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Obituary - James Mathe of RPG Shop, RPGNow, Minion Games Has Passed Wednesday, 12th June, 2019 10:35 PM

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Monday, 11th April, 2016

  • 01:59 AM - Hussar mentioned Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Ace - this isn't about home games. This is about public spaces. Always has been. So why are you talking about home games? Now, if I want my group to be a dudes club and I want to revel in Golden Age fantasy tropes with all the bigotry and misogyny that entails, more power to me. But, in public spaces? In game books that are meant for general consumption? Not a bloody chance. No way. It's completely unacceptable.

Friday, 22nd November, 2013

  • 04:51 AM - Cadence mentioned Ace in post Advanced Class Guide Playtest Rules
    ...asily been worked into the Shaman class as more of a primitive and superstitious flavor. Like @Jester Canuck says too, its almost like forcing it to be a hybrid is getting in the way of some of the Shaman's potential. If you want changes to it, I'd like to avoid having it necessarily go for a primitive and superstitious flavor - I'd like it to work there, but also work for maybe something like an Eastern flavored campaign too. War Priest - With paladins being limited to LG this class does serve a purpose. It works I guess. I think @Kinak is right on this one and that it isn't quite there yet. I'd mimic your criticisms from a lot of the other classes that it seems like an archetype for the Cleric with its d8 and 3/4 BAB and not a good alternate to the d10 and full BAB Paladin. Arcanist - Lame. It's an alternate spellcasting system not a class. Like Words of Power. Just give us the system and let us swap it for other spellcasting classes. I vote with @Kaodi , @Kinak, and @Ace in terms of the Arcanist being one of the nicest things in the book... but I can see your point on why a system idea might be better than presenting it as a class. I wonder if they'll have that in the class construction rules that are supposed to be in the final book. Maybe something easy that would let us give the Wizard vs. Arcanist vs. Sorcerer type distinction to the Cleric, Druid, and (in reverse) the Bard. The class creation rules they want to put at the end might also explain why: All in all the classes really look like they're being made just to make new classes. They came up with the idea of the book and the idea of hybrid classes and these are just the least bad classes. I just hope that if they do point costs or the like that they don't seem as forced as they did for some races in the ARG.

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Tuesday, 29th May, 2018

  • 12:18 AM - Jay Verkuilen quoted Ace in post Flipping the Table: Did Removing Miniatures Save D&D?
    Playing D&D theater of mind is not a new thing. Definitely. What's helping D&D now and this is my opinion here is that fantasy is more popular than ever and new people are exposed to the tropes via video games, streaming play and the myriad of books and movies . This has lead to a broader player base which is great for the hobby I think this is right. It's not the giant reach for a lot of people it used to be.

Sunday, 6th May, 2018

  • 12:24 AM - Morrus quoted Ace in post Dungeons & Dragons has 15 Million Players in NA Alone; Storyline Is "The Da Vinci Code meets Gangs of New York"
    Because I used to do polls for a living and I am suspicious of the validity of them even to this day. The thing is, true or not the increase in gamers and in women is GOOD news not bad news. Then you’ll know that basic demographic info is super easy to gather, and the processes behind it are really accurate. It might be harder to dig down into nuanced opinions on stuff, which might have a slightly lower reliability (but still really high if done properly) but basic demographics are easy and very accurate. Gender percentage? That’s the easiest one of all.

Saturday, 5th May, 2018


Friday, 12th May, 2017

  • 02:08 PM - Celebrim quoted Ace in post #Feminism Is A Collection of 34 "Nanogames" From Designers Around The World
    ...y. But in general, I think we can say these games are poorly designed (to the extent that they are designed at all) and either are not fun or do not provide enough of a framework to be fun for most groups. I mean, 90% of the games are just simple theater games such as might see on 'Whose Line is it Anyway', and while theater games can be fun, people who have the particular talents to make them enjoyable are fairly rare. One thing I note is that I think most groups will run out of play within the first 2-3 minutes and not have an idea for what further to do or say. Some of them seem to think that they are going to prompt 2 hours of role-play off of 5 sentences of framework. That's like a movie length feature, and even if you forced a group to stay in character for 2 hours I think you'd reach 'Blair Witch Project' territory where most of the improvised dialogue is just some equivalent of BWP's endless swearing. They are also terrible as 'conversation starters'. For one thing, face to face role-playing is one of the most intimate and intense ways of interacting that there is. You are taking subjects that are already explosive, and throwing a match on them. I would hope that I don't have to explain to DMs out there why certain subjects tend to be taboo or banned at gaming tables. It's not that you cant' have a productive discussion about date rape or sexuality or any other subject among very close friends, but a roleplaying session about it is a mine field not likely to provoke a lot of understanding. Moreover, they are thoughtless. Even the ones that try to be clever have in their construction a certain assumption about what the play and what the answers should be like because the author assumes that they know the rough shape at least of the correct answer. In many cases, even that's generous - these are meant to be little soap boxes to launch sermons from. But, for example, if it we're me, I might challenge the author that one surviving soap opera cli...
  • 12:26 AM - Celebrim quoted Ace in post #Feminism Is A Collection of 34 "Nanogames" From Designers Around The World
    arrrgh
  • 12:08 AM - Celebrim quoted Ace in post #Feminism Is A Collection of 34 "Nanogames" From Designers Around The World
    Monopoly is still fun to play which is more than enough for any game. Who cares if it was flawed? By 'flawed', I mean, 'It's not very fun." It is in fact the one game that has been banned at my family gatherings because it tends to cause massive arguments. The fundamental problems are: 1) There is almost no strategic play at all. You roll a dice. Something not of your choosing happens. After the first few minutes of play, there are almost no choices left. But the game will go on for hours more anyway. 2) On average, the first phase completes with no one having a winning position. That is to say, no one manages to collect a full matching set of properties which is necessary to begin improving property. The game is at this point essentially a draw and its likely nothing particularly interesting will ever happen. 3) Because of this, almost all of winning is simply convincing someone to trade you a winning position, which means the game is generally one or lost because someone wh...

Thursday, 11th May, 2017


Thursday, 22nd December, 2016

  • 12:27 AM - Caliban quoted Ace in post Have You played In An Official D&D Adventurer's League Event?
    I've never even seen an event at any FLGS I frequented , ah actually it vaguely possible there was an adventurers league game at my FLGS , not sure. Apparently it was a thing for about a month or three before it went away. You can also play it online, Roll20.net is a popular venue for it. I've used it several times.
  • 12:20 AM - thzero quoted Ace in post Have You played In An Official D&D Adventurer's League Event?
    I've never even seen an event at any FLGS I frequented , ah actually it vaguely possible there was an adventurers league game at my FLGS , not sure. Apparently it was a thing for about a month or three before it went away. It doesn't have to be at a FLGS... you can do it pretty much anywhere. Around here, lucky I understand, there is at least three I know of at an FLGS, then a couple that general are hosted at restaurants.

Tuesday, 12th April, 2016

  • 01:10 AM - Dannyalcatraz quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Just because nerds were involved means nothing whatever in any case I'm not moving the goalposts, you are. Its not the same hobby. Pokemon is NOT D&D .Its not a role playing game . This you'll note is a D&D forum not a card forum . The targeted areas was a card tournament You don't get to include cases that make your point because a couple of neck beards were involved, The cases don't fit. It is not the same hobby. In any case I don't play CCG's and am not responsible for that they do. The CCG guys at my FLGS are great, very nice helpful people, a very diverse group. Even if it was related a single case does not make your point, On top of that this isn't apparently even related to harassment but to a killing spree. I'm seeing little connection between this and harassment at Cons. Wait, are you asserting that RPG hobbyists don't commit sexual/violent crimes? Because if that is your position, you're dead wrong. Don't know what episode it was, but the true crime s...

Monday, 11th April, 2016

  • 11:23 PM - Umbran quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    if someone can prove that cons are hotbeds of bad conduct, I'll listen. So far I see rhetorical appeals and no real evidence. Okay, so you don't accept card players as analogous. How about ComicCon? Are you going to contend that RPG players are somehow significantly different from the attendees of a ComicCon? Really relevant elements in bold... "As a comics editor, writer, and fan myself, I got interested in how often people at conventions experience harassment. So earlier this year I conducted a survey on sexual harassment in comics, receiving 3,600 responses from people that varied from fans to professionals. The survey was distributed and conducted online, with people sharing it via Twitter, Facebook, and especially Tumblr and self-reporting all information. Of the people taking the survey, 55 percent of respondents were female, 39 percent were male, and six percent were non-binary. Out of all respondents, 59 percent said they felt sexual harassment was a problem in comics and 25 percent said they had been sexually harassed in the industry. The harassment varied: while in the workplace or at work events, respondents were more likely to suffer disparaging comments about their gender, sexual orientation, or race. At conventions, respondents were more likely to be photographed against their wishes. Thirteen percent reported having unwanted comments of a sexual nature made about them at conventions—and eight percent of people of all genders reported they had been groped, assaulted, or raped at a comic convention. To put these percentages into perspective, if 13 percent of San Diego Comic-Con attendees have unwanted comments of a sexual nature made about them this week, that w...
  • 09:57 PM - Dannager quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Its not a community. It was once, but given the cultural changes, is no longer. See, here's the problem: You can't tell the difference between a community that no longer exists, and a community that simply doesn't want you as part of it. The rest of us are part of a community - one that you pretend doesn't exist because the alternative is uncomfortable.
  • 08:42 PM - Christopher Helton quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    I'm willing to assume we just have a difference of opinion here. You may feel differently and that's fine. I cannot be persuaded to you POV at all. I don't care about CCG and don't consider it part of the hobby. what they do doesn't reflect bad on my hobby in any case.Even if they play D&D This event took place at a card tournament , not our problem any more than a random drug shooting is. I am not my nerd brothers keeper. I don't care about CCGs, miniatures or boardgames either, however they have more in common than they have different, and they all have common origins, which is why (whether we care about them or not) they are all under the umbrella of tabletop gaming. Honestly, I don't expect you to change your mind, or care.
  • 08:35 PM - Christopher Helton quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Millions of card players, one bad case does not make a crime, violence or harassment wave https://www.washingtonpost.com/lifestyle/style/growing-fantasy-game-universe-collides-with-entrenched-boys-club-mentality/2014/08/26/3745c1fa-2971-11e4-86ca-6f03cbd15c1a_story.html
  • 08:31 PM - Christopher Helton quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Just because nerds were involved means nothing whatever in any case I'm not moving the goalposts, you are. Sure. I only wrote the article here about tabletop gaming, and mentioned that periodically. But I'm moving the goal posts.
  • 08:26 PM - Christopher Helton quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    You don't get to include cases that make your point because a couple of neck beards were involved, The cases don't fit. You keep using these words...
  • 08:23 PM - Obryn quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Just because nerds were involved means nothing whatever in any case I'm not moving the goalposts, you are. Its not the same hobby. Pokemon is NOT D&D .Its not a role playing game . This you'll note is a D&D forum not a card forum . The targeted areas was a card tournament You don't get to include cases that make your point because a couple of neck beards were involved, The cases don't fit. It is not the same hobby. In any case I don't play CCG's and am not responsible for that they do. The CCG guys at my FLGS are great, very nice helpful people, a very diverse group. Even if it was related a single case does not make your point, On top of that this isn't apparently even related to harassment but to a killing spree. I'm seeing little connection between this and harassment at Cons. And what's more, they are no true Scotsmen!
  • 08:22 PM - Obryn quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Its not a community. It was once, but given the cultural changes, is no longer. Its become political and that is an end game. I won't help beyond what the law requires,people whose politics I loathe and who clearly loathe me. Wow. No one legally or practically owns the hobby and the gaming hobby was shared so no one lays claim to ownership but a reasonable claim that CCWG's have a moral claim to the hobby and ought to be given first say. Its not that way and I am fine with that however. Understand now? I do understand, but I can't fathom a situation where this even remotely sounds like a good idea.
  • 08:10 PM - Christopher Helton quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    The woman who wrote that article is using rhetorical language suggestive if the Social Justice movement. This movement tries to control other peoples activity taking control over others media, c.f Gamergate . Sorry, not a goal post shift....you've been harping on this the whole time. Ad hominem attack. If you don't have a defensible point, attack the person making the argument instead.
  • 08:10 PM - Dannyalcatraz quoted Ace in post We're All Gamers Together: Why Harassment Has To Stop
    Words don't kill, people kill. True. But words DO light the fuse that explode into violence. There's a crime called incitement, you know. But even beyond the criminal act of incitement, it is well understood that how we speak of others affects how we treat them. The process of dehumanization starts with words, and ends in physical harm. Once we start erecting verbal barriers between each other, we emotionally detach from seeing them as human, and that lets us treat them as less than human. (Hence why we are told to try to rehumanize ourselves if ever being held hostage.) http://www.npr.org/2011/03/29/134956180/criminals-see-their-victims-as-less-than-human


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