic/golden-age
    18 replies | 687 view(s)
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  • Hussar's Avatar
    Monday, 15th July, 2019, 12:35 AM
    Gimme a break. No one is telling you to conform. You are being asked to not fling poo every single time the issue comes up. He’s got a point. There is NOTHING stopping you from having 2e style tieflings in your game. Zero. Zip. Nada. So why are you trying to force everyone else to adhere to your tastes?
    104 replies | 3356 view(s)
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  • Raunalyn's Avatar
    Friday, 12th July, 2019, 06:26 PM
    The original Terminator (i.e. the T-800 that was destroyed in Terminator), or an aged model of the original Terminator? Maybe the person the T-800 was modeled after? Curious how they are going to explain this. Was it stated that John Connor was dead?
    36 replies | 900 view(s)
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  • Hussar's Avatar
    Friday, 12th July, 2019, 01:10 AM
    That’s your definition of small? Ok. I can see why you think the way you do.
    104 replies | 3356 view(s)
    1 XP
  • Hussar's Avatar
    Friday, 12th July, 2019, 12:33 AM
    Very pretty. And, oh look, North is at the top of the map. :D :p
    58 replies | 9436 view(s)
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  • Raunalyn's Avatar
    Thursday, 11th July, 2019, 05:21 PM
    Ultima 1 got me into CRPG's...I played all of the Ultimas religiously. To me, the best was Ultima 7/ 7.5...a wonderful story, open world, and a game I can play over and over again. I absolutely loved the original D&D gold box Pool of Radiance. I also remember it was effing HARD!!
    8 replies | 295 view(s)
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  • Hussar's Avatar
    Wednesday, 10th July, 2019, 11:25 AM
    Shhhh. If you added this sort of thing, the edition warriors would have had the WotC dev's heads on pikes. After all, this is precisely what 4e did and apparently everyone hated it because it was a spectacularly bad idea. So bad of an idea that it retroactively kicked puppies before they were even born. So, good luck with this.
    224 replies | 5864 view(s)
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  • Raunalyn's Avatar
    Tuesday, 9th July, 2019, 10:07 PM
    I recently watched KickBoxer (Jean-Claude Van Damme) on Netflix...I think that it may be the most 80's movie in existence. Training montage, sad JCVD roaming through the streets being sad...slow-mo action scenes with him making funny faces. The Running Man comes a close second.
    32 replies | 964 view(s)
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  • Hussar's Avatar
    Tuesday, 9th July, 2019, 11:04 AM
    Heh. I’m glad I’m not the only one.
    49 replies | 1922 view(s)
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  • Raunalyn's Avatar
    Monday, 8th July, 2019, 06:27 PM
    It was a fun movie, but there were some plot holes that were large enough to drive semi-trucks through. All-in-all, though...I enjoyed it. I particularly liked the return of J.K. Simmons as J. Jonah Jamison.
    10 replies | 513 view(s)
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  • Hussar's Avatar
    Monday, 8th July, 2019, 09:09 AM
    Never minding the number of sock puppet accounts people have as well.
    177 replies | 5970 view(s)
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  • Hussar's Avatar
    Monday, 8th July, 2019, 12:14 AM
    Hussar replied to No Magic Shops!
    Not sure I buy that Maxperson, since the last two modules I bought - Dragon Heist and Ghosts of Saltmarsh include rather lengthy rules additions. GoS contains all the rules needed for running naval combat, for example. So, it's not like modules are not a source of mechanics. Traditionally, as well, in D&D, modules have often served as the source for new mechanics or for adjustments of existing...
    960 replies | 46375 view(s)
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  • Hussar's Avatar
    Sunday, 7th July, 2019, 05:03 AM
    Hussar replied to No Magic Shops!
    Heh. One of the most unfortunate things about 4e is a LOT of the really interesting stuff that came out for 4e came out after so many folks had left. Had they led with a lot of the stuff, they would have been much better off. :(
    960 replies | 46375 view(s)
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  • Hussar's Avatar
    Sunday, 7th July, 2019, 04:42 AM
    Hussar replied to No Magic Shops!
    Funny how experiences differ. My 4e rogue believed that he was touched by a god (Kord) and that he was a prophet of Kord. He had a life stealing dagger (granted you x temp hp if you killed a target) and he consecrated all his kills to Kord. :D He wasn't really running on all 8 cylinders. :D "Souls for Kord" was a great line. But, that dagger became a major focus point (as well as a faintly...
    960 replies | 46375 view(s)
    1 XP
  • Hussar's Avatar
    Sunday, 7th July, 2019, 04:32 AM
    I'm no big fan of GNS theory, mostly because bringing it up tends to be like invoking Tolkien in RPG discussions - it's the geek version of Godwinning a thread and more time gets spent debating the theory than actually using it. But, Tony Vargas, I do think you are way off base here. GNS theory is not exclusionary at all. It's, as Lost Soul above pointed out very concisely, simply a...
    182 replies | 12358 view(s)
    3 XP
  • Hussar's Avatar
    Saturday, 6th July, 2019, 08:08 AM
    Hussar replied to No Magic Shops!
    No. It didn't.
    960 replies | 46375 view(s)
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  • Hussar's Avatar
    Saturday, 6th July, 2019, 07:57 AM
    No horse in this race, but, it's kinda interesting anyway. No. Matters in the sense that there will be mechanics in place to deal with this element. Thus, broken builds matter in a gamist game because they violate the win conditions - the same way that using a cheat code or an exploit in a video game violates the nature of the game. In non-gamist games, broken builds don't matter...
    182 replies | 12358 view(s)
    2 XP
  • Hussar's Avatar
    Thursday, 4th July, 2019, 11:07 AM
    Considering that in a given round of combat, you are likely having somewhere around 5 attack rolls per round (probably more), I find that very hard to believe. Two four round combats in a session (hardly a heavy combat session) would result in 40-60 attack rolls. I seriously doubt you have that many skill checks in a given session. But, even if you did, how much of an impact is guidance...
    132 replies | 65433 view(s)
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  • Hussar's Avatar
    Thursday, 4th July, 2019, 11:01 AM
    Hussar replied to No Magic Shops!
    Note, that Ghosts of Saltmarsh makes buying magic items a la carte entirely possible. Granted, you might have to wait for Magic Amazon to deliver your bespoke item, but, it is entirely possible to buy magic items in Saltmarsh.
    960 replies | 46375 view(s)
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  • Raunalyn's Avatar
    Wednesday, 3rd July, 2019, 06:16 PM
    You young whippersnappers don't understand the concept of core classes. Back in my day, we walked to school uphill both ways in the snow with no shoes on, and we only had 3 core classes (fighting-man, magic-user, and cleric), and we were HAPPY to have them! Now get off my lawn!!!!
    60 replies | 1972 view(s)
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  • Raunalyn's Avatar
    Wednesday, 3rd July, 2019, 06:12 PM
    Stupid double post! It's those youngsters, I tell ya!!!!!
    60 replies | 1972 view(s)
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  • Hussar's Avatar
    Wednesday, 3rd July, 2019, 10:04 AM
    It's really fiddly. :D
    1012 replies | 71922 view(s)
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  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 09:45 PM
    Well, no. A +6 would change the success rate from 1/8 to 3/8 - a tripling of success rates due to the bonus. Something that bumps almost half of your failures into successes is a major change. Something that bumps one failure out of eight into a success isn't going to have a whole lot of impact on the game, especially when a single character is unlikely to make more than about 8 skill checks...
    132 replies | 65433 view(s)
    1 XP
  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 09:41 PM
    That died down very, very quickly outside of a poster or two (hello Mr. V). I certainly didn't see the forums as "full of 4e fans". I saw some quibbling that very quickly disappeared. But, again, we've all got our own bias filters. :D
    1012 replies | 71922 view(s)
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  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 02:23 PM
    But, that's the point I've made already. "Huge impact"? Really? Succeeding 1 in 8 more times than you would without the spell? How is that a "huge impact"? I'm seeing lots of theorycrafting and very, very little actual evidence. And, I'd point out that other than this thread, which was necro'd, this has been a virtual non-issue for the past five years. If it has such a massive...
    132 replies | 65433 view(s)
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  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 02:21 PM
    Now, when I say it's close to 4e, I'm talking about the mechanics. 2 step resource recovery, a multitude of preroll mechanics, virtually all classes being built around a suite of special abilities (typically spells for most of the classes). Very little niche protection. Overnight HP recovery and virtually unkillable PC's. And that's just off the top of my head. When you say it's close to...
    182 replies | 12358 view(s)
    2 XP
  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 11:13 AM
    Heh. DM'd today and I made a mistake. I thought that Guidance in 5e was d4+1, not d4. Player piped up and said, "Isn't that d4?" Me: No. It's d4+1 Player: Are you sure? Me: Well, I was until you said that. One sec. Whoops, you're right. D4. To me, that's the job of a rules guru. I had a number wrong, not a MASSIVE mistake, but, a mistake, I fixed it and we moved on. ...
    95 replies | 3882 view(s)
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  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 11:05 AM
    Well, of course not. Since most of the mechanics were cribbed from 4e, admitting that 5e's mechanics are the reason for 5e's popularity would require folks to admit that 4e had some good ideas and that's just not going to happen. :D
    1012 replies | 71922 view(s)
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  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 10:47 AM
    Nope, that would be me. The greatest trick WotC pulled off was reskinning 4e and selling it as 5e. Because, frankly, there's so much of 4e in 5e mechanically. 4e was just as much the DM's game as 5e was since so much of 4e was about reskinning, refluffing and page 42. I mean, good grief, I never even opened the 4e monster manual because writing up my own monsters was faster and easier. ...
    182 replies | 12358 view(s)
    2 XP
  • Hussar's Avatar
    Tuesday, 2nd July, 2019, 10:41 AM
    You can't have it both ways. You can't on one hand talk about how it's providing a 10% bump (on average) on a d20 roll and then talk about how that's game breaking. If it's only going to matter 1 in 8 times, which is what you said, then, well, that's pretty much precisely how useful it is. Why would you say that 5e thinks it matters? It is a cantrip after all. The writers seem to think that...
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  • Raunalyn's Avatar
    Monday, 1st July, 2019, 07:36 PM
    Might even make Drizzt somewhat palatable... Ooooo!!! And his teeth could play Gwenwyvhar!
    56 replies | 2233 view(s)
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  • Raunalyn's Avatar
    Monday, 1st July, 2019, 07:02 PM
    Danny DeVito
    56 replies | 2233 view(s)
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  • Hussar's Avatar
    Monday, 1st July, 2019, 06:46 AM
    Oh no. That was 100% personal based on the rules interpretations you’ve tried to argue in the past.
    95 replies | 3882 view(s)
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  • Hussar's Avatar
    Monday, 1st July, 2019, 01:47 AM
    Like I said, it's going to matter 1 in 8 times. You will succeed on a skill check 1 time more out of the 8 times you failed. This isn't going to make much of a difference in the long term. You are still failing 7 times. Can't really see how that's changing the game too much.
    132 replies | 65433 view(s)
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  • Hussar's Avatar
    Monday, 1st July, 2019, 01:44 AM
    This is a truly horrifying thought.
    95 replies | 3882 view(s)
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  • Hussar's Avatar
    Monday, 1st July, 2019, 01:42 AM
    Not sure why you say that when the number of gamers and the market have been growing year on year for five or so years now and show no signs of decline. For example, the 5e PHB is STILL in the top 100 on Amazon. If new gamers had peaked, you'd think they'd slow down sales of core books.
    182 replies | 12358 view(s)
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  • Hussar's Avatar
    Sunday, 30th June, 2019, 02:45 AM
    OTOH, in play, an effective +2 generally isn't breaking anything. How often is the difference between success and failure the difference of the Guidance d4? Sure, it's handy, and I'll say that it's something every character that can cast it will have it in my group, but, overall? It's not really doing an awful lot. The Help action generally is more effective and pretty much anyone can do...
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  • Hussar's Avatar
    Sunday, 30th June, 2019, 02:32 AM
    But, in finding loopholes and exploits, the rules lawyer sucks all the fun out of the game and actively poisons the table. It's one thing to keep to the rules, that's fine, we're playing a game after all. But, deliberately looking for loopholes isn't playing the game that the rest of the table is playing. It's no different from online gamers who look for exploits in games to get ahead of...
    95 replies | 3882 view(s)
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  • Hussar's Avatar
    Sunday, 30th June, 2019, 02:01 AM
    So, basically, what EVERY RPG company has been doing for the past forty or so years;.
    182 replies | 12358 view(s)
    2 XP
  • Hussar's Avatar
    Sunday, 30th June, 2019, 12:13 AM
    Let's be fair here. They've released, what, about a dozen books per year (or more) for the past 10 years. That's a frigging mountain of material. It's not unreasonable to want to update the system after that long, and that many hours of refinement. It's doubtful they'll go full on change. But, they do need to stanch the bleed of losing players to simply aging out. People move on from...
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    4 XP
  • Hussar's Avatar
    Sunday, 30th June, 2019, 12:02 AM
    epithet - to be honest, I find it hard to believe that you would think that this is a purely grammatical issue. It takes a special kind of myopia to look at gender roles in language and think, "Well, we'll ignore that massive cultural and historical baggage with this issue and focus entirely on the stuff that no one other than grammarians actually care about" and then stand back with wide eyed...
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    7 XP
  • Hussar's Avatar
    Saturday, 29th June, 2019, 04:34 AM
    I think it's a good idea to make the distinction between rules lawyer and what my group calls a rules guru. A rules guru is just someone who has an encyclopedic knowledge of the mechanics of the game and you can always ask her (in my group it's a her) for the rules and know that whatever she says is going to be right far, far more often than it's wrong. I LOVE rules gurus. Hug one today. ...
    95 replies | 3882 view(s)
    3 XP
  • Hussar's Avatar
    Saturday, 29th June, 2019, 04:16 AM
    No.
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  • Hussar's Avatar
    Saturday, 29th June, 2019, 01:48 AM
    You've always been able to start a sentence with a preposition. It's ending sentences with prepositions that people refer to. :D
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  • Hussar's Avatar
    Friday, 28th June, 2019, 01:45 PM
    You are obviously playing the game entirely wrong dontchaknow? You aren't supposed to level that fast in classic D&D. You should still be second level after a hundred sessions. :D :uhoh: :p
    48 replies | 2292 view(s)
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  • Hussar's Avatar
    Friday, 28th June, 2019, 01:42 PM
    I believe, although I could be wrong, that someone was making a joke. :D
    1012 replies | 71922 view(s)
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  • Hussar's Avatar
    Friday, 28th June, 2019, 08:04 AM
    Umm, of course it is? Was there any question that the use of they as a singular pronoun isn't ideologically driven? That the whole point of the use is because of the ideological issues surrounding this? What did you think was driving this? Yes I am, and no I haven't. But, I have to admit, that's a right effective discussion strategy you've got going there. That's going to win...
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    2 XP
  • Hussar's Avatar
    Friday, 28th June, 2019, 05:27 AM
    With rapiers. Must not forget the rapiers.
    182 replies | 12358 view(s)
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  • Hussar's Avatar
    Friday, 28th June, 2019, 05:23 AM
    Meh. You'd almost think that every language in the world has this issue, other than it just being largely an English problem. I wonder how on earth all those other languages that don't use, or barely use, third person pronouns get along. Oh, noes. You might make a mistake because the writer isn't perfectly clear in pronoun use. The shock and horror that you might use something in a game...
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  • Hussar's Avatar
    Thursday, 27th June, 2019, 09:38 PM
    Other - needs to come in Fantasy Ground .mod format.
    27 replies | 1040 view(s)
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  • Raunalyn's Avatar
    Wednesday, 26th June, 2019, 05:35 PM
    Look, Keanu is already a superhero. The only logical Marvel character that Keanu could ever play is... Keanu Reeves! Look, he's like a younger, better, more awesome Chuck Norris. He deserves his own Comic book franchise.
    24 replies | 946 view(s)
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  • Hussar's Avatar
    Wednesday, 26th June, 2019, 01:13 PM
    Hrm. Not sure how much I can add to this to be honest. I'm seeing where folks are coming from and I keep nodding my head as I'm reading. Frankly, thought, and perhaps this is just my own biases, something like this: basically sounds like a scene to me. As soon as you decide which of those options to go with, you have a scene. That you like a looser structure is perfectly fine. ...
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  • Hussar's Avatar
    Tuesday, 25th June, 2019, 11:46 PM
    Umm. Aren’t location and scene synonyms? As in “place where stuff happens “? What’s the difference?
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Tuesday, 25th June, 2019, 11:19 PM
    We’re a bit longer. 3 hour sessions and generally about 50-80 sessions per campaign.
    48 replies | 2292 view(s)
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  • Hussar's Avatar
    Tuesday, 25th June, 2019, 11:16 PM
    But as soon as the player tells you his intentions to go to the casino you know what the next scene is. It’s already established- go to the casino to confront Iron God Meng. How would the players even think to find a tailor? They have stated what they want to do. Do your players routinely change direction before the even start? But, in any event you have a scene - the casino. Whether you...
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  • Hussar's Avatar
    Tuesday, 25th June, 2019, 09:28 PM
    But, see, at least three other people - dragoner, Michael Silverbane and myself WOULD describe this as bog standard narration and a scene. The fact that you happen to be using an idiosyncratic definition of the word seems to be the major sticking point here. Had you actually posted something like this a long time ago, when asked repeatedly to do so, would have saved a LOT of time. So,...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Tuesday, 25th June, 2019, 02:15 PM
    Bedrockgames - you didn't answer my question. The PC's encounter an NPC that they have never met before. The reason isn't all that important, although that will obviously come up a bit later when resolving the situation. But, how do you convey information about the NPC to the players without any narration? What does that even look like? You even admit that you "describe him". What do...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Tuesday, 25th June, 2019, 11:08 AM
    Ok, umm, how does this work? You have an NPC that the players have never seen before in a place that they have never been before. Now, how do you explain the scene (ie narrate) to the players without actually describing the scene, describing the NPC or anything like that? But, to be fair, if that's the definition of narration that you're working from - that players are passive listeners to...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Tuesday, 25th June, 2019, 06:52 AM
    Meh, semantics. Scene, situation, it's the same thing. You have the characters, you have the NPC's and you have some sort of action going on. Nothing about narration has anything to do with how things resolve. The point is, you have to introduce that NPC bully. Which means you have to narrate the scene where that bully appears. The point is, you still have to narrate. It's kinda like...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Monday, 24th June, 2019, 11:48 PM
    Umm, where did the situation come from? Who initiated the situation? Who set the location, the opponents (or allies or whatever is being reacted to)? Now, there are games where the answer to that might be "anyone at the table", but, outside of those games, by and large, it's the GM/DM who is setting the stage so to speak. Sure, the PC's open the door, but, it's the DM who describes what's...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Monday, 24th June, 2019, 11:41 PM
    Yeah, that's a better way of phrasing it. Sure, I'll agree with that.
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Monday, 24th June, 2019, 03:14 PM
    Well, kinda sorta. Look at that description of the Dursley's above. That's adopting a very specific "voice". It's a sing songy story telling voice because the story is written for 10 year olds. It is a very deliberate choice. Your choice of a conversational tone is deliberate since you don't like a more prose style pattern. But, make no mistake, you are still narrating the scene. ...
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  • Hussar's Avatar
    Monday, 24th June, 2019, 09:28 AM
    Sorry, Pemerton, but, I'm really having trouble tracking the changes you are making here. Can you actually write out the paragraph that you think is more conversational? Trying to move back and forth between three different posts and two different pages means I am losing track of what you're trying to say. And, please, tone down the level of grammatical analysis. It's extremely difficult to...
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  • Hussar's Avatar
    Monday, 24th June, 2019, 01:21 AM
    I can walk into your house and tell you which bedroom is a guest bedroom just by looking (assuming you have one). That's not really a stumbling block to me. But, effectively, pemerton, we're back to vocabulary differences. You're simply using simpler language. So, is it fair to say that the division, for you, between conversational and prose is vocabulary choice? After all, you didn't...
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  • Hussar's Avatar
    Monday, 24th June, 2019, 12:36 AM
    And, something to remember is that the ship is coming sometime. So, making some defensive preparations and then holing up makes sense for the smugglers. They aren't terribly interested in fighting.
    7 replies | 447 view(s)
    3 XP
  • Hussar's Avatar
    Sunday, 23rd June, 2019, 03:48 AM
    Ah, now, there, I think is one of the bigger divides that's going on. For me, while dramatic pacing is one thing (I'll let them shank the villain too), but, in general game pacing is something I've very, very conscious of. Gaming, as it is, tends to have a lot of down time and anything I can do to speed things up is good IMO. Which means that things like boxed text, for example, are a huge...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Sunday, 23rd June, 2019, 03:43 AM
    I'm going to echo the others here. If you're feeling the time pinch, it might be a great idea just to buy a "campaign in a box" sort of module. One of the WotC adventure path offerings or something off the DM's Guild. Something you can basically just run from the book. And, while that's going on, you've bought yourself lots of breathing room for time to spend prepping your next campaign.
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  • Hussar's Avatar
    Sunday, 23rd June, 2019, 02:09 AM
    LOL. So, essentially, all Saelorn is seeing of this thread is Bedrockgames talking to himself? Unless Imaro somehow avoided the block hammer. ROTFLMAO. That has to be the WEIRDEST thread to see. :D :lol: Ok, so, yeah, Aldarc and Bedrockgames, I'd put things like diction, organization, that sort of stuff, under the umbrella of "presentation". How you get the information from A to B,...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Saturday, 22nd June, 2019, 05:52 AM
    Now, this I can agree with. Unfortunately, in the other thread, I got shouted down for equating prose with presentation. I was told, in no uncertain terms, that how we presented the information isn't the issue, but, rather, it's all about the words. So, you can see why I might be a bit confused. Well, again, I might argue vocabulary is an issue in there. After all, it's not an every...
    181 replies | 5802 view(s)
    1 XP
  • Hussar's Avatar
    Saturday, 22nd June, 2019, 02:35 AM
    Wait, what? So, vocabulary IS the important distinction between conversational and prose language? Now I'm really confused. Frankly Aldarc, I'm really having trouble parsing your argument through the snark. Could you please, in simple terms, outline what your argument actually is then? Because, honestly, I wasn't trying to misrepresent anything. I honestly believed that you were...
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Saturday, 22nd June, 2019, 01:48 AM
    Wow, you folks are actually engaging SAelorn in his metagaming rabbit hole? You guys are brave.
    181 replies | 5802 view(s)
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  • Hussar's Avatar
    Saturday, 22nd June, 2019, 01:38 AM
    See, ok, Bedrockgames, but, what you're talking about is vocabulary choice. Fair enough. But, Aldarc has insisted, pretty vehemently, all the way along that vocabulary choice doesn't matter. And, you have never contradicted him. So, are you disagreeing with Aldarc? It appears that you are, but, I want to be very sure. It's not about "blurring dualities". It's that your side of the...
    181 replies | 5802 view(s)
    0 XP
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Monday, 15th July, 2019

  • 10:22 AM - Sadras mentioned Raunalyn in post John Wick 3- Should You See It?
    Edit: I was ninja'd by @Raunalyn very early on in this thread. So I watched this movie again and I think I enjoyed it more the second time around. Also, and I cannot believe I never thought of this myself - it was pointed out to me by one of my friends, this world is SOOOOOOOO suited for Vampire the Masquerade. You can easily identify clans to the various factions John Wick and his people - Ravnos JW 2 - He killed the Toreadors on the High Council The guy in the desert above the High Table - Assamite. The Adjudicator - Ventrue Lowly Assassins - Brujah Lawrence Fishburne Faction - Arguments for Nosferatu and/or Caitiff Halle Berry - Gangrel? With The Continental as the Elysium We just need a Malkav or two

Sunday, 2nd September, 2018

  • 11:47 PM - Hussar mentioned Raunalyn in post Dragonlance Reflected in D&D5
    As the play tester for that Knight of the Crown, I do disagree with Raunalyn that the class works as a Knight of the Crown. To me, a KotC is meant as the pretty stereotypical "sword and board" fighter type. The problem with this power is that it almost forces the class to go two weapon fighting. Gaining what is effectively a poor man's rage for 2 rounds 1/short rest does not make up for the incredible loss of power from either a battle master or a champion fighter. IOW, yup, you might hit a couple more times per day, but, it just isn't worth it. The sword and board fighter I made, in a group with a ranger and a paladin, was dead last consistently in damage output. The only way to bring that character up to par would be to go with some sort of two handed weapon and Great Weapon Fighting. Otherwise, it's really a trap option. Put it this way. A barbarian rages for X times per day, for entire combats, gains double hit points, damage bonuses to every attack and can gain advantage on attacks at any time, and this is considered balanced against oth...

Wednesday, 22nd August, 2018


Tuesday, 5th December, 2017

  • 09:04 PM - pukunui mentioned Raunalyn in post Survivor XGTE New Subclasses - SHADOW MAGIC WINS!
    DOWNVOTES ARE THREE. PLEASE COPY AND PASTE THIS. College of Whispers 7 Forge Domain 5 Grave Domain 22 Circle of Shepherds 11 Cavalier 19 Samurai 14 Gloom Stalker 23 Horizon Walker 21 Monster Slayer 21 Scout 21 Divine Soul 17 Shadow Magic 22 Celestial 10 Raunalyn: FWIW the horizon walker was originally a prestige class in 3e (in case you didn't already know that).
  • 08:57 PM - pukunui mentioned Raunalyn in post Enhancing "Storm King's Thunder"
    Raunalyn: That's awesome! Thanks for sharing.

Monday, 6th February, 2017


Sunday, 22nd January, 2017


Friday, 4th March, 2016

  • 02:57 AM - Hussar mentioned Raunalyn in post Boy, that escalated quickly...
    ...ess. There was no real reason to have that fight and, because it was triggered by a single mistake, largely unavoidable. So, we wind up spending quite a bit of table time on this, and, really it was inconsequential. We didn't really learn anything and it didn't move us forward. All it really did was eat time. For the current scenario, as far as I'm concerned, getting to the manor was largely pointless. We learned very little of consequence and the whole point of the exercise was getting into the house, talking to the NPC and then moving on. Thus, my frustration. We spent an entire session trying to get to the point of the scenario only to have it fall apart on a die roll. Sorry, three consecutive die rolls, the failure of any of which flushed out plans down the toilet. If the goal was to go in and kill everyone then fine. But that was never the goal and we spent all that time trying to avoid it. Only to have a 1 in 4 chance of success. Did we make a mistake? Well obviously from Raunalyn's point of view. From mine, we did everything reasonable with the information we had and still had very little chance of success. So now we get to spend another hour of table time resolving a combat that we were trying not to have all the way along. I would guess that part of the reason for the different reactions is that some players are perfectly happy to just play. The play is the thing for them. It isn't for me. I'm in it for the story which is defined in large part by the goals of the players. We want to talk to the paladin's father is the goal. Random fight with house guards has nothing to do with that goal, so for me, it's just something to play through until we get to the interesting bits.

Thursday, 3rd March, 2016

  • 11:56 AM - Herobizkit mentioned Raunalyn in post Boy, that escalated quickly...
    Pardon for stepping into the line of fire, but a couple of thoughts hit me as I read the exchange between Hussar and Raunalyn ... In Hussar's case, yeah, I can see how every attempt to be cool, sneaky ninjas resulting in "and now you fight everything" is a source of frustration. I get that he and his group ('the group' from now on) are in a hostile city and would generally take reasonable precautions to avoid notice. By contrast, though, if you're trying to be a sneaky ninja and you get caught and you're not wearing your ninja pyjamas (or a disguise or have some kind of exit strategy in place)... well, you reap what you sow. In Raunayn's case, the players do not live in the DM's head. They will never, ever, see things from your all-knowing all-seeing DM viewpoint of the scenario. A person can 'coulda shoulda' all they want once the scenario is over, but in the actual moment of ingress during play, I can see where Hussar feels that "I must cover every possible situation the DM can create or we will fail". And they did fail, on their very first stealth roll. As for the 'coulda shoulda'... :) I...
  • 01:01 AM - Hussar mentioned Raunalyn in post Boy, that escalated quickly...
    ...ade through hours of combat and come out the other side victorious. True. But, to me, that's a failure. No, that's not quite right. That's a complete and utter waste of any sort of planning that we did. Why bother wanking around for two hours at the table if we're going to fail ten feet into the adventure? AFAIC, that adventure didn't start until we got to the manor. All that other stuff was fun, but, ultimately pretty pointless. Heck, even getting into the peninsula had nothing to do with any sort of planning and was simply one character leveraging his background. Getting a place to stay had nothing to do with planning - again, background leveraging. It is awfully frustrating when you look at a scenario and realise that no plan we could have made had any chance of success. There was zero chance we were going to get into that house unseen. None. So, why did we bother pissing about for two hours? Just start in the middle of the fight and be done with it. I mean, Raunalyn, you talk about the setting not happening in a vacuum. Ok. We were constantly canvassing for information. How about letting us know that they know we're coming? How about letting us know that the manor has enough guards to wipe out a small town? What's wrong with giving specific details? "well, I give up, we're doomed no matter what we do." Read more: http://www.enworld.org/forum/showthread.php?478846-Boy-that-escalated-quickly/page10#ixzz41nEoQH8v It's not a case of being doomed. It's a case of making any plans being a complete waste of time because any plan we make is going to fail. Raunalyn mentioned the bard going off to talk to the giant while the monk goes and stirs up the hornets nest. Well, there's a perfect example. What did you expect was going to happen when you put the NPC that the player has been looking for for the entire campaign in the next room, and then have the NPC hit the PC with an ultimatum that you know he's not going to accept? Of course it...

Wednesday, 2nd March, 2016

  • 09:38 PM - I'm A Banana mentioned Raunalyn in post Boy, that escalated quickly...
    All that seems fair enough to me, Raunalyn , and my experience was totally enjoyable. I wonder what the difference is between my experience and Hussar's this time around. The better I understand that, the better I'll be at negotiating that line between the reaction being "that was a challenge" and "well, I give up, we're doomed no matter what we do."

Wednesday, 24th June, 2015

  • 07:17 PM - JustinCase mentioned Raunalyn in post [D&D 5E] Ruins of Adventure (OOC)
    I added my dragonborn sorcerer to the rogue's gallery - at least, the crunch parts. I'm still thinking about a name and a few things about background and personality. For the observant reader: Yes, my dragonborn has two draconic bloodlines; one defining his race (and therefore breath weapon and energy resistance) and one the origin of his sorcerous powers. The first one is White and the second one is Red. Makes for an interesting mix, I'd say! :P To our DM Raunalyn: What would be an appropriate Discovery (Hermit background feature) in this case? My idea for background can be summarized as: Unknown clan of whiteblooded dragonborn with an erratic red bloodline produces a sorcerer every few generations. Egg of my character somehow finds its way to a shady merchant (stolen? kidnapped? only survivor of a massacre? either way unknown to my char) who thinks there is nothing inside anymore. Egg hatches, merchant panicks, drops off baby dragonborn at a monastery where the lizard kid learns to control his inner anger (due to chromatic bloodlines). Does not become a monk because his sorcerous powers are prevalent, but has a similar mindset. When he feels the non-magical monks have reached the end of what they can teach a sorceror, he decides to leave and head for New Phlan.

Monday, 6th April, 2015

  • 04:34 PM - Kiraya_TiDrekan mentioned Raunalyn in post [D&D 5E] B1: In Search of the Unknown (Recruiting)
    What about gnomes? Any of those in this world? Yes, they are just a bit more rare and exotic in this part of the world. Gnomes are native to the west coast so your family must have crossed the plains at some point (and either avoided or negotiated with the Plains Barbarians). Raunalyn, welcome aboard! Put a character together and let's have a look. :D

Wednesday, 25th March, 2015


Sunday, 17th August, 2014

  • 02:15 PM - Gargoyle mentioned Raunalyn in post Official: Dragonborn = Draconian
    What are the typical abilities of Draconians? Apparently it's not breath weapons. Typically they have "death throes": abilities that trigger when they die. Perfect for an evil race of monsters, not so good for player characters. Raunalyn has converted some draconians to 5e here.

Saturday, 16th August, 2014

  • 04:31 PM - I'm A Banana mentioned Raunalyn in post No Forgotten Realms Campaign Setting in development?
    ...s (I think intentionally, it's not meant to be a showcase for FR, it's just meant to traipse around through words you might recognize from being exposed to FR in the past). I also am fond of WotC advocating for using old material and having DMs who don't have all the info they need right now consulting old products and developing their own stuff. It's very empowering to have WotC say "there's no One True Way at the moment, here's the source material, whatever you want to do is cool by us." I think this highlights 5e's adaptability. Which is disappointing. Some settings don't need much (Greyhawk or Mystara) but some have some unique elements (Eberron's artificers, Dark Sun's defilers, Planescape's factions, Dragonlance's wizard orders and knighthoods) I'd like to see done. It's hard to say "Pick your own" when we don't have a mechanical way of expressing those things. There's DMs doing this work right now. I whipped up some planescape info, one of my soon-to-be DMs, Raunalyn , has converted Dragonlance's wizards and knighthoods for use in our DL 5e campaign, and I'm sure there's folks out there already thinking about artificers and defilers in 5e who love those settings or who want to use 5e to play in them (heck, you mentioning it has made me think about how I'd do them now). 5e doesn't seem like it's too much of a fragile special snowflake of a game, you can do a lot of modding to the thing and it survives intact.

Wednesday, 9th July, 2014


Thursday, 3rd July, 2014


Wednesday, 2nd July, 2014



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Friday, 12th July, 2019

  • 10:53 PM - Zardnaar quoted Raunalyn in post New Terminator Going to Flop? [spoilers]
    The original Terminator (i.e. the T-800 that was destroyed in Terminator), or an aged model of the original Terminator? Maybe the person the T-800 was modeled after? Curious how they are going to explain this. Was it stated that John Connor was dead? The young girl is apparently John's replacement and he dies at the start. According to leaks from test screenings could be BS. Robots are not Skynet some new company. If they pull the old variant timeline thing meh, Skynet being replaced could make sense depending on their storytelling. Especially if the Terminators develop free will or can break their programming.

Wednesday, 10th July, 2019

  • 12:57 AM - lowkey13 quoted Raunalyn in post Rewatching 80's Stuff
    I recently watched KickBoxer (Jean-Claude Van Damme) on Netflix...I think that it may be the most 80's movie in existence. Training montage, sad JCVD roaming through the streets being sad...slow-mo action scenes with him making funny faces. The Running Man comes a close second. If you ever want to visually show someone the difference between the 70s and 80s, show them Rambo 1 and Rambo 2 back-to-back. They were both released in the 80s, but they couldn't be more different. One is Carter, the other is Regan.

Wednesday, 3rd July, 2019

  • 06:19 PM - lowkey13 quoted Raunalyn in post [poll] Which classes should be core
    You young whippersnappers don't understand core classes. Back in my day, we walked to school uphill both ways in the snow with no shoes on and had only 3 classes (the Fighting Man, the Cleric, and the Wizard), and we were HAPPY to have them! Now get off my lawn!!!! Clerics? Clerics are for posers and hipsters. You take your Cleric, and Sir Fang, and get yourself and your beard and your fancy coffee and apple computer and artisanal pencils back to Park Slope. We rock it Chainmail-style here.

Monday, 1st July, 2019


Wednesday, 26th June, 2019

  • 06:46 PM - lowkey13 quoted Raunalyn in post Keanu in the MCU
    Look, Keanu is already a superhero. The only logical Marvel character that Keanu could ever play is... Keanu Reeves! Look, he's like a younger, better, more awesome Chuck Norris. He deserves his own Comic book franchise. Counterpoint- The only ACTOR who could play Keanu Reeves is Nic Cage. You're welcome!

Wednesday, 19th June, 2019

  • 10:04 PM - Parmandur quoted Raunalyn in post Is it possible that the Revised Ranger is not dead?
    Article that discusses Baldur's Gate 3. Mearls (who still ruins everything) discusses the possibility of a revised Ranger and how we might be seeing a playtest this summer. https://kotaku.com/the-ranger-class-is-getting-some-changes-in-d-d-and-ba-1835659585 Mearls work and musing on the Ranger in Happy Fun Hour last year was probably the fruit of these conversations with Larian. So, is the old revised Ranger still dead? Quite certainly. But maybe there will be a new alternate Ranger based on what he outlined in the HFH.

Friday, 14th June, 2019

  • 05:17 PM - LordEntrails quoted Raunalyn in post D&D to change its name next year
    Yeah, like I said...I was unable to click on the link to verify. Looks like they are starting up April Fools early this year :p IMO, Mr. Howard, the author, was sitting around the house watching his kids and he was bored. Maybe he had a deadline and had to come up with something, anything, to get to his editor. Besides being poorly done, it still reaches it's objective, which is to bring a bunch of clicks to the page so that the site can claim all sorts of click for ad revenue.

Monday, 10th June, 2019

  • 04:20 PM - lowkey13 quoted Raunalyn in post John Wick 3- Should You See It?
    No, but Nic Cage's teeth weren't included on the list. An oversight, methinks... I mean .... can he even be rated properly by mortal standards of thespianism? All the world's a stage, And all the men and women merely players; They have their exits and their entrances, But one man in his time plays all the parts ... https://thumbs.gfycat.com/ScaryThriftyAndeancockoftherock-small.gif Pure Shakespeare. It's the Bard, right there.

Friday, 7th June, 2019

  • 11:02 PM - ZeshinX quoted Raunalyn in post Baldur's Gate III Announced; Powered by D&D 5E
    I can say this...after watching it, I can honestly say that just the trailer is better than Sword Coast Legends It's a pre-rendered trailer...in no way remotely capable of determining if this is better or worse than any game as of yet. Now if you meant the trailer itself is better than the grand sum of Sword Coast Legends....well then yes, definitely. ;) That said...I am...hesitant about this. Some of Mr. Vincke's comments in regards to using D&D rules in a video game....the whole "missing is no fun"....well, it's part of the game....and the original games, adapted as they were, were pretty damn fun. Hence the rather large fanbase and "classic of the genre" moniker it has. Sword Coast Legends and all its talk of "interpretation of D&D 5e rules" has left me entirely and wholly skeptical of any game with the D&D branding on it, since SCL's rules were D&D in name only. It bore utterly no resemblance, mechanically, to D&D. This is a new game and a new (to making D&D games) studio and...
  • 09:07 PM - Dannyalcatraz quoted Raunalyn in post I need quotes!
    I was thinking of the immortal words of Socrates, who said, "... I drank what?" ~ Chris Knight (aka Val Kilmer) - Real Genius Which always reminds me of: https://www.youtube.com/watch?v=RVc8jwYexjE
  • 01:02 AM - Gladius Legis quoted Raunalyn in post Baldur's Gate III Announced; Powered by D&D 5E
    Please be better than Sword Coast Legends... Please be better than Sword Coast Legends... Please be better than Sword Coast Legends... That's such a low bar to clear it's underground. It's Larian Studios, though. That's a developer I can trust to make this good.

Thursday, 6th June, 2019

  • 07:51 PM - doctorbadwolf quoted Raunalyn in post Torture Should Not Work in Dungeons & Dragons
    106884 One of my local radio stations got bought out last year, and in protest, a DJ played the shark baby song on a loop for 3 days straight, before the signal finally got shut down, and up comes some lame easy listening crap a few hours later. It was both excellent and awful.

Tuesday, 28th May, 2019

  • 05:31 PM - ART! quoted Raunalyn in post STAR TREK: PICARD Official Trailer
    Picard in TNG had been a strong moral voice for that era. Stewart implied that he was interested because they pitched an idea that had something to say. I would bet the rescue mission revealed some decisions/human character issues that made Picard quit. He went on trial and represented Humanity to the Q. If humans betray his faith... Resigning in protest makes sense as a Picard thing to do Star Trek is a social justice kind of show, so I'd bet whatever happened, is going to parallel some of what we have going on now (without saying what's going on now). Pretty much my thoughts on the matter as well. It would be absolutely wonderful and well worth it to see John De Lancie show up as Q. He was always one of my favorite "villains" in TNG. I know they haven't announced any cameos, but it would make sense to push any reveals along those lines to much closer to the show's premiere. It's hard to imagine no one from the series or movies making an appearance of some kind over the course of 10 ...

Tuesday, 21st May, 2019

  • 02:21 PM - Maxperson quoted Raunalyn in post GAME OF THRONES SEASON 8--Final Run-- Part 6---THE END
    The show ended pretty much how I expected it to (I called Bran winning the throne 2 seasons ago). I do have some complaints about the continuity. I'll share that with you. I called Tyrion ruling the south and Sansa ruling the north as a separate kingdom. Since Bran spends most of his time staring at walls while he is three eyed ravening around the world, Tyrion is the one who is really ruling the south. ;)

Monday, 20th May, 2019

  • 03:39 PM - lowkey13 quoted Raunalyn in post "I'm BATMAN!" - Robert Pattison
    Ledger was incredible...surprisingly so. He went to a dark place playing that character, and I honestly think it contributed to his death. Not so much with the DC failure on its last few movies. Wonder Woman and Aquaman were both surprisingly good. And while I haven't seen Shazam! I do hear that it is a fun and entertaining movie. Maybe RP will get it right...if they don't make him sparkle... I'm a little surprised by the poll results (caution- small sample!). He's been doing a lot of really good work. I think it's probably the Twilight memories people have; but he close to a Joaquin Phoenix-type than a pop idol.

Tuesday, 14th May, 2019

  • 03:50 PM - Gladius Legis quoted Raunalyn in post GAME OF THRONES SEASON 8--Final Run-- Part 5
    It was entertaining, yes. I have some serious criticisms about it, however. Mainly in the fact that the sudden transformation into madness for Danaerys wasn't believable for me. Yes, I know that she has been showing signs of this over the past few episodes, and my criticism is also tempered by the fact that the show-runners are actually limited on the number of episodes and time to show this plot development. The snap into a murderous rage for me just didn't click, though.Well, Dumb & Dumber brought that on themselves. HBO wanted Season 8 to have more episodes, but Dumb & Dumber refused.

Tuesday, 11th September, 2018

  • 04:16 PM - lowkey13 quoted Raunalyn in post Preserving the Fear Inherent in 1st Level
    Or, do like me, and change things up to keep the players off balance. I don't often like to really challenge my players, but when I do, they tend to enjoy it as much as regular heroic game play. It's the moments of high tension that adds spice to the game, IMHO. Well, I would only disagree in that players should have a certain level of expectations that can be met; if they are expecting heroic fantasy and end up in a TPK (because of high tension) or, conversely, if they are expecting a meatgrinder and end up with a stroll to awesomeness/Monty Haul, then you probably end up with unhappy players. IME, the leading cause of table discontent is not so much a particular style of play, but a mismatch between expectations and reality, often caused by DM surprise. (Now, if you're saying only that you alternate between mundane encounters and more high-stakes encounters, I would agree and say that is how almost all campaigns work.)
  • 02:21 PM - Reynard quoted Raunalyn in post Preserving the Fear Inherent in 1st Level
    . This was the point of the original post...how do you put the fear back in to them? Well, the point of the original question was how to keep the same kind of tension and fear in a mid or high level fight as you have in a 1st level fight. Based on general responses, I don't think it is possible. Nor do I any longer necessarily think it is desirable.
  • 02:05 PM - Reynard quoted Raunalyn in post Preserving the Fear Inherent in 1st Level
    I don't know...you can effectively scare them with the right monster(s) and good tactics. Primary example: Last night, I was running my group (all 8th level) through Storm King's Thunder. They are currently dealing with the Fire Giants, and they had already entered the Fire Giants' lair once, killing a few of them, then withdrawing. Fire giants, being tactically proficient, went on a higher alert. So, when the group infiltrated a second time, the giants were more ready. 7 fire giants descended on the party, along with 8 hell hounds. Sure but that encounter is an extreme example. It's XP value is a real 40K and an adjusted 162K, compared to a "deadly" budget of 10.5K for 5 8th level PCs. I know the encounter calculations are a little borked but even so. I guess what I am saying is I don't necessarily see the use of overwhelming encounters as a solution to the problem, at least not on the regular. They have a place, for sure, but rarely I think.

Wednesday, 15th August, 2018

  • 05:18 AM - Greenstone.Walker quoted Raunalyn in post “Who started it?” Initiative order
    If a party attacks a group unaware, they get to take a full round of actions...a surprise round...before the enemy does (page 189 of the PHB). You're missing an important subtlety. The party gets to take their Actions (and Bonus Actions) before the enemy does, but the enemy might still be able to take their Reactions. If Conan surprises Hissar Zul but Zul rolls better on initiative then Zul can react to Conan's actions.


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