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  1. While +1d6 works fine for oversized weapons, i’m...

    While +1d6 works fine for oversized weapons, i’m not sure that -1d6 works best for undersized since some weapons would now do no damage.

    I may houserule that undersized weapons do -1 damage on...
  2. Not really, since it begs the question why...

    Not really, since it begs the question why wouldn't every person buy an undersized weapon if it does the same damage as the regular sized weapon, costs the same, weighs less and is more concealable...
  3. Dual wielding and Weapon size question

    A couple questions

    1. Oversized weapons add an extra d6 to damage, are undersized weapons supposed to remove a d6 of damage? It just states that An undersized weapon is one size category smaller...
  4. Hey Ruy343, I also ran my group through our...

    Hey Ruy343,

    I also ran my group through our first WOIN session (I was using the O.L.D. 1.2 playtest rules instead of N.O.W.). We found that once you started using tactics like flanking and...
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    Those rules seem to be the old rules rather than...

    Those rules seem to be the old rules rather than the newer 1.2 rules.

    Under the 1.2 rules it is groups vs groups rather than individuals vs individuals. The WOIN reference documents for ambush do...
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    O.L.D. Battle mage questions

    A couple questions about the battle mage artillery exploit
    1. I assume it uses MAG like most other caster types do?
    2. Is the “You can call down fire or lightning (your choice) from the heavens “...
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    The section on flavouring your magic will need to...

    The section on flavouring your magic will need to be changed (pg 166). High Magic not needing skills doesn’t make sense anymore since skills are not needed to cast spells.
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    In a high magic world they should work fine....

    In a high magic world they should work fine. Starship shields as magical ship shields and ships thrusts being magically powered rather than sail and wind.

    A low magic setting might take a bit more...
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    O.L.D naval combat

    I was wondering if there are any O.L.D. Naval combat rules or if anyone has homebrewed any?
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    I agree, in my campaign it returns in time for...

    I agree, in my campaign it returns in time for iterative attacks, but a snatch arrow feat breaks the return ability. Many feats "break" the rules and I see no reason why this one shouldn't in this...
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    But if you snatch arrow feat and throw it back it...

    But if you snatch arrow feat and throw it back it should return back to the snatcher at the beginning of snatcher's next turn. After all the returning ability works for the snatcher.
  12. Glad you found another system that you liked....

    Glad you found another system that you liked. Pathfinder isn't that complicated. The biggest problems my group had was thinking certain iconic spells worked the same in 3.5 and PF.

    Also if you...
  13. Not sure I get the too many darned books comments...

    Not sure I get the too many darned books comments regarding Pathfinder. To use the Pathfinder system you need the one Core Rulebook plus a Bestiary. Everything else is completely optional, such as...
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    One problem with that is any character who does...

    One problem with that is any character who does large amounts of damage may kill non mooks easier than mooks. We had a barbarian who did all power attack all the time. Since the rest of the party...
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    This thread contains a poll. Talon and his trusty cohort Silganus were NOT...

    Talon and his trusty cohort Silganus were NOT running away. Talon was repositioning the unconscious captives to a safer location miles away from the incident through the dignified use of magic. ...
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    I wouldn't consider the person helpless. You are...

    I wouldn't consider the person helpless. You are still dodging around, even if not in response to that opponent. You aren't considered helpless when an invisible, silent moving character attacks...
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