View Profile: jmucchiello - Morrus' Unofficial Tabletop RPG News
  • jmucchiello's Avatar
    Today, 05:20 PM
    Shildoor sees Kaleth attack and decides if the thing lives in water, breaking the tank might work. "Break the tank?" he half asks, half announces. So slams the silvered flail into the side of the tank. Attack: Damage:
    1369 replies | 43019 view(s)
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  • jmucchiello's Avatar
    Today, 04:21 PM
    Zyzzy moves over to the rock. She traces a line on the exposed circuit of her forearm and points at the nearest guard at the end of the ramp, a bolt of electricity flies from her fingertip to toward the guard but the guard moves at the last second. Aiming with her finger is not the same as piloting a ship. Zyzzy casts Energy Ray. Attack vs EAC Lightning Damage:
    59 replies | 1601 view(s)
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  • Blue's Avatar
    Today, 02:49 PM
    The most common issue I hear about extra bodies on the field, like summons or pet classes, is that that player's actions during an encounter take up more time. With this I see two cases: 1. Some players have sidekicks and others don't , leading to those players taking more time and slowing down play for everyone else. 2. Everyone has a sidekick. Meaning all actions take longer and there's...
    18 replies | 442 view(s)
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  • Blue's Avatar
    Yesterday, 08:31 PM
    13th Age, a d20 game similar to 5e, makes the changing automatic. They have at-will, per encounter (instead of per short rest), and per full-heal-up (like long rest). But a full-heal-up comes every four encounters. Could be on the same day or spread across several weeks. Players can take one earlier, but it costs a campaign loss.
    18 replies | 422 view(s)
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  • Blue's Avatar
    Yesterday, 07:59 PM
    I completely disagree that changing the length of rests will screw over some classes. Nothing but changing the frequency of encounters between rests. And that's entirely up to the DM. Let's try this. Group A averages two encounters, a short rest, two encounters, a short rest, and two encounters and then a long rest. Group B has the exact same frequency. No disadvantage on either, correct?...
    18 replies | 422 view(s)
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  • Blue's Avatar
    Yesterday, 03:37 PM
    Go for it. Changing how long a rest takes are even some of the official variants in the DMG. The 5e Adventures in Middle Earth basically has that you never get rested enough on a journey for a long rest unless you stop at a sanctuary like Elrond's Last Homely House or something. I'm working on a campaign idea right now that has a lot of travel and exploration and I want to be able to work...
    18 replies | 422 view(s)
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  • Blue's Avatar
    Yesterday, 02:28 PM
    Tell your dentist you need the normal cleanings covered by insurance, that it's a hardship. See if you get at least 2 of the 4 covered, and the others cheaper.
    33 replies | 571 view(s)
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  • Blue's Avatar
    Yesterday, 02:26 PM
    This sounds like criminal charges and a lawsuit. Too bad it's likely far past the point you could do that. While this is very believable from 20 years ago when it happened to you, luckily I have a hard time picturing this happening in the US now. Malpractice insurance is hideously expensive compared to other countries and no medical professional I know would dare risk something like this...
    33 replies | 571 view(s)
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  • Blue's Avatar
    Yesterday, 02:20 PM
    Once I feel asleep with my head under my pillow and I awoke with no teeth and a mouth full of quarters. (Monty Python voice: "I got better.")
    33 replies | 571 view(s)
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  • Blue's Avatar
    Yesterday, 02:01 PM
    When the topic is "without a healer", you keep using "with a healer" as part of your arguments. We've gone back and forth a few times, I don't think it's worth it to continue. But you do have a good point - you're not looking for a way to simplify the game, you're looking for a way to simplify play for a table. At that point you can always customize for that table. Heck, you could simplify...
    20 replies | 645 view(s)
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  • jmucchiello's Avatar
    Yesterday, 06:57 AM
    It is outdoors on what are essentially plains, there is plenty of space to walk side by side. So you have: Swithun and Surina . . Everett And Perin, Br. Pelegon, and Drake left to place.
    408 replies | 11999 view(s)
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  • Blue's Avatar
    Yesterday, 05:29 AM
    I happen to be prepping a new campaign right now, though the order was slightly different because it's family that I'm teaching the game to. They all came up with character ideas first, and from that I have a bunch of ideas of what they are looking for that I need to weave together. Anyway, my campaign notes doc has the following headings: Player Interests (broken down by each player, and...
    39 replies | 968 view(s)
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  • Blue's Avatar
    Yesterday, 05:15 AM
    I'd make sure that every ability score has uses in every pillar of play. Some of the pillars may be dominated by skill use so that's effectively already covered, but others not as much. And combat is a pillar of play, so I'd like INT, WIS and CHR to have some effect on combat even for non-casters. For example, if INT also covers speed of thought and wits, make it determine Initiative. This...
    45 replies | 939 view(s)
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  • Blue's Avatar
    Yesterday, 05:09 AM
    A lot of people seem to be answering "how long to get a session ready", so I'll answer that as well. To get a homebrew campaign ready to hold a session 0 with the players is probably 8 hours over multiple weeks. I come up with some interesting stories that we could explore, put together the rough idea of a setting that specifically supports that*, flesh out broad-strokes-only some of the...
    39 replies | 968 view(s)
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  • Blue's Avatar
    Yesterday, 12:34 AM
    I played AD&D 2nd without a healer - and it drastically changed game play. We would be holed up in caves for weeks trying to recover from a single encounter. 5e lets us play the same style of game regardless if we have a lot of healing or not. Since the point I was making is being able to play without a healer, then yes, that's the time it's most noticeable. Let's assume that among the...
    20 replies | 645 view(s)
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  • Blue's Avatar
    Saturday, 22nd June, 2019, 03:29 PM
    With you on both with a small change. I used average damage for monsters while letting players roll. Players like to roll, and get little enough time on their turn as it is (as a fraction of combat). If I can speed up all of the foes that's already a big win.
    20 replies | 645 view(s)
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  • Blue's Avatar
    Saturday, 22nd June, 2019, 03:19 PM
    The near-healerless party I ran for absolutely disagrees. Healing surges enable additional play styles and unlocks forcing a player into a healing role if no one wants to play one. I can see your point in a traditional party mix, but it has a very big effect in allowing players to play what they want - especially new players who don't have a "someone plays a healer" tradition.
    20 replies | 645 view(s)
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  • Blue's Avatar
    Saturday, 22nd June, 2019, 03:11 PM
    Blue replied to Flurry of Blows
    The "Immediately" does not refer to when you must spend the Bonus Action, it refers to when you must spend the Ki point. So you take an Attack action, must spend a Ki point immediately, can move, can spend a Bonus Action to get two attacks. On the other hand, you can break up you move before and after your action, and if you take an action that has multiple attacks you can move between. ...
    16 replies | 510 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 11:24 PM
    Once you ave gum disease, you are at a high risk of it returning. Gum disease is linked to heart attack and such. Insurance companies only want to pay two cleanings a year (or one cleaning every six months, which works out to be the same but you can't schedule the second too close or they deny it). Dentists want to permanently move you to every three months because of chance of recurrence....
    33 replies | 571 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 11:14 PM
    I remember a while ago that someone showed the math that reducing the penalty meant it was an appropriate thing to use more often, and the feat ended up contributing more total damage. This was with the 1:2 ratio of damage. But I'd be concerned about reducing the penalty - that actually made it stronger. It was several years ago so I can't vouch for the math, but if correct than the effects...
    49 replies | 1055 view(s)
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  • jmucchiello's Avatar
    Friday, 21st June, 2019, 08:29 PM
    Zyzzy nods to Skitter. "If we are to be ranged support we should split up. When they go in, I will try to reach that rock over there (ooc: assuming there's a large enough rock to hide behind within 30 or so feet) so they can't hit us with a grenade."
    59 replies | 1601 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 05:38 PM
    My apologies. I did write it a bit snarky and you did nothing to deserve that. I was in the wrong.
    106 replies | 3700 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 04:11 PM
    All is good, you're very respectful in our discussion. Okay, let's try it like this. Death is just another condition, curable during or after combat once a party can cast Revivify. Just like a Dispel Magic (another 3rd level spell) might end some other condition. It's best to avoid, but doesn't need to be focused around unless the costly material components are a problem. As it is, it...
    60 replies | 1898 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 04:02 AM
    Charger feat requires using Dash as your action, then gives a bonus action attack for +5. So it gets no benefit for Extra Attack. Actually, it doesn't even use the Attack action to qualify for this thread, sorry.
    10 replies | 390 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 03:54 AM
    5e is designed around each and every other person in an encounter having exactly one action between your actions. (With some epic creatures that are supposed to act as multiple creatures breaking that). When both PCs and foes have abilities and spells that last until the start of your turn and could have no affect not because you did anything wrong, but because you rolled better on...
    60 replies | 1898 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 03:39 AM
    I was talking about how I rate success. As you said, that's the important part to determine to you are meeting your goal. This is a place where having a different goal leads to different tactics. With most of the DMs I've played with, it is quite hard for a character to be killed in one round. Between mostly only hit with area of effect, with others havign abilities to heal as well, and...
    60 replies | 1898 view(s)
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  • Blue's Avatar
    Friday, 21st June, 2019, 03:19 AM
    And they should realize that you can't make a full mage without making it a bit overpowered. And they should realize you can't make a holy knight without making it overpowered. And they ... Oh wait, if all of the classes are overpowered, then they ae all balanced against each other. So declare every other class overpowered and then create a beastmaster of equal power.
    106 replies | 3700 view(s)
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  • jmucchiello's Avatar
    Thursday, 20th June, 2019, 11:24 PM
    GIMP is free and layers are your friend. Even if you use only one layer for the map. Being able to move the characters around without erasing the underlying map is useful. gimp.org.
    62 replies | 1994 view(s)
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  • jmucchiello's Avatar
    Thursday, 20th June, 2019, 11:23 PM
    No, there is not a wolf saddle in the camp. Anyone else? If not, I'll put you on the road out of camp. Marching order could be useful.
    408 replies | 11999 view(s)
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  • jmucchiello's Avatar
    Thursday, 20th June, 2019, 10:40 PM
    Are you at least using GIMP or photoshop? Layers are your friend.
    62 replies | 1994 view(s)
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  • jmucchiello's Avatar
    Thursday, 20th June, 2019, 08:37 PM
    "That is fine, Sobec," Zyzzy says. "I am not good in a fight up close."
    59 replies | 1601 view(s)
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  • jmucchiello's Avatar
    Thursday, 20th June, 2019, 03:40 PM
    "The engines are missing parts. We are not flying this thing out of here unless the parts are still aboard." Zyzzy says. "I doubt they will be receptive to just handing the ship over to us." She notes the vesk's war stance. "We should take out their ranged fighting capability before the vesk mercs join the fight."
    59 replies | 1601 view(s)
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  • Blue's Avatar
    Thursday, 20th June, 2019, 03:36 PM
    As you say, in-combat healing has a very different goal than out-of-comabt healing, which is usually "to heal sufficiently with the most efficient use of resources". However, when it comes to in-combat healing, I have a different measure of success than what you propose, which by nature encompasses it* but also asks more. (* Except at Tier 1, where insta-death is more likely.) "Minimize...
    60 replies | 1898 view(s)
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  • jmucchiello's Avatar
    Thursday, 20th June, 2019, 03:28 PM
    I'm taking over Shildoor. Az, can you redescribe the room they are in? Initiative: is hitting 18 the same as beating 18? :)
    1369 replies | 43019 view(s)
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  • Blue's Avatar
    Wednesday, 19th June, 2019, 08:33 PM
    Find out if they want the animal companion to be the primary focus or an add on. If primary, I'd go with the UA Ranger Beastmaster but give Druid spells. It's not a simple wildshape replacement,since wildshape is just a different way fo using the druid's actions. A beast companion that can attack on it's own actions is something way different - something that when combines with a full...
    16 replies | 484 view(s)
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  • Blue's Avatar
    Wednesday, 19th June, 2019, 05:22 AM
    Adding eight CR 1/4 beasts woulds change the CR of the encounter like you say. Having a spell which costs an action to use, precludes use of any other Concentration spell by the caster, and all of the creatures can be lost with a single missed Concentration check - and will be lost with inflicting the "dead" condition on the caster - is not quite as strong. Also remember that the neutral DM...
    9 replies | 296 view(s)
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  • Blue's Avatar
    Wednesday, 19th June, 2019, 03:26 AM
    The difference between theory and practice is that, in theory there's no difference... In other words, you can arrange elements that come in to a particular CR, but in play it it can be a lot stronger or weaker. Especially depending on the synergies with it's abilities, with it's allies and depending on the PCs that fight it. Heck, a melee heavy party can find a bunch of foes with a climb...
    9 replies | 296 view(s)
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  • jmucchiello's Avatar
    Wednesday, 19th June, 2019, 02:35 AM
    Amazing. That's great. Once word gets around, you should check the logs. CC was the most popular die roller in pbp across a few boards.
    24 replies | 1066 view(s)
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  • Blue's Avatar
    Tuesday, 18th June, 2019, 10:40 PM
    Thanks Sacrosanct. While I don't agree with 100% of them a lot of the effects give a good feel. Quite useful, I'm running a two player sea/undersea campaign with a Triton paladin and a sea-shanty human bard. And their pet axolotl named Kracken.
    32 replies | 976 view(s)
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  • jmucchiello's Avatar
    Tuesday, 18th June, 2019, 07:48 PM
    The party waves farewell to the villagers and settles in for much needed rest. Those newly joining the group and the veterans swap stories about what happened at the Leed's Crossing Inn. All is very quiet for 24 hours. Perin performs some kind of ritual involving the wolves while Everett spends time studying the books he found. Long rest happens, spellcasters finally get a feel for their...
    880 replies | 22307 view(s)
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  • jmucchiello's Avatar
    Tuesday, 18th June, 2019, 03:15 PM
    "Charging in is possible. But getting close without being spotted before charging in is just better tactics," Zyzzy says. "Let's circle toward the back of the ramp and use the ramp as cover before engaging the squatters."
    59 replies | 1601 view(s)
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  • Blue's Avatar
    Tuesday, 18th June, 2019, 03:22 AM
    After finishing "The Labyrinth Index", I moved on to the third Dagmar Shaw book by Walter Jon Williams, "The Fourth Wall". I liked the first Dagmar Shaw book a good deal but did not love it, and the second book wasn't up to the first in my opinion. If it wasn't WJW I probably would have stopped there. This third book, told from a new character's point of view who is not an intimate colleague...
    10 replies | 436 view(s)
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  • Blue's Avatar
    Monday, 17th June, 2019, 10:00 PM
    Defending the church and the faith can literally go any of those ways. The only way to fail is to try to go all of those ways. Instead pick one and support it hard. There are plenty of games that have combat as a core for overcoming obstacles, so I'd go for something different. If it comes to direct combat with the supernatural, the paladins are toast. Sort of Call of Cthuhlu-esqe. That...
    22 replies | 648 view(s)
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  • jmucchiello's Avatar
    Monday, 17th June, 2019, 07:15 PM
    "That sounds like an excellent plan," Zyzzy says. "Make sure the drone approaches from a different direction than where we are."
    59 replies | 1601 view(s)
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  • jmucchiello's Avatar
    Monday, 17th June, 2019, 03:00 PM
    I was recruited 2+ years ago. I don't think of myself as new.
    1369 replies | 43019 view(s)
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  • Blue's Avatar
    Monday, 17th June, 2019, 02:06 PM
    To my mind, the difference between the two is that you can draw arrows directly from a Quiver of Ehlonna, while a Bag of Holding you'd need to take out a quiver and prep it. It takes an action to pull something out of the bag of holding as per the DMG. Historically, this would put the Quiver between a Bag of Holding and Heward's Handy Haversack, which is rare. (However the Haversack's...
    11 replies | 396 view(s)
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  • jmucchiello's Avatar
    Monday, 17th June, 2019, 01:40 PM
    This should be in the OOC thread. When Shavara was disintegrated I was told the group would get back to the academy soon so I didn't bring in a new character. Six real time months passed before I posted in the OOC about taking over Searinox's character when they disappeared but got no response until I sent Azure an IM. I was going to jump in again but the story is currently sitting on a decision...
    1369 replies | 43019 view(s)
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  • Blue's Avatar
    Monday, 17th June, 2019, 01:51 AM
    However, the obvious is a trap that will lead you astray. We're not optimizing for number of times it comes into play. We're optimizing for the change it makes. The amout the boolean succeed/fail changes. For example, if we hit on a 2+, our chance to miss diminishes twentyfold with lucky, since we go from 1/20 chance (a 1) to a 1/400 chance (a 1 then a 1). Getting four attacks instead of...
    18 replies | 804 view(s)
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  • Blue's Avatar
    Sunday, 16th June, 2019, 09:27 PM
    Hey, you know those books that are perfectly adapted into movies. nothing changed, everything included, even the most exacting of fans satisfied. Neither do I. And both of them are a narrative experience, just with different media. Trying to fit an edited book to a gaming group improv-ing their characters where everyone wants to have their mark - it's not the same experience and attempts...
    57 replies | 1667 view(s)
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  • jmucchiello's Avatar
    Sunday, 16th June, 2019, 07:58 PM
    "I don't see any way to get around the ship without being spotted," Zyzzy says. "Maybe on foot we can cut that way and approach from behind the ramp." She says pointing toward the far side of the ship. "Who's good at sneaking?"
    59 replies | 1601 view(s)
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  • jmucchiello's Avatar
    Sunday, 16th June, 2019, 11:55 AM
    Zyzzy is looking to see if it is possible to approach the far side of the ship with the vehicle without being spotted. Perception?
    59 replies | 1601 view(s)
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  • Blue's Avatar
    Sunday, 16th June, 2019, 12:04 AM
    Size though kills this. With their small size any weapon with Heavy is at Disadvantage, which would cancel out the Advantage of Reckless. GWM requires Heavy. Any medium race could get the same (neither advantage or disadvantage) without the penalty from Reckless, or could get advantage with the penalty for Reckless. So an apple-to-apples of a +STR medium sized race vs. Halfling, both with...
    18 replies | 804 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 11:56 PM
    This made me wonder which was the more recent. I looked it up in the PHB Errata document (which is fixed in later printings) and it says: So yes, just unseen, no need for hidden.
    5 replies | 410 view(s)
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  • jmucchiello's Avatar
    Saturday, 15th June, 2019, 11:21 PM
    "That is a much larger ship than I would have thought my mentor would ever have been owner of," Zyzzy says aloud. "Perhaps we can circle around to the far side and see if we can use the landing gear as cover as we approach the access ramp." She turns to Tara and says, "I suspect neither of us will be buying the other out any time soon."
    59 replies | 1601 view(s)
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  • jmucchiello's Avatar
    Saturday, 15th June, 2019, 11:16 PM
    Oh, well.
    41 replies | 1067 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 10:52 PM
    As appropriate for the situation? If I'm giving a recap of last session, or describing a grand new vista in front of the characters, I'll be as eloquent and evocative as I can be. If it's an established scene where the characters are interacting, as DM I will also be interacting with the player and getting them information in a streamlined manner.
    116 replies | 2506 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 10:27 PM
    Yeah, I originally thought it was about the concept of buying a Box Set and it gave me a bunch of questions. When I realized that they had particular meaning to box set that didn't match the varied history of boxed sets I changed my answer to "not likely" and it wiped all the questions it had previously asked. Get lost indeed.
    90 replies | 3596 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 10:02 PM
    Every person responding is going to the same place, showing that if you give it thought the meaning is clear. The number of routes of reasoning - all ending up at the same place - show how consistent that it's only bard level.
    8 replies | 421 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 09:59 PM
    What type of product are they asking about? I've bought a number of boxed sets, especially back in the AD&D & 2ed days when TSR made a good number of them. It's a wide category. This didn't seem to be able to make up it's mind if it's asking questions about a campaign setting or about an intro to D&D set. And really, I wouldn't buy them if combined together. As a side note, if you...
    90 replies | 3596 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 09:50 PM
    Thank you taking my intuitive take on it and showing the mathematics behind. Some people get caught on the "more rolls = more Lucky", but the real test of Halfling's Lucky isn't if it triggers, but how much more often the roll succeeds due to that trigger. People thinking only of the first part prioritize Advantage.
    18 replies | 804 view(s)
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  • jmucchiello's Avatar
    Saturday, 15th June, 2019, 07:17 PM
    Not really. It'd be too much like writing a book. :)
    41 replies | 1067 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 01:50 PM
    In general there's a vibe that casters are already more powerful than at-will characters. Do you find that this exasperates the issue? Either through direct observation or though player choosing more casters then they would in a normal party distribution?
    19 replies | 637 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 01:41 PM
    With traditional casting you need to find the correct level and increment a count. With SP you need to lookup a number (cost for that level spell) and then do subtraction. Both cases a lookup, but subtraction is slightly more involved then putting a hash mark or checking a box. *shrug* I'd put them close enough to the same myself.
    19 replies | 637 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 01:35 PM
    We playtested Spell Points at several different levels, and the problem spells were you high level or two. Basically, casters would using their biggest spells all the time - most return for the action spent, nova to reduce the enemy actions (often by inflicting the dead condition) as quick as possible. This lead to short adventuring days. Or at least the casters pushing hard for them. So...
    19 replies | 637 view(s)
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  • jmucchiello's Avatar
    Friday, 14th June, 2019, 04:04 PM
    "I must make these turns precisely so we end up where we started." Zyzzy says. "I should have said, 'hold on' first. Hold On."
    59 replies | 1601 view(s)
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  • Blue's Avatar
    Friday, 14th June, 2019, 02:34 PM
    I can't get the article external to BBG to open up, my guess is it's a joke. Branding is the strongest thing going for D&D, they wouldn't change it.
    8 replies | 648 view(s)
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  • jmucchiello's Avatar
    Friday, 14th June, 2019, 04:46 AM
    I suppose my character Broc is as close to a trap-finder as anyone I have in my lineup. Is anyone else still playing?
    41 replies | 1067 view(s)
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  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 10:13 PM
    Zyzzy allows them to get some distance. "We were spotted. I'm going to turn a random direction and then come back to this spot in a moment." And she does that. She turns 60 degrees to the right. Travels about 20 seconds, turns 60 degrees and goes 20 seconds and then turns 60 degrees again and goes 20 second. A minute later she is roughly where she started.
    59 replies | 1601 view(s)
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  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 10:08 PM
    I think that makes it clear Marque is not walking in first. Problem is when I'm the last post on a thread. I don't look at it until someone else does something.
    41 replies | 1067 view(s)
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  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 07:43 PM
    I really don't know what to do in the game. I poked the wall. Now what?
    41 replies | 1067 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 05:39 PM
    AD&D 2nd. Because it was a good enough system for a great DM to run ridiculous amounts of interwoven games with multiple campaigns in the same world while I had plenty of time to play (HS & college). In other words, my best memories of playing D&D came from AD&D 2nd. Nothing really about the system or lore - though there was a good enough of FR lore back then. Even 5e, which is my...
    68 replies | 2205 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 01:13 PM
    Oh geeze, I had blocked out the Palladium games. I had a bunch of them, from Robotech to TMNT as well as more traditional settings. The settings were interesting, but the percentile mechanics just did not look playable. The burnt remains of a cover, destroyed after the IP license was lost, is what inspired the Diana Jones Award IIRC. I want to say I played this and it was decent,...
    93 replies | 4452 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 02:42 AM
    What ways do we have for weapon wielders to regularly add damage to weapon attacks made with an Attack action. By regularly I mean enabled the majority of the time in a several-encounter day, but does not have to be every single attack. For instance both Rage (limited uses per day) and Hunter's Mage (low level slot needed) would count. Paladin Divine Smite would not because it uses so many...
    10 replies | 390 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 12:24 AM
    I've never read 7th Sea but I see others gushing about it, enough that it's on my list of "want to try" games. I'll take this as a warning though. Any specifics you can share about why it didn't work?
    93 replies | 4452 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 12:22 AM
    I'm with both you and Celebrim on MechWarrior. Unfortunately it was nt just on read, but after we started the campaign. It turns out two of the players (myself and one other) made well rounded characters that would have interesting things to do in or out of a mech, and because of the priority system were decent mech pilots in starter mechs. And the other three players built characters to be...
    93 replies | 4452 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 12:17 AM
    Absolutely. Though with how wonderfully "wide" the responses were here, in some of the more crowded design spaces it might be better to break out of specific classes for a more general "If there was a "Arcane Caster" base class, what would it be if CON was it's secondary ability score. How does that differ if it's WIS, or DEX, or ...
    34 replies | 1291 view(s)
    0 XP
  • Blue's Avatar
    Wednesday, 12th June, 2019, 10:18 PM
    I'm in the mood to roleplay a martial halfling. I was looking at Lucky and thinking about how I can make the most use of it. More as a fun exercise for what I could do with the character, not because I expect to come up with a DPR-king or anything like that. Lucky doesn't move the needle enough to optimize around it - unless you're doing it for the joy of playing around. Which I am. For my...
    18 replies | 804 view(s)
    0 XP
  • jmucchiello's Avatar
    Wednesday, 12th June, 2019, 07:49 PM
    "You mean those ruffians who just went by?" Zyzzy asks. Checklist be damned, "Is everyone onboard?" Impatience is obvious in her voice. "They will presumably show us the safest, most direct route to the ship if we follow them."
    59 replies | 1601 view(s)
    0 XP
  • jmucchiello's Avatar
    Wednesday, 12th June, 2019, 05:17 PM
    Zyzzy, sitting in the driver seat of the ground vehicle, is on pre-ignition check 17 of 23 when she notices the whole group is not onboard. "Can someone find out what is taking Skitters so long to get on board?" As check number 23 is verified she starts the vehicles engines. She then begins pre-motion check 1 of 13.
    59 replies | 1601 view(s)
    1 XP
  • jmucchiello's Avatar
    Tuesday, 11th June, 2019, 08:36 PM
    "Could we have some trail rations for the journey to and fro? After that, I suppose we can leave in the morning." Dorana says, finishing her ale.
    42 replies | 1403 view(s)
    0 XP
  • jmucchiello's Avatar
    Tuesday, 11th June, 2019, 03:24 AM
    After dispatching the lizardfolk mage, the villagers are ready to bid the party a farewell. Armed and provisioned on their two carts, the villagers start walking to East End around noon. Before they leave, one of them hands the party a pair of potions they found in the main tent. Zadolix and Valdral will accompany them back to civilization. The party takes some time to rest and relax after a...
    880 replies | 22307 view(s)
    0 XP
  • Blue's Avatar
    Tuesday, 11th June, 2019, 01:03 AM
    I think there's a different set of requirements for a GM for a convention / one-shot vs. a GM for a campaign. For a convention/one-shot: Bring everything vividly and concisely to life. Make each of the few scenes you have either memorable or quick. Voice acted NPC, narrow escapes, acts of daring, everything meaningful. Have great pacing. Important to control tension for the climax at...
    18 replies | 753 view(s)
    2 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 03:43 PM
    I've found that some groups handle this in-character,a dn some groups handle in player-side. With very different results. In one game I play it is: We divvy up when we have a chance to convert gems and art and such to coin. Magic items go to whomever it will make the best improvement / needs it the most, with the caveat that the best for party might be a cascade - giving the bets melee...
    14 replies | 491 view(s)
    0 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 03:15 PM
    Hey, one thing the Fighter is definitely missing is non-combat and ribbon options. What do we give the various subclasses to round them out?
    34 replies | 1291 view(s)
    0 XP
  • jmucchiello's Avatar
    Monday, 10th June, 2019, 02:57 PM
    I thought it was per person. Not per day. She only did one day. So 60cr. not 90cr.
    59 replies | 1601 view(s)
    0 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 02:41 PM
    I'm a little wary of "don't do anything now to do something later". Probing with your attack to get information = good. Giving up the damage you'd do = not so much. Especially as most 5e combats aren't that long that most of the time it's better just to try to inflict "condition: Dead" on the opponent. The "no damage now for double later" is "you'll have two attacks worth of damage total. ...
    34 replies | 1291 view(s)
    1 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 02:04 PM
    I like your thematics. Can you suggest some CHR-focused mechanics that would support it? I struggled with a strong concept for WIS. Are these so close that maybe it should be a single subclass that can trigger of INT or WIS for it's features?
    34 replies | 1291 view(s)
    0 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 01:36 PM
    This is interesting - using attacks as a resource because the Fighter excels at that. I have some worry about when tey just have Extra Attack that if they regularly sacrifice they will be doing less, well, "fighter things" then other classes. So need to make sure that what they get feels like something meaningful. For instance, instead of a 1:1 trading attacks for reaction that allows...
    34 replies | 1291 view(s)
    1 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 01:25 AM
    You know, with STR and DEX being big for any weapon wielder, maybe they shouldn't be archetypes. Maybe there should be a bunch of core fighter features that support "strong and heavy armor" and "dex and light armor" and you can play either way successfully with any of the archetypes that focus on the other ability scores. Agreed. Just like the integrated multiclassing of Eldritch Knight...
    34 replies | 1291 view(s)
    0 XP
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Father of a young child with no time on his hands looking for game with folks who understand missed
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Thursday, 20th June, 2019

  • 04:01 PM - Azurewraith mentioned jmucchiello in post Dark Fairytale IC
    Neurotic you haven't got a clue with that roll you know that it is not normal glass given that entire structures are made from it. jmucchiello given that this thing has a a negative dex mod yes it does! I'm at work and away from notes so forgive the vaugness. Large room with two tanks within one containing the brain and a small amount of liquid the other empty, The tanks are covered in a thin layer of grime and are about 10ft high. The floor is made from the strange obsidian glass that everything seems to be made of and a set of pipes in the floor leading to the tanks. Thinking about it the tanks would probably block line of effect.

Monday, 17th June, 2019

  • 08:41 AM - Neurotic mentioned jmucchiello in post Dark Fairytale IC
    "Agreed. too much risk carrying it anywhere and we saw what it means to not resist it with those dwarves." Leonan agrees. VLAD the Destroyer, Azurewraith, Charwoman Gene, Searinox Nagharha, jmucchiello We seem to be stalled, but this format lends itself to easy recruiting if our illustrious DM has time to continue?

Tuesday, 16th April, 2019


Friday, 22nd March, 2019

  • 09:45 PM - Mistwell mentioned jmucchiello in post Tough Truths About the Game Industry
    ...g up much greater than inflation? I remember getting into the Star Wars WEG RPG in the mid 90's, and most books cost about $20. When 3e came out an I got serious about D&D, I think the core books were still $20 each. I recently bought the 5e books and paid about $35 for them. Going by a quick online inflation calculator, that seems pretty on par with inflation. And the new RPG books I'm buying are much higher quality (color, glossy, more pages) than the books I was buying in the 90s. I don't. The data I saw was the price of novel paperbacks going up massively. Publishers said at the time print cost had increased and print cost were the bulk fo the costs. Then when they started putting out electronic copies of those same novesl at the same (or similar) price just a few years later, they said it was because the costs were nearly identical. Which was absurd given what they had said earlier about a sizable portion being in the print cost. The real reason appears to have been, as jmucchiello mentioned, not annoying the distributors of print books, and because they could.

Monday, 28th January, 2019

  • 07:19 PM - VLAD the Destroyer mentioned jmucchiello in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    jmucchiello Migration is done and should now have time to post again. Just a heads up I modified my character. I changed out my Monastic Weaponry for Stunning Fist. I miss read the monk weapons and thought they were all finesse weapons. I would need to re-work my character to much to take advantage of the feat. So I swapped it out for a feat I can use more. If this is a problem let em know and I'll change it back.

Wednesday, 5th December, 2018

  • 04:42 PM - Azurewraith mentioned jmucchiello in post [IC] The Odd Job
    The knife did technically affect you. In fact make me a int check regarding the event now you have had time to mull it over jmucchiello

Tuesday, 20th November, 2018

  • 11:44 PM - Radaceus mentioned jmucchiello in post [OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
    I assume this, sans an epilogue, is the end of the party#1 playtest? I will probably bow out of PbP now, I have a lot on my plate currently. This being the last I was involved in. The others were all run by @EarlyBird, I hope nothing serious became of him, I was really looking forward to the 'living' campaign of Keep on the Borderland...it was a great idea ( 1E feel with 5E rules) But I digress, Thank you for the opportunity to playtest this, you did a great job GMing it for us! jmucchiello I doubt I will play PF2 over D&D(5E), it just didn't grab my attention my critique of PF2: ~The guide is all over the place, and needs to be better laid out ( dont tell me to 'see pg etc etc' and then tell me to ' refer to page etc etc') ~To many variables involved in the actions ( crit fail/crit success normal fail/normal success), it's cumbersome,(reminds me of THAC0 and having to look up the chart every time and check my weapon type versus the Armor type and then the modifier...) ~Action Economy for melee versus arcana caster feels weighted, a melee class making 3 attacks to an arcane casters 1(ish) spell, coupled with the melee's (I'm looking at you rogue/ranger) additional feats and tricks, puts the spellcaster back in the squishy back of the party role of 1E days. ~stabilizing/healing...Gritty realism mode? that's all I can think of from this short test. but its possible some of the above has been adressed already ( I have not read any of the updates since the playtest bundl...

Sunday, 4th November, 2018

  • 03:38 PM - Neurotic mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    Moss rushes forward right behind the monk girl. But he doesn't strike at the horse-creature, he barely reaches its knees anyhow. Instead, he launches himself upwards and meets the gaze of the beast for the barest of moments. The gem embedded in his forehead shines for a moment and the mount shakes its head as if affected by something. It glares balefully at the diminutive opponent, but there is no other effect visible. jmucchiello Nightmare AC: 22 (13/17) Also, you passed nightmare smoke for which you should roll saves? Or two, three? Move: U12 Acrobatics to avoid Nightmare or riders OA: 1D20+15 = [17]+15 = 32 - if not needed (not sure about the lance reach) I'll need it next round Save vs Smoke: 1D20+16 = [14]+16 = 30 - SAFE Standard: medusa mask daily power, petrify! Nighmare save vs petrification Fort DC 15: 1D20+8 = [19]+8 = 27 - RESISTED OOC: I rolled really high this round both for myself and the enemy :)

Monday, 29th October, 2018

  • 01:37 PM - jasper mentioned jmucchiello in post Burning Questions: Why Do DMs Limit Official WOTC Material?
    Oh you beautiful wonderful bas…. Person OP. “Appropriate Thematics” is a beautiful word. It is a better than “It is the DM’s world. You don’t have to play in it”. If I would homebrew a campaign (I do Adventure League), for Appropriate Thematics I would ban: Feats, just because I want to see how the game would run without them. No Underdark races as PCs. I would like to keep the Underdark as evil place to visit; not one you go home to for your family reunion. Partial ban on Volo’s Monster. You come up with a great backstory. But you will be occasionally at disadvantage on something. Why because Grandma just got ran over by goblin in a goat cart. So I a coward Panda-s1. No I would start right out banning stuff because as jmucchiello said, I been burned by OFFICIAL MATERIAL before. Had Bob loan be the “Complete Copy of Paladins” for a week. I missed the big thing. I asked Bob, “Anything crazy or over powered in this paladin? “ And Bob replied, “No” First COMBAT ON THE FIRST LEVEL WITH HIS LEVEL ONE PALADIN OUT COMES a HOLEY AVENGER. Then Bob whined and half the table whined when I banned it. Sorry CapnZapp for decades in various games I been meeting players who say it is Official you must allow it. I have not discovered where this line of thought comes from.
  • 05:10 AM - Archon Basileus mentioned jmucchiello in post IC - Tideruler: The Fall of Laholt
    ...ollowed west, moments before. Seven knights, clad in black and riding fiery nightmares, cry out as they reach the floor, riding at full speed against the heroes! Behind them, the Drow run from the alesian forces, ignoring the recent arrivals. Heroes and knights are alone in the fields, each group facing the other. Fiery weapons are brandished by the attackers. At the far left and far right of their lines, a horn is blown and a banner flies proudly. Jousting lances risen, they're soon to be brought down against the heroes, should they allow. The nightmares barely touch the floor, making the charge eerily silent. They could leap upwards in flight at any moment! "YOU! YOU ARE THE ONES WE HOPED FOR! YOU ARE WORTHY OF OUR PROWESS! FACE US, SO VICTORY IN HONORED COMBAT GRANTS GLORY TO THE VICTOR!" - cries the knight in the center. MAP UPDATED https://docs.google.com/document/d/1l8d4JfuERBlwxOyxyeHt2aMphSnGFqDDH64Exv6yQ88/edit @Neurotic @KahlessNestor @Charlotte of Oz @MetaVoid @Kaodi @jmucchiello Shayuri

Thursday, 4th October, 2018


Tuesday, 11th September, 2018

  • 09:18 AM - pemerton mentioned jmucchiello in post Do you enjoy playing roleplaying games in which you have no clue about the rules?
    ...he players at the table. That's their sole and crucial function. Mechanics can take multiple forms (I think this point goes back to Jonathan Tweet in Everway): Drama resolution relies on asserted statements without reference to listed attributes or quantitative elements. Karma resolution relies on referring to listed attributes or quantitative elements without a random element. Fortune resolution relies on utilizing a random device of some kind, usually delimited by quantitative scores of some kind. If playing without knowledge of the mechanics means lots of "drama" resolution - ie when I say what my PC does, then most of the time that just happens in the fiction - then it's fine although potentially a bit unexciting (the situations have to be pretty evocatively set out by the GM so that it's fun to engage with them knowing how that engaging is all I need to do to have things happen). If I'm meant to be learning the fiction, like the magic system described by Blue and jmucchiello, the GM had better provide me with the chance to learn! If playing without knowledge of the mechanics means lots of "fortune" resolution but only the GM knows what is going on - only the GM can call for a check, interpret a check, etc - then it's really a form of GM fiat resolution - the mechanics are imposing pretty minimal constraint under these circumstances - with the players along for the ride. The GM better be a good storyteller! Playing with heavily GM-mediated "karma" resolution makes me think of Amber diceless - I've never played it myself but that is how it looked when I saw others playing it.

Monday, 10th September, 2018

  • 04:28 PM - Blue mentioned jmucchiello in post Do you enjoy playing roleplaying games in which you have no clue about the rules?
    I can enjoy playing without knowing the rules, but that's not my default. Way back when I had a great experience with this, run by jmucchiello. We knew nothing about anything, and all played young people from a backwater village, just coming of age and needing to go into the wider world. He ran a homebrew system, though part way through he (after talking to us) revamped the freeform magic system because we were getting the hang of it way too fast. I remember being thrilled at being able to make a rope harness and levitate it (since we knew the magic words for, I think rope and telekinesis plus some power booster words), but nothing that would allow us to fly ourselves. I'd have a couple of caveats to playing not knowing the rules, on top of the foundation of trust in your DM to be both fair and consistent. First, it must be that none of the players know the rules and we're all learning them just from interaction with the world. Some people knowing the rules and me not just makes me feel stupid. Second, we know the genre (at least to a degree). For example, assuming everything is gritty and death is cheap when the DM i...

Saturday, 1st September, 2018

  • 02:49 PM - GreenKarl mentioned jmucchiello in post MnM3 Centropolis (Re-bot)
    Question jmucchiello when you say Defensive Stance I am not sure that 'term' exists in MnM3? Did you mean Defensive Attack (both a maneuver and an advantage). Sorry I might have missed it because I don't realize what you were saying.

Friday, 10th August, 2018

  • 04:22 PM - hero4hire mentioned jmucchiello in post [Mutants & Masterminds / DC Adventures] Freedomverse Issue #1 "Black & White"
    Meanwhile at Freedom Hall... http://calubrecht.us/mutantsAndMasterminds/freedomHallExterior.png The group of Freedom Leaguers convene at the Hall's Old Monitor Room https://vignette.wikia.nocookie.net/youngjustice/images/4/4d/The_Team_in_the_Hall_of_Justice_library.png The group ponders their next move in the in their investigation when an announcement of an incoming Teleportal is broadcast. https://vignette.wikia.nocookie.net/youngjustice/images/2/22/Zeta-Beam.png jmucchiello Mr. Amazing has arrived with orders from Pseudo to help the away team.

Thursday, 9th August, 2018


Wednesday, 8th August, 2018


Wednesday, 20th June, 2018

  • 08:05 PM - EarlyBird mentioned jmucchiello in post EB's KotB: (Group 1) Courage of the Lions
    98623 First IC for the group that is going Bulette hunting. It will stay the thread for all IC games even though the adventures and assignments even the players may change. Still working out the kinks as to how I want all this to go, so bear with me a few months (years?). Party to start: @Skarsgard @Charwoman Gene @TallIan @tglassy @jmucchiello LINKS:General OOC The Lion's Den - IC And the RG Let's get started, shall we.

Tuesday, 19th June, 2018

  • 03:42 AM - TallIan mentioned jmucchiello in post Keep on the Borderlands - OOC (Filled UP)
    jmucchiello this post; Rorik watched the new comer arrive, did he know her? He certainly couldn't remember her name, but perhaps she was some other nobleman's trophy wife. Hegreet Kordo Vos, they appeared to be old friends. "Lindrel?" Kordo calls out. "You are just in time." Rorik watched the two greet like old friends. Lindrel? Still didn't ring any bells. Well they would have time later to discuss their respective histories.... was meant as an opening to have our characters know each other - but its come across as rather sexist. I didn't really want it to, but oh well. I wasn't sure how tied you were to the idea of being somewhere no one knew you, so I left it as vague as possible.

Sunday, 6th May, 2018



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Monday, 17th June, 2019

  • 02:08 PM - Neurotic quoted jmucchiello in post Dark Fairytale IC
    Sure, I'd like to continue. (And I'm not aware of anyone but Searinox no longer posting elsewhere on ENWorld.) So just start posting again. I have Shildoor covered and Shavara will return once the current mission is complete and there's downtime at the academy. Riversong started this and one more. You were recruited at some point as a replacement. It happens a lot on the boards :(

Friday, 14th June, 2019

  • 05:34 PM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    ...Is anyone else still playing? I don't know. tglassy is posting regularly in other games fireinthedust hasn't posted since 15 May and that was in this game.
  • 12:35 AM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    I think that makes it clear Marque is not walking in first. Problem is when I'm the last post on a thread. I don't look at it until someone else does something. I read this as the role played equivalent of “That’s dangerous, what should we do.” No one has volunteered a PC to be a trap “finder”. So I’m a bit stuck on how to move things forward.

Thursday, 13th June, 2019

  • 09:00 PM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    I really don't know what to do in the game. I poked the wall. Now what? Do you mean this post? "I don't like the like the look of this," Marque says. "Minstrels always be talkin' 'bout statues that come to life." I did not read that as you had gone into the room. If you have then stuff happens.
  • 07:24 PM - TallIan quoted jmucchiello in post Talls S&H adventure
    I wasn't aware of a short rest. U'Tempei would have spent a hit die... Hmm... Something made me think that you had taken a short rest, but looking back there is no mention of it. I am happy for you to have taken one while in the town.

Thursday, 6th June, 2019

  • 08:40 PM - Tyler Do'Urden quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    Just don't attempt to do so in one sitting. :) You can do so, just make sure you've added your local taco delivery service to your contacts list. You'll be needing it. Repeatedly.
  • 06:36 PM - Greg K quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    Nobody I knew would use the complete books. They were completely unbalanced. Nobody I knew bought more than 2 of them before figuring out they weren't worth it. Local DMs shunned them. It is always interesting to see people with different experiences. Where I am from, we used the Complete Fighter's Handbook, the Complete Thief's Handbook, The Complete Priest's Handbook, Complete Bard's Handbook, The Complete Druid's Handbook, The Complete Ranger's Handbook. Now, we did not, necessarily use everything from those books. The kits in the Fighter's Handbooks were ignored or altered on a kit by kit basis. The Bard kits were completely off limits as were most or all of the Ranger kits (the Greenwood Ranger was always forbidden). As for the Complete Priest's Handbook, that was always limited, primarily, to being a DM tool for campaign building.
  • 02:08 AM - billd91 quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    The real selling point of 2E was cleaning up some of the stupider rules in 1E. And some of them were (the attack chart with 6 20s in a row???) and some of them weren't (exceptional strength (and dex and con for the cavalier)). Nobody I knew would use the complete books. They were completely unbalanced. Nobody I knew bought more than 2 of them before figuring out they weren't worth it. Local DMs shunned them. You missed out. There was a lot of unevenness in the line, sometimes even in the same book early on. But some were quite good and offered useful alternatives for underperforming classes like the bard.

Wednesday, 5th June, 2019

  • 10:39 PM - Tony Vargas quoted jmucchiello in post Jonathan Tweet: Prologue to Third Edition
    LARPing is as old as writing. As is any sort RP, in retrospect, if you interpret it broadly enough. But, in the 90s, LARPGs became relatively popular (for a nerd thang), and brought a somewhate different demographic into TTRPGs, thanks to Mind's Eye Theatre and Storyteller both being WWGS products leveraging the same oWoD franchises.
  • 10:24 AM - Thateous quoted jmucchiello in post [5E] [OOC/Full] JM's A Bit of Trouble
    I was under the impression this was happening by the east gate. I thought the lizard man was brought into a tent. I just wanted to talk to the newcomers before joining so I'll transition.

Thursday, 30th May, 2019


Sunday, 26th May, 2019

  • 09:53 PM - mopa9000 quoted jmucchiello in post Fantasy Grounds Usage Stats Through Q1 2019: D&D Up, Pathfinder Down
    The M&M module Brazzers Youporn Xhamster is FG 2.99 based and lacks most of cool things you can do in corerpg and morecore. Savage worlds is more than just supers. Licensing also plays a big role in this. Officially licensed rulesets almost always outperform community rulesets by a large margin. Most RPGs for super hero or other film based items are already licensed out to a tabletop RPG publisher. Getting a license with the publisher for these would mean that the proceeds would now need to split to an additional party and the contracts become more and more complicated. As an example, we have official licenses with Green Ronin but only for their first party game systems and not for stuff that they had to license from someone else - A Song of Ice and Fire , DC Comics based content, etc. The same thing limits the ability to get any sort of official Star Wars RPG support.

Saturday, 25th May, 2019


Friday, 24th May, 2019


Thursday, 23rd May, 2019

  • 09:56 PM - tglassy quoted jmucchiello in post [5E] [OOC/Recruiting] JM's A Bit of Trouble (one spot open)
    I just noticed Drake's flaw. You will be traveling with a noble. Everett is like 5th in line for the Tommelsin (I never remember how to spell it) family chair. (And you should have include the background info in the RG thread. We'll never find it again if it is left in the OOC.) Gotcha, I’ll grab that. And yes. I look forward to making fun...I mean, verbally sparring with the elf. As for who the Noble is that “wants his head”, we can work that out. Drake is not the most reverent of characters towards those he believes look down on him.

Saturday, 11th May, 2019

  • 05:04 AM - 77IM quoted jmucchiello in post Recovering Unused Held Spells
    Wouldn't it be simpler to not change Ready and add the 3.5 Delay to your game? Not really, because Delay changes your initiative count, which is a bunch of wackiness that I don't want to deal with.

Friday, 10th May, 2019

  • 07:58 PM - MacConnell quoted jmucchiello in post How to better PBP - a controversial suggestion (all systems)
    ...A piece of common wisdom I see here is to recruit large groups... I have found that the same few people seem to respond to all requests despite the number of available members on this site. I have also observed that unless the offer is from 5e or PF it will get no traffic. ...And in PBP, almost every day is a "session" - it's a game you devote a few minutes every day instead of a big session every week or 2... The application of play has to be adjusted to the PbP setting. This is the burden of the GM / DM. In video game versions like Neverwinter Nights, bingers can elevate characters 10 levels or more in a single sitting, even with the mechanics changed to award about 1% of the usual XP of a table-top session. In a PbP, I have found that the offer needs to be increased. I tend to offer XP once a week or once every ten posts, depending on the participation of players. This seems to fix the sigma that characters are never going to advance since a single combat can take more than a week to com...

Thursday, 2nd May, 2019


Wednesday, 1st May, 2019

  • 08:12 PM - TallIan quoted jmucchiello in post Tall's Portal Under the Starts [DCC] - OOC- Closed
    I participated in the open game development of the system. It did not turn out to be the old school heartbreaker I was looking for. :) I found that playing was kind of like my first few games - possibly because it's hard to feel like you are making poor choices when so much is randomised. But I have to agree, they have put a LOT of complexity behind the screen that doesn't feel anything like old school.


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