View Profile: chrisshorb - Morrus' Unofficial Tabletop RPG News
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About chrisshorb

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About chrisshorb
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I play D&D 5e, PbtA, Fate, and lots of GM-ful games.
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D&D Essentials Kit Offers a New Place to Start Sunday, 30th June, 2019 04:15 PM

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Friday, 26th November, 2010
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Saturday, 13th July, 2019


Thursday, 4th July, 2019


Sunday, 30th June, 2019


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Sunday, 30th June, 2019


Monday, 3rd June, 2019

  • 08:07 AM - R_Chance quoted chrisshorb in post The Making and Breaking of Deities & Demigods
    Same here. One has my name in my 14 year old scrawl, but the other? Clearly I have one of my first gaming group buddy’s book. Sorry man! Also, where can I see the list of books Mr Ward mentions at the beginning of the article? From Gods Demigods and Heros? I don’t have that book. Sounds like an early Appendix N. The "Golden Bough" is a work on comparative religion and mythology by anthropologist James Frazer. It used to be one of the standard references on Mythology, it was written in the 1890s iirc. "Gods, Demigods and Heroes" is the 4th supplement for the original D&D game of course. I don't recall it having a list of references in it though. I'll have to look. My D&D and AD&D books are shelved in the bedroom and the wife's asleep. Waking her up (it's midnight here) looking for an old game book would be a mythological disaster of sorts :) I'll look tomorrow... *edit* Typos... *edit* And in the (late) morning, no list of sources in GD&H.

Sunday, 2nd June, 2019


Sunday, 5th May, 2019

  • 08:38 PM - Jay Verkuilen quoted chrisshorb in post Shields, Leather, Daggers, & Healing Potions: Most Popular D&D Items
    This feels really old school, which is a compliment. That said, WotC seems to be moving away from old school type rules. I do think WotC is doing that highly inconsistently and it's mostly oriented around things the devs don't seem to like (e.g., gear). The game is still quite solidly showing its wargame roots and only has a few dipped toes in "new skool" rules here and there, not in a solid enough way to be core in the game. I don't know that this needs to be seen as particularly old skool, either. Regardless, I do think they missed an opportunity here, and not just in an old skool vs. new skool way. Players like getting loot and upgrading. I totally get and support the reason why they didn't want to make it necessary or let things get out of control, as happened in 3.X and 4E but it's fun for one's PC to get better. The rules for medium and heavy armor illustrate how one could use non-magical gear this way very nicely. Most characters built to use medium armor will start off with the lesser ...
  • 06:16 PM - Jay Verkuilen quoted chrisshorb in post Shields, Leather, Daggers, & Healing Potions: Most Popular D&D Items
    Idea for solving the rapier by making it 1d8-1? This basically makes it meaningless as the average of D8-1 and D6 is the same. There might be very slight difference but they're so small as to make no never mind. It also means that the rapier is in all ways inferior to the short sword. It does the same damage and doesn't even have the benefit of being a light weapon.

Friday, 12th April, 2019

  • 11:41 PM - dragoner quoted chrisshorb in post There's An Altered Carbon RPG Coming
    I think the problem is dragoner, is you have only read the first book. The other two books don't take place on earth; and are much more "team" books. Team books where many team members die - but then that sort of depends on the GM doesn't it? That's cool, I also haven't watched the TV series also (which is probably where the big tie in with the IP is), if people have fun with it, more power to them. My comments are all "imo" really; I think if anything it's that Neal Asher's Polity has about the same trimmings as Altered Carbon, but is a much more deep and expansive Sci-fi universe, and would pay better for the effort involved for making an RPG out of. It doesn't have TV series tho', c'est.

Saturday, 6th April, 2019


Saturday, 9th February, 2019

  • 12:26 AM - Egg Embry quoted chrisshorb in post RPG Kickstarter Zine Quest News – The Initial Seven Zines
    I’m going to back DREAMR, just not right now as I am reading this on my phone on a plane. Looks really cool Egg, and I love Zines. chrisshorb, Thank you so much! I'm flattered that you're using your time on a plane to read my article! That's awesome! I cannot thank you enough for believing in my vision and wanting to use it at your gaming table. Thank you! :-) Thank you, Egg Embry Love's Labour's Liberated - A 5e RPG Zine POWERED by the DREAMR, a PbtA RPG #ZineQuest

Monday, 17th December, 2018

  • 12:52 PM - imagineGod quoted chrisshorb in post Here Are The 10 Most Anticipated Tabletop RPGs Of 2019!
    I gues I’m out of touch with the “mainstream” I voted for none of those. Tales from the Flood may be my 4th or 5th choice. I gues I’m out of touch with the “mainstream” I voted for none of those. Tales from the Flood may be my 4th or 5th choice. It is actually called "Things from the Flood" and focuses on teens, so can be viewed as the evolutionary successor to "Tales from The Loop" which focused on kids, possibly inspired by "Stranger Things" in an alternate 1980s that never was, with superb artwork by Simon Stalenhag (see Electric State art book).

Sunday, 9th December, 2018

  • 09:24 AM - R_Chance quoted chrisshorb in post Starter Traveller (Classic circa 1980's) is free at DTRPG
    GURPS Traveller took the tack that Strephon wasn’t assassinated. Basically retconned out the entire New Era. Both Gurps and T20 took the Traveller setting, and plopped it on top of existing systems. To varying results imo. I've never run the GURPS version although I have a couple of the books. I have all the T20 material, but generally just use a version of CT with crunchy bits from MT thrown in (mainly in ship and equipment design). I pretty much skipped the assassination of Strephon myself :) Just a failed attempt that made a short splash in the TAS News. Oh, and I use a year by year generation system for every profession. Otherwise the characters that use the year by year Mercenary style character generation tend to out skill the 4 year term characters. Mixing the two just seems... I don't know, "off" somehow. The downside is longer character generation time of course, although it doesn't seem like a problem compared to newer games.

Sunday, 18th November, 2018


Friday, 3rd August, 2018


Monday, 5th March, 2018

  • 05:05 AM - Parmandur quoted chrisshorb in post Orr Group Q4 2017 Shows Large D&D Bump
    Strange that the number of d&d 5e players is only a small percentage more than number of games. I would expect at least 3:1 ratio.The games played represent actual sessions, but the players represent individual users self-selected of which games they are interested in playing: so somebody can put down 5E, Pathfinder, Starfinder, Star Wars and World of Darkness and count in each bucket.

Saturday, 3rd March, 2018

  • 05:14 AM - quoted chrisshorb in post Orr Group Q4 2017 Shows Large D&D Bump
    Strange that the number of d&d 5e players is only a small percentage more than number of games. I would expect at least 3:1 ratio. Yes, I though that was very odd too. Makes you wonder what conclusions we can really draw from these statistics. E.g. are their loads of D&D 5E sessions being setup and never played? It would suggest that a fair percentage of players are currently in more than one game. This would be my guess as well. Rings true with my anecdotal experience. It could also be representative of more numerous shorter games, which has certainly been an aim with 5E official campaign design. We've certainly all heard anecdotal reports of how brief those games can be be. Considering that the numbers for other games remained somewhat constant, it's reasonable to suggest those are longer, more established groups with more established campaigns.

Friday, 2nd March, 2018

  • 05:23 PM - MarkB quoted chrisshorb in post Orr Group Q4 2017 Shows Large D&D Bump
    Strange that the number of d&d 5e players is only a small percentage more than number of games. I would expect at least 3:1 ratio. It would suggest that a fair percentage of players are currently in more than one game.
  • 11:15 AM - Ben M quoted chrisshorb in post Strange
    Strange that the number of d&d 5e players is only a small percentage more than number of games. I would expect at least 3:1 ratio. Yes, I though that was very odd too. Makes you wonder what conclusions we can really draw from these statistics. E.g. are their loads of D&D 5E sessions being setup and never played?

Friday, 5th January, 2018

  • 06:43 AM - sulimo0310 quoted chrisshorb in post Mobile Monk - should I take any levels of Rogue?
    Thanks all for the responses. I'm going to be taking a spear as my monk weapon. After reading the responses, I have been persuaded to go mono-monk; and go with Drunken Master. I haven't decided yet on Mobile or +2 abilities.While mobile is great on any Monk, if you are going Drunken Master I would suggest the +2 instead. The Drunken Master 3rd level ability basically gives you the benefits of the mobile feat whenever you flurry. So while it's technically not as good as always on mobile, you will be able to flurry most rounds you need it, and have that extra ability score gain above most other 4th level monks. Sent from my [device_name] using EN World mobile app

Thursday, 4th July, 2013


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