View Profile: Kid Charlemagne - Morrus' Unofficial Tabletop RPG News
  • Morrus's Avatar
    Today, 10:09 AM
    It hasn't moved. The name of the parent forum was simply changed from Pathfinder, Older Editions, & Variants to Pathfinder & Starfinder -- quite a while ago!
    1 replies | 160 view(s)
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  • Morrus's Avatar
    Yesterday, 11:25 PM
    I've moved Zardnaar's movie stats topic to its own thread so this one can talk about Top Gun.
    21 replies | 807 view(s)
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  • Umbran's Avatar
    Yesterday, 09:14 PM
    If we take the statement as largely true, the issue wasn't how well the show was doing, but production schedule. They were looking at not having new episodes until late 2020 - a year and more from now, which is a hard sell for Fox.
    446 replies | 19687 view(s)
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  • Umbran's Avatar
    Yesterday, 09:06 PM
    Except a lot of small movies also fail to hit 100 million. Even fewer become blockbusters but every now and then you get a Blair Witch. Yes. But "blockbuster" isn't relevant. You don't have to bust the block. You just have to outperform your production costs. Which means, you need to make *gasp* a good movie! This is an assertion without support. Show the logic - what can you...
    28 replies | 84 view(s)
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  • Morrus's Avatar
    Yesterday, 12:26 AM
    Patrick Stewart sounds older than he does currently in real life, and Spiner has been de-aged. Interesting! Reports also say Riker is in it. I knew he directed some of it, but apparently he’s actually in it. I hope there isn’t too much focus on the Romulan stuff. With Nemesis, and the Abrahms Trek reboot, I’m kinda bored of what wasn’t a very interesting plot thread in the first place. I’m...
    8 replies | 249 view(s)
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  • Morrus's Avatar
    Yesterday, 12:14 AM
    Except that you do. Oh, god. I can’t say that yet again to another pithy non-sequitur. I really am out this time before my brain freezes.
    28 replies | 84 view(s)
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  • Morrus's Avatar
    Yesterday, 12:01 AM
    I really don't understand what your point is, and it seems to change with each post. My interest in the conversation (such that it was) has expired as it's gong nowhere interesting, but I'll reiterate that if you want to see original movies, there are tons of them every year, and they're awesome and available to you. If your requirement for them is that they have to be blockbusters, then I guess...
    28 replies | 84 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 11:34 PM
    Again, why does it matter to you that films be blockbusters? There are lots of non-blockbuster films every year. They are great. Go watch 'em. They're still making them, plenty. There's no "fault" to assign. Nothing is wrong. Blockbusters are there, small films are there. Watch either, or both, or whatever.
    28 replies | 84 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 10:57 PM
    What's with your obsession with blockbusters? Does a film only count if it's a blockbuster? So? Go see them if you think you'll like them. You're not an investor. If your requirement to see a film is (a) it be original, and (b) it must be a blockbuster then you're only hurting yourself. Otherwise -- go see the films. They're there.
    28 replies | 84 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 04:27 PM
    Zardnaar does. :) In other news, this film comes out on my birthday next year, and I'm gonna go see it, because the first one really is a guilty pleasure for me.
    21 replies | 807 view(s)
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  • Umbran's Avatar
    Saturday, 20th July, 2019, 04:23 PM
    Who cares about "big"? What you want is a high gross-to-production ratio. If I gross $122 million on an investment of $9 million, I've gotten a 13x return on my investment! I could make 36 of these small movies for the cost of one Avengers: Endgame, and gross about $4.4 Billion overall. If my Endgame tanks, I lose it all. If half my small budget movies tank, I still walk away with a couple...
    28 replies | 84 view(s)
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  • Umbran's Avatar
    Saturday, 20th July, 2019, 04:10 PM
    Small edit and a reskinning of a succubus will probably do the trick.
    2 replies | 125 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 03:37 PM
    I could have sworn that was in there! But it's a 2 MP effect.
    1 replies | 135 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 08:55 AM
    Ok, name 10 90’s blockbusters which made a billion dollars.
    28 replies | 84 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 11:26 PM
    It does tons of them every year. You just don't go to see them.
    28 replies | 84 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 08:23 PM
    Venetian and Genoese dialects, yeah. Significant amounts of Catalan and Occitan as well. And then loan words from pretty much everything on the Mediterranean Sea, as you'd expect for a trade pidgin.
    33 replies | 1074 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 08:19 PM
    Call him a "horcrux" and nobody'd blink an eye.
    13 replies | 304 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 07:31 PM
    Consider - the archetype of "magical school" is kind of a Harry Potter thing. Traditionally, wizards have worked like tradesmen - with a Master-apprentice relationship. There is no need for a school. This does not mean you can't ban wizards - just that "there is no school" does not stand up to scrutiny as a justification.
    13 replies | 304 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 06:28 PM
    I'm really not very knowledgeable about modern archery, but generally maybe you could look at the difference between a musket and a modern rifle, and apply a similar 'upgrade'.
    1 replies | 130 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 05:12 PM
    Well then, I have some great news for you! The 1980s have loads of really awesome movies. You have years of pleasure ahead of you!
    21 replies | 807 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 04:10 PM
    The PDF(s) will go out to backers the moment the Kickstarter ends tonight, as we do with all all our Kickstarters. So if by “right away” you mean “today” then back the campaign! Otherwise, yeah, there will be a longer wait before you can get the revised version of ATOC or the new book, ATMC.
    20 replies | 518 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 04:04 PM
    Morrus replied to Welcome Thread
    This place has been around for 20 of those years!
    938 replies | 166787 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 03:59 PM
    I think that's the issue right there. "System" and "numinous" are at cross purposes. I have had RPG moments that have felt numinous, but they have typically had little to do with "system", and more to do with atmosphere and immersion.
    20 replies | 555 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 03:18 PM
    Gale Force Nine has shared some pictures of the new DM Screen geared at nautical adventures, Of Ships & The Sea. The website says "Pre-Order - Mid June", so I'm not sure if it's available yet.
    18 replies | 1913 view(s)
  • Umbran's Avatar
    Friday, 19th July, 2019, 02:55 PM
    The real mystery of life is why anyone thought this needed a sequel.
    21 replies | 807 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 02:25 PM
    The revised version is on Kickstarter right now. Ends in 8 hours. https://www.kickstarter.com/projects/enworld/a-touch-more-class-9-new-5th-edition-classes
    20 replies | 518 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 09:15 AM
    It looks exactly like the original!
    21 replies | 807 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 09:22 PM
    Ergo, the game of 1e, in practice, was more lethal. You just said it had higher kill rates. Done. You effectively just said, "This analysis gives me result A. Therefore, I must do another analysis that gets me a different result." That's not solid reasoning. Games are not cleanly separable from their playstyles. Trying to level set outside of the playstyle introduces a bias -...
    150 replies | 3647 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 08:53 PM
    I have some issues with Celebrim's analysis, in large part because I disagree with his positions about science - as a physicist, I gotta tell you, quantum tunneling isn't terribly mysterious. It is a basic, and calculable thing. That being said, I have to note that there are actually two forms of magic that are getting conflated: 1) The magic of myth and folklore 2) The day-to-day...
    20 replies | 555 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 08:22 PM
    I think, if you ask "Which edition was most lethal?" that really asks - what percentage of characters did each edition actually kill? It has nothing to do with whether a 2e fighter could beat a 1e fighter, or otherwise comparing their stats to each other. It asks what power level characters were, *with respect to the challenges they were given*. Unfortunately, the real numbers are lost...
    150 replies | 3647 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 08:10 PM
    As many as there are things to like. BBQ Geek? Yep. Beer geek? Sure. Fiber arts geek? You bet!
    3 replies | 167 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 04:30 PM
    I did say it was in jest. But, if you want to be a bit more pedantic about it - not all games give the GM a whole lot of space to choose when/what they can veto. And not all GMs are experienced, and know when to veto. And if the GM thinks they always know all implications of things at the time they are decided, and make a good choice on what to veto every time, they are kidding themselves. ...
    767 replies | 21672 view(s)
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  • Morrus's Avatar
    Thursday, 18th July, 2019, 04:05 PM
    Cubicle 7 has just revealed the cover art (by Johan Grenier) of the new version of The One Ring roleplaying game.
    36 replies | 3378 view(s)
  • Morrus's Avatar
    Thursday, 18th July, 2019, 03:56 PM
    Cubicle 7 has just revealed the cover art (by Johan Grenier) of the new version of The One Ring roleplaying game.
    36 replies | 378 view(s)
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  • Morrus's Avatar
    Thursday, 18th July, 2019, 02:32 PM
    Green Ronin has sent out its Sell Sheets for the new products it will have available at Gen Con -- Mutants & Masterminds Deluxe Gamemaster's Guide and Superteam Handbook, Modern Age Threefold setting, and Fantasy Age Campaign Builder's Guide. (Thanks to Egg Embry for the scoop).
    2 replies | 1552 view(s)
  • Morrus's Avatar
    Thursday, 18th July, 2019, 12:55 PM
    I think we can decide for ourselves what we find interesting.
    74 replies | 2239 view(s)
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  • Morrus's Avatar
    Thursday, 18th July, 2019, 11:54 AM
    Back in January I took nominations for the best RPG podcast of 2018, and everybody voted The Adventure Zone (best actual play) and The Good Friends of Jackson Elias (best talk) as the winners. Now I'm doing the same with mobile apps -- what are your favourite RPG mobile apps? Here's how it works: anybody can nominate a mobile app (but you can't nominate your own). Simply post the...
    16 replies | 1855 view(s)
  • Morrus's Avatar
    Thursday, 18th July, 2019, 11:41 AM
    Back in January I took nominations for the best RPG podcast of 2018, and everybody voted The Adventure Zone (best actual play) and The Good Friends of Jackson Elias (best talk) as the winners. Now I'm doing the same with mobile apps -- what are your favourite RPG mobile apps? Here's how it works: anybody can nominate a mobile app (but you can't nominate your own). Simply post the...
    16 replies | 330 view(s)
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  • Morrus's Avatar
    Thursday, 18th July, 2019, 11:37 AM
    Lots of people certainly like books. No doubt about that. Lots of people also like PDFs, as evidenced by the DMs Guild (which WotC created); and they also like other digital options, like DDB, FG, and Roll20. It's not a binary choice.
    74 replies | 2239 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 09:38 PM
    I think that while a system in and of itself cannot produce such authenticity, it can certainly get in the way of it. It can also likely encourage it - setting the players up in a good way to have such, to invite it. Bluebeard's Bride (from Magpie Games), and Ten Candles (from Calvalry Games) come to mind in that sense - games designed to enable players to "have all the feels" as the...
    767 replies | 21672 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 09:12 PM
    Not at all (he said, taking the rhetorical bait). Remember the wargame root. In a wargame, you don't have characters, you have *units*. You only care about the survival of a unit in terms of its tactical value in the wargame scenario - you expect units to die, and you just move on. The old rules are not far from that. As time goes on, the game evolves away from that, to having a different...
    150 replies | 3647 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 08:59 PM
    Broadly, that would depend upon what other parts of the fiction have already been determined. Sometimes what the players ask for can become THE solution, and sometimes that would not be consistent with things already set in place. I am often for not determining details unless/until you need them, specifically so you can flex for such things, but even if you only set any given detail at the...
    767 replies | 21672 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 08:33 PM
    I strongly recommend you re-read The Rules. Specifically, the section about keeping things civil. Ridiculing people is a good way to get yourself removed from a conversation. Use of profanity, also, is a good way to get yourself removed from the discussion. In general, we expect you to treat people with a modicum of respect, even if you disagree with them. If you aren't up for that,...
    39 replies | 1350 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 08:21 PM
    There was a trade language at the time that was based in Italian (mostly northern dialects) with a whole lot of loan words from other languages. This pidgin, sometimes otherwise called "Mediterranean Lingua Franca" or Sabir, was what they were referring to, rather than Latin.
    33 replies | 1074 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 07:07 PM
    I think 3e may be the most deadly edition. I mean, in terms of, say, if it fell on you from out of a tree, the sheer mass of the published materials would crush you. 2e had a lot too, but much of it was softcover, which hurts less.
    150 replies | 3647 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 04:01 PM
    I say, slightly in jest, "I search the Duke's desk for a huge ancient red dragon...." Less in jest, I ask - what are we more interested in seeing - the players getting exactly what they ask for, or the players getting what they overall want? Because they are not omniscient, and what they ask for may not actually be what they wanted, needed, or could best use. There is a demonstrable...
    767 replies | 21672 view(s)
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  • Morrus's Avatar
    Wednesday, 17th July, 2019, 03:08 PM
    Neither. But we’ll be moving into the new platform in the next week or two with luck, so it won’t matter.
    1 replies | 113 view(s)
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  • Morrus's Avatar
    Wednesday, 17th July, 2019, 12:38 PM
    I know review copies have been sent out to various people (ours went to Ben, our Pathfinder columnist) but the reviews are embargoed until Aug 1st. And, of course, there’s the 3PPs, but they’re not even allowed to tell you who they are until then! :)
    7 replies | 586 view(s)
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  • Morrus's Avatar
    Wednesday, 17th July, 2019, 12:35 PM
    Well the actual book comes out in 2 weeks; the playtest book is a year out of date. Where did you get it from? Unless you’re a collector, you’re better off waiting for the final rules on Aug 1st.
    6 replies | 278 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 08:41 PM
    Your analysis has too many assumptions to be useful to me, but thank you for trying.
    87 replies | 2865 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 08:18 PM
    Umbran replied to OSR Gripes
    Yes, well, then you really should have paid attention to your better judgement. Let me help you: Don't post again in this thread. Everyone else - treat each other with respect. If you can't, it is time to take a break.
    231 replies | 8248 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 05:55 PM
    The last game I ran, I did have the common problem - the rogue, with better Initiative, similar AC, and high damage from sneak attack, left the party paladin feeling a tad... unimportant in combat. Next D&D game I run, I may simply remove the Dex modifier from damage from Finesse. I am not sure it needs whole fighting styles and such to then make up for it.
    87 replies | 2865 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 04:04 PM
    Umbran replied to OSR Gripes
    Yeah, but I think you're treating the discussion as if folks are choosing their wordign along strict logical lines, when that behavior is not terribly common. "Any DM (OSR or not)..." may not be strictly true. Though, it may be - they may *see* the logic, but reject it. But whatever the case, in spending your time refuting the strict statement, you miss the actual point that perhaps lots...
    231 replies | 8248 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 03:51 PM
    Well, it isn't like the pantheon and cultural structure are cleanly separable. The gods support particular social structures. And, in our fantasy worlds, the gods have a say in things - if a god gives spell power to elvish worshippers/clerics, and does not give power to non-elves, that's going to reinforce religion being a racial characteristic. Um... we have the phrase lingua franca...
    33 replies | 1074 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:41 PM
    What part of "particularly on a success" didn't connect for you? Your response to that is to note that the failure case is always infinite, so there's no narrowing at all? Really?
    767 replies | 21672 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:19 PM
    Umbran replied to OSR Gripes
    Or, the also not-uncommon "start at 3rd level". Note that "a half-dozen people before you suggested X" does not actually mean that those half-dozen are representative. Using posts here for that is like using self-selected poll data - it does not represent what portion of people actually feel that way, as much as how strongly this small number of people feel about the point.
    231 replies | 8248 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:03 PM
    You didn't go with "The Tick"?!? There's a missed opportunity for you.
    107 replies | 3965 view(s)
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  • Morrus's Avatar
    Tuesday, 16th July, 2019, 01:34 PM
    The Diana Jones Awards (named after the remaining piece of the Indiana Jones RPG encased in the trophy) has announced its nominees for 2019. Every year an anonymous group of industry members select a handful of nominees, which are announced at a private event during Gen Con. Last year's winner was the movement of Actual Play. This year's nominees are: Dungeons & Dragons Art &...
    6 replies | 1904 view(s)
  • Morrus's Avatar
    Monday, 15th July, 2019, 10:50 PM
    Occasionally a game mechanic jumps out at me, and makes me think "wow!" -- it's not always brand new, and sometimes it builds on something else, or sometimes it's just new to me, but I like it when a simple mechanic catches my eye. Here's a couple of my favourites: D&D's advantage/disadvantage is a really elegant way to replace all those fiddly bonuses. It's one of my favourite things about...
    49 replies | 1801 view(s)
    2 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 09:28 PM
    Umbran replied to OSR Gripes
    With respect, this doesn't tell us anything until you also do a measure of how fast PCs are expected to *lose* hit points. If AD&D monsters generally did less damage, or an AD&D party dealt with far fewer monsters in a day, yes, it could be moot.
    231 replies | 8248 view(s)
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  • Umbran's Avatar
    Monday, 15th July, 2019, 08:58 PM
    I am not sure that this is somehow more true of gnomes than it is of, say, elves, with all the sub-races that have been out there. And, heavens forfend you can't summarize *an entire race of people* in a neat little stereotype! The horror!
    107 replies | 3965 view(s)
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  • Umbran's Avatar
    Monday, 15th July, 2019, 05:41 PM
    It matters to my play experience. It probably impacts the choices I make in play. So, by that measure, it makes a difference in the campaign. Also, as a GM, I take the player choices to be indicative of things they want to see. If you play a gnome, we're probably going to see a lot more gnome culture and social role in the game than if nobody chose to play a gnome. That probably means...
    107 replies | 3965 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 15th July, 2019, 04:18 PM
    Modiphius has announced that the Alpha Quadrant Sourcebook for Star Trek Adventures will be out on July 25th. 11 alien species, new starships, and lots of information about the Federation and worlds of the quadrant, available from their web store very soon. “In the end, it comes down to throwing one pitch afteranother, and seeing what happens. With each new consequence, the game begins...
    7 replies | 1358 view(s)
  • Morrus's Avatar
    Monday, 15th July, 2019, 11:49 AM
    We did a skit about that in last week's podcast, with a player suggesting more and more outlandish races, starting with deep gnomes and tieflings, through aaracokra and minotaurs, to mind flayers and dragons, to daleks and Borg Queens, to, eventually, V'ger. The idea of somebody playing V'ger as a PC still cracks me up.
    107 replies | 3965 view(s)
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  • Umbran's Avatar
    Monday, 15th July, 2019, 04:11 AM
    Both of you decided to continue a personal dispute despite the warning. Time for both of you to take a walk - find another thread where you're not going to engage in personal sniping. Don't post in this one any further. Despite how clear this case is, one or both of you will likely disagree and want to argue with me. Take it to PM, please, and leave the thread alone. Anyone else?
    767 replies | 21672 view(s)
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  • Umbran's Avatar
    Sunday, 14th July, 2019, 10:43 PM
    I see several signs of people getting snippy, personal, and being far more interested in being right than exploring ideas. Folks are looking dug in, defending positions rather than thinking about whether the other guy has a point. That's a good sign that the thread's about done. Keep it respectful, keep it constructive, or find another topic, folks.
    767 replies | 21672 view(s)
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  • Umbran's Avatar
    Sunday, 14th July, 2019, 10:35 PM
    The moment when you have to say, "To not understand and agree with me, you are either doing bad thing A, or bad thing B," is the moment you should step back, and consider that this means you must be flawless. Are you flawless? No? Then bad things on the other guy's part are *not* the only option. Maybe, just maybe, there's another basis for the misunderstanding. Until you are more...
    106 replies | 2394 view(s)
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  • Morrus's Avatar
    Sunday, 14th July, 2019, 08:18 PM
    I’m pretty sure I’ve never once seen you post on-topic. :)
    46 replies | 2493 view(s)
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  • Morrus's Avatar
    Sunday, 14th July, 2019, 08:17 PM
    abe ray your habit of starting a thread asking a question, and not even acknowledging (let a alone thanking) those who go out of their way to help you is a little rude. It’s been going on for some time. If somebody helps you out, please have the decency to thank them before asking them something for something else. Thanks! :)
    9 replies | 566 view(s)
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  • Morrus's Avatar
    Sunday, 14th July, 2019, 07:43 PM
    Morrus started a thread PF2 Are you moving from 5E to PF2?
    (A question for those planning to play PF2; if you’re not, this isn’t really for you - don’t threadcrap, please). So you’re planning on playing PF2. While you are probably coming from PF1, is anybody coming from 5E? Obviously, it’s not a permanent thing; you can play more than one game, try out others, all that stuff. But I was curious whether there’s a demographic out here who feel PF2 is...
    29 replies | 1584 view(s)
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  • Morrus's Avatar
    Sunday, 14th July, 2019, 05:53 PM
    Streaming video. Netflix. Podcasts. Audio/video media, basically. I get through several GB/month, and I'm not as bad as some people I know.
    8 replies | 159 view(s)
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  • Morrus's Avatar
    Sunday, 14th July, 2019, 04:42 PM
    There are only a few days left to back the A TOUCH MORE CLASS Kickstarter! Join nearly 2,000 backers with these nine new classes for your 5th Edition games. Remember, we delivery Kickstarters immediately they end, so there won't be any opportunity for pledge managers or late pledges! Here's a look at all the stuff you can get in this epic-sized Kickstarter! Play as the brilliant...
    0 replies | 852 view(s)
  • Morrus's Avatar
    Sunday, 14th July, 2019, 03:41 PM
    Modiphius has announced the official Vampire: The Masquerade 5th edition Organized Play campaign, with a sign-up form to run games at major conventions, receiving the official adventures before release starting with The Fall of London before Christmas. Other upcoming books: The Fall of London campaign
    7 replies | 1730 view(s)
  • Umbran's Avatar
    Sunday, 14th July, 2019, 06:52 AM
    Umbran replied to Science in D&D
    Yes. I agree. That's exactly the point. But when you tell them the speed of light, or how gravity scales, you are telling them how the fantasy universe works! They don't have to assume it when you tell them. I meant that a GM shouldn't use the language of real-world physics to express how real-world physics doesn't work. Because when the GM says these things, they are Truth. And players...
    69 replies | 2276 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 07:04 PM
    Umbran replied to Science in D&D
    As a physicist, my advice: don't go there. One of the big points we get to when we look at the fundamental constants is not just that "Hey, the physical constants are exactly what they are", but "Hey, if the physical constants change even a small bit, life (and even matter) as we know it ceases to exist." This is one answer to the question of "Why is the Universe exactly the way it is?"...
    69 replies | 2276 view(s)
    2 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 06:17 AM
    Folks, There comes a time when folks no longer willing to budge or learn from each other butt heads, and can move forward no further. However, humans are built to not give up, so the head-butting can go on for some time. I can make it so neither one of you has to give up. You probably don't want me to do that. But if you do, by all means, continue in this same manner. I will take that...
    767 replies | 21672 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 06:06 AM
    It is late, but let me see if I can construct one... I will use example presented before - the chaste knight is offered Excalibur in exchange for their chastity. We can call this... "The Maiden and the Sword". On the face of this, it is just a hard question - and only hard in the sense of our having put a stake in the ground in claiming the character was chaste, and we often dislike being...
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  • Umbran's Avatar
    Saturday, 13th July, 2019, 05:48 AM
    I tend to agree. "Need" is an absolute, and there are few absolutes that actually hold for us. Mechanics may make it easier to make such challenges, and/or make them eaiser for players to accept. "Fidelity" has two connotations. One is "strict adherence" - this is like a "high-fidelity recording". I don't think that's the sense meant here. The sense intended here is probably...
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  • Umbran's Avatar
    Saturday, 13th July, 2019, 04:15 AM
    That's because you are again swapping between different kinds of "challenge" willy-nilly. We typically talk about "challenge the player" and "challenge the character" in a rather game-centered* manner. If I had you a sudoku puzzle to solve, with no reference to the mechanics your character uses, I am challenging you, the player. If I give a strictly constructed skill challenge (make skill...
    767 replies | 21672 view(s)
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  • Umbran's Avatar
    Saturday, 13th July, 2019, 01:33 AM
    Folks, If you are going to publicly admit that you're intentionally being jerks, you don't leave moderators a lot of wiggle room. Continue down that path, and you are unlikely to enjoy the result. There's this thing, called "being a reasonable, mature person". Try it out.
    104 replies | 2965 view(s)
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About Kid Charlemagne

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Wednesday, 26th June, 2019


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Thursday, 8th January, 2015


Saturday, 29th November, 2014

  • 10:06 PM - ccooke mentioned Kid Charlemagne in post Legendary Item Creation
    The rules in the DMG leave open lots of space for good storytelling, I think. There's the spontaneous creation of legendary weapons as Kid Charlemagne said. There are also special ingredients, tools or workshops. The characters might seek out a demigod-smith (Think Hephaestus) to help them construct something, or find an ancient forge blessed (or constructed) to multiply the efforts of those who work in it. Setting a very high - but attainable, especially with Dwarven or Elven lifespan - baseline time cost for powerful magic items not only preserves the uniqueness of magic items, it also provides a huge amount of story room for how you can overcome the base expectation.

Wednesday, 17th September, 2014


Monday, 24th June, 2013


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Thursday, 27th June, 2019

  • 04:35 PM - Yaarel quoted Kid Charlemagne in post 5E, Acrobatics, and Parkour
    Has anyone created any guidelines for Parkour in 5e? For Parkour, in D&D 5e, you must have extremely high Strength. There is no other way. As is, Rogues suck at Parkour. Acrobatics is pointless. Parkour = Athletics. Run, jump, climb. Fighters do it better.

Monday, 24th June, 2019

  • 11:16 PM - Cap'n Kobold quoted Kid Charlemagne in post 5E, Acrobatics, and Parkour
    This is true, but thieves need to be able to climb walls! Then playing a thief who is rather unathletic and weak in comparison with their weight such as the couch potato (typical Str 8 example) is definitely playing against type. Such a thief would likely climb walls using grapples, ropes and other methods that might take more time, but allow easier rolls, or remove the need for rolls to climb altogether. Parkouring up a wall in an alley or narrow corridor: Alley must be narrow enough to allow this: 5 feet max width (could be larger for larger enemies. The idea of a parkouring Fire Giant amuses me). Movement up the wall costs double, the PC must end movement on a flat surface or by grabbing onto something or they will fall. The PC can parkour up to 5 ft + acrobatics and then grab a ledge above that according to their height (1.5 times their height, same as for Jumping). So a six foot tall PC with a +6 in Acrobatics could parkour up 11 feet and be standing on top of a wall, or grab a ledge 20 feet u...

Wednesday, 27th February, 2019

  • 10:25 PM - Celebrim quoted Kid Charlemagne in post Fey Society - Seelie and Unseelie
    I don't know if anyone follows the Girl Genius web-comic, but one thing I'm taking from that is the idea that a long-lived creature may "offload" or abandon memories after a certain point; in the comic the Queen of England has a mystical oracle that can be consulted which is basically a backup of her memories that she didn't feel like keeping in her head any more. That idea helps me with why the really long-lived Fey can't answer questions about things that happened thousands of years before... I'm not familiar with Girl Genius, but I've encountered the concept in many other contexts. I confess a lot of my internal ideas of how fey think is set by the portrayal of Tinkerbell in Barrie's 'Peter Pan' (and for that matter of Pan himself). For instance he has one comment about Tinkerbell to the effect of her mind is too small to contain more than one thought at a time which I find very evocative, and both Tinkerbell and Pan are noted for their ability to completely and utterly forget. So I think i...
  • 09:17 PM - Tony Vargas quoted Kid Charlemagne in post Fey Society - Seelie and Unseelie
    Any have any good ideas they used in the past, or thoughts on my ideas? I don't know how good these ideas are, but: Back in the day, I reasoned, in my sophomoric teenage way, that if D&D elves lived like 1000 years (100+ times longer than humans, but are otherwise quite human-like), then they must gestate for like 100x as long, too, which works out to over 7 years. And 7's a nice mystical number. Actually, I went through elven society/biology with an odd rule of thumb: everything about elves makes being an elf a little nicer for the individual, while ultimately dooming them to slow extinction as a species. I felt so clever, at the time. … at some point, I may have grown up a little … More recently I was mulling over the implications of the 4e version of Fey & the Feywild. PC fey, like Eladrin matured about like humans (clearly for game convenience), lived a good deal longer, and weren't remotely immortal. Yet, they had a rep as ageless, even immortal beings. The Feywild had an odd me...

Thursday, 20th October, 2016

  • 06:58 PM - the Jester quoted Kid Charlemagne in post Little rules changes that still trip you up
    I even gave the PC's a magic item that grants Inspiration. It's a mirror with the words "I'm good enough, I'm smart enough, and gosh-darn it people like me" written on it in 4 languages (elvish, dwarvish, orcish, and common). Read the inscription and you get Inspired (1 use per day)! Awesome! I have a ton of magic items that interact with the inspiration rules (and the bardic inspiration rules). For instance: Flute of Perfect Inspiration Wondrous item, very rare (requires attunement by a proficient creature) If a creature that you can see within 30' other than yourself spends a bardic inspiration die while you hold this flute, you can use your reaction to play a tune to inspire it yet further. The creature rolls two inspiration dice and takes the better one. In addition, if a creature that you can see within 30' other than yourself rolls with advantage because it uses its inspiration, you can use your reaction to play a tune to inspire it yet further. The creature rolls 3d20s instead...

Thursday, 21st April, 2016

  • 05:13 PM - Istbor quoted Kid Charlemagne in post D&D 5E Ideas with running a Faire/Carnival scenario?
    I did a fairly successful Festival setup in my last campaign. It was 12 days, each dedicated to a different god in the major pantheon. I think an important thing to do is to have the events of the competition form the backdrop for campaign related stuff, as well as providing some grist for competition and dice rolling. It's a great way to included some dice-rolling into what otherwise could be a very talky-RP session to break things up. In very sketched terms, my festival had: Day 1 - Feast of Masks: Masked ball to kick off festivities Day 2 - Feast of Swords: Martial competitions. Great opportunity for the party fighter types to compete against each other! Day 3 - Feast of the Moon: Everyone stays up all night drinking! Day 4 - Feast of the Hunt: Think "running of the bulls", maybe minor magical monsters get released into the wild for people to hunt down. Day 5 - Feast of Secrets: people are expected to reveal secrets, or to create new ones - possibly by doing things that are out of character for t...

Thursday, 24th March, 2016


Tuesday, 22nd March, 2016

  • 04:18 AM - Ancalagon quoted Kid Charlemagne in post "reasonable" gold rewards for PC calculated on village/city size
    I like this kind of thread and figuring out this sort of thing - even if its nothing that the PC's will ever see or care about, it gives the DM some logic to his actions and informs the campaign. I think your numbers come out pretty close to what I've used in the past. Why thank you There are two things that I'd add - one is that there is bound to be some corruption in the tax collection process (egads! Corruption?) so you could knock the overall amount collected down by whatever amount you decide that should be (heck, it could explain why 22 gp/person is collected, but only 20 gp/person available to spend...). I think 2 gp per person representing corruption but perhaps also the black market economy is fairly reasonable. So a city of 10 000 people has a budget of about 200 000 gp/year to play with, and the local thieve's guild has about 20 000 gp income in protection money, cuts from fencing deal, burglaries and smuggling etc... this gives the thieve's guild a fair amount of clout. ...

Thursday, 4th December, 2014

  • 08:38 PM - Boarstorm quoted Kid Charlemagne in post The Sun Blade is a Lightsaber?
    The sunblade was always a bastard sword that handled like a short sword, with the ability shed daylight and do extra damage to undead (it debuted in the original Ravenloft adventure, remember, and was very much a vampire killer). Picking nits... That would be the sunsword. Is there a difference between the sunsword and the sun blade?

Tuesday, 25th November, 2014

  • 11:14 PM - Mirtek quoted Kid Charlemagne in post How do royalty die in D&D?
    Also, keep basic politics in mind Indeed. The last FR novel laid down the rules for ressurecting royalty in the kingdom of Cormyr: If someone in line for the throne is resurrected, they immediately move to the bottom of the line of inheritance Resurrecting a reigning monarch is punishable by death for the party responsible for the resurrection, the resurrected monarch is (magically) castrated and banished from the kingdom

Monday, 10th November, 2014


Thursday, 16th October, 2014

  • 08:03 PM - X_Mythic quoted Kid Charlemagne in post Player characters as heirs and eventually rulers
    I really like the idea of mapping city stats to PC stats; the familiarity would really help players understand things... You could easily take this further - as 77IM brings up proficiency bonuses for size, you could take it a step further and assign a level based on size. His "expert areas" could be feats and handed out in the same manner as they are for PC's - choose to increase your stats, or buy feats that allow your city to have more specialization. I agree, Players are going to get this and enjoy it because it is familiar to them. It's not going to be something they have to relearn, they are just going to have to apply what they already know to something new! It's incredible! I was thinking of coming up with a feat system for the cities/nations, ill add it here later if i actually get the time to make it, and i spend that time making it. So this is off topic so i'm putting it in a spoiler. i finished making my first adventure and was wondering what you guys thought of the encounters, i really...

Tuesday, 23rd September, 2014

  • 10:38 PM - Remathilis quoted Kid Charlemagne in post Magic Item Costs in 5E
    The Duke's use for a magic sword might be to hand it out as an incentive to the next band of adventurers that he wants to do him a favor, so that they can go fight the ogre or dragon or whatever so that the Duke can stay home with his well-stocked wine cellar. My position is that I like rare magic, with items being hard to come by and ideally uniquely created, but I do think it is inevitable some market will emerge to buy and sell them. It may be a very haphazard and limited market, but it only makes sense that it will exist in some form. There are two simultaneous arguments going on (three, if you split one up into smaller parts) 1.) That Prices for Magic Items should be given 2.) That PCs can buy those items at the listed price. 3.) That Anyone can buy them at all. # 3 is hyperbole; I think there naturally would be a market for these items, often traded for favors, gold, or services. I don't even think the PHB means "items are never traded for other things" as much as it means "don't think you...

Thursday, 4th September, 2014

  • 09:00 PM - Astrosicebear quoted Kid Charlemagne in post Uses for Minor Alchemy
    The problem with creating gold coins out of silver I believe the ability states "transmute one common material into another". Gold/silver would be the very definition of "rare" materials. I would say copper would be common, however.

Saturday, 5th October, 2013

  • 05:11 AM - The_Silversword quoted Kid Charlemagne in post So, that GTA V, huh?
    Open up your phone in Online, go to Playlists, or Quick Jobs. Those are often races or Deathmatches. Some Deathmatch modes are listed under Missions, too. I've been playing quite a bit, though I haven't been able to get any good partners in crime to do some of the more difficult missions. There's so much potential for solving the problems of some of the jobs in varying tactical ways, I'm enjoying it a lot. Ahhhh ok, It seems set up alot differently than past games, All I was seeing was heists and stuff, glad deathmatches are still in there, Im gonna have to go check it out now.

Wednesday, 25th September, 2013

  • 07:41 PM - Felon quoted Kid Charlemagne in post So, that GTA V, huh?
    Morrus - Computervidoegames.com has video walkthroughs of lots of the missions. I'd look at one for the first heist to see whats going on. It also occurred to me that it may be necessary to switch to Franklin and complete some of his missions before the heist will unlock.

Friday, 20th September, 2013

  • 08:57 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    The marker for Lester will show up for the planning session, but for the heist the markers will read "H". Once you do all of those, I think the heist just starts. Nope, no " H"s. No "L"s. No anything.

Thursday, 19th September, 2013

  • 07:54 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    Which style did you pick? Smart or Loud? I picked Smart, and then I had to do a couple of minor prep missions (the below isn't a spoiler if you've gotten through the briefing and picked the Smart style): Loud. But I can't find *any* missions. Not the heist, not any prep missions. The briefing did mention I had to get some guns from an armoured van - is that all it is? I have to search the city for an armoured van and steal guns from it? Or am I supposed to trigger that in some way?
  • 07:39 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    I'm loving it. I've played about 12 hours so far, and gotten to just after the first heist. So how did you trigger the heist? I've chosen a crew and a style. Now I've been just driving around town doing nothing for three (in-game) days. I'm clearly missing something!

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