View Profile: Kid Charlemagne - Morrus' Unofficial Tabletop RPG News
  • Umbran's Avatar
    Yesterday, 09:38 PM
    I think that while a system in and of itself cannot produce such authenticity, it can certainly get in the way of it. It can also likely encourage it - setting the players up in a good way to have such, to invite it. Bluebeard's Bride (from Magpie Games), and Ten Candles (from Calvalry Games) come to mind in that sense - games designed to enable players to "have all the feels" as the...
    668 replies | 17446 view(s)
    2 XP
  • Umbran's Avatar
    Yesterday, 09:12 PM
    Not at all (he said, taking the rhetorical bait). Remember the wargame root. In a wargame, you don't have characters, you have *units*. You only care about the survival of a unit in terms of its tactical value in the wargame scenario - you expect units to die, and you just move on. The old rules are not far from that. As time goes on, the game evolves away from that, to having a different...
    30 replies | 562 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 08:59 PM
    Broadly, that would depend upon what other parts of the fiction have already been determined. Sometimes what the players ask for can become THE solution, and sometimes that would not be consistent with things already set in place. I am often for not determining details unless/until you need them, specifically so you can flex for such things, but even if you only set any given detail at the...
    668 replies | 17446 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 08:33 PM
    I strongly recommend you re-read The Rules. Specifically, the section about keeping things civil. Ridiculing people is a good way to get yourself removed from a conversation. Use of profanity, also, is a good way to get yourself removed from the discussion. In general, we expect you to treat people with a modicum of respect, even if you disagree with them. If you aren't up for that,...
    37 replies | 995 view(s)
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  • Umbran's Avatar
    Yesterday, 08:21 PM
    There was a trade language at the time that was based in Italian (mostly northern dialects) with a whole lot of loan words from other languages. This pidgin, sometimes otherwise called "Mediterranean Lingua Franca" or Sabir, was what they were referring to, rather than Latin.
    31 replies | 728 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 07:07 PM
    I think 3e may be the most deadly edition. I mean, in terms of, say, if it fell on you from out of a tree, the sheer mass of the published materials would crush you. 2e had a lot too, but much of it was softcover, which hurts less.
    30 replies | 562 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 04:01 PM
    I say, slightly in jest, "I search the Duke's desk for a huge ancient red dragon...." Less in jest, I ask - what are we more interested in seeing - the players getting exactly what they ask for, or the players getting what they overall want? Because they are not omniscient, and what they ask for may not actually be what they wanted, needed, or could best use. There is a demonstrable...
    668 replies | 17446 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 03:08 PM
    Neither. But we’ll be moving into the new platform in the next week or two with luck, so it won’t matter.
    1 replies | 64 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 12:38 PM
    I know review copies have been sent out to various people (ours went to Ben, our Pathfinder columnist) but the reviews are embargoed until Aug 1st. And, of course, there’s the 3PPs, but they’re not even allowed to tell you who they are until then! :)
    4 replies | 267 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 12:35 PM
    Well the actual book comes out in 2 weeks; the playtest book is a year out of date. Where did you get it from? Unless you’re a collector, you’re better off waiting for the final rules on Aug 1st.
    1 replies | 94 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 08:41 PM
    Your analysis has too many assumptions to be useful to me, but thank you for trying.
    79 replies | 2061 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 08:18 PM
    Umbran replied to OSR Gripes
    Yes, well, then you really should have paid attention to your better judgement. Let me help you: Don't post again in this thread. Everyone else - treat each other with respect. If you can't, it is time to take a break.
    231 replies | 7714 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 05:55 PM
    The last game I ran, I did have the common problem - the rogue, with better Initiative, similar AC, and high damage from sneak attack, left the party paladin feeling a tad... unimportant in combat. Next D&D game I run, I may simply remove the Dex modifier from damage from Finesse. I am not sure it needs whole fighting styles and such to then make up for it.
    79 replies | 2061 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 16th July, 2019, 04:04 PM
    Umbran replied to OSR Gripes
    Yeah, but I think you're treating the discussion as if folks are choosing their wordign along strict logical lines, when that behavior is not terribly common. "Any DM (OSR or not)..." may not be strictly true. Though, it may be - they may *see* the logic, but reject it. But whatever the case, in spending your time refuting the strict statement, you miss the actual point that perhaps lots...
    231 replies | 7714 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 16th July, 2019, 03:51 PM
    Well, it isn't like the pantheon and cultural structure are cleanly separable. The gods support particular social structures. And, in our fantasy worlds, the gods have a say in things - if a god gives spell power to elvish worshippers/clerics, and does not give power to non-elves, that's going to reinforce religion being a racial characteristic. Um... we have the phrase lingua franca...
    31 replies | 728 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:41 PM
    What part of "particularly on a success" didn't connect for you? Your response to that is to note that the failure case is always infinite, so there's no narrowing at all? Really?
    668 replies | 17446 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:19 PM
    Umbran replied to OSR Gripes
    Or, the also not-uncommon "start at 3rd level". Note that "a half-dozen people before you suggested X" does not actually mean that those half-dozen are representative. Using posts here for that is like using self-selected poll data - it does not represent what portion of people actually feel that way, as much as how strongly this small number of people feel about the point.
    231 replies | 7714 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:03 PM
    You didn't go with "The Tick"?!? There's a missed opportunity for you.
    99 replies | 3077 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 16th July, 2019, 01:34 PM
    The Diana Jones Awards (named after the remaining piece of the Indiana Jones RPG encased in the trophy) has announced its nominees for 2019. Every year an anonymous group of industry members select a handful of nominees, which are announced at a private event during Gen Con. Last year's winner was the movement of Actual Play. This year's nominees are: Dungeons & Dragons Art &...
    6 replies | 1371 view(s)
  • Morrus's Avatar
    Monday, 15th July, 2019, 10:50 PM
    Occasionally a game mechanic jumps out at me, and makes me think "wow!" -- it's not always brand new, and sometimes it builds on something else, or sometimes it's just new to me, but I like it when a simple mechanic catches my eye. Here's a couple of my favourites: D&D's advantage/disadvantage is a really elegant way to replace all those fiddly bonuses. It's one of my favourite things about...
    29 replies | 864 view(s)
    2 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 09:28 PM
    Umbran replied to OSR Gripes
    With respect, this doesn't tell us anything until you also do a measure of how fast PCs are expected to *lose* hit points. If AD&D monsters generally did less damage, or an AD&D party dealt with far fewer monsters in a day, yes, it could be moot.
    231 replies | 7714 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 08:58 PM
    I am not sure that this is somehow more true of gnomes than it is of, say, elves, with all the sub-races that have been out there. And, heavens forfend you can't summarize *an entire race of people* in a neat little stereotype! The horror!
    99 replies | 3077 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 05:41 PM
    It matters to my play experience. It probably impacts the choices I make in play. So, by that measure, it makes a difference in the campaign. Also, as a GM, I take the player choices to be indicative of things they want to see. If you play a gnome, we're probably going to see a lot more gnome culture and social role in the game than if nobody chose to play a gnome. That probably means...
    99 replies | 3077 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 15th July, 2019, 04:18 PM
    Modiphius has announced that the Alpha Quadrant Sourcebook for Star Trek Adventures will be out on July 25th. 11 alien species, new starships, and lots of information about the Federation and worlds of the quadrant, available from their web store very soon. “In the end, it comes down to throwing one pitch afteranother, and seeing what happens. With each new consequence, the game begins...
    6 replies | 950 view(s)
  • Morrus's Avatar
    Monday, 15th July, 2019, 11:49 AM
    We did a skit about that in last week's podcast, with a player suggesting more and more outlandish races, starting with deep gnomes and tieflings, through aaracokra and minotaurs, to mind flayers and dragons, to daleks and Borg Queens, to, eventually, V'ger. The idea of somebody playing V'ger as a PC still cracks me up.
    99 replies | 3077 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 04:11 AM
    Both of you decided to continue a personal dispute despite the warning. Time for both of you to take a walk - find another thread where you're not going to engage in personal sniping. Don't post in this one any further. Despite how clear this case is, one or both of you will likely disagree and want to argue with me. Take it to PM, please, and leave the thread alone. Anyone else?
    668 replies | 17446 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 14th July, 2019, 10:43 PM
    I see several signs of people getting snippy, personal, and being far more interested in being right than exploring ideas. Folks are looking dug in, defending positions rather than thinking about whether the other guy has a point. That's a good sign that the thread's about done. Keep it respectful, keep it constructive, or find another topic, folks.
    668 replies | 17446 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 14th July, 2019, 10:35 PM
    The moment when you have to say, "To not understand and agree with me, you are either doing bad thing A, or bad thing B," is the moment you should step back, and consider that this means you must be flawless. Are you flawless? No? Then bad things on the other guy's part are *not* the only option. Maybe, just maybe, there's another basis for the misunderstanding. Until you are more...
    106 replies | 2280 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 08:18 PM
    I’m pretty sure I’ve never once seen you post on-topic. :)
    46 replies | 2358 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 08:17 PM
    abe ray your habit of starting a thread asking a question, and not even acknowledging (let a alone thanking) those who go out of their way to help you is a little rude. It’s been going on for some time. If somebody helps you out, please have the decency to thank them before asking them something for something else. Thanks! :)
    9 replies | 549 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 07:43 PM
    Morrus started a thread PF2 Are you moving from 5E to PF2?
    (A question for those planning to play PF2; if you’re not, this isn’t really for you - don’t threadcrap, please). So you’re planning on playing PF2. While you are probably coming from PF1, is anybody coming from 5E? Obviously, it’s not a permanent thing; you can play more than one game, try out others, all that stuff. But I was curious whether there’s a demographic out here who feel PF2 is...
    16 replies | 846 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 05:53 PM
    Streaming video. Netflix. Podcasts. Audio/video media, basically. I get through several GB/month, and I'm not as bad as some people I know.
    8 replies | 135 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 04:42 PM
    There are only a few days left to back the A TOUCH MORE CLASS Kickstarter! Join nearly 2,000 backers with these nine new classes for your 5th Edition games. Remember, we delivery Kickstarters immediately they end, so there won't be any opportunity for pledge managers or late pledges! Here's a look at all the stuff you can get in this epic-sized Kickstarter! Play as the brilliant...
    0 replies | 608 view(s)
  • Morrus's Avatar
    Sunday, 14th July, 2019, 03:41 PM
    Modiphius has announced the official Vampire: The Masquerade 5th edition Organized Play campaign, with a sign-up form to run games at major conventions, receiving the official adventures before release starting with The Fall of London before Christmas. Other upcoming books: The Fall of London campaign
    7 replies | 1298 view(s)
  • Umbran's Avatar
    Sunday, 14th July, 2019, 06:52 AM
    Umbran replied to Science in D&D
    Yes. I agree. That's exactly the point. But when you tell them the speed of light, or how gravity scales, you are telling them how the fantasy universe works! They don't have to assume it when you tell them. I meant that a GM shouldn't use the language of real-world physics to express how real-world physics doesn't work. Because when the GM says these things, they are Truth. And players...
    68 replies | 2008 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 07:04 PM
    Umbran replied to Science in D&D
    As a physicist, my advice: don't go there. One of the big points we get to when we look at the fundamental constants is not just that "Hey, the physical constants are exactly what they are", but "Hey, if the physical constants change even a small bit, life (and even matter) as we know it ceases to exist." This is one answer to the question of "Why is the Universe exactly the way it is?"...
    68 replies | 2008 view(s)
    2 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 06:17 AM
    Folks, There comes a time when folks no longer willing to budge or learn from each other butt heads, and can move forward no further. However, humans are built to not give up, so the head-butting can go on for some time. I can make it so neither one of you has to give up. You probably don't want me to do that. But if you do, by all means, continue in this same manner. I will take that...
    668 replies | 17446 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 06:06 AM
    It is late, but let me see if I can construct one... I will use example presented before - the chaste knight is offered Excalibur in exchange for their chastity. We can call this... "The Maiden and the Sword". On the face of this, it is just a hard question - and only hard in the sense of our having put a stake in the ground in claiming the character was chaste, and we often dislike being...
    668 replies | 17446 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 05:48 AM
    I tend to agree. "Need" is an absolute, and there are few absolutes that actually hold for us. Mechanics may make it easier to make such challenges, and/or make them eaiser for players to accept. "Fidelity" has two connotations. One is "strict adherence" - this is like a "high-fidelity recording". I don't think that's the sense meant here. The sense intended here is probably...
    668 replies | 17446 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 04:15 AM
    That's because you are again swapping between different kinds of "challenge" willy-nilly. We typically talk about "challenge the player" and "challenge the character" in a rather game-centered* manner. If I had you a sudoku puzzle to solve, with no reference to the mechanics your character uses, I am challenging you, the player. If I give a strictly constructed skill challenge (make skill...
    668 replies | 17446 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 01:33 AM
    Folks, If you are going to publicly admit that you're intentionally being jerks, you don't leave moderators a lot of wiggle room. Continue down that path, and you are unlikely to enjoy the result. There's this thing, called "being a reasonable, mature person". Try it out.
    104 replies | 2847 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 11:36 PM
    There seems to be a recent, growing trend of people mistaking EN World article comments for the YouTube comments section.
    4 replies | 79 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 11:07 PM
    Completely missing the point. Please keep spoilers to threads with warnings so people know to avoid them. I’ll add a spoiler tag to this one for you, but won’t be reading it further.
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 11:01 PM
    Dude. Spoilers. Some of us are interested in seeing this film, even if you aren’t.
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 08:24 PM
    It’s not GURPS. Sorry, zero pointless snark points for you. Thanks, though. ;)
    102 replies | 1915 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 08:22 PM
    Well, we’re certainly not American.
    88 replies | 2929 view(s)
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  • Morrus's Avatar
    Friday, 12th July, 2019, 06:46 PM
    His company website has been taken down. Is the KS still running?
    46 replies | 2358 view(s)
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  • Umbran's Avatar
    Friday, 12th July, 2019, 05:58 PM
    Umbran replied to OSR Gripes
    “You lot {humans} would rather watch someone suffer untold horrors than watch them enjoy so much as a cool drink if you don’t have two of your own, and yours have cherries in them as well as more ice and little paper umbrellas, and even then most of you would still prefer to take theirs and have three. This is not the behavior of a sentient race.” -Space Opera, Catherynne Valente
    231 replies | 7714 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 12th July, 2019, 05:48 PM
    Will it make it better if we tell you that you'll take your nemesis with you when you go? "Goguenar Gorecannon's Seventh Unkillable Fact: Dying happens to everyone, even stars. Even the stuff between the stars. But if you believe in yourself and achieve your goals, you can die so hard that no one will ever forget you, and that’s almost as good as not dying at all. Well, it isn’t, really, it...
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 05:12 PM
    Dude. Please stop telling me I’m going to die.
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 04:39 PM
    Is that a death threat? ;)
    36 replies | 838 view(s)
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  • Umbran's Avatar
    Friday, 12th July, 2019, 04:24 PM
    There are almost no original IPs... in movies. In print (novels and comic books, for example) there's loads of new stuff. It is far, far cheaper to produce a novel or comic book run than it is to produce a movie, so it will often make far more sense to take something that's at least been tried out in the public arena before you spend $75 million and more on a movie.
    36 replies | 838 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 12th July, 2019, 04:11 PM
    There's time travel involved. The difference between sequel and reboot is negligible.
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:39 PM
    Gosh. Man, you're on fire today!
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:28 PM
    It's pitched very much as a sequel rather than a reboot. And I'm not planning on dying any time in the next 40 years, thanks!
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:08 PM
    Where did you hear/see that assertion, out of curiosity?
    19 replies | 660 view(s)
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  • Morrus's Avatar
    Friday, 12th July, 2019, 01:02 PM
    This is not the forum to discuss anti-vaxxers or other general political topics.
    46 replies | 2358 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 12:57 PM
    Oops! It’s formatted separately, so I have to remember to insert it at the end of the PDF each time I update.
    102 replies | 1915 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 10:55 AM
    I think it's the screenshot from the blog (now deleted but saved in that Twitter thread) of somebody else's Facebook post which he was mocking, which showed him logged in to his own account in the "reply" box.
    46 replies | 2358 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:21 AM
    They’ve rebooted Terminator repeatedly. This one gives me more confidence than Salvation or Genysis. We’ll see. Linda Hamilton as Sarah Connor is a waaay bigger draw than a John Conner actor #6.
    36 replies | 838 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 11th July, 2019, 11:31 PM
    A Kickstarter convention?
    2 replies | 150 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 09:31 PM
    Umbran replied to OSR Gripes
    We're talking about how we pretend to be elves, Celebrim. Expect depth to match the topic. Consider it less an observation of the nature of love, and more an observation of the nature of people, and it will probably be more functional for you.
    231 replies | 7714 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 08:47 PM
    Umbran replied to OSR Gripes
    I think we get a sense of it, at least. So, here's the difference - you define viability in terms of "pulling weight", doing damage, and such. And I can accept that as something that can be important enough to a player to be a deal-breaker. Most of the time, I figure even-handedness in spreading around effectiveness is a useful thing for a game's design. But, my personal definition of...
    231 replies | 7714 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 08:36 PM
    Umbran replied to OSR Gripes
    "My uncle used to say that we like people for their qualities, but we love them for their defects." - B.P.R.D. Agent John Myers, Hellboy, 2004
    231 replies | 7714 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 08:28 PM
    In a very practical sense, nothing that isn't D&D has really caught on. What was the statistic Morrus gave - 40 million people play D&D? By comparison to that, everything else is just an corner experiment, isn't it? Market realities have so much say in the success of a line that I don't think we can say market success speaks to the whether the mechanical design is flawed in concept all that...
    668 replies | 17446 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 08:15 PM
    With respect, two things - 1) I was speaking about a challenge *to the core of the character*. You are talking about a challenge to *you*, the player. You don't get to change th referent, and then asses my statement against the new referent. 2) I was also pretty clear about what I was talking about when I spoke of challenge in this context. If Chris Claremont writes a comic book about...
    668 replies | 17446 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 07:11 PM
    What conclusion? If you are going to accuse folks of jumping to things, please be clear. Misunderstandings cannot be corrected when you are being vague.
    668 replies | 17446 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 06:10 PM
    Yes, it was. I liked the Neverending Story bit even more, but it was funny. So, true story... Long before I met my wife, she played D&D. It was a time with many missionary types going door-to-door to try to entice people to come to their religious congregations. My wife's group was playing one day, when missionary types rang the doorbell. The group wasn't playing in costume, but......
    49 replies | 2002 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 06:01 PM
    With respect - I think it is more that you expressed your idea here... very poorly. It became controversial because... well, your words didn't say this. Sorry.
    668 replies | 17446 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 05:50 PM
    It is perhaps as much a nod to him being... a tad desperate. Look at the past two seasons, what that kid went through. Consider how much of life (and growing up) he's missed just dealing with all that crud and the repercussions. He, very desperately, wants things to be *NORMAL*. Which, to him, is still hanging out in the game room with his friends playing games. They aren't interested. So,...
    49 replies | 2002 view(s)
    5 XP
  • Morrus's Avatar
    Thursday, 11th July, 2019, 05:11 PM
    He's blocked me pre-emptively on Twitter for some reason. He had his account set to approved followers only, so it's not like I could ever see it, but I guess he's decided he doesn't want to see my tweets either. Never tweeted the guy or mentioned him!
    46 replies | 2358 view(s)
    0 XP
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About Kid Charlemagne

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About Kid Charlemagne
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My Game Details
Town:
Chicago
State:
Illinois
Country:
USA

Wednesday, 26th June, 2019


Monday, 24th June, 2019


Wednesday, 22nd November, 2017


Tuesday, 10th October, 2017


Saturday, 12th September, 2015


Saturday, 1st August, 2015


Thursday, 8th January, 2015


Saturday, 29th November, 2014

  • 10:06 PM - ccooke mentioned Kid Charlemagne in post Legendary Item Creation
    The rules in the DMG leave open lots of space for good storytelling, I think. There's the spontaneous creation of legendary weapons as Kid Charlemagne said. There are also special ingredients, tools or workshops. The characters might seek out a demigod-smith (Think Hephaestus) to help them construct something, or find an ancient forge blessed (or constructed) to multiply the efforts of those who work in it. Setting a very high - but attainable, especially with Dwarven or Elven lifespan - baseline time cost for powerful magic items not only preserves the uniqueness of magic items, it also provides a huge amount of story room for how you can overcome the base expectation.

Wednesday, 17th September, 2014


Monday, 24th June, 2013


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Thursday, 27th June, 2019

  • 04:35 PM - Yaarel quoted Kid Charlemagne in post 5E, Acrobatics, and Parkour
    Has anyone created any guidelines for Parkour in 5e? For Parkour, in D&D 5e, you must have extremely high Strength. There is no other way. As is, Rogues suck at Parkour. Acrobatics is pointless. Parkour = Athletics. Run, jump, climb. Fighters do it better.

Monday, 24th June, 2019

  • 11:16 PM - Cap'n Kobold quoted Kid Charlemagne in post 5E, Acrobatics, and Parkour
    This is true, but thieves need to be able to climb walls! Then playing a thief who is rather unathletic and weak in comparison with their weight such as the couch potato (typical Str 8 example) is definitely playing against type. Such a thief would likely climb walls using grapples, ropes and other methods that might take more time, but allow easier rolls, or remove the need for rolls to climb altogether. Parkouring up a wall in an alley or narrow corridor: Alley must be narrow enough to allow this: 5 feet max width (could be larger for larger enemies. The idea of a parkouring Fire Giant amuses me). Movement up the wall costs double, the PC must end movement on a flat surface or by grabbing onto something or they will fall. The PC can parkour up to 5 ft + acrobatics and then grab a ledge above that according to their height (1.5 times their height, same as for Jumping). So a six foot tall PC with a +6 in Acrobatics could parkour up 11 feet and be standing on top of a wall, or grab a ledge 20 feet u...

Wednesday, 27th February, 2019

  • 10:25 PM - Celebrim quoted Kid Charlemagne in post Fey Society - Seelie and Unseelie
    I don't know if anyone follows the Girl Genius web-comic, but one thing I'm taking from that is the idea that a long-lived creature may "offload" or abandon memories after a certain point; in the comic the Queen of England has a mystical oracle that can be consulted which is basically a backup of her memories that she didn't feel like keeping in her head any more. That idea helps me with why the really long-lived Fey can't answer questions about things that happened thousands of years before... I'm not familiar with Girl Genius, but I've encountered the concept in many other contexts. I confess a lot of my internal ideas of how fey think is set by the portrayal of Tinkerbell in Barrie's 'Peter Pan' (and for that matter of Pan himself). For instance he has one comment about Tinkerbell to the effect of her mind is too small to contain more than one thought at a time which I find very evocative, and both Tinkerbell and Pan are noted for their ability to completely and utterly forget. So I think i...
  • 09:17 PM - Tony Vargas quoted Kid Charlemagne in post Fey Society - Seelie and Unseelie
    Any have any good ideas they used in the past, or thoughts on my ideas? I don't know how good these ideas are, but: Back in the day, I reasoned, in my sophomoric teenage way, that if D&D elves lived like 1000 years (100+ times longer than humans, but are otherwise quite human-like), then they must gestate for like 100x as long, too, which works out to over 7 years. And 7's a nice mystical number. Actually, I went through elven society/biology with an odd rule of thumb: everything about elves makes being an elf a little nicer for the individual, while ultimately dooming them to slow extinction as a species. I felt so clever, at the time. … at some point, I may have grown up a little … More recently I was mulling over the implications of the 4e version of Fey & the Feywild. PC fey, like Eladrin matured about like humans (clearly for game convenience), lived a good deal longer, and weren't remotely immortal. Yet, they had a rep as ageless, even immortal beings. The Feywild had an odd me...

Thursday, 20th October, 2016

  • 06:58 PM - the Jester quoted Kid Charlemagne in post Little rules changes that still trip you up
    I even gave the PC's a magic item that grants Inspiration. It's a mirror with the words "I'm good enough, I'm smart enough, and gosh-darn it people like me" written on it in 4 languages (elvish, dwarvish, orcish, and common). Read the inscription and you get Inspired (1 use per day)! Awesome! I have a ton of magic items that interact with the inspiration rules (and the bardic inspiration rules). For instance: Flute of Perfect Inspiration Wondrous item, very rare (requires attunement by a proficient creature) If a creature that you can see within 30' other than yourself spends a bardic inspiration die while you hold this flute, you can use your reaction to play a tune to inspire it yet further. The creature rolls two inspiration dice and takes the better one. In addition, if a creature that you can see within 30' other than yourself rolls with advantage because it uses its inspiration, you can use your reaction to play a tune to inspire it yet further. The creature rolls 3d20s instead...

Thursday, 21st April, 2016

  • 05:13 PM - Istbor quoted Kid Charlemagne in post D&D 5E Ideas with running a Faire/Carnival scenario?
    I did a fairly successful Festival setup in my last campaign. It was 12 days, each dedicated to a different god in the major pantheon. I think an important thing to do is to have the events of the competition form the backdrop for campaign related stuff, as well as providing some grist for competition and dice rolling. It's a great way to included some dice-rolling into what otherwise could be a very talky-RP session to break things up. In very sketched terms, my festival had: Day 1 - Feast of Masks: Masked ball to kick off festivities Day 2 - Feast of Swords: Martial competitions. Great opportunity for the party fighter types to compete against each other! Day 3 - Feast of the Moon: Everyone stays up all night drinking! Day 4 - Feast of the Hunt: Think "running of the bulls", maybe minor magical monsters get released into the wild for people to hunt down. Day 5 - Feast of Secrets: people are expected to reveal secrets, or to create new ones - possibly by doing things that are out of character for t...

Thursday, 24th March, 2016


Tuesday, 22nd March, 2016

  • 04:18 AM - Ancalagon quoted Kid Charlemagne in post "reasonable" gold rewards for PC calculated on village/city size
    I like this kind of thread and figuring out this sort of thing - even if its nothing that the PC's will ever see or care about, it gives the DM some logic to his actions and informs the campaign. I think your numbers come out pretty close to what I've used in the past. Why thank you There are two things that I'd add - one is that there is bound to be some corruption in the tax collection process (egads! Corruption?) so you could knock the overall amount collected down by whatever amount you decide that should be (heck, it could explain why 22 gp/person is collected, but only 20 gp/person available to spend...). I think 2 gp per person representing corruption but perhaps also the black market economy is fairly reasonable. So a city of 10 000 people has a budget of about 200 000 gp/year to play with, and the local thieve's guild has about 20 000 gp income in protection money, cuts from fencing deal, burglaries and smuggling etc... this gives the thieve's guild a fair amount of clout. ...

Thursday, 4th December, 2014

  • 08:38 PM - Boarstorm quoted Kid Charlemagne in post The Sun Blade is a Lightsaber?
    The sunblade was always a bastard sword that handled like a short sword, with the ability shed daylight and do extra damage to undead (it debuted in the original Ravenloft adventure, remember, and was very much a vampire killer). Picking nits... That would be the sunsword. Is there a difference between the sunsword and the sun blade?

Tuesday, 25th November, 2014

  • 11:14 PM - Mirtek quoted Kid Charlemagne in post How do royalty die in D&D?
    Also, keep basic politics in mind Indeed. The last FR novel laid down the rules for ressurecting royalty in the kingdom of Cormyr: If someone in line for the throne is resurrected, they immediately move to the bottom of the line of inheritance Resurrecting a reigning monarch is punishable by death for the party responsible for the resurrection, the resurrected monarch is (magically) castrated and banished from the kingdom

Monday, 10th November, 2014


Thursday, 16th October, 2014

  • 08:03 PM - X_Mythic quoted Kid Charlemagne in post Player characters as heirs and eventually rulers
    I really like the idea of mapping city stats to PC stats; the familiarity would really help players understand things... You could easily take this further - as 77IM brings up proficiency bonuses for size, you could take it a step further and assign a level based on size. His "expert areas" could be feats and handed out in the same manner as they are for PC's - choose to increase your stats, or buy feats that allow your city to have more specialization. I agree, Players are going to get this and enjoy it because it is familiar to them. It's not going to be something they have to relearn, they are just going to have to apply what they already know to something new! It's incredible! I was thinking of coming up with a feat system for the cities/nations, ill add it here later if i actually get the time to make it, and i spend that time making it. So this is off topic so i'm putting it in a spoiler. i finished making my first adventure and was wondering what you guys thought of the encounters, i really...

Tuesday, 23rd September, 2014

  • 10:38 PM - Remathilis quoted Kid Charlemagne in post Magic Item Costs in 5E
    The Duke's use for a magic sword might be to hand it out as an incentive to the next band of adventurers that he wants to do him a favor, so that they can go fight the ogre or dragon or whatever so that the Duke can stay home with his well-stocked wine cellar. My position is that I like rare magic, with items being hard to come by and ideally uniquely created, but I do think it is inevitable some market will emerge to buy and sell them. It may be a very haphazard and limited market, but it only makes sense that it will exist in some form. There are two simultaneous arguments going on (three, if you split one up into smaller parts) 1.) That Prices for Magic Items should be given 2.) That PCs can buy those items at the listed price. 3.) That Anyone can buy them at all. # 3 is hyperbole; I think there naturally would be a market for these items, often traded for favors, gold, or services. I don't even think the PHB means "items are never traded for other things" as much as it means "don't think you...

Thursday, 4th September, 2014

  • 09:00 PM - Astrosicebear quoted Kid Charlemagne in post Uses for Minor Alchemy
    The problem with creating gold coins out of silver I believe the ability states "transmute one common material into another". Gold/silver would be the very definition of "rare" materials. I would say copper would be common, however.

Saturday, 5th October, 2013

  • 05:11 AM - The_Silversword quoted Kid Charlemagne in post So, that GTA V, huh?
    Open up your phone in Online, go to Playlists, or Quick Jobs. Those are often races or Deathmatches. Some Deathmatch modes are listed under Missions, too. I've been playing quite a bit, though I haven't been able to get any good partners in crime to do some of the more difficult missions. There's so much potential for solving the problems of some of the jobs in varying tactical ways, I'm enjoying it a lot. Ahhhh ok, It seems set up alot differently than past games, All I was seeing was heists and stuff, glad deathmatches are still in there, Im gonna have to go check it out now.

Wednesday, 25th September, 2013

  • 07:41 PM - Felon quoted Kid Charlemagne in post So, that GTA V, huh?
    Morrus - Computervidoegames.com has video walkthroughs of lots of the missions. I'd look at one for the first heist to see whats going on. It also occurred to me that it may be necessary to switch to Franklin and complete some of his missions before the heist will unlock.

Friday, 20th September, 2013

  • 08:57 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    The marker for Lester will show up for the planning session, but for the heist the markers will read "H". Once you do all of those, I think the heist just starts. Nope, no " H"s. No "L"s. No anything.

Thursday, 19th September, 2013

  • 07:54 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    Which style did you pick? Smart or Loud? I picked Smart, and then I had to do a couple of minor prep missions (the below isn't a spoiler if you've gotten through the briefing and picked the Smart style): Loud. But I can't find *any* missions. Not the heist, not any prep missions. The briefing did mention I had to get some guns from an armoured van - is that all it is? I have to search the city for an armoured van and steal guns from it? Or am I supposed to trigger that in some way?
  • 07:39 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    I'm loving it. I've played about 12 hours so far, and gotten to just after the first heist. So how did you trigger the heist? I've chosen a crew and a style. Now I've been just driving around town doing nothing for three (in-game) days. I'm clearly missing something!

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