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About Odysseus

Basic Information

About Odysseus
Introduction:
Looking for a game, were always on the look out for new players, If your nterested in a fun friendly game, get in touch.
About Me:
I'm a 50 something guy, originally from England. Married with a daughter.
Been playing and Dming DnD since the 70's 1st, 2nd, 3rd 4th and 5th ed.
We've got four long campaigns under our belt, and working on our 5th.
. We play twice monthy at my house Saturday nights since 2006.
Were currently recruiting, so if your looking for a game get in touch.
Location:
niverville new york 12130
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
Niverville
State:
New York
Country:
USA
Game Details:
Were currently playing the Zeitgeist campaign.
We are using 4th edition rules, but very heavily house ruled. Heavily enough if you played 4E and didn't like it the changes are big enough that you should give it another try.
Probably 5th ed for the next campaign.
Its a fun friendly game,nothing serious.
I like miniatures and battlemats, so a little more combat orientated than role playing.
More information:
http://www.penandpapergames.com/forums/showthread.php?t=7275
My Character:
Dungeon Master

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Which kind of D&D content, created and published on Patreon, are you most likely to support? Thursday, 27th June, 2019 07:30 PM

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Today 04:41 PM
Join Date
Thursday, 31st October, 2002
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My Game Details
Town:
Niverville
State:
New York
Country:
USA
Game Details:
Were currently playing the Zeitgeist campaign.
We are using 4th edition rules, but very heavily house ruled. Heavily enough if you played 4E and didn't like it the changes are big enough that you should give it another try.
Probably 5th ed for the next campaign.
Its a fun friendly game,nothing serious.
I like miniatures and battlemats, so a little more combat orientated than role playing.
More information:
http://www.penandpapergames.com/forums/showthread.php?t=7275
My Character:
Dungeon Master

Wednesday, 26th June, 2019


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Saturday, 22nd June, 2019

  • 11:06 PM - Stalker0 quoted Odysseus in post How long does it take to generally take to set a campaign up
    I spent maybe 4 to 6 hours on my last campaign. Have a look at sly flourish's lazy DM. He has a lot of good advice for DM like us. This. Especially if you’ve got all the time commitments of real life. You can start a campaign small. One town, a few details about the kingdom, the immediate threat the party needs to worry about. Then over time, add in your big bad, your bigger worldbuilding, those little nuances. And if a player asks you a world question thst you are just not ready to answer...then tell them “I’ll get the answer in our next session”. It’s that easy.

Monday, 6th May, 2019

  • 07:28 PM - Draegn quoted Odysseus in post How often does your party use a potion of healing
    any insight as to why? As Sacrosanct posted. The thieves in my game have alienated most of the other characters. They have placed their self interests above the party interests. Greed. There is an extreme amount of nasty stabbings going on in the back alleys of the city in a guild versus guild war. Many fights with the city watch. As well as general traps that sometimes kick off. Before the situation was not so dire for the thieves, however, having told the other two groups of players to (insert colourful metaphors) in their activities to keep the city safe, the thieves are now alone.
  • 07:00 PM - Sacrosanct quoted Odysseus in post How often does your party use a potion of healing
    any insight as to why? Based on my own experience, it's because thieves are often away from the party scouting or getting into other mischief. Therefore, the healer isn't exactly handy or close by.

Wednesday, 1st May, 2019

  • 01:22 PM - MechaPilot quoted Odysseus in post How often does your party use a potion of healing
    anybody got any suggestions about how to measure how many parties are using. The replies so far seem to be little to none ,but sometimes a lot. It's heavily dependent on the composition of the party. The group I DM for (which only has two players) has an NPC Life Cleric travelling with them. She's the dedicated group healer, and she's built to be good at her job. Generally, if the group is using a potion, it's because she's fallen and they need to bring her back into the fray. Admittedly, that doesn't happen terribly often. The last time it did, the party was in a hallway in the fire temple of the Princes of the Apocalypse adventure, and they got blasted with 13 fireballs. If she wasn't travelling with them, or if she was significantly less effective, they would definitely use more potions. I'd also say it depends heavily on how active or reckless the party is. If you run fewer encounters in a day, the healers will have more resources available per encounter. Therefore,...
  • 01:18 PM - Scott Graves quoted Odysseus in post How often does your party use a potion of healing
    I'm relatively new to Dming 5E. And i'm curious to know how often parties are using potions to heal. We don't have a Cleric... Or a Druid... Or a Bard... We've got a Ranger and a Paladin for "healers" and a Monk who has proficiency with a Herbalist kit. So potions are VERY popular.

Tuesday, 30th April, 2019


Wednesday, 6th February, 2019

  • 03:30 PM - Mustrum_Ridcully quoted Odysseus in post In Defense of 4E - a New Campaign Perspective
    Combats Take Forever I only found this when we started playing 4E. As we got to know the rules, and players got to know what their characters can do, things sped up. I'd add that , as a DM you have know how to finish combat early to avoid grind. You Can't Roleplay I found that the combat is too sugary to resist. Your character sheet is covered in awesome thing you can do in combat, but no awesome thing s you can do out of combat. It doesn't mean you can't can't. I think that is something to consider. Personally, I love fiddling with game mechanics, and making tactical decisions in combat and so on. D&D 4 devliered almost perfectly in that regard. I have no fundamental problems here. But I also like the story part, and others in my group also do it (and they might not be so onto tactical decisions and game mechanics as I am), and they feel somethnig is missing in that regard. For my group, I made my own Star Wars game loosely based on 4E D&D rules. New classes, new power sets...

Thursday, 12th July, 2018


Monday, 23rd April, 2018

  • 05:43 AM - RangerWickett quoted Odysseus in post Best Campaigns to convert into 5e? Suggestions Please!
    war of the burning sky zeitgeist night below desert of desolation I feel like I'm in good company. The Night Below was the first D&D I ever ran. Apparently I need to play Desert of Desolation. As Tormyr said, WotBS and ZEITGEIST are being converted to 5e. Both adventure paths were planned out fairly thoroughly before we started writing, and I'm very proud of how we set things up and paid them off later, especially our villains. I hope you check the campaigns out.

Tuesday, 20th February, 2018

  • 09:16 PM - Warpiglet quoted Odysseus in post 5e and Miniatures
    I have lots of scenery. And I do find the stuff I want to use, is the stuff I don't need that often. Were currently in the middle of the Zeitgeist campaign, and I made some railroad tracks to use. They come up a few times in the campaign. However i may never use them again. I think the things I use the most are walls, tables chairs, pools lava or water , raised sections ,trees, hills,fences,and objects(things that can be moved). You might read a description of the area at the start, and the players forget half of it. If there is something on the table to represent that they remember. Yeah...I can see how that can happen. Actually over the course of the thread I decided that I will make several stands of trees and say 5 hills of varying sizes. I have a bridge and a homemade river. I think that will suffice. I have a lot of things purchased like doors and crates and furniture. I am looking for things that will get used over and over. I have some cool stalagmites done by gale force ...

Wednesday, 24th January, 2018

  • 07:30 PM - Lylandra quoted Odysseus in post How to prepare new PCS to a Zeitgeist campaign (NO SPOILERS)
    Welcome to the club! :) As someone who has a bit of experience in Zeitgeist as a player, I hope I can be a bit of help. The player's guide material for Zeitgeist is really expansive. Moreso than even WotBS. SO in my opinion it depends on your players on how to get them into the campaign. Our own group has quite two extremes (who both love building and playing their characters). There's me, who gets her hands on stuff like the PG and absorbs it before begging the DM for more and more and more info. And then there's my husband who gets overwhelmed by too much initial information and the felt pressure to read and memorize all of that before even deciding on a character. For players like me, just throw the PG at them, ask them to read it and to come up with ideas for a character before session 0. It is very much likely that this sort of player will ask you for more info, especially when he/she wishes to connect to a certain area of the setting (say, playing a Yerasol Veteran who wants to ...

Monday, 12th January, 2015

  • 07:19 AM - Celebrim quoted Odysseus in post Looking for a devious plot idea
    I kind of like the idea the son comes back without a soul, and in the employ of some demon. Then pehaps the father has an accident. And the son takes over control of the money. Then the son befriends the party , offeriing them work , which leads them into various difficulties. Thanks for all the ideas. That doesn't sound particularly devious or particularly vengeful. Have you read "The Count of Monte Cristo"? That's a vengeful plot. This sounds like the son is more forgiving, simpleminded, and helpful than anything else.

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