View Profile: jmucchiello - Morrus' Unofficial Tabletop RPG News
  • Blue's Avatar
    Today, 09:27 PM
    Hey, you know those books that are perfectly adapted into movies. nothing changed, everything included, even the most exacting of fans satisfied. Neither do I. And both of them are a narrative experience, just with different media. Trying to fit an edited book to a gaming group improv-ing their characters where everyone wants to have their mark - it's not the same experience and attempts...
    5 replies | 101 view(s)
    0 XP
  • jmucchiello's Avatar
    Today, 07:58 PM
    "I don't see any way to get around the ship without being spotted," Zyzzy says. "Maybe on foot we can cut that way and approach from behind the ramp." She says pointing toward the far side of the ship. "Who's good at sneaking?"
    37 replies | 858 view(s)
    0 XP
  • jmucchiello's Avatar
    Today, 11:55 AM
    Zyzzy is looking to see if it is possible to approach the far side of the ship with the vehicle without being spotted. Perception?
    37 replies | 858 view(s)
    0 XP
  • Blue's Avatar
    Today, 12:04 AM
    Size though kills this. With their small size any weapon with Heavy is at Disadvantage, which would cancel out the Advantage of Reckless. GWM requires Heavy. Any medium race could get the same (neither advantage or disadvantage) without the penalty from Reckless, or could get advantage with the penalty for Reckless. So an apple-to-apples of a +STR medium sized race vs. Halfling, both with...
    12 replies | 313 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 11:56 PM
    This made me wonder which was the more recent. I looked it up in the PHB Errata document (which is fixed in later printings) and it says: So yes, just unseen, no need for hidden.
    5 replies | 325 view(s)
    1 XP
  • jmucchiello's Avatar
    Yesterday, 11:21 PM
    "That is a much larger ship than I would have thought my mentor would ever have been owner of," Zyzzy says aloud. "Perhaps we can circle around to the far side and see if we can use the landing gear as cover as we approach the access ramp." She turns to Tara and says, "I suspect neither of us will be buying the other out any time soon."
    37 replies | 858 view(s)
    0 XP
  • jmucchiello's Avatar
    Yesterday, 11:16 PM
    Oh, well.
    41 replies | 952 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:52 PM
    As appropriate for the situation? If I'm giving a recap of last session, or describing a grand new vista in front of the characters, I'll be as eloquent and evocative as I can be. If it's an established scene where the characters are interacting, as DM I will also be interacting with the player and getting them information in a streamlined manner.
    19 replies | 439 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:27 PM
    Yeah, I originally thought it was about the concept of buying a Box Set and it gave me a bunch of questions. When I realized that they had particular meaning to box set that didn't match the varied history of boxed sets I changed my answer to "not likely" and it wiped all the questions it had previously asked. Get lost indeed.
    45 replies | 1468 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:02 PM
    Every person responding is going to the same place, showing that if you give it thought the meaning is clear. The number of routes of reasoning - all ending up at the same place - show how consistent that it's only bard level.
    8 replies | 346 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 09:59 PM
    What type of product are they asking about? I've bought a number of boxed sets, especially back in the AD&D & 2ed days when TSR made a good number of them. It's a wide category. This didn't seem to be able to make up it's mind if it's asking questions about a campaign setting or about an intro to D&D set. And really, I wouldn't buy them if combined together. As a side note, if you...
    45 replies | 1468 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 09:50 PM
    Thank you taking my intuitive take on it and showing the mathematics behind. Some people get caught on the "more rolls = more Lucky", but the real test of Halfling's Lucky isn't if it triggers, but how much more often the roll succeeds due to that trigger. People thinking only of the first part prioritize Advantage.
    12 replies | 313 view(s)
    0 XP
  • jmucchiello's Avatar
    Yesterday, 07:17 PM
    Not really. It'd be too much like writing a book. :)
    41 replies | 952 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 01:50 PM
    In general there's a vibe that casters are already more powerful than at-will characters. Do you find that this exasperates the issue? Either through direct observation or though player choosing more casters then they would in a normal party distribution?
    19 replies | 524 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 01:41 PM
    With traditional casting you need to find the correct level and increment a count. With SP you need to lookup a number (cost for that level spell) and then do subtraction. Both cases a lookup, but subtraction is slightly more involved then putting a hash mark or checking a box. *shrug* I'd put them close enough to the same myself.
    19 replies | 524 view(s)
    1 XP
  • Blue's Avatar
    Yesterday, 01:35 PM
    We playtested Spell Points at several different levels, and the problem spells were you high level or two. Basically, casters would using their biggest spells all the time - most return for the action spent, nova to reduce the enemy actions (often by inflicting the dead condition) as quick as possible. This lead to short adventuring days. Or at least the casters pushing hard for them. So...
    19 replies | 524 view(s)
    1 XP
  • jmucchiello's Avatar
    Friday, 14th June, 2019, 04:04 PM
    "I must make these turns precisely so we end up where we started." Zyzzy says. "I should have said, 'hold on' first. Hold On."
    37 replies | 858 view(s)
    0 XP
  • Blue's Avatar
    Friday, 14th June, 2019, 02:34 PM
    I can't get the article external to BBG to open up, my guess is it's a joke. Branding is the strongest thing going for D&D, they wouldn't change it.
    8 replies | 496 view(s)
    1 XP
  • jmucchiello's Avatar
    Friday, 14th June, 2019, 04:46 AM
    I suppose my character Broc is as close to a trap-finder as anyone I have in my lineup. Is anyone else still playing?
    41 replies | 952 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 10:13 PM
    Zyzzy allows them to get some distance. "We were spotted. I'm going to turn a random direction and then come back to this spot in a moment." And she does that. She turns 60 degrees to the right. Travels about 20 seconds, turns 60 degrees and goes 20 seconds and then turns 60 degrees again and goes 20 second. A minute later she is roughly where she started.
    37 replies | 858 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 10:08 PM
    I think that makes it clear Marque is not walking in first. Problem is when I'm the last post on a thread. I don't look at it until someone else does something.
    41 replies | 952 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 07:43 PM
    I really don't know what to do in the game. I poked the wall. Now what?
    41 replies | 952 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 05:39 PM
    AD&D 2nd. Because it was a good enough system for a great DM to run ridiculous amounts of interwoven games with multiple campaigns in the same world while I had plenty of time to play (HS & college). In other words, my best memories of playing D&D came from AD&D 2nd. Nothing really about the system or lore - though there was a good enough of FR lore back then. Even 5e, which is my...
    50 replies | 1328 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 01:13 PM
    Oh geeze, I had blocked out the Palladium games. I had a bunch of them, from Robotech to TMNT as well as more traditional settings. The settings were interesting, but the percentile mechanics just did not look playable. The burnt remains of a cover, destroyed after the IP license was lost, is what inspired the Diana Jones Award IIRC. I want to say I played this and it was decent,...
    64 replies | 2112 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 02:42 AM
    What ways do we have for weapon wielders to regularly add damage to weapon attacks made with an Attack action. By regularly I mean enabled the majority of the time in a several-encounter day, but does not have to be every single attack. For instance both Rage (limited uses per day) and Hunter's Mage (low level slot needed) would count. Paladin Divine Smite would not because it uses so many...
    3 replies | 158 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 12:24 AM
    I've never read 7th Sea but I see others gushing about it, enough that it's on my list of "want to try" games. I'll take this as a warning though. Any specifics you can share about why it didn't work?
    64 replies | 2112 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 12:22 AM
    I'm with both you and Celebrim on MechWarrior. Unfortunately it was nt just on read, but after we started the campaign. It turns out two of the players (myself and one other) made well rounded characters that would have interesting things to do in or out of a mech, and because of the priority system were decent mech pilots in starter mechs. And the other three players built characters to be...
    64 replies | 2112 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 12:17 AM
    Absolutely. Though with how wonderfully "wide" the responses were here, in some of the more crowded design spaces it might be better to break out of specific classes for a more general "If there was a "Arcane Caster" base class, what would it be if CON was it's secondary ability score. How does that differ if it's WIS, or DEX, or ...
    34 replies | 1131 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 12th June, 2019, 10:18 PM
    I'm in the mood to roleplay a martial halfling. I was looking at Lucky and thinking about how I can make the most use of it. More as a fun exercise for what I could do with the character, not because I expect to come up with a DPR-king or anything like that. Lucky doesn't move the needle enough to optimize around it - unless you're doing it for the joy of playing around. Which I am. For my...
    12 replies | 313 view(s)
    0 XP
  • jmucchiello's Avatar
    Wednesday, 12th June, 2019, 07:49 PM
    "You mean those ruffians who just went by?" Zyzzy asks. Checklist be damned, "Is everyone onboard?" Impatience is obvious in her voice. "They will presumably show us the safest, most direct route to the ship if we follow them."
    37 replies | 858 view(s)
    0 XP
  • jmucchiello's Avatar
    Wednesday, 12th June, 2019, 05:17 PM
    Zyzzy, sitting in the driver seat of the ground vehicle, is on pre-ignition check 17 of 23 when she notices the whole group is not onboard. "Can someone find out what is taking Skitters so long to get on board?" As check number 23 is verified she starts the vehicles engines. She then begins pre-motion check 1 of 13.
    37 replies | 858 view(s)
    1 XP
  • jmucchiello's Avatar
    Tuesday, 11th June, 2019, 08:36 PM
    "Could we have some trail rations for the journey to and fro? After that, I suppose we can leave in the morning." Dorana says, finishing her ale.
    41 replies | 1237 view(s)
    0 XP
  • jmucchiello's Avatar
    Tuesday, 11th June, 2019, 03:24 AM
    After dispatching the lizardfolk mage, the villagers are ready to bid the party a farewell. Armed and provisioned on their two carts, the villagers start walking to East End around noon. Before they leave, one of them hands the party a pair of potions they found in the main tent. Zadolix and Valdral will accompany them back to civilization. The party takes some time to rest and relax after a...
    878 replies | 21527 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 11th June, 2019, 01:03 AM
    I think there's a different set of requirements for a GM for a convention / one-shot vs. a GM for a campaign. For a convention/one-shot: Bring everything vividly and concisely to life. Make each of the few scenes you have either memorable or quick. Voice acted NPC, narrow escapes, acts of daring, everything meaningful. Have great pacing. Important to control tension for the climax at...
    18 replies | 654 view(s)
    2 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 03:43 PM
    I've found that some groups handle this in-character,a dn some groups handle in player-side. With very different results. In one game I play it is: We divvy up when we have a chance to convert gems and art and such to coin. Magic items go to whomever it will make the best improvement / needs it the most, with the caveat that the best for party might be a cascade - giving the bets melee...
    14 replies | 443 view(s)
    0 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 03:15 PM
    Hey, one thing the Fighter is definitely missing is non-combat and ribbon options. What do we give the various subclasses to round them out?
    34 replies | 1131 view(s)
    0 XP
  • jmucchiello's Avatar
    Monday, 10th June, 2019, 02:57 PM
    I thought it was per person. Not per day. She only did one day. So 60cr. not 90cr.
    37 replies | 858 view(s)
    0 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 02:41 PM
    I'm a little wary of "don't do anything now to do something later". Probing with your attack to get information = good. Giving up the damage you'd do = not so much. Especially as most 5e combats aren't that long that most of the time it's better just to try to inflict "condition: Dead" on the opponent. The "no damage now for double later" is "you'll have two attacks worth of damage total. ...
    34 replies | 1131 view(s)
    1 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 02:04 PM
    I like your thematics. Can you suggest some CHR-focused mechanics that would support it? I struggled with a strong concept for WIS. Are these so close that maybe it should be a single subclass that can trigger of INT or WIS for it's features?
    34 replies | 1131 view(s)
    0 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 01:36 PM
    This is interesting - using attacks as a resource because the Fighter excels at that. I have some worry about when tey just have Extra Attack that if they regularly sacrifice they will be doing less, well, "fighter things" then other classes. So need to make sure that what they get feels like something meaningful. For instance, instead of a 1:1 trading attacks for reaction that allows...
    34 replies | 1131 view(s)
    1 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 01:25 AM
    You know, with STR and DEX being big for any weapon wielder, maybe they shouldn't be archetypes. Maybe there should be a bunch of core fighter features that support "strong and heavy armor" and "dex and light armor" and you can play either way successfully with any of the archetypes that focus on the other ability scores. Agreed. Just like the integrated multiclassing of Eldritch Knight...
    34 replies | 1131 view(s)
    0 XP
  • jmucchiello's Avatar
    Sunday, 9th June, 2019, 04:56 PM
    Zyzzy stops herself from revealing their destination as Sobec growls. It takes her a moment to process that perhaps the vesk has the right idea to keep their plans secret. "Yes, we have arranged different transport options and need to meet them. We will certainly return the vehicle before leaving the planet." Zyzzy pays the 40cr + 50cr deposit and accepts whatever "key" is needed to operate...
    37 replies | 858 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 9th June, 2019, 02:29 PM
    By definition you aren't measuring how overkill slows down your kill rate if you only have a single opponent. Because it ignore that with the two attacks if the first one kills the opponent, the second one can start on the next opponent which leads to quicker killing, while the wasted damage from a single large attack can't. If you want to look at overkill, you need to go to 3+ opponents so you...
    135 replies | 3920 view(s)
    1 XP
  • Blue's Avatar
    Sunday, 9th June, 2019, 02:18 PM
    No, as stated before, it won't. I think you are making the mistake on not look at what you are giving up to get a feat. The opportunity cost of taking it. Again, looking at Tier 1 & 2, (levels 1-10), taking this feat will give you less of a DPR increase than a simple +2 DEX. Mathematically it does not compete. It's not a help, it's a trap.
    36 replies | 1234 view(s)
    0 XP
  • jmucchiello's Avatar
    Sunday, 9th June, 2019, 11:41 AM
    "I believe we shall require one vehicle. What is the range on your vehicles?" Zyzzy asks.
    37 replies | 858 view(s)
    0 XP
  • jmucchiello's Avatar
    Sunday, 9th June, 2019, 01:38 AM
    Maran flinches at name before she can slip away. "They have her Everett," she enunciates each word with a heavy gravity. "You are going to the east to stop the lizardfolk, aren't you? I don't have to tell you to find her." Tears start to well up in her eyes but she holds them back and her final words are but a whisper. "I know you will."
    878 replies | 21527 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 11:52 PM
    One of the differences between fighter subclasses and subclasses for other classes is that fighter subclasses tend more to favor mechanical rather then thematic interpretations. I'm not saying this to judge, but rather as an introduction that I was thinking about a mechanical set of melee fighter subclasses - one for each ability score. And I'd love to hear your thoughts on interesting play...
    34 replies | 1131 view(s)
    4 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 11:29 PM
    FrogReaver, Serious reply, not an "instant naysayer". I'm commenting to improve your calculations so we can get a clear view. I see two things I don't think were taken into consideration and I would be interested in how much or how little they impact the end results. First issue is that overkill is about damage wasted. The calculations shown do not differentiate for the twice-attacker...
    135 replies | 3920 view(s)
    1 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 10:55 PM
    I wouldn't want to increase the ranged sneak attack any more, be it light crossbow or longbow from elves proficiency. That's an already potent build. I'd go the simpler: use D8 SA with melee weapon attacks if you have a hand free. Doesn't make daggers even more sub-optimal. Works with thrown.
    36 replies | 1234 view(s)
    1 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 10:39 PM
    Compared to other ASI/feats this doesn't cover the opportunity cost of not taking one of them. Looking primary in the tier 1 & 2 where most games are played - at quite high levels with more SA and less things to spend it on it could work.
    36 replies | 1234 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 10:35 PM
    I understand your concept, I just disagree that the idea that a character is not observing their environment exists. Now, an alert character, acting on player instructions, might do things which give bonuses or even remove the need for a roll to observe. But absent that the character is still observing what they can of the world. The DM has a set of tools to determine what the character...
    70 replies | 1733 view(s)
    0 XP
  • jmucchiello's Avatar
    Saturday, 8th June, 2019, 09:24 PM
    "Everett, I've never seen you to have a temper," says Maran Puth'Sayol Tillerson, wife of Dennet, Everet's cousin. She is a half-elf in her middle age, perhaps in her 80s. There is a deep, deep sadness in her eyes but she presents a neutral face to those who never met her before. "I just realized it was you who lead this group of heroes to our rescue. Dennet is sleeping on the other cart. He...
    878 replies | 21527 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 07:03 AM
    I had the same problem, tried editing a post half a dozen times - linefeeds were becoming spaces. Same for posting and previewing. I went to setting, switched from WYSIWYG editor to the Standard (? not basic) editor and now it seems to work. I do like the WYSIWYG editor.
    76 replies | 3320 view(s)
    1 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 06:50 AM
    Except that you're actively messing up the math in exchange for the DM not doing their job. The characters live in the world. You need to know what the characters see so you can convey it to the player. Let me repeat that - you need to have already figured out what the character sees so you can tell the player. Not the other way around in terms of general awareness. Sure, the players can...
    70 replies | 1733 view(s)
    1 XP
  • jmucchiello's Avatar
    Saturday, 8th June, 2019, 04:27 AM
    Zyzzy "How many fit in your buggies?" she asks emphasizing "buggies" like it was a bit distasteful.
    37 replies | 858 view(s)
    0 XP
  • jmucchiello's Avatar
    Friday, 7th June, 2019, 09:25 PM
    Zyzzy reaches down and touches the dirt. Planets are such odd things, she thought. They lack the crisp, sharp lines of deck plating or the arithmetic curves of hallway design. She once heard they sometimes models planets using fractals. But no obvious fractals were at play describing the farm she was viewing. The ground is uneven and irregular. The dirt found its way into everything. She would...
    37 replies | 858 view(s)
    0 XP
  • jmucchiello's Avatar
    Friday, 7th June, 2019, 04:04 PM
    Zyzzy "Female" Android Ace Pilot Technomancer-1 AL: Neutral Good Speed: 30 Height: 6'0"; Weight: 160 lbs Appearance: Zyzzy is shaped like a female human. She has crimson skin, sky blue circuitry, blue ocular inputs, and long black hair. She tends to wear dark green clothing. Strength 10 +0Dexterity
    4 replies | 180 view(s)
    0 XP
  • Blue's Avatar
    Friday, 7th June, 2019, 01:33 PM
    Blue replied to Pick one game...
    Hmm. 7th Sea. Over the Edge. Blades in the Dark. Apocalypse World. Don't Rest Your Head. Dogs in the Vineyard. Games that play with the traditional D&D assumptions. Numenara wasn't on my list but it might be if Monte is running it
    20 replies | 630 view(s)
    0 XP
  • Blue's Avatar
    Friday, 7th June, 2019, 01:13 PM
    The question isn't if you see a big difference between Athletics and Acrobatics. The question is if MECHANICALLY you see a big difference between Athletics and Acrobatics that aren't covered by the differences in ability scores? Many of the checks needed (escaping grapples, spells, etc.) right now can use either. And a bunch should. For example, right now someone with expertise in...
    70 replies | 1733 view(s)
    0 XP
  • jmucchiello's Avatar
    Friday, 7th June, 2019, 12:49 AM
    I find the RG thread helpful because you can see everyone's character sheet in one place. Less clicking.
    57 replies | 1538 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 6th June, 2019, 07:21 PM
    Mathematically, people do addition faster than subtraction. d20+bonus >= target is super quick at the table. The addition is quick, the comparison to target is quick. Subtraction or table lookup is slower. Also, d20+bonus >= target is quite intuitively obvious. Especially among new players the chance of success (knowing bonus and target) is clearer without working it out. THACO doesn't...
    166 replies | 5297 view(s)
    1 XP
  • jmucchiello's Avatar
    Thursday, 6th June, 2019, 06:20 PM
    The 4-5 villagers watching take a step back as Everett invokes fire and Pelegon and Perin intervene. "There is nowhere to imprison him," says one of the older villagers. "Leed's Crossing you say was abandoned. East End is several miles away. We have wounded and disabled people who need to ride the carts. And we need to carry food for our journey. When we return to civilization, all 50 of us...
    878 replies | 21527 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 6th June, 2019, 05:28 PM
    My issue with this is applicability. Much like previous edition Ranger who had a favored enemy who may or may not come up frequently enough to justify that choice, having lots of niche skills has the same issue - they may never justify the opportunity cost of having picked them as opposed to some other skill. Better to have more generally applicable skills that will see some usage. Being an...
    70 replies | 1733 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 6th June, 2019, 05:22 PM
    Pretty nifty. I also like that you addressed the lesser number of skills both for picking them up and proficiency. I missed that on first read. (Assuming same from other things that grant skills, like cleric domains and warlock invocations.) As a side note, I dislike that layout site because I use firefox and it has some chrome-specific rendering. Combine with a portrait-oriented monitor...
    70 replies | 1733 view(s)
    0 XP
  • jmucchiello's Avatar
    Thursday, 6th June, 2019, 03:49 PM
    The interrogation is near the east gate. The original cart is by the west gate. I assume the new cart was wheeled over to the kitchen and is now on its way to west gate during the discussion before and during the interrogation. But it's not a big camp. You can just wander over to the interrogation. There are probably a few villagers paying attention to the interrogation. Remember, one of the...
    402 replies | 11244 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 6th June, 2019, 03:33 PM
    I think the common point of your expereiences is the venue - a convention. I've played plenty of AL as regular events at FLGS and while it is never as good as a home game, the DMs are regulars who are running because they truly like to DM (there's little enough other incentive), and the player base is more stable - some turnover with new players and people not able to make it but at least enough...
    26 replies | 1051 view(s)
    0 XP
  • Blue's Avatar
    Thursday, 6th June, 2019, 02:45 PM
    The bigger idea was not just to pair skills and ability scores as needed, a variant rule that I have to say I'm the only one I see doing around here, but to trim down the skill list so everything on it was meaningful. Combining similar choices like Athletics & Acrobatics, and leaving them differentiated by the ability score. And folding little used ones like Medicine into other skills, again...
    70 replies | 1733 view(s)
    1 XP
  • jmucchiello's Avatar
    Thursday, 6th June, 2019, 06:38 AM
    One of my posts said you returned to camp with the cart and the villagers were loading the cart with additional foodstuffs, supplies, injured folk, etc.
    402 replies | 11244 view(s)
    0 XP
  • jmucchiello's Avatar
    Wednesday, 5th June, 2019, 02:54 PM
    "Dispose? Such a polite word. I'm detritus you need to sweep away. You pinks think you are better than the other kinds of life. You are just as brutal. Your false sense of superiority will be your downfall." He continues to rant in a similar manner.
    878 replies | 21527 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 5th June, 2019, 01:45 PM
    I'm reading "The Labyrinth Index", book N (where N is the total books out so far) in Charles Stross' Laundry Files. As much as I really enjoy this series, I'm a bit underwhelmed. Part fo that is high expectations. Part of it is the PoV character - we've seen her in several books and shes true to form. BUT we also saw her in the very first book as a minor character and when she's gotten more...
    7 replies | 297 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 5th June, 2019, 01:33 PM
    THIS. This is a beautiful idea that I wish I had thought of first. Consolidate the skill list so that all of the choices are meaningful, while keeping the variety by emphasizing the parts that the characters are naturally good at (via ability scores). I've been doing part of that with the official variant of using different ability scores - for example using DEX (Performance) for dancing at...
    70 replies | 1733 view(s)
    2 XP
  • jmucchiello's Avatar
    Wednesday, 5th June, 2019, 12:32 PM
    I don't think you could tied the lizardman to a stake and to the centaur and raise him up off the ground between the taut ropes inside a tent.
    402 replies | 11244 view(s)
    0 XP
  • jmucchiello's Avatar
    Wednesday, 5th June, 2019, 02:40 AM
    "Heh heh heh, just go east to find him," the lizardfolk says. "He needs slaves to build his glorious empire. They're squishy, but they're plentiful."
    878 replies | 21527 view(s)
    0 XP
  • jmucchiello's Avatar
    Wednesday, 5th June, 2019, 02:38 AM
    I was under the impression this was happening by the east gate.
    402 replies | 11244 view(s)
    0 XP
  • jmucchiello's Avatar
    Tuesday, 4th June, 2019, 11:37 PM
    I wasn't aware of a short rest. U'Tempei would have spent a hit die. Hit Die (If we did rest)
    161 replies | 4585 view(s)
    0 XP
  • jmucchiello's Avatar
    Tuesday, 4th June, 2019, 11:35 PM
    So anything else you want to ask the Lizardman or are you just going to leave him hanging? TallIan Thateous ArwensDaughter FitzTheRuke
    402 replies | 11244 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 4th June, 2019, 10:41 PM
    Are you saying that: 1. No one who wants to play an artificer would want a pet. 2. D&D 5e can't handle pets (in a game with summons and animates and the like) and shouldn't even try to rectify this classic archetype? 3. You have a personal preference you wish to enforce on everyone else? 4. Something else? If so, please describe.
    127 replies | 4373 view(s)
    0 XP
  • jmucchiello's Avatar
    Tuesday, 4th June, 2019, 04:43 AM
    Dorana "'Ow long 'ave the Kobolds been thair, if you ken?" she asks. "'Ave you sent anyone else to look for this item? You said yer friend is missing fer years."
    41 replies | 1237 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 4th June, 2019, 02:48 AM
    Just looking for a sanity check here. The third ability of the Alert feat is "Other creatures don't gain advantage on attack rolls against you as a result of being hidden from you". So if I'm in a heavily obscured area, like Fog Cloud would create, then: 1. My melee attacks have disadvantage because I can't see my target, but they grant advantage because they can't see me: Net result - no...
    5 replies | 325 view(s)
    0 XP
  • jmucchiello's Avatar
    Monday, 3rd June, 2019, 10:56 PM
    That can work. Would Zyzzy know typical Azlanti attitudes toward Androids?
    57 replies | 1538 view(s)
    0 XP
  • Blue's Avatar
    Monday, 3rd June, 2019, 06:08 PM
    Finished the 3rd of the Legacy Fleet series on Kindle loan. End had a bit more interesting twists but I'm not going to bother to pick up more in the series. I would had been disappointed if I paid for those books, even witht he first at only $4 for the Kindle version. Also finished The Rule of Luck, which I enjoyed quite a bit more. An earlier complaint was that the author seemed to "go...
    36 replies | 1077 view(s)
    0 XP
  • jmucchiello's Avatar
    Monday, 3rd June, 2019, 04:00 PM
    U'Tempei Initiative: U'Tempei immediate loads her crossbow and fires at the creature. (Twice, sharpshooter) She probably misses both times. Crossbow sharpshooter: 2#1d20+3 12 8 2#1d6+13 17 17 She stays at the rear of the party where I'm guessing she was in the marching order.
    161 replies | 4585 view(s)
    0 XP
  • jmucchiello's Avatar
    Monday, 3rd June, 2019, 02:39 AM
    Couldn't an ability score go faster than that rate? Various enhancements could permanently increase them. And generally, your going to improve your key ability.
    57 replies | 1538 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 2nd June, 2019, 03:20 PM
    For "normal" usage, this isn't a bad fix. But there are so many way to increase damage per attack that this rule could be easily abused, just like in 3.5. This is the type of solution I'd put in place with a specific table and "if you abuse it, it's going away".
    196 replies | 4931 view(s)
    0 XP
  • jmucchiello's Avatar
    Saturday, 1st June, 2019, 09:34 PM
    Yes, we don't need to carry all of our stuff on our backs. I assume Zyzzy has some luggage containing some clothing.
    57 replies | 1538 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:48 PM
    carrot, Ralif Redhammer - what would you suggest as a first Mark Lawrence book to read?
    36 replies | 1077 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:45 PM
    In one of the games I play in, the DM started out a lot more familiar with 3.5 then 5e. Myself and one other player were his resource for rules, and we pointed out if he missed a 5e rule (like Concentration) or was pulling out a 3.5 rule. With his blessing.
    50 replies | 1628 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:43 PM
    Great question. I tend to run homebrew, so my settings are tailored to the campaign. But with many of my recurring players I do travelogues - where the party is constantly on the move as opposed to a home base they always return to. And for that I need to keep up lots of interesting places in terms of culture, geography, etc. So there's a lot of places that I just do in broad strokes with...
    106 replies | 3290 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:36 PM
    I'm play him out to prove he's the best. Always having to go further, do more, top whatever everyone else has done. He has to prove he's best, even when the only one actually judging is himself. And of course trying to make it look effortless, to show he's just naturally superior. The flips side of this for an NPC would be to put down everyone so that he feels superior to them, making...
    5 replies | 336 view(s)
    0 XP
More Activity
About jmucchiello

Basic Information

About jmucchiello
Introduction:
Father of a young child with no time on his hands looking for game with folks who understand missed
About Me:
Father, 25+ year gamer, writer and musician
Location:
Central, NJ, USA
Sex:
Male
Age Group:
Over 40

Contact


This Page
https://www.enworld.org/forum/member.php?813-jmucchiello&s=130e5453a7cd430b9817a617f066126b
Instant Messaging

Send an Instant Message to jmucchiello Using...

Statistics


Total Posts
Total Posts
7,496
Posts Per Day
1.18
Last Post
Little House In The Vast Today 07:58 PM

Currency

Gold Pieces
9
General Information
Last Activity
Today 08:23 PM
Join Date
Saturday, 19th January, 2002
Home Page
http://www.throwingdice.com
Product Reviews & Ratings
Reviews Written
0

3 Friends

  1. Blue Blue is online now

    Member

    Blue
  2. Leif Leif is offline

    Member

    Leif
  3. Mark CMG Mark CMG is offline

    Member

    Mark CMG
Showing Friends 1 to 3 of 3

Friday, 14th June, 2019


Thursday, 6th June, 2019


Thursday, 30th May, 2019


Tuesday, 28th May, 2019


Saturday, 25th May, 2019


Page 1 of 3 123 LastLast

Tuesday, 16th April, 2019


Friday, 22nd March, 2019

  • 09:45 PM - Mistwell mentioned jmucchiello in post Tough Truths About the Game Industry
    ...g up much greater than inflation? I remember getting into the Star Wars WEG RPG in the mid 90's, and most books cost about $20. When 3e came out an I got serious about D&D, I think the core books were still $20 each. I recently bought the 5e books and paid about $35 for them. Going by a quick online inflation calculator, that seems pretty on par with inflation. And the new RPG books I'm buying are much higher quality (color, glossy, more pages) than the books I was buying in the 90s. I don't. The data I saw was the price of novel paperbacks going up massively. Publishers said at the time print cost had increased and print cost were the bulk fo the costs. Then when they started putting out electronic copies of those same novesl at the same (or similar) price just a few years later, they said it was because the costs were nearly identical. Which was absurd given what they had said earlier about a sizable portion being in the print cost. The real reason appears to have been, as jmucchiello mentioned, not annoying the distributors of print books, and because they could.

Monday, 28th January, 2019

  • 07:19 PM - VLAD the Destroyer mentioned jmucchiello in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    jmucchiello Migration is done and should now have time to post again. Just a heads up I modified my character. I changed out my Monastic Weaponry for Stunning Fist. I miss read the monk weapons and thought they were all finesse weapons. I would need to re-work my character to much to take advantage of the feat. So I swapped it out for a feat I can use more. If this is a problem let em know and I'll change it back.

Wednesday, 5th December, 2018

  • 04:42 PM - Azurewraith mentioned jmucchiello in post [IC] The Odd Job
    The knife did technically affect you. In fact make me a int check regarding the event now you have had time to mull it over jmucchiello

Tuesday, 20th November, 2018

  • 11:44 PM - Radaceus mentioned jmucchiello in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    I assume this, sans an epilogue, is the end of the party#1 playtest? I will probably bow out of PbP now, I have a lot on my plate currently. This being the last I was involved in. The others were all run by @EarlyBird, I hope nothing serious became of him, I was really looking forward to the 'living' campaign of Keep on the Borderland...it was a great idea ( 1E feel with 5E rules) But I digress, Thank you for the opportunity to playtest this, you did a great job GMing it for us! jmucchiello I doubt I will play PF2 over D&D(5E), it just didn't grab my attention my critique of PF2: ~The guide is all over the place, and needs to be better laid out ( dont tell me to 'see pg etc etc' and then tell me to ' refer to page etc etc') ~To many variables involved in the actions ( crit fail/crit success normal fail/normal success), it's cumbersome,(reminds me of THAC0 and having to look up the chart every time and check my weapon type versus the Armor type and then the modifier...) ~Action Economy for melee versus arcana caster feels weighted, a melee class making 3 attacks to an arcane casters 1(ish) spell, coupled with the melee's (I'm looking at you rogue/ranger) additional feats and tricks, puts the spellcaster back in the squishy back of the party role of 1E days. ~stabilizing/healing...Gritty realism mode? that's all I can think of from this short test. but its possible some of the above has been adressed already ( I have not read any of the updates since the playtest bundl...

Sunday, 4th November, 2018

  • 03:38 PM - Neurotic mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    Moss rushes forward right behind the monk girl. But he doesn't strike at the horse-creature, he barely reaches its knees anyhow. Instead, he launches himself upwards and meets the gaze of the beast for the barest of moments. The gem embedded in his forehead shines for a moment and the mount shakes its head as if affected by something. It glares balefully at the diminutive opponent, but there is no other effect visible. jmucchiello Nightmare AC: 22 (13/17) Also, you passed nightmare smoke for which you should roll saves? Or two, three? Move: U12 Acrobatics to avoid Nightmare or riders OA: 1D20+15 = [17]+15 = 32 - if not needed (not sure about the lance reach) I'll need it next round Save vs Smoke: 1D20+16 = [14]+16 = 30 - SAFE Standard: medusa mask daily power, petrify! Nighmare save vs petrification Fort DC 15: 1D20+8 = [19]+8 = 27 - RESISTED OOC: I rolled really high this round both for myself and the enemy :)

Monday, 29th October, 2018

  • 01:37 PM - jasper mentioned jmucchiello in post Burning Questions: Why Do DMs Limit Official WOTC Material?
    Oh you beautiful wonderful bas…. Person OP. “Appropriate Thematics” is a beautiful word. It is a better than “It is the DM’s world. You don’t have to play in it”. If I would homebrew a campaign (I do Adventure League), for Appropriate Thematics I would ban: Feats, just because I want to see how the game would run without them. No Underdark races as PCs. I would like to keep the Underdark as evil place to visit; not one you go home to for your family reunion. Partial ban on Volo’s Monster. You come up with a great backstory. But you will be occasionally at disadvantage on something. Why because Grandma just got ran over by goblin in a goat cart. So I a coward Panda-s1. No I would start right out banning stuff because as jmucchiello said, I been burned by OFFICIAL MATERIAL before. Had Bob loan be the “Complete Copy of Paladins” for a week. I missed the big thing. I asked Bob, “Anything crazy or over powered in this paladin? “ And Bob replied, “No” First COMBAT ON THE FIRST LEVEL WITH HIS LEVEL ONE PALADIN OUT COMES a HOLEY AVENGER. Then Bob whined and half the table whined when I banned it. Sorry CapnZapp for decades in various games I been meeting players who say it is Official you must allow it. I have not discovered where this line of thought comes from.
  • 05:10 AM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...ollowed west, moments before. Seven knights, clad in black and riding fiery nightmares, cry out as they reach the floor, riding at full speed against the heroes! Behind them, the Drow run from the alesian forces, ignoring the recent arrivals. Heroes and knights are alone in the fields, each group facing the other. Fiery weapons are brandished by the attackers. At the far left and far right of their lines, a horn is blown and a banner flies proudly. Jousting lances risen, they're soon to be brought down against the heroes, should they allow. The nightmares barely touch the floor, making the charge eerily silent. They could leap upwards in flight at any moment! "YOU! YOU ARE THE ONES WE HOPED FOR! YOU ARE WORTHY OF OUR PROWESS! FACE US, SO VICTORY IN HONORED COMBAT GRANTS GLORY TO THE VICTOR!" - cries the knight in the center. MAP UPDATED https://docs.google.com/document/d/1l8d4JfuERBlwxOyxyeHt2aMphSnGFqDDH64Exv6yQ88/edit @Neurotic @KahlessNestor @Charlotte of Oz @MetaVoid @Kaodi @jmucchiello Shayuri

Thursday, 4th October, 2018


Tuesday, 11th September, 2018

  • 09:18 AM - pemerton mentioned jmucchiello in post Do you enjoy playing roleplaying games in which you have no clue about the rules?
    ...he players at the table. That's their sole and crucial function. Mechanics can take multiple forms (I think this point goes back to Jonathan Tweet in Everway): Drama resolution relies on asserted statements without reference to listed attributes or quantitative elements. Karma resolution relies on referring to listed attributes or quantitative elements without a random element. Fortune resolution relies on utilizing a random device of some kind, usually delimited by quantitative scores of some kind. If playing without knowledge of the mechanics means lots of "drama" resolution - ie when I say what my PC does, then most of the time that just happens in the fiction - then it's fine although potentially a bit unexciting (the situations have to be pretty evocatively set out by the GM so that it's fun to engage with them knowing how that engaging is all I need to do to have things happen). If I'm meant to be learning the fiction, like the magic system described by Blue and jmucchiello, the GM had better provide me with the chance to learn! If playing without knowledge of the mechanics means lots of "fortune" resolution but only the GM knows what is going on - only the GM can call for a check, interpret a check, etc - then it's really a form of GM fiat resolution - the mechanics are imposing pretty minimal constraint under these circumstances - with the players along for the ride. The GM better be a good storyteller! Playing with heavily GM-mediated "karma" resolution makes me think of Amber diceless - I've never played it myself but that is how it looked when I saw others playing it.

Monday, 10th September, 2018

  • 04:28 PM - Blue mentioned jmucchiello in post Do you enjoy playing roleplaying games in which you have no clue about the rules?
    I can enjoy playing without knowing the rules, but that's not my default. Way back when I had a great experience with this, run by jmucchiello. We knew nothing about anything, and all played young people from a backwater village, just coming of age and needing to go into the wider world. He ran a homebrew system, though part way through he (after talking to us) revamped the freeform magic system because we were getting the hang of it way too fast. I remember being thrilled at being able to make a rope harness and levitate it (since we knew the magic words for, I think rope and telekinesis plus some power booster words), but nothing that would allow us to fly ourselves. I'd have a couple of caveats to playing not knowing the rules, on top of the foundation of trust in your DM to be both fair and consistent. First, it must be that none of the players know the rules and we're all learning them just from interaction with the world. Some people knowing the rules and me not just makes me feel stupid. Second, we know the genre (at least to a degree). For example, assuming everything is gritty and death is cheap when the DM i...

Saturday, 1st September, 2018

  • 02:49 PM - GreenKarl mentioned jmucchiello in post MnM3 Centropolis (Re-bot)
    Question jmucchiello when you say Defensive Stance I am not sure that 'term' exists in MnM3? Did you mean Defensive Attack (both a maneuver and an advantage). Sorry I might have missed it because I don't realize what you were saying.

Friday, 10th August, 2018

  • 04:22 PM - hero4hire mentioned jmucchiello in post [Mutants & Masterminds / DC Adventures] Freedomverse Issue #1 "Black & White"
    Meanwhile at Freedom Hall... http://calubrecht.us/mutantsAndMasterminds/freedomHallExterior.png The group of Freedom Leaguers convene at the Hall's Old Monitor Room https://vignette.wikia.nocookie.net/youngjustice/images/4/4d/The_Team_in_the_Hall_of_Justice_library.png The group ponders their next move in the in their investigation when an announcement of an incoming Teleportal is broadcast. https://vignette.wikia.nocookie.net/youngjustice/images/2/22/Zeta-Beam.png jmucchiello Mr. Amazing has arrived with orders from Pseudo to help the away team.

Thursday, 9th August, 2018


Wednesday, 8th August, 2018


Wednesday, 20th June, 2018

  • 08:05 PM - EarlyBird mentioned jmucchiello in post EB's KotB: (Group 1) Courage of the Lions
    98623 First IC for the group that is going Bulette hunting. It will stay the thread for all IC games even though the adventures and assignments even the players may change. Still working out the kinks as to how I want all this to go, so bear with me a few months (years?). Party to start: @Skarsgard @Charwoman Gene @TallIan @tglassy @jmucchiello LINKS:General OOC The Lion's Den - IC And the RG Let's get started, shall we.

Tuesday, 19th June, 2018

  • 03:42 AM - TallIan mentioned jmucchiello in post Keep on the Borderlands - OOC (Filled UP)
    jmucchiello this post; Rorik watched the new comer arrive, did he know her? He certainly couldn't remember her name, but perhaps she was some other nobleman's trophy wife. Hegreet Kordo Vos, they appeared to be old friends. "Lindrel?" Kordo calls out. "You are just in time." Rorik watched the two greet like old friends. Lindrel? Still didn't ring any bells. Well they would have time later to discuss their respective histories.... was meant as an opening to have our characters know each other - but its come across as rather sexist. I didn't really want it to, but oh well. I wasn't sure how tied you were to the idea of being somewhere no one knew you, so I left it as vague as possible.

Sunday, 6th May, 2018


Friday, 30th March, 2018

  • 11:17 AM - Neurotic mentioned jmucchiello in post Dark Fairytale IC
    "Maybe just run from obligations? Or abusive master, not that I think you are, master Aldan, just an option. Or from forced apprenticeship? Not that they want to run from the city, just from this particular career?" jmucchiello, Searinox Nagharha, VLAD the Destroyer

Thursday, 29th March, 2018

  • 08:20 PM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ... "I'd say it's not the case... Surely those affected might be the ones closely related to that dreadful castle" - a second one speaks her mind. "I heard that all the afflicted were, at one point or another, in the presence of the priestess" - her glance is filled with despise, and targets Aranel first. "Oh, please..." - a third one begins. "You only say that out of hate for the priestess... Solely because..." - a cursing look from the second one and the third one swallowed her words. "Well, who's to know what caused this... I heard the human lords cursed the castle... The bowels of that monstrosity are now festering with disease and decay... All because of their demise when we entered this place" "Who's to know anything..." - the first one starts over. "If there's a curse, it affects those too lazy or too lenient to compromise. It might be a curse, but spoken by the mouth of our dead youth, the elfic beauty sacrificed in the stone..." MetaVoid Neurotic Shayuri KahlessNestor jmucchiello


Page 1 of 3 123 LastLast
No results to display...
Page 1 of 34 1234567891011 ... LastLast

Friday, 14th June, 2019

  • 05:34 PM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    ...Is anyone else still playing? I don't know. tglassy is posting regularly in other games fireinthedust hasn't posted since 15 May and that was in this game.
  • 12:35 AM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    I think that makes it clear Marque is not walking in first. Problem is when I'm the last post on a thread. I don't look at it until someone else does something. I read this as the role played equivalent of “That’s dangerous, what should we do.” No one has volunteered a PC to be a trap “finder”. So I’m a bit stuck on how to move things forward.

Thursday, 13th June, 2019

  • 09:00 PM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    I really don't know what to do in the game. I poked the wall. Now what? Do you mean this post? "I don't like the like the look of this," Marque says. "Minstrels always be talkin' 'bout statues that come to life." I did not read that as you had gone into the room. If you have then stuff happens.
  • 07:24 PM - TallIan quoted jmucchiello in post Talls S&H adventure
    I wasn't aware of a short rest. U'Tempei would have spent a hit die... Hmm... Something made me think that you had taken a short rest, but looking back there is no mention of it. I am happy for you to have taken one while in the town.

Thursday, 6th June, 2019

  • 08:40 PM - Tyler Do'Urden quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    Just don't attempt to do so in one sitting. :) You can do so, just make sure you've added your local taco delivery service to your contacts list. You'll be needing it. Repeatedly.
  • 06:36 PM - Greg K quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    Nobody I knew would use the complete books. They were completely unbalanced. Nobody I knew bought more than 2 of them before figuring out they weren't worth it. Local DMs shunned them. It is always interesting to see people with different experiences. Where I am from, we used the Complete Fighter's Handbook, the Complete Thief's Handbook, The Complete Priest's Handbook, Complete Bard's Handbook, The Complete Druid's Handbook, The Complete Ranger's Handbook. Now, we did not, necessarily use everything from those books. The kits in the Fighter's Handbooks were ignored or altered on a kit by kit basis. The Bard kits were completely off limits as were most or all of the Ranger kits (the Greenwood Ranger was always forbidden). As for the Complete Priest's Handbook, that was always limited, primarily, to being a DM tool for campaign building.
  • 02:08 AM - billd91 quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    The real selling point of 2E was cleaning up some of the stupider rules in 1E. And some of them were (the attack chart with 6 20s in a row???) and some of them weren't (exceptional strength (and dex and con for the cavalier)). Nobody I knew would use the complete books. They were completely unbalanced. Nobody I knew bought more than 2 of them before figuring out they weren't worth it. Local DMs shunned them. You missed out. There was a lot of unevenness in the line, sometimes even in the same book early on. But some were quite good and offered useful alternatives for underperforming classes like the bard.

Wednesday, 5th June, 2019

  • 10:39 PM - Tony Vargas quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    LARPing is as old as writing. As is any sort RP, in retrospect, if you interpret it broadly enough. But, in the 90s, LARPGs became relatively popular (for a nerd thang), and brought a somewhate different demographic into TTRPGs, thanks to Mind's Eye Theatre and Storyteller both being WWGS products leveraging the same oWoD franchises.
  • 10:24 AM - Thateous quoted jmucchiello in post [5E] [OOC/Full] JM's A Bit of Trouble
    I was under the impression this was happening by the east gate. I thought the lizard man was brought into a tent. I just wanted to talk to the newcomers before joining so I'll transition.

Thursday, 30th May, 2019


Sunday, 26th May, 2019

  • 09:53 PM - mopa9000 quoted jmucchiello in post Fantasy Grounds Usage Stats Through Q1 2019: D&D Up, Pathfinder Down
    The M&M module Brazzers Youporn Xhamster is FG 2.99 based and lacks most of cool things you can do in corerpg and morecore. Savage worlds is more than just supers. Licensing also plays a big role in this. Officially licensed rulesets almost always outperform community rulesets by a large margin. Most RPGs for super hero or other film based items are already licensed out to a tabletop RPG publisher. Getting a license with the publisher for these would mean that the proceeds would now need to split to an additional party and the contracts become more and more complicated. As an example, we have official licenses with Green Ronin but only for their first party game systems and not for stuff that they had to license from someone else - A Song of Ice and Fire , DC Comics based content, etc. The same thing limits the ability to get any sort of official Star Wars RPG support.

Saturday, 25th May, 2019


Friday, 24th May, 2019


Thursday, 23rd May, 2019

  • 09:56 PM - tglassy quoted jmucchiello in post [5E] [OOC/Recruiting] JM's A Bit of Trouble (one spot open)
    I just noticed Drake's flaw. You will be traveling with a noble. Everett is like 5th in line for the Tommelsin (I never remember how to spell it) family chair. (And you should have include the background info in the RG thread. We'll never find it again if it is left in the OOC.) Gotcha, I’ll grab that. And yes. I look forward to making fun...I mean, verbally sparring with the elf. As for who the Noble is that “wants his head”, we can work that out. Drake is not the most reverent of characters towards those he believes look down on him.

Saturday, 11th May, 2019

  • 05:04 AM - 77IM quoted jmucchiello in post Recovering Unused Held Spells
    Wouldn't it be simpler to not change Ready and add the 3.5 Delay to your game? Not really, because Delay changes your initiative count, which is a bunch of wackiness that I don't want to deal with.

Friday, 10th May, 2019

  • 07:58 PM - MacConnell quoted jmucchiello in post How to better PBP - a controversial suggestion (all systems)
    ...A piece of common wisdom I see here is to recruit large groups... I have found that the same few people seem to respond to all requests despite the number of available members on this site. I have also observed that unless the offer is from 5e or PF it will get no traffic. ...And in PBP, almost every day is a "session" - it's a game you devote a few minutes every day instead of a big session every week or 2... The application of play has to be adjusted to the PbP setting. This is the burden of the GM / DM. In video game versions like Neverwinter Nights, bingers can elevate characters 10 levels or more in a single sitting, even with the mechanics changed to award about 1% of the usual XP of a table-top session. In a PbP, I have found that the offer needs to be increased. I tend to offer XP once a week or once every ten posts, depending on the participation of players. This seems to fix the sigma that characters are never going to advance since a single combat can take more than a week to com...

Thursday, 2nd May, 2019


Wednesday, 1st May, 2019

  • 08:12 PM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    I participated in the open game development of the system. It did not turn out to be the old school heartbreaker I was looking for. :) I found that playing was kind of like my first few games - possibly because it's hard to feel like you are making poor choices when so much is randomised. But I have to agree, they have put a LOT of complexity behind the screen that doesn't feel anything like old school.

Monday, 22nd April, 2019



Page 1 of 34 1234567891011 ... LastLast

jmucchiello's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites