View Profile: Michael Morris - Morrus' Unofficial Tabletop RPG News
  • Morrus's Avatar
    Today, 12:00 AM
    Probably not in a Dredd campaign. Magic fits in with a bunch of other worlds of 2000ad but Dredd is more sci-fi. Maybe if they were psionic artifacts instead?
    2 replies | 135 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 04:42 PM
    No. I was definitely a geek, and hung around with my geek friends, but there was no bullying. I get that other people have different experiences.
    59 replies | 1053 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 03:52 PM
    Liminal is a new RPG by Paul Mitchener, just launched by Modiphius. It deals with "the boundary between the modern day United Kingdom and the Hidden World- the world of secret societies of magicians, a police division investigating Fortean crimes, fae courts, werewolf gangs, and haunted places where the walls between worlds are thin." UPDATE: The core book appears to have already sold out. ...
    0 replies | 1092 view(s)
  • Morrus's Avatar
    Yesterday, 03:42 PM
    Two new miniature sets are now available from Modiphius, for use with their Star Trek Adventures RPG. These are the Original Series Landing Party, and the Iconic Villains sets. These are 32mm scale, unpainted resin miniatures. This set contains one male officer and one female officer of the Andorian, Denobulan, Tellarite, and Vulcan species, as well as two male humanoid miniatures. ...
    0 replies | 653 view(s)
  • Morrus's Avatar
    Yesterday, 11:10 AM
    At the moment theyíre in PDF but we do have print plans.
    12 replies | 237 view(s)
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  • Morrus's Avatar
    Yesterday, 11:09 AM
    These books are already written. :)
    12 replies | 237 view(s)
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  • Morrus's Avatar
    Yesterday, 12:18 AM
    TBBT is a sitcom. Sitcoms are generally the same, just the characters change. There have been sitcoms featuring wartime medics, upper class toffs, pretty people in New York, and everything in between. The characters are always the butt of the joke. This time it was scientists. The fact that geeks finding scientists in the same mainstream sitcoms as everybody else gets them upset kinda...
    59 replies | 1053 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 08:42 PM
    Hello poster, all right? Iíve moved this to the promotions forum for you.
    1 replies | 148 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:58 PM
    Beast-tamers, gunfighters, tinkerers, savants, and more! The Kickstarter for A TOUCH MORE CLASS has now launched! This brand new book includes nine new class for your 5E game, and the Kickstarter also includes the original book, A TOUCH OF CLASS, which contains seven original classes! In 2017 we produced A TOUCH OF CLASS, a softcover book containing seven new classes for your 5th Edition...
    12 replies | 535 view(s)
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:32 PM
    Well, OK then.
    90 replies | 3414 view(s)
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  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:11 PM
    They do that for two reasons: 1) itís more visible on the store shelf 2) you can put your own stuff in it too
    90 replies | 3414 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 03:36 PM
    Beast-tamers, gunfighters, tinkerers, savants, and more! The Kickstarter for A TOUCH MORE CLASS has now launched! This brand new book includes nine new class for your 5E game, and the Kickstarter also includes the original book, A TOUCH OF CLASS, which contains seven original classes! In 2017 we produced A TOUCH OF CLASS, a softcover book containing seven new classes for your 5th Edition...
    12 replies | 237 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 09:48 PM
    Do they?
    80 replies | 2789 view(s)
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  • Morrus's Avatar
    Monday, 17th June, 2019, 08:54 PM
    Wiki threads.
    1 replies | 95 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 04:35 PM
    Morrus replied to Armour skill?
    Off the top of my head I can't remember page numbers, but small or light = 2, medium = 3, large or heavy = 5.
    7 replies | 220 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:44 PM
    Morrus replied to Hand Bombs
    Two rolls. One to determine where it lands, the other to attack all in the resultant burst.
    4 replies | 163 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:43 PM
    Morrus replied to Armour skill?
    No, thatís the opposite of what I just said. :) It literally just does what it says in that paragraph ó to benefit from higher quality equipment, you need an appropriate skill. You canít benefit from an exceptional quality pistol without enough ranks in pistols. Same with armour.
    7 replies | 220 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:24 PM
    Morrus replied to Armour skill?
    It's used exactly the way you quoted, from page 23. Lets you benefit from higher quality armour.
    7 replies | 220 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:22 PM
    You roll the damage as normal and divide by two. There's no stun charge limit.
    2 replies | 140 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 11:11 AM
    Morrus replied to Hand Bombs
    See Burst attacks on page 99. Area attacks use a single attack roll (in this case AGI (throwing) or similar) vs VITAL DEFENSE of all targets, and a single damage roll. Otherwise it is resolved just like any other attack roll.
    4 replies | 163 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:11 AM
    The sixth adventure in the War of the Burning Sky adventure path is here! A 5E fantasy adventure for 11th-level characters. In search of the Torch of the Burning Sky, the heroes set out for Sindaire and Castle Korstull, the canyon fortress where Emperor Drakus Coaltongue was slain. Witness the mighty and terrible face of war in a world of magic!A critically acclaimed high fantasy...
    3 replies | 627 view(s)
  • Morrus's Avatar
    Sunday, 16th June, 2019, 10:56 PM
    The Origins Award winners are in, and Vampire: The Masquerade 5th Edition takes the roleplaying game award, with WotC's Mordenkainenís Tome of Foes winning the RPG supplement category. The full list of winners: Game of the Year: Root (Leder Games) Board Game: Root (Leder Games)
    2 replies | 2235 view(s)
  • Morrus's Avatar
    Saturday, 15th June, 2019, 10:18 PM
    DO YOU NEED TO SHOUT?
    24 replies | 764 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 05:28 PM
    Tough crowd. It was OK.
    8 replies | 596 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 03:34 PM
    Morrus started a thread Secret Faces of Velsburg
    Secret Faces of Velsburg. While traveling through the wilderness the adventurers come across a small hamlet plagued by a recent rash or murders committed by 'The Ghost'. The longer the party stay in Velsburg however, the quicker they realize that the supposedly bloodthirsty spirit preying upon the settlement is not the remote village's only mystery. In this sidequest to save Velsburg the PCs are...
    0 replies | 134 view(s)
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  • Morrus's Avatar
    Friday, 14th June, 2019, 02:46 PM
    Sounds like Eric Noah's old April Fools joke from back in 2002. http://www.enworld.org/ericnoah/aprilfools2002/april02.html
    8 replies | 596 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:09 PM
    The plan is to upgrade from vBulletin to Xenforo, which is an entirely different software. No, there is no ETA.
    81 replies | 5068 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 01:03 PM
    Really. Both of you. @Riley, ordering people not to reply to you is not how to handle a disagreement. Either politely disagree, or use the block function. @Immortal Sun, calling people names is DEFINITELY NOT how to handle a disagreement. I will also add -- if you report a post, and then immediately respond to it with namecalling or insults, we are *not* going to look favourably on it. ...
    303 replies | 8230 view(s)
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  • Morrus's Avatar
    Friday, 14th June, 2019, 12:05 PM
    Yep!
    81 replies | 5068 view(s)
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  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:12 PM
    D&D Beyond has provided yet another of it's data dumps of 12 million characters -- this time telling us character alignments are most popular in D&D. Chaotic Good wins, followed by my least favourite as a DM, Chaotic Neutral. Chaotic Evil is the least popular. The developer does say that this does not count the percentage of characters with no alignment selected. You can see the...
    232 replies | 2553 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 09:31 PM
    I can see it.
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 07:57 PM
    Paizo has just released the landscape GM screen art for its upcoming Pathfinder 2nd Edition GM Screen. "Protect your important notes and die rolls from prying player eyes with the Pathfinder GM Screen! This beautiful 4-panel landscape-style screen features stunning artwork from Ekaterina Burmak on the player's side, and a huge number of charts and tables on the GM side to speed up play...
    7 replies | 3499 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 04:14 PM
    Simple. They aren't in any rush!
    16 replies | 652 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 02:02 PM
    Not as written, no. But itís your game!
    1 replies | 117 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:28 AM
    The Swedish 1990's-set sequel to Tales From The Loop is now available from Modiphius. Based on the paintings of Simon StŚlenhag which portray a "retro futuristic suburbia", Things from the Flood takes the 1980s kids and makes them 1990s teens. Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about...
    7 replies | 977 view(s)
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 04:01 PM
    For something to currently be in the public domain it needs to have been created somewhere round the 1920s or before. The Black Company wonít be public domain for about 60 years yet.
    25 replies | 1369 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 11:55 AM
    It's D&D, Pathfinder, AND WOIN! :D
    1 replies | 211 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:53 PM
    I work better deadpan.
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:04 PM
    But you canít write rules under the assumption that people will ignore them.
    143 replies | 5712 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:50 PM
    And now itís my turn! What is an /s?
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:17 PM
    Yep. That was the joke. It was a significant part of lots of peoplesí posts. :)
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 07:49 PM
    The A TOUCH MORE CLASS Kickstarter is less than a week away -- it launches next Tuesday -- and the amount of content you can pick up is growing! Not only can you also get the original A TOUCH OF CLASS, the new A TOUCH MORE CLASS, but you can also get THE MASTERCLASS CODEX which compiles them both in a beautiful hardcover, along with much more! This Kickstarter allows you to pickup some...
    0 replies | 1807 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 06:52 PM
    Oh man, thereís loads of them!
    72 replies | 2993 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 04:04 PM
    It's not like a car. It's much more subjective and much more of an art. You can directly and objectively measure a car's horsepower or weight, but you can't do that with an RPG. I don't think anything can substitute for actually trying the thing. All the graphs in the world won't give you a sense of how you feel when you play the game.
    48 replies | 1460 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:52 PM
    Heists are always fun to play. Heck, ex-D&D designer Rodney Thompson built a whole game around them. Now, the San Jenaro Co-Op is bringing 25 heists in a hardcover book to Kickstarter! The book is system-neutral, and includes different genres -- sci-fi, fantasy, and so on. You get a detailed map, information on guards and traps, and so on. Here's the fluff text: "Heists are some of the...
    7 replies | 1779 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:35 PM
    The official Acquisitions Incorporated Dungeon Manual D&D book has snuck up on us, and is releasing in the next week or so. Artist Aviv Or has shown off some of the artwork she did for the book on Twitter. "I started with designing Positions - a character's role in the company on top of their standard D&D class - as iconic characters. Like the Cartographer, who's about discovering places...
    20 replies | 1365 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 11:00 AM
    We simply upgraded the sever to https.
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 01:29 AM
    Completely inappropriate. Iím afraid youíll need to find some other community. Goodbye.
    143 replies | 5712 view(s)
    4 XP
  • Morrus's Avatar
    Monday, 10th June, 2019, 09:06 PM
    It hasnít proved to be a problem in any of my games.
    16 replies | 652 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 10th June, 2019, 01:02 PM
    Those of you who are fans of Richard A Knaak's Dragonlance novels, The Legend of Huma and Kaz the Minotaur, may already be familiar with his Rex Draconis novel series. Now you can grab a free 15-page D&D NPC collection from this world! "Rex Draconis RPG brings D&D novelist legend Richard A. Knaak's brand new high fantasy series, the Rex Draconis Saga, to the tabletop. Using the D&D 5th...
    7 replies | 1610 view(s)
  • Morrus's Avatar
    Sunday, 9th June, 2019, 06:17 PM
    Enthusiasm. While a GM invested in the game theyíre running canít guarantee a good game, a GM not invested in it does guarantee a bad game. Our group is always happy to play any game or system which somebody is excited about running. Because the system takes a back seat to that.
    18 replies | 722 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 10:05 PM
    Woosh. :) Itís a joke.
    166 replies | 5569 view(s)
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  • Morrus's Avatar
    Saturday, 8th June, 2019, 05:12 PM
    Wow?
    166 replies | 5569 view(s)
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  • Morrus's Avatar
    Saturday, 8th June, 2019, 01:12 PM
    I'm currently finding quote works with a double click, but not a single click. Can anybody confirm?
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 01:11 PM
    Just got this after posting a notice at the top of the screen: "400 Bad Request The plain HTTP request was sent to HTTPS port nginx"
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 12:41 PM
    Dang, thatís a grade 78 character minimum!
    16 replies | 652 view(s)
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  • Morrus's Avatar
    Saturday, 8th June, 2019, 12:26 AM
    Nobody gets to stay young. Some of us fake it as best we can.
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:23 PM
    I always make sure Iím holding the product before the Kickstarter launches, so I know I just need to commission the print run and ship out the books straight away. Anyway, here it is! http://www.enworld.org/atouchmoreclass/
    4 replies | 492 view(s)
    5 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:14 PM
    To be fair, nobody has carefully explained to me that subtraction is really hard yet.
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:04 PM
    Can we keep this just to bug reports, please, folks? darjr needs to be able to spot the new issues easily. Thanks!
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 07:22 PM
    See, I saw that and thought ďWhacko!Ē
    143 replies | 5712 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 07:17 PM
    Ok. Next question: how do you pronounce Waco (Texas)?
    143 replies | 5712 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 06:22 PM
    Finished. Liked it a lot! Though it felt like it ended halfway through the last episode and there were about 40 endings after that. Very LotR!
    31 replies | 1189 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 03:19 PM
    At a guess, something is being blocked by the new certificate. Something with a technical sounding name like Java or Ajax or something, which controls a bunch of functions.
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 01:58 PM
    I have absolutely no idea. Not something I've ever done before. I didn't even know there was a "paste from word" button.
    1 replies | 209 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 01:56 PM
    Yes, the bugs go away on the non https URL.
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:43 AM
    We're collating bugs from last night's upgrade in this thread: https://www.enworld.org/forum/showthread.php?659894-Upgraded-to-https!-Please-report-bugs! If you could post this there, that would be awesome. Thanks. :)
    1 replies | 119 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:52 AM
    Morrus replied to Board Upgrade?
    It's proving... obstinate. We've had to start again a dozen times on a dev server. No ETA yet.
    2 replies | 192 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:50 AM
    darjr upgraded the server to https last night. Please report any bugs!
    81 replies | 5068 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:30 AM
    We switched over to https last night. I wonder if itís connected? darjr
    81 replies | 5068 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:58 PM
    But the thing Iím not clear on.... which is harder, addition or subtraction? Could somebody please just tell me!
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:49 PM
    You get 10 points minus the number of people who have said that! :D
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:48 PM
    Yep, 1.2.
    16 replies | 652 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:41 PM
    Sure. I wasnít setting myself a challenge.
    166 replies | 5569 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:30 PM
    And yet I stand by my assertion. It is not as complex (or, indeed, confusing) as itís reputation.
    166 replies | 5569 view(s)
    0 XP
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About Michael Morris

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June 8, 1975 (44)
About Michael Morris
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Programmer, Gamer, Village Idiot
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Knoxville TN
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Thursday, 5th July, 2018

  • 04:14 PM - Caliban quoted Michael Morris in post Warlock/Cleric Best of all Worlds
    But the default assumptions of the game make it pretty clear that this particular combination isn't going to go very far at many tables. Please don't presume to speak for me or for "most tables". Your personal prejudices are not those of the community as a whole.
  • 01:53 AM - Everlast77 quoted Michael Morris in post Warlock/Cleric Best of all Worlds
    One major problem. clerics receive spells from gods who do want their cleric's patronage. Warlocks receive their powers from entities who likewise want their patronage. Thematically it does not work. Trying to make it work requires proceeding in defiance of the very flavor of both the classes. It reeks, and I do mean reeks of base munchkinism of the highest order. Not true, it easily makes sense with a good backstory.

Friday, 10th February, 2017

  • 08:54 PM - mellored quoted Michael Morris in post Warlock/Cleric Best of all Worlds
    One major problem. clerics receive spells from gods who do want their cleric's patronage. Warlocks receive their powers from entities who likewise want their patronage. Thematically it does not work. Trying to make it work requires proceeding in defiance of the very flavor of both the classes. It reeks, and I do mean reeks of base munchkinism of the highest order. I don't see the difference. I mean, what's wrong with a fire warlock of Kossuth, or a death cleric of Orcus?

Wednesday, 16th November, 2016

  • 05:29 AM - Redthistle quoted Michael Morris in post Cantor (Bard Variant - Draft) PEACH
    Outside of my own setting (where magic is color based) a cantor continues to use the bard spell list - so just ignore the mention of colors and invocations. I just noticed your mention of color-based magic. Recently, I read one of Brandon Sanderson's recent novels about a world in which magic is also color-based. It's a pretty good tale; perhaps you've already read it. If not, the unfolding explanations of how color is incorporated into magic and culture were quite fascinating. You might enjoy it just to do a comparison/contrast with how your world's magic works.

Tuesday, 15th December, 2015

  • 02:03 PM - Li Shenron quoted Michael Morris in post Return of Skill ranks - sort of - maybe...
    There are five named skill ranks -- Beginner, Novice, Intermediate, Expert, Guru, or some other set of five names - the point is they are ranks. A 1st level characters proficiency translates to the first rank, and along with this optional rule they can give up a proficiency to start with a skill at second rank. A rogue's expertise is just a jump in rank. Like skills, tasks are ranked. A character has advantage on a check one rank below his skill rank, and simply succeeds on a check two ranks below. Similarly, a character has disadvantage on something 1 rank above his skill and can't attempt something two ranks above. Situational and circumstance modifiers change up the rank of the task - so walking a tight rope for example would be rank III difficulty, doing it with a balancing pole rank II Under this system the DC is locked to 20 (or some other number) and never changes. It's a nice idea! Here's my thoughts: - The proficiency bonus can have 5 possible values: +2, +3, +4, +5, +6, so ...
  • 01:20 AM - JohnTitusRenzi quoted Michael Morris in post Return of Skill ranks - sort of - maybe...
    Under this system the DC is locked to 20 (or some other number) and never changes. At this point it's a thought to float around, not something concrete. I also think skills, while mathematically elegant, are boring and there is little room for improvement. This should be easy enough to implement. You can learn a new skill or go up a rank in a skill every 5 levels. Beginner = no proficiency bonus added Novice = +pro bon Intermediate = +pro bon x 2 expertise Expert = +pro bon x 3 Guru = +pro bon x 4 If the DC to succeed is 5 below 10+the ability mod+your skill rank, then you roll at advantage If the DC to succeed is 10 below 10+the ability mod+your skill rank, you auto succeed

Monday, 14th December, 2015

  • 06:02 PM - dave2008 quoted Michael Morris in post Return of Skill ranks - sort of - maybe...
    Writing this completely off the cuff - it's based off an idea Mearls kicked around shortly before the D&D Next playtest was announced. What I'm thinking on is a way to make diversify skills without sending ranks off to the moon. This is a set of thoughts in progress. Here goes. There are five named skill ranks -- Beginner, Novice, Intermediate, Expert, Guru, or some other set of five names - the point is they are ranks. A 1st level characters proficiency translates to the first rank, and along with this optional rule they can give up a proficiency to start with a skill at second rank. A rogue's expertise is just a jump in rank. Like skills, tasks are ranked. A character has advantage on a check one rank below his skill rank, and simply succeeds on a check two ranks below. Similarly, a character has disadvantage on something 1 rank above his skill and can't attempt something two ranks above. Situational and circumstance modifiers change up the rank of the task - so walking a tight rope f...

Tuesday, 18th August, 2015

  • 08:38 AM - delericho quoted Michael Morris in post So, 5e OGL
    Personally, I blame Mongoose and their Pocket PHB for this. Printing the whole SRD out verbatim poisoned the waters and likely soured Hasbro on the OGL long before 4e came around. Maybe. I've certainly heard reports that some of the guys in WotC at the time weren't happy about it. But it's worth noting that Ryan Dancey was actually asked about the possibility of something like that back when the OGL was first being put together. His reply was that they were welcome to try.
  • 12:21 AM - prosfilaes quoted Michael Morris in post So, 5e OGL
    Personally, I blame Mongoose and their Pocket PHB for this. Printing the whole SRD out verbatim poisoned the waters and likely soured Hasbro on the OGL long before 4e came around. Is there any reason to think that Hasbro noticed this? Hasbro as Hasbro has been dealing with people making cheap knockoffs of Barbie and GI Joe and everything else for years, and ultimately anything selling 0.1% of Hasbro's product that's not crossing the lines is ignorable. In some ways, in the days of the Internet, why stress about a cheap low-quality knockoff of a book? Anybody cheap enough to buy the Pocket PHB instead of the real PHB could have lived off websites and pirate copies. Most of Mongoose's sales probably went to people who owned a real PHB and wanted a compact copy.

Monday, 29th June, 2015

  • 03:52 PM - the Jester quoted Michael Morris in post Concept - Recharge Cantrips
    No, I'm mulling over using recharge as a way to balance five new cantrips. Players can choose to use them or not. It's not an attempt at nerfing since if they are markedly weaker than the standard cantrips they won't be used. Ah! Sorry, I misunderstood. Sounds to me like recharge cantrips that will probably never get taken. Alternatively, if they are not combat cantrips and they are buffed up to have lasting effects better than other cantrips', they may become must-haves because the recharge time doesn't matter. Good luck with your experiment- it's hard to evaluate without seeing a couple examples.

Tuesday, 16th December, 2014

  • 09:06 PM - MoonSong quoted Michael Morris in post On the healing options in the 5e DMG
    I'm not willing to read all 40 pages of this, but I figured I'd throw my 2 cents in. It has been my experience as a frequent cleric player that if the magic healing works quickly and baseline healing is slow, as in 1e/2e and to a lesser extent in 3e/3.5e/Pathfinder, the cleric player gets browbeat into starting the day topping off everyone's hit point totals and rarely, if ever, gets to go through a day with his full spell progression. While those options may well be more "realistic", they prohibit the player of the healer in the party from doing much of anything else with their magic. Such realistic options can only work if magic healing is given some form of limitation to prohibit the top off in the morning. And, frankly, not being able to use a quarter to half my spell progression for anything other than keeping the party alive just isn't any fun. And the lower the party's level, the worse it gets. Well, this is quite a YMMV thingy here, and part of the discussion you missed. But a chun...
  • 08:43 PM - Sailor Moon quoted Michael Morris in post On the healing options in the 5e DMG
    I'm not willing to read all 40 pages of this, but I figured I'd throw my 2 cents in. It has been my experience as a frequent cleric player that if the magic healing works quickly and baseline healing is slow, as in 1e/2e and to a lesser extent in 3e/3.5e/Pathfinder, the cleric player gets browbeat into starting the day topping off everyone's hit point totals and rarely, if ever, gets to go through a day with his full spell progression. While those options may well be more "realistic", they prohibit the player of the healer in the party from doing much of anything else with their magic. Such realistic options can only work if magic healing is given some form of limitation to prohibit the top off in the morning. And, frankly, not being able to use a quarter to half my spell progression for anything other than keeping the party alive just isn't any fun. And the lower the party's level, the worse it gets. I disagree. Not really sure what's stopping you to be honest. Old edition clerics were...

Monday, 15th December, 2014

  • 06:38 AM - Quickleaf quoted Michael Morris in post Skill Challenges in 5e?
    Skill challengers, poison tracks, and artifact purposes where the only things I liked out of 4e. Wow, usually people pick monster design for their first "I only liked XYZ about 4e" posts. Nice to see you lead with skill challenges! txshusker I just ran an Insult Arm Wrestling skill challenge in 5e using my DM instincts and eyeball, and it went rather well. Definitely an easily convertible concept. I think the main issue is actually about probabilities...at some point us fans need to work out the probabilities of success against target DCs in 5e (they're different than 4e), given group size and number successes requires / failures allowed / rounds permitted. That hard math will give a clearer picture of how to design the specifics of skill challenges in 5e.

Monday, 27th October, 2014

  • 11:14 PM - prosfilaes quoted Michael Morris in post So, 5e OGL
    For example, advantage / disadvantage is copyrighted. No, it's not. The US Copyright Office FAQ says "Copyright does not protect names, titles, slogans, or short phrases. In some cases, these things may be protected as trademarks." You can use advantage / disadvantage with WotC rules in your own games.

Friday, 17th October, 2014

  • 12:50 PM - RhaezDaevan quoted Michael Morris in post Help needed badly - Bard, College of Shadows subclass
    What about this: Bonus Proficiencies: Choose 3 of the following skills or tool proficiencies: Acrobatics, Athletics, Deception, Disguise Kit, Forgery Kit, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Poisonerís Kit, Sleight of Hand, Stealth, Thievesí Tools Looks fine. What about this? Alert Warning Also at 3rd level you become incredibly alert and able to aid your allies. Whenever an ally within 60í of you has to make a saving throw you can use your reaction to expend one of your uses of Bardic Inspiration to roll a bardic inspiration die and add it to their saving throw. You can choose to use this feature after the character makes their roll, but before the DM announces whether the save is made. Sounds fine. If the bard is already inspiring their allies this ability would only be used in the event that the ally already spent their die on a previous roll, but I could see some bards preferring to wait and see who needs it more. This one I was thinking of j...

Thursday, 16th October, 2014

  • 08:30 PM - Darrius_Adler quoted Michael Morris in post Need Help with a 5e D&D Conversion!
    Mythic Theurge was a glaring patch class. It won't be missed. Also, you need to re-read the multiclassing rules of 5e, they are now fairly forgiving for caster multiclasses. The new rules seem good for a multiclass caster the only hitch is as I read it, when you prepare spells you are still restricted by your class level in that class as to what level of spells you can prepare. Mystic Theurge allowed you to get to learn 7th level spells rather than only making it to 5th level spells. Suppose I could create a feat that allows a multi class caster of X levels in each class gain access to the next higher tier of spells, do that twice and it works out the same as a brand new class then. Make sure the feats only allow access to the 6th and 7th level spells.

Monday, 13th October, 2014

  • 03:09 PM - Nellisir quoted Michael Morris in post Fireworks Cantrip
    Wouldn't that fall under the heading of "common sense"? A fireworks explosion at night can be seen for miles. Even in the day it should be visible for a couple miles. I have the line on how the spell is used to keep players and DM's from scratching their heads about how low the damage is. Just say it's a "brilliant" explosion or something like that. You don't need an actual visibility radius. Right now there's nothing that makes this any more noticeable than a fireball. (Although depending on terrain, fireworks aren't all that visible past two miles or so. I've sat on a mountain and watched 8 different fireworks shows simultaneously, each within a few miles of at least one other show. This spell only goes up 500 ft; that's 1/10th of a mile; not very high above the horizon. 9 degrees, I think). DMs and players can figure out the use of the spell without it being scripted for them.
  • 01:55 PM - CapnZapp quoted Michael Morris in post Is this a reasonable change to planeshift?
    Is the following a reasonable setting specific change to Planeshift? There are five planes in the cosmology of Carthasana that this spell can shift you to. In order to journey to a plane you must have a link to it. You can shift to a plane that you have major access to its magic, and if your personal alignment is different than these you can shift to that plane as well. The remaining planes can be reached by casting the spell from a location strongly linked to the target plane. The five planes of Carthasana are an imperfect mirror of the material plane. Plane shift cannot take you to a specific location on that plane – that is a function of teleportation within that plane. Instead you are transported to the location on the plane that corresponds to your location on your current plane. If it is occupied you appear at the nearest open point without harm. You cannot planeshift from an outer plane to its opposition outer plane. You must instead planeshift to the material plane or planesh...

Sunday, 12th October, 2014

  • 02:45 AM - Tzarevitch quoted Michael Morris in post Is this a reasonable change to planeshift?
    Is the following a reasonable setting specific change to Planeshift? There are five planes in the cosmology of Carthasana that this spell can shift you to. In order to journey to a plane you must have a link to it. You can shift to a plane that you have major access to its magic, and if your personal alignment is different than these you can shift to that plane as well. The remaining planes can be reached by casting the spell from a location strongly linked to the target plane. The five planes of Carthasana are an imperfect mirror of the material plane. Plane shift cannot take you to a specific location on that plane – that is a function of teleportation within that plane. Instead you are transported to the location on the plane that corresponds to your location on your current plane. If it is occupied you appear at the nearest open point without harm. You cannot planeshift from an outer plane to its opposition outer plane. You must instead planeshift to the material plane or planesh...

Friday, 10th October, 2014

  • 04:15 PM - Paraxis quoted Michael Morris in post Spell Durations
    RAW they don't end. There are flavor reasons for them to end unless they've become explicitly permanent (certain wards and created magic items). I'm inclined to rule that if the caster can dismiss the spell, knocking him out ends such a spell. If the spell is out of the caster's control then it doesn't end. Most of the spells in the PHB that have a duration that isn't concentration can't be dismissed either, so this ruling doesn't change much. I can see that, but I like the flavor more if the spell lasts for the full duration. Spells you can dismiss. Astral Projection Blink Disguise Self Etherealness Feign Death Find Familiar Find Steed Fire Shield Geas Giant Insect Light Mage Armor Mage Hand Minor Illusion Mirror Image Mordenkainen's Private Sanctum Phantom Steed Prestidigitation Produce Flame Seeming Thaumaturgy Warding Bond (this one lists that it stops if you drop to 0 h.p) That is all the spells that talk about dismissing them that are not also concentration spells.


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