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    Wednesday, 5th June, 2019, 08:22 PM
    Were your friends playing third or fourth edition? Third was much more vulnerable to that problem in my experience. Fourth is more robust. Certainly we are playing Dungeon Fantasy and 250pt characters are really not epic.
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  • dbm's Avatar
    Wednesday, 5th June, 2019, 10:53 AM
    Actually, I agree with you completely here and so I don’t think it’s an odd thing to say. But many people will find it a surprising thing! One of the big challenges my group has faced is unlearning the strictures that are placed on them by our usual system. They are looking at ways to reduce an enemy to ‘zero hit points’ (which could be a deep negative number in GURPS terms) when actually they...
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  • dbm's Avatar
    Monday, 3rd June, 2019, 08:09 AM
    Update following a big session on Sunday: three character deaths but the guys are still enjoying it. There are two sides to this, first we are committed to playing several sessions before making a decision. I put this as a good sign, however, as we have tried other games that got canned much more quickly. At least GURPS seems to fit with our baseline style as a group. Second, it allows...
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  • dbm's Avatar
    Saturday, 1st June, 2019, 10:22 AM
    As it happens, I am doing this right now. We are about 10 hours into a GURPS campaign, and my group predominantly plays D&D 5e. The real question here is ‘how do you get people to pick up a new, crunchy system’ but I will stick with the specific example DMMike picked. First, GURPS is the proverbial elephant that you don’t eat all in one go. I am sure this is also the case with other complex...
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RPG Crowdfunding News: Good Society, Four Perilous Journeys, ORPHEUS, UltraModern5, and more Saturday, 8th June, 2019 06:30 PM

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Saturday, 8th June, 2019


Thursday, 6th June, 2019


Wednesday, 5th June, 2019


Tuesday, 4th June, 2019


Monday, 3rd June, 2019


Sunday, 2nd June, 2019


Saturday, 1st June, 2019


Sunday, 16th July, 2017

  • 12:23 PM - pming mentioned dbm in post Talislanta: Fantasy Role-Playing Without All Those Elves
    Agreed on Stephen allowing the amazing world of Talislanta to be opened up! I remember when my best friend splurged and picked up ALL the Talislanta 2e books at once. The huge stack of books we had to pass around the table was just amazing; every turned page had rivers of ideas flooding through our heads. We wandered Talislanta for a good number of years, for roughly 6 to 9 months at a time, for over 15 or so years. One thing that becomes apparent when playing Talislanta...one of its best strengths is such a HUGE list of character types to play combined with a simple enough system that they all work together. When a game can have a Greenman, a Whisp, a Muse, a Thrall Warrior, a disgraced Aamanian Warrior-Priest, and a Danuvian Swordswoman....and every single PC can "pull their own weight over the course of the session", well, you know the game is doing something very, very right! :) Ok...now I have to pull out my Talislanta books. :) PS: Thanks for the work there dbm! I did the same thing for Powers & Perils (Perilous Lands maps a few decades ago for Wout's site..."www.powersandperils.org"; I believe someone else has done higher-res scans since then...technology/bandwidth and all that :) ...definitely a labour of love!). ^_^ paul L. Ming

Monday, 29th May, 2017

  • 06:54 PM - Rolenet mentioned dbm in post Looking for a fantasy TRPG for children
    (double post bug)
  • 06:53 PM - Rolenet mentioned dbm in post Looking for a fantasy TRPG for children
    Thanks people for your feedback. Right now I went for Fantasy AGE. It is quite straightforward, can be simplified a bit (the Stunts) and has nothing too conceptual (like Cortex or Fate). Also, I have a personnal hatred for Monte Cook, so no Cypher, just don't ask! In this thread, it seems we've been playing around the ideas that dbm puts forward: are kids hankering for a framework, or freedom? Me, I think this very same question is both relevant and counter-intuitive for adults. I am a proponent of the framework side (if only because video games have very succesfully played this card, much more that TRPGs have made freeform creativity and improv work). Would be interesting to see that with children, except we don't get to experiment: I guess once you start playing within the rules framework, you can hardly go back?

Friday, 21st November, 2014

  • 05:59 PM - Cairnstorm mentioned dbm in post Need advice - Xperia Z2 Tablet or iPad Air 2 64GB?
    dbm when i looked over the Ipad Air 2 I knew that I would need a case and not a cover. If I were to spend the guts of £500 on the tablet the last thing I would want, were for it to get badly scratched or damaged. The Ipad screams of quality both in hardware and software. due to this in a few years i can sell the tablet at a good price to upgrade to a new one (or gift it to a friend).

Thursday, 20th November, 2014

  • 05:57 PM - Cairnstorm mentioned dbm in post Need advice - Xperia Z2 Tablet or iPad Air 2 64GB?
    dbm thank you for your response. My day to day job is a video editor and the Ipad has tight integration with the adobe creative cloud (apparently the android app is a joke). The Ipad is looking to be the most practical option.

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Monday, 3rd June, 2019

  • 04:36 PM - DMMike quoted dbm in post How do you get to GURPS?
    Update following a big session on Sunday: three character deaths but the guys are still enjoying it. There are two sides to this, first we are committed to playing several sessions before making a decision. I put this as a good sign, however, as we have tried other games that got canned much more quickly. At least GURPS seems to fit with our baseline style as a group. Second, it allows people to play multiple character concepts and experience different bits of the rule system. With a big and crunchy system it’s hard (pretty much impossible) to experience all aspects of the game with a single character. This is definitely true when you consider sub-systems like different power sets and even playing a character focused on ranged combat can be very different. So you got 'em to GURPS? Congrats! Just had a thought, when dbm mentioned range penalties: since D&D 5e is a sort of 3.5e-lite, could 5e be a precursor to a 3.5e reboot? Is WotC already trying to get players to GURPS, or in this case, 3.5e when it was at its full, glorious, bloat?

Saturday, 1st June, 2019

  • 10:08 PM - uzirath quoted dbm in post How do you get to GURPS?
    So, in summary: GM needs a good grasp of the rules Pick a game premise you are confident the players will enjoy Help players make good characters for the game at hand Help players make good choices in-play based on the options the game presents Aim to highlight the strengths of the new system in a way that will produce a fun game. If the players are enjoying the game, the rules will come to them pretty quickly in my experience. Solid list. We should all print this out and hang it in our GM lair.

Friday, 31st May, 2019

  • 01:51 PM - DouglasCole quoted dbm in post RPG Crowdfunding News: Good Society, Four Perilous Journeys, ORPHEUS, UltraModern5, and more
    Just for info, Four Perilous Journeys has now funded and hit some stretch goals, including one which adds a fifth adventure to the product. Yeah. Yesterday was a fantastic day for the Kickstarter: a 22% leap in funding in a single day, mid-campaign at that! I'm pretty excited about what the new offering lineup is; if you're looking for ways to used that giant Legacy Edition box without the time for DIY adventuring, this is a good one. The new rewards include Decks of Destiny compatible NPC and Monster cards, with UV finish to allow dry-erase, and full-color 1" die-cut tokens.

Tuesday, 7th August, 2018

  • 02:10 PM - Morrus quoted dbm in post Look what I have...
    Forgive me asking if this has already been answered: any plans to cover Zenith? Most all 2000 AD properties are a possibility, but we haven't announced anything beyond the core rulebook and The Robot Wars yet.

Monday, 23rd July, 2018


Saturday, 7th July, 2018

  • 09:29 AM - CapnZapp quoted dbm in post The Witcher RPG to Debut At Gen Con!
    If you’re happy to throw down the price of coffee you can get the core generic book here. I was rather hoping for a one-page summary of what the system does and does not; what people feel it does well and not so well. :)

Friday, 6th July, 2018

  • 04:59 PM - DMMike quoted dbm in post The Witcher RPG to Debut At Gen Con!
    ...Fuzion getting another chance. It was a bit ‘dead on arrival’ when it launched. This is fascinating. Sounds like they're 1) hopefully giving a good game another chance at life or 2) beating a dead horse. The Witcher is a great franchise for option 1, but Witcher 3 does feature a dead horse pretty early in the game...

Wednesday, 29th November, 2017

  • 03:51 PM - AngusA quoted dbm in post New Hobby Releases In Stores & PDF Spotlight: 27th November 2017
    Some pre-orders have been received in the US, and we’re expecting it next week in the UK (and hopefully the rest of EU, too). I am more excited about this book than any other in recent times. I love generic systems and I’ve yet to find the one with a perfect fit to my desired balance of fluff / crunch. Based on some play of Star Wars and what we’ve seen my hoped are high. Yes, Genesys is showing on next weeks distributor release sheets so should be hitting both sides of the Atlantic then :)

Monday, 17th July, 2017


Thursday, 8th June, 2017

  • 05:37 PM - Abstruse quoted dbm in post News Digest: D&D Announcements, Starfinder Premiere Event, Diana Jones Award, Asmodee is Alliance Exclusive, and more!
    The standard version definitely looks to be $49.95 And here's where the confusion comes in. There's two different game products announced with the title "Tomb of Annihilation" (three if you count the new plastic pre-painted miniatures line from WizKids). The hardcover adventure book titled Tomb of Annihilation for the D&D roleplaying game will have an MSRP of $49.95. The miniature board game from the D&D Adventures line will have an MSRP of $79.99 for the standard edition with unpainted minis, while the pre-order only deluxe edition will have an MSRP of $159.99. I hoped putting the image break between the D&D RPG game books announced and the D&D-licensed board games announced would help ease the confusion, but it doesn't help with the thing has the exact same friggin' official title :mad:

Saturday, 3rd June, 2017

  • 04:51 PM - Rolenet quoted dbm in post Looking for a fantasy TRPG for children
    Fantasy Age is a pretty cool game, a good mix of structure and options. Cool, yes. Structure and options, yes. But good, I strongly disagree. I don't understand all those 5/5 for that game. I have posted a ENW review here. Have you run a session with your son now? Not yet. I still plan on it (in two weeks), eventhough if you read my review, you'll understand I'm really uneasy with giving him this book as an entry-point into TRPG. I can make it work, as a GM, but it won't work as his first book.

Sunday, 28th May, 2017


Sunday, 7th May, 2017


Wednesday, 26th April, 2017

  • 07:17 PM - Tony Vargas quoted dbm in post Why does fantasy dominate RPGs?
    It didn't become mainstream as a game, but arguably is spawned a new twist on the tropes in mainstream media, with the Underworld franchise and the TV series Being Human being examples of mixing different kinds of supernatural beings existing together in ways you hadn't seen before (shlok black-and-white comedies don't count...). And here was a short-lived official TV series about Vampire. Kindred the Embraced flopped pretty horribly, yeah. ;) But the paranormal-romance genre, that arguably started with Anne Rice's The Vampire Lestat, (though there had been more sympathetic and/or romantic portrayals of vampires before that, too - heck it had been an undercurrent since Bela Lugosi) has certainly full-on mainstreamed in the 21st century, if not jumped the shark with Twilight.

Tuesday, 25th April, 2017

  • 05:30 PM - 77IM quoted dbm in post When RPGs Are Included in Kids' Meals
    Would you categorise it as a game, or a play set? Definitely more of a play set; there is nothing "game" about it. The characters and scenes are straight out of the "adventure fantasy" genre. So this is definitely another indicator of how mainstream fantasy has become. It's a far cry from the days when the only fantasy kids had exposure to was Disney movies and Saturday morning cartoons (which can be legit fantasy, but are not quite the same as what D&D is about).

Tuesday, 18th April, 2017

  • 09:30 AM - Saelorn quoted dbm in post What level do you like your tabletop RPGs to allow you to achieve?
    I voted 20 but I generally prefer level-less games. I like progression to be 'little and often' rather than a small number of big dollops. What's the difference between a game with a hundred levels, where you gain a level after every session, and a point-buy game where you gain another point after every session that you happen to play for a hundred sessions? Is it just the presentation?

Wednesday, 5th April, 2017

  • 11:51 PM - corwyn77 quoted dbm in post Don't Call It A Comeback: Mars Attacks And Discworld For GURPS 4E
    Christopher Helton: there was some discussion that Mars Attacks had new gadgeteering rules in it. Did you see anything like that? If so, did you have an opinion on the rules? Cheers for the reviews :) Yes, it does. I haven't played yet, but they basically use the rules from the Basic Set with a few simplications: A less rigid determination of invention complexity No required skill levels, relying on skill penalties to keep it in check Generous use of the mods for existing (Martian) technology A new shortcut rule that gives you a bonus on all inventing rolls but invites more bugs Overall looks pretty good and some of it will probably work into my other campaigns, probably merging with the rules from After the End (post-apocalypse).

Monday, 26th September, 2016

  • 02:16 AM - evileeyore quoted dbm in post Dungeon Fantasy Kickstarter
    I guess the thread about the Kickstarter must have gotten lost in what ever maintenance the team have been doing. There was a db crash and corruption of the backups so everything got rolled back like 3 months... about what? Two weeks ago?

Monday, 9th February, 2015

  • 07:29 PM - Kramodlog quoted dbm in post Recommend me a fantasy graphic novel
    I really like graphic novels, and have read a few classics like The Watchmen, The Incal and the Dark Knight. Could anyone recommend a quality graphic novel with a fantasy motif? Saga from Image Comics. The first trade paperback is just 10$, so if you do not like the series, it is not a big waste of money. You should love it though. It is awesome. The League of Extraordinary Gentlemen mixes sci-fi and fantasy. It is very good storytelling by Alan Moore, the author of Watchmen. Someone mentioned Mignola's Fafhrd and the Gray Mouser stand alone trade paperback. It is fun. You either like or dislike the art. There is Fables, but it isn't that great. I do not recommand it. The art is ordinary and the plot is boring. There aren't that many fantasy graphic novels out there. If you like some superhero elements or sci-fi, try The Programme from Wildstorm. Planetary also from Wildstorm could be fun, like the first three paperback of The Authority. After that it goes downhill. If you like ma...

Sunday, 30th November, 2014

  • 11:50 AM - Nikosandros quoted dbm in post With the Holy Trinity out, let's take stock of 5E
    We know that next year's theme is 'elemental'. I'll bet money that it's a re-imagining of Elemental Evil for the 21st century and that it will include campaign details for Greyhawk. Not so much that you couldn't play it in FR or another campaign, but as a vehicle for getting that information out there. You are correct about Elemental Evil, but it's already been officially confirmed that the story arc will be set in the Forgotten Realms and not in Greyhawk.


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