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  1. I said no, and they said ok. Or he said no and I...

    I said no, and they said ok. Or he said no and I said ok, depending on what side of the table i was on.

    There wasn't really so much twisty optimizing going on back then though. You played a class...
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    This thread contains a poll. That's because Comprehension Through Pugilation...

    That's because Comprehension Through Pugilation isn't a listed skill in 5E. It should be.
  3. People always complain about the difficulty in...

    People always complain about the difficulty in getting players to a world knowledge level even approaching what a PC would have. Then, in some instances when that does happen, their knees jerk so...
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    Not that it necessarily matters in a 5E skills...

    Not that it necessarily matters in a 5E skills context, but weak people can't do parkour, just like clumsy people can't. As an endeavor it's pretty neatly balanced right between STR and DEX. Mind you...
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    The really important question is can I have my...

    The really important question is can I have my sidekick ride my animal companion so I can begin my plan of world domination using dog-mounted halfing calvalry. Or maybe Sprites with little tiny...
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    The acrobatics skill covers most of what you want...

    The acrobatics skill covers most of what you want to do. Just don't be tempted to just replace Athletics with Acrobatics to keep a bunch of STR dump players happy. It might be easier to just write up...
  7. You could also hack the action economy to make...

    You could also hack the action economy to make more robust use of bonus actions and reactions. Plus allow multiple attacks to be spread out of different initiative steps. For example, if everyone...
  8. Don't get me wrong, I think D&D works fine with...

    Don't get me wrong, I think D&D works fine with guns, up to a point. I'll quite happily use 5E for steampunk settings that use firearms and it's dandy. The firearms I use don't tend to be that much...
  9. Personally, I'm not actually going to rejig 5E...

    Personally, I'm not actually going to rejig 5E for ranged combat at all. I use 5E for more traditional fantasy games and I'm completely happy with it (and the HP system)as-is. My first choice for a...
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    IDK, INT would be like my third pick for...

    IDK, INT would be like my third pick for Initiative, after DEX and WIS. I get why people are looking at INT for game balance reasons, but it "doesn't make enough sense" to me that I find it a bit of...
  11. They can point all the fingers they like. :D The...

    They can point all the fingers they like. :D The need to 'edit' monsters really depends on the players. It's not about how metagamey they are either, just how experienced. When the whole group has a...
  12. QFT - great system. There are still recent...

    QFT - great system.

    There are still recent exemplars of urban fantasy that have been excellent. The show based on Lev Grossman's Magicians was good, Supernatural is going into it's 14th season and...
  13. You can't really help but have this creep in in...

    You can't really help but have this creep in in spots no matter how courageously players try to dampen their game knowledge. Honestly, I'd rather work with it than against it. INT or Arcana checks or...
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    When you change the duration of the rests it will...

    When you change the duration of the rests it will almost assuredly up the number of encounters per rest that the party tries to push through. If the basic pattern of 2 shorts per long and 6-7...
  15. I was only addressing a specific portion of the...

    I was only addressing a specific portion of the complaints, and even then not dismissing them outright, just adding some much needed context. There are all sorts of other very legitimate complaints...
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    When you change the rests, even just duration,...

    When you change the rests, even just duration, you drastically change the effectiveness of some of the classes. Just make sure you're up front with your players so they can avoid the short rest...
  17. CapnZapp I think you're mistaking my point for...

    CapnZapp I think you're mistaking my point for something it's not. The lack of understanding specifically indexes the inability (by design) of HP to simulate damage from any real world weapons - HP...
  18. The Dresden Files is great, but it's not without...

    The Dresden Files is great, but it's not without issues. First, in runs on the Fate engine, which isn't everyone's cup of tea (although I quite like it for the right game). Second, the game has some...
  19. Hmm. That's a pretty broad range. I think the...

    Hmm. That's a pretty broad range. I think the extent to which a given example there is going end up with a combat intense 'average' session probably determines the usefulness of the D&D rule set. In...
  20. Some players get decent mileage out of dipping...

    Some players get decent mileage out of dipping fighter for 2 or 3 levels. Lvl 2 you get action surge and a fighting style, both which add solid combat value. If you want to go to three you could go...
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    Even if that save wasn't all that easy to make it...

    Even if that save wasn't all that easy to make it would be cool. There are lots of examples in fantasy fiction where heroes shrug off magic through sheer force of will and whatnot.
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    Hmm. Well, you could treat Wisdom in a similar...

    Hmm. Well, you could treat Wisdom in a similar fashion and just split the skills into two lists. The line between INT and WIS is murky at best, but I think you could probably get two lists together...
  23. I'm a big fan of voyage of discovery type...

    I'm a big fan of voyage of discovery type adventures, whether their more realistic or more Indiana Jones-y. It's a fun kind of story. The nature of ship travel also lends itself very well to nice,...
  24. Given the stories I like to tell, and my players...

    Given the stories I like to tell, and my players like to play, I am completely content with this being how HP interact with firearms.
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    I thought immediately of this as well but I think...

    I thought immediately of this as well but I think it comes with a caveat of needing plausibility. It'll seem like just another cheap trick otherwise.
  26. I wasn't advocating against the dip, just...

    I wasn't advocating against the dip, just wondering about the longer range plan. I love Bardlock builds anyway, so I'm on board no matter what you do. Hexblade/Valour fits really well, for both...
  27. I didn't say anyone wasn't content (I am btw)...

    I didn't say anyone wasn't content (I am btw) with certain things, nor that the system might be better at one that the other (it i). The fact remains that, contentedness aside, D&D isn't modelling...
  28. I think it would be really difficult to write a...

    I think it would be really difficult to write a game that supported even most of the current takes on urban fantasy. Reconciling, for example, the approach taken by the show Supernatural, with the...
  29. That sounds cool, I like Booming Blade when...

    That sounds cool, I like Booming Blade when players get creative with it. I know you said Hand Crossbow, but the picture that jumped into my head was a not-huge Bard with a massive greatsword. Very,...
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    Yup, sounds fluffy to me, I'd allow it. It's an...

    Yup, sounds fluffy to me, I'd allow it. It's an edge case anyway - if you can move between multiple attacks in an action it's ridiculous that you wouldn't be able to in a bonus action. I try to avoid...
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    Not by the RAW no, but I don't see a reason why...

    Not by the RAW no, but I don't see a reason why this wouldn't work as a house rule. As maybe call it reroll saves, or get a save if you don't normally get one (at DMs discretion). Generally speaking...
  32. You don't get that issue about greatswords...

    You don't get that issue about greatswords because at a very fundamental level most people don't understand medieval combat and it's consequences at all. Most people have at least a...
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    Cheating? Who said anything about cheating?...

    Cheating? Who said anything about cheating? You're entitled to your opinion of metagaming of course, but kindly refrain from telling me my business when all you're talking about is your opinion. It's...
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    Players, being the paranoid dung-flinging...

    Players, being the paranoid dung-flinging primates they are, will always and forever read a universe of meaning into the DMs word choice. You can call it metagaming, you can ban it, burn books about...
  35. Make a short rest 5 seconds, who cares. Just...

    Make a short rest 5 seconds, who cares. Just allow two between every long rest and you're in the ball park. Not none, not three or four, precisely two. Smoke 'em if you got 'em.
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    Massacre the Halfling townsfolk! Bargain with the...

    Massacre the Halfling townsfolk! Bargain with the dog faced humanoids!! Massacre the little blue gnomes!!! Have tea and cakes with Gargamel!!1!

    Yeah, players are, at best, unpredictable.
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    If you want a villain to get away in a scene,...

    If you want a villain to get away in a scene, then plan the whole encounter for him to get away. Once he's stuck in combat you're probably burked as the PCs have a ton of ways to ruin your day. Have...
  38. One way to handle this that I've used in the past...

    One way to handle this that I've used in the past that I may reuse is to call the first hit die your 'meat', and the rest of it skill or whatever. At least for PCs. The only differnece between the...
  39. Not at all, but I'm not going to buy it with no...

    Not at all, but I'm not going to buy it with no idea what's in it either. This is why I miss my FLGS. I like to take a quick spin through a book before I buy it. The site you directed me to is...
  40. I do not purchase new RPGs sight unseen. If your...

    I do not purchase new RPGs sight unseen. If your bookcase is anything like mine it is littered with the dead dreams of hundreds of impulse RPG purchases. I try to be a little more discerning about...
  41. Why thank you good sir. Failing a PDF the SRD...

    Why thank you good sir. Failing a PDF the SRD will do me just fine. I do love new rule sets.
  42. Expertise in Survival would be good too. There's...

    Expertise in Survival would be good too. There's no reason a Rogue should be able to be twice the tracker a Ranger is. Actually, skill related buffs in general would be ok. the Ranger has always been...
  43. Meh, please. let's at least make the animal...

    Meh, please. let's at least make the animal companion optional. Lots of people love it, I really don't. Maybe a subclass, except one that works and doesn't suck so all those fine people who do love...
  44. Yaarel - Yeah, non-lethal combat is something...

    Yaarel - Yeah, non-lethal combat is something that needs to be dealt with. So far I'm just going with declared non-lethal, at least conceptually, and I'm going to let the PCs decide, probably at the...
  45. Sure, be hurt about it.;) I've never played and...

    Sure, be hurt about it.;) I've never played and couldn't find a copy online when you mentioned it (yes, I did look, rather hard). I also live thousands of miles from the closest FLGS. So unless...
  46. This sounds a lot like what I want to accomplish....

    This sounds a lot like what I want to accomplish. I hadn't gotten as far yet as folding law enforcement into the system. I like the Heat idea a lot though, especially for a more rogue-style game. The...
  47. I like the idea of player mapping a lot. Even if...

    I like the idea of player mapping a lot. Even if they are familiar with, say, one part of the city, they wouldn't be or at least might not be with the rest. It's one more way to gate the sandbox. I...
  48. I wasn't planning on keeping the players in the...

    I wasn't planning on keeping the players in the dark. Part of what makes this whole endeavor work is the players knowing how the factions relate to each other. I want to leave the players a lot of...
  49. This is exactly how I want the players to think,...

    This is exactly how I want the players to think, yes. Forging the invitation carries a significant set of possible consequences, and would also require, potentially, disguises and other skulduggery....
  50. Broad strokes on the reputation thing. The DMG...

    Broad strokes on the reputation thing. The DMG has an honour system that, once you peel back the honour part, works really well as a reputation system. Its essentially a 7th stat that works somewhat...
  51. [5E] Urban Intrigue Campaign - Gating the Sandbox

    I'm in the midst of writing up an intrigue heavy urban campaign. If you've read the Gentlemen Bastards by Scott Lynch, that's sort of what I'm aiming for. Combat will feature, as will chases, as will...
  52. Yeah, we agreed on that part, which is the...

    Yeah, we agreed on that part, which is the important part. The part I wasn't sure we'd agree on is how often that tool gets used, or the degree to which people realize it's even a thing the system...
  53. Oh it handles it fine, but that's just not the...

    Oh it handles it fine, but that's just not the way a lot of people run their games. The range of baddies tends to picked from a selection banded around the characters level. Not everyone throws in...
  54. I think you'd want a range of faiths, or at least...

    I think you'd want a range of faiths, or at least a range of organizations representing various faiths that would allow for latitude in playstyle, goals and whatnot.

    With a range of faiths and...
  55. Of course it loses to Elven Accuracy. That rule...

    Of course it loses to Elven Accuracy. That rule is bloody fantastic and changes the whole game for characters who have it. We were just talking about trying to massage some feeling into what is a...
  56. OK, fine, weapons. ;) Simple firearms rules do...

    OK, fine, weapons. ;) Simple firearms rules do work just fine in D&D though, as mentioned above, and in many, many other threads. Realistic and detailed firearms rules mostly don't, neither for...
  57. D&D and firearms work fine until you circle back...

    D&D and firearms work fine until you circle back around to realistic damage. Most heroes in most action movies have a very D&D relationship with firearms. The bad guys don't, but that fits pretty...
  58. People who's formative gaming years happened...

    People who's formative gaming years happened before the advent of the popular internet had a fundamentally different set of experiences that people who didn't. Also, people who actually played...
  59. Do you think triggering lucky in combat regularly...

    Do you think triggering lucky in combat regularly with advantage is aimed at hitting or crit fishing? I think crit fishing is where you'll see the biggest actual impact on effectiveness, and that is...
  60. I don't even think it's over-simplified. It's a...

    I don't even think it's over-simplified. It's a very particular approach to damage that has a lot of built in plot armor and very much represents the kinds of stories that inspired D&D in the first...
  61. To call D&D or any game that uses HP...

    To call D&D or any game that uses HP "fundamentally flawed" is to expose a certain level of ignorance about game design and furthermore to impose personal taste on the public in the guise of...
  62. Nice and simple, especially refreshing for a...

    Nice and simple, especially refreshing for a character with firearms. Did you avoid the whole sticky question of reloading for firearms on purpose? I don't think it's necessary, but some people are...
  63. If you want to take something really swingy, like...

    If you want to take something really swingy, like rerolling 1's on a d20, and see that benefit on a nightly basis, you want to roll more dice. Obviously, if you roll X number of D20s the mathematical...
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    Yeah, D&D is pretty clearly not meant to be...

    Yeah, D&D is pretty clearly not meant to be played by players who need torches. If that was the case here would be more than two races without Darkvision.

    That horror in the dark storytelling vibe...
  65. D&D is a perfect fit with pulp 20's storytelling....

    D&D is a perfect fit with pulp 20's storytelling. D&D is pretty pulpy anyway, and the mechanics support pulp action in all three pillars quite well IMO. I don't know that I'd run the above, which...
  66. Not really, the Savant class from Touch of Class...

    Not really, the Savant class from Touch of Class II covers Intelligence-based combat pretty well. Multiclass that with Bladesinger and you're looking good.
  67. And Biff is a uniformly less powerful character...

    And Biff is a uniformly less powerful character for making that choice. Your table obviously doesn't have a problem with over-attention on optimization, but that's really neither here nor there for...
  68. The grapple rules are weird for sure. Opposed...

    The grapple rules are weird for sure. Opposed rolls, not attacks, save and no saves. Yeesh. Plus thr fact that its wildly effective against most targets compared to normal melee because of their...
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    People have been choosing character races...

    People have been choosing character races specifically for Darkvision since it was a thing. It was one of the main reasons human characters sucked for so long. If you want a level playing field take...
  70. Even if you wanted to add a DC save versus...

    Even if you wanted to add a DC save versus grappling, which i dont think is the answer, DCs for saves in 5e always favor the person doing the thing so it qould be 10+ not 8+.

    Really though, if...
  71. I think we can all agree the feat, full stop,...

    I think we can all agree the feat, full stop, should all be sky blue. If you're going to give up an ASI to get them they should be uniformly awesome, and they're not.
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    But ... all Warlocks can wield weapons.

    But ... all Warlocks can wield weapons.
  73. GW really does the best cult related stuff. I...

    GW really does the best cult related stuff. I don't love WHFRP mechanically, but they write good material and they write great creeping darkness cult infestation adventures.
  74. Errata is a part of complex tabletop games. WoTC...

    Errata is a part of complex tabletop games. WoTC is pretty freakin' brilliant at releasing mostly functional product compared to some other popular game publishers *cough*Games Workshop*cough*. Play...
  75. Encumbrance can help with the healer's kit. The...

    Encumbrance can help with the healer's kit. The bloody thing weighs three pounds and a character or party can only carry so much stuff (STR is a dump stat for some whole parties...). I know, a lot of...
  76. The power of the feat is one thing, and Healer is...

    The power of the feat is one thing, and Healer is good, but the other part, as mentioned above, is who is actually going to take it and when. A lot of builds have less ASIs then they'd probably like...
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    Or just stick with Chainlock and, you know, just...

    Or just stick with Chainlock and, you know, just take the Psuedodragon. Whatever props your tent.
  78. I think once per round still sounds pretty good....

    I think once per round still sounds pretty good. That said, if you can talk the DM into the UA version, more power to you.

    *edit* Mostly I'm not going to spend a feat on it. I'd rather take the...
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    Really, any spell third level or lower that gets...

    Really, any spell third level or lower that gets a consistent sky blue rating in the Class guides should probably at least be glanced at. Some of the spell levels have less go-to obvious choices, and...
  80. Bountiful Luck is on pg 73 of XGE, so no need for...

    Bountiful Luck is on pg 73 of XGE, so no need for unearthed arcana.
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    I thought it was that "gentlemen prefer chaotic...

    I thought it was that "gentlemen prefer chaotic evil dog-faced humanoids"? Maybe it was brunettes. I can never keep my bon mot straight, and your can never tell with Coburn.
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    A list of Warlock build related things to ask the...

    A list of Warlock build related things to ask the DM:

    1. What kind of campaign is this?
    2. How much social pillar do you plan on including?
    3. Are we using feats?
    4. Are we using books other...
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    He was obviously talking about Fire on the...

    He was obviously talking about Fire on the Amazon. Possibly Bullock's finest work, and a ground breaking cinematic masterpiece. Followed very closely by the cult classic, Sandra Dances the Can Can...
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    You mentioned a couple of pages ago that you...

    You mentioned a couple of pages ago that you liked twosix's implementation better so I thought that's what you were talking about but with scaling damage and -5/+10 tacked on. I'm not sure where you...
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    Do we want both a -5/+10 and scaling damage? That...

    Do we want both a -5/+10 and scaling damage? That seems like too much. I like the scaling damage idea as a representation of combo hits, but maybe the +/- feat should be -5/+5 at that point?

    How...
  86. Melee/Ranged - Ranger (Gloomstalker) - Dread...

    Melee/Ranged - Ranger (Gloomstalker) - Dread Amusher - extra attack on first round with +d8 damage (3rd level)

    Melee/Ranged - Fighter (Battle Master) - Superiority Dice: 4d8 scaling with level...
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    Yup, that's the rub, without some work Warlocks...

    Yup, that's the rub, without some work Warlocks are far better blasters than they are crumpers. Agonizing Blast is the Warlocks signature go-to move. Its also the easiest way for them to do...
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    Melee Warlock is probably best built as either...

    Melee Warlock is probably best built as either Hexblade or with a fighter dip, as you really want that second attack if at all possible. The best option that keeps as much flavour as possible but...
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    This is really the key to this whole idea IMO, I...

    This is really the key to this whole idea IMO, I agree that Dex probably should have a -X/+x option, or at least something like it. I think the Champion would be a good test though. If you're fishing...
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    The logic of making at least part of the fix into...

    The logic of making at least part of the fix into a feat is to have TWF scale the same way as the other fighting styles, which is to say have at least some of the tasty bits gated behind a feat. It...
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    Not really. Someone spent a feat on that silly...

    Not really. Someone spent a feat on that silly shizz, it should do something. Or less than nothing anyway, one of the two.

    It really is just rerolls minus stat mods. I don't think that's OP in a...
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    Mastermind 3/Chainlock 3 - Master of tactics and...

    Mastermind 3/Chainlock 3 - Master of tactics and a sexy familiar. That's a lot of help w/o using an actual action.

    Help in combat is fine IMO, and even a light amount of attention paid to...
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    It's been many moons since I use the HoL...

    It's been many moons since I use the HoL mechanics for anything. Basically it's exploding 2d6 for everything - plus stat and (maybe) skill with difficulties set by the DM. After I scraped off the...
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    Something I've started to use more in my Literacy...

    Something I've started to use more in my Literacy instruction, and which is going to feature in the RPG club I'm going to start next year, will be actual, honestly to goodness improv. Not because I...
  95. Racial feats are in XGE on page 74.

    Racial feats are in XGE on page 74.
  96. If you want to maximize the number of ones you...

    If you want to maximize the number of ones you reroll, you need to maximize the number of dice you roll. Seems like some Captain Obvious stuff, but that's the place to start. The best way to roll the...
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    I never got the chance to get more than passingly...

    I never got the chance to get more than passingly familiar with Hackmaster, sadly. I just wasn't in groups with the right people at the right time.
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    Having what amounts to a reroll is categorically...

    Having what amounts to a reroll is categorically not the same thing as having a separate or additional attack. The number of 'attacks' I have in combat is the same as how many times can I possibly...
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    HoL is surprisingly playable. Satire it might be,...

    HoL is surprisingly playable. Satire it might be, but the system itself is pretty flexible and robust. I use(d) the mechanics to do a bunch of other stuff.

    Things I read and immediately decided...
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    It's not four attacks though, it's the same...

    It's not four attacks though, it's the same current three but with an additional chance for a lesser second attack should you miss the actual Attack action attack. The extra is a d6 with no stat...
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