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What is the point of the Sword Coast Adventurer's Guide? Friday, 6th May, 2016 03:41 AM

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Saturday, 30th April, 2016

  • 03:13 AM - Ahglock quoted Stuntman in post How many spells does a wizard *need*
    The wizard has to make the same decisions about which spells to learn (put in his spellbook) each level, just like other arcane spellcasters. The wizard already gets more than any other arcane caster. I don't think he needs even more spells. While technically true and I think a wizard gets by fine with base spells that's a bit misleading IMO. Known spell classes retrain out of spells. So a lot of spells that a wizard will probably never prep also are being counted as his larger known list while the bard retrains out so spells that lost their effectiveness for whatever reason no longer count against his.

Friday, 1st August, 2014

  • 06:39 PM - Thaumaturge quoted Stuntman in post A Bit More on Subclasses from the Escapist
    I am hopeful that a fighter/wizard multiclass will be viable in 5E. I have the last Next playtest packet and I actually really like how they handle multiclassing in that packet. With that iteration of the rules, I do feel I can make a viable fighter/wizard (at least with a build I have in mind).m hopeful that his 5E conversion would work out well. Yeah. I usually make a Jedi Knight Fighter/Wizard (or Swordmage or Duskblade) as soon as I can in an edition. For what I'm looking for, Mearls has indicated I should probably go EK/Abjurer. Once the books come out, I'll poke around and see what I think is best, but that's the first build I'm examining. Thaumaturge.
  • 04:33 PM - Thaumaturge quoted Stuntman in post A Bit More on Subclasses from the Escapist
    The EK makes me think that a fighter/wizard multiclass build will suck in 5E and the designers are trying to head off any disappointment by presenting a fighter/wizard build we should use instead of playing a multiclassed fighter/wizard. I just see it as more a consequence of the fact that no set of multiclassing rules is going to work well for every possible combination. So yeah, Fighter 15/Wizard 5 quite possibly will suck in 5E, and realizing this, the designers gave us the Eldritch Knight instead. Fighter 10/Wizard 10 might not even be that great, but then we have the Bard. My suspicion is that Fighter 3/Wizard 17 will actually work pretty well, though. Mearls has mentioned that Eldritch Knight is a good subclass for the Fighter/Wizard multiclass. I think the intent is to make the F/W multiclass suck less by giving access to added spells and abilities when the F/W takes another level of Fighter. That's just what I've inferred from the things I've seen implied. Thaumaturg...
  • 04:28 PM - bganon quoted Stuntman in post A Bit More on Subclasses from the Escapist
    The existence of the Eldritch Knight and Arcane Trickster makes me concerned about the multiclassing rules in 5E. Back in 3.5, they had to make an Eldritch Knight and Mystic Theurge prestige class because the multiclassing rules sucked for making a fighter/wizard or cleric/wizard. The EK makes me think that a fighter/wizard multiclass build will suck in 5E and the designers are trying to head off any disappointment by presenting a fighter/wizard build we should use instead of playing a multiclassed fighter/wizard. I just see it as more a consequence of the fact that no set of multiclassing rules is going to work well for every possible combination. So yeah, Fighter 15/Wizard 5 quite possibly will suck in 5E, and realizing this, the designers gave us the Eldritch Knight instead. Fighter 10/Wizard 10 might not even be that great, but then we have the Bard. My suspicion is that Fighter 3/Wizard 17 will actually work pretty well, though. On the other hand, things like Fighter x/Rogue y...

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