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  1. Replies
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    Name: Tiny Race: Hill Giant -- but, he is only...

    Name: Tiny
    Race: Hill Giant -- but, he is only Large size, only two damage dice per attack, proficiency bonus +2, and only 57 (6d10 + 36) HP. CR 4.
    Sex: Male
    Appearance: Short but plump hill giant...
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    Is this survey legit? The link is a redirect...

    Is this survey legit? The link is a redirect through Facebook, and I don't see the survey mentioned on dnd.wizards.com or dndbeyond.com. The survey has the standard "Dungeons & Dragons" survey image...
  3. You might try fighter 1/abjurer wizard X -- the...

    You might try fighter 1/abjurer wizard X -- the abjurer's Projecting Ward shields allies in a way similar to aegis. You can use mage armor and shield to have a really great AC without heavy armor.
    ...
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    It's definitely ambiguous (that's why we're here)...

    It's definitely ambiguous (that's why we're here) but let's look at this little gem from the Multiclassing chapter: "You determine what spells you know and can prepare for each class individually, as...
  5. I once had a dream about a D&D setting in the...

    I once had a dream about a D&D setting in the roaring twenties -- orc gangster, elven bard who runs a speakeasy, human private eye ex-paladin ("I knew she was trouble the minute she misty stepped...
  6. My favorite edition is 5E: Slow release...

    My favorite edition is 5E:

    Slow release schedule.
    Frequent mention of multiple classic D&D settings (instead of picking just one, like 3E picked Greyhawk, or trying to pick none and failing,...
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    Wellllll.... The text says, "A spell you...

    Wellllll....

    The text says, "A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip." To me, the mention of "as shown on the Bard table" is not merely a...
  8. Replies
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    This thread contains a poll. 3E. That edition totally nailed the dragons' look...

    3E. That edition totally nailed the dragons' look so thoroughly that it was basically copied for 4E and 5E.
  9. The thing I miss, oddly enough, is astral...

    The thing I miss, oddly enough, is astral diamonds. They are a unique D&D thing, and I really love the idea that the most valuable of gems are mined on another plane of existence. Plus, there's room...
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    Desert of Desolation - 18 Isle of Dread - 8...

    Desert of Desolation - 18
    Isle of Dread - 8
    Castle Amber (Chateau d'Amberville) - 2
  11. Sanctity of the grave isn't just a taboo in D&D...

    Sanctity of the grave isn't just a taboo in D&D worlds: The gods might actually curse you for such acts. So I'd imagine a successful grave robber has some way to propitiate or "trick" the deities...
  12. Thread: Inventor Feat!

    by 77IM
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    438

    How about: A feat that lets you learn two...

    How about: A feat that lets you learn two artificer infusions. If you're an artificer, this increases your number of infusions known. If you're not an artificer, you get two infusions, and you can...
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    7,899

    Desert of Desolation - 23 Isle of Dread - 13...

    Desert of Desolation - 23
    Isle of Dread - 13
    Castle Amber (Chateau d'Amberville) - 7
  14. Replies
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    2,438

    Torture is out-of-genre for the...

    Torture is out-of-genre for the heroic-cinematic-fantasy sort of adventure stories that D&D is meant to tell.

    In those stories, the hero grabs the fallen mook by the lapels, and demands to know...
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    1,740

    I worked this up once, inspired by MicroLite20,...

    I worked this up once, inspired by MicroLite20, which does something similar: https://homebrewery.naturalcrit.com/share/ryshugSRr4
  16. Replies
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    I've definitely had that same thought, of making...

    I've definitely had that same thought, of making Perception just like Initiative -- a function of pure ability score, with only the occasional special ability or feat that would modify it. Or,...
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    7,899

    Lost City - 19 Desert of Desolation - 24 Isle...

    Lost City - 19
    Desert of Desolation - 24
    Isle of Dread - 23
    Castle Amber - 20
  18. Replies
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    The only one that I think is truly broken is...

    The only one that I think is truly broken is Perception. In my experience, that gets rolled way more than any other skill (at some tables, it is rolled more than all other skills combined). And, it...
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    If we are getting into digital, the best thing...

    If we are getting into digital, the best thing I've spent money on, by far, is ENWorld En5ider. There's a huge diversity of stuff there, most of it is very high-quality. The articles are just long...
  20. Replies
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    7,899

    Lost City - 24 Desert of Desolation - 31 Isle...

    Lost City - 24
    Desert of Desolation - 31
    Isle of Dread - 21
    Castle Amber - 24
    Red Hand of Doom - 2
  21. Replies
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    Even if you don't have (or want) the Tactical...

    Even if you don't have (or want) the Tactical Maps, I highly recommend the Tactical Maps Adventure Atlas. I just really love the format. Each location is given about 2 pages worth of details, and...
  22. Replies
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    Uhhhh, are you implying that your settings do...

    Uhhhh, are you implying that your settings do exist? That you didn't just make them all up? That when a foul dragon named Scorulax the Murky dwells in the lower levels of Cleft-Rock Caverns, that...
  23. Replies
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    No. The world does not exist. Period. ...

    No. The world does not exist. Period.

    Seriously, and I hate to break it to you this way, but... I just made it all up! It's not real! All those times I told you, "You don't detect any traps..."...
  24. Thread: So...keelboats

    by 77IM
    Replies
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    2,696

    Well, for passenger size, the missing ingredient...

    Well, for passenger size, the missing ingredient is, how do you convert cargo space to passenger space? If you turned the hold into more cabins, I'm guessing the sailing ship and the warship could...
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    They could also make it clearer by having...

    They could also make it clearer by having well-defined rules for natural weapons, e.g., "Natural weapons are part of a creature's body that it uses to attack. Natural weapons count as weapons for the...
  26. Thread: So...keelboats

    by 77IM
    Replies
    54
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    2,696

    Oh! I just saw your post here...

    Oh! I just saw your post here, where you already answer my questions about cutters. Thanks!
  27. Thread: So...keelboats

    by 77IM
    Replies
    54
    Views
    2,696

    Great questions! 1. My intention was that the...

    Great questions!

    1. My intention was that the sloop statistics would handle all small sailboats of this type (even though many such sailboats are technically not "sloops"). It's like how you can...
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    When I DM, I insist that 95% of all PCs be simple...

    When I DM, I insist that 95% of all PCs be simple peasants who have zero capacity for adventuring. When a group of players shows up and every single one of the PCs is some kind of "dark elf bard" or...
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    The Lost City - 23 Desert of Desolation - 28...

    The Lost City - 23
    Desert of Desolation - 28
    Isle of Dread - 24
    Castle Amber - 23
    Red Hand of Doom - 18
    Lost Caverns of Tsojcanth - 7
  30. Thread: So...keelboats

    by 77IM
    Replies
    54
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    2,696

    That is amazing! I love it!!! Regarding the...

    That is amazing! I love it!!!


    Regarding the cog: later, larger cogs (like the Sea Ghost, presumably) did have a small forecastle. I'm open to making the cog a slightly smaller ship with no...
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    The PCs sell "Dungeon Insurance" to remote...

    The PCs sell "Dungeon Insurance" to remote villages in a points-of-light setting. If a village suffers a dungeon-related attack, the PCs pay out, at a loss -- but then they raid the dungeon and gain...
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    Are you limiting this to only those feats that...

    Are you limiting this to only those feats that give +1 to a score? Those feats tend to be the weakest, so I think it'll be fine.

    In fact it leaves you with this list:
    Athlete
    Actor
    Durable
    ...
  33. Replies
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    Certain feats work well in combination, and with...

    Certain feats work well in combination, and with certain class features. The one that immediately jumped into my mind is sorlock or sorcadin, with booming blade, Polearm Master, and War Caster; or...
  34. Here's another one: I love how they've been...

    Here's another one: I love how they've been converting classic modules into "anthology hardcovers," but I really want even shorter adventures. I would buy the :):):):) out of a 320-page "best of...
  35. Replies
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    The real actual world is an incredibly broad,...

    The real actual world is an incredibly broad, diverse setting, and also extremely realistic*. Yet, if you watch a TV show set in the modern day, that show is often set in some corner of world that...
  36. Replies
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    The Lost City - 22 Desert of Desolation - 28...

    The Lost City - 22
    Desert of Desolation - 28
    Test of the Warlords - 3
    Isle of Dread - 27
    Castle Amber - 23
    Red Hand of Doom - 21
    Lost Caverns of Tsojcanth - 12


    WTF even is The Lost City?...
  37. Thread: So...keelboats

    by 77IM
    Replies
    54
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    2,696

    I would love for these to have deck plans! I...

    I would love for these to have deck plans! I actually googled around but couldn't find any images I felt comfortable appropriating (most look like scans of older books, or images without clear...
  38. Thread: So...keelboats

    by 77IM
    Replies
    54
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    2,696

    I couldn't help myself: More Ships of the Sea...

    I couldn't help myself: More Ships of the Sea
  39. Replies
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    More Ships of the Sea

    I have just uploaded More Ships of the Sea to the downloads area.

    Hi!
    I decided that a sailing-oriented campaign should have more ships available than just "sailing ship" and "keelboat but with...
  40. Replies
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    How about cannons? And cannonballs? And the...

    How about cannons? And cannonballs? And the powder for a single cannon shot? (Point of reference: the DMG puts a musket at 500 gp. It's 3 gp for 10 bullets, which I have to assume includes the...
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    How much does a ballista cost? A mangonel?

    So, my group is playing through Saltmarsh and is going to get a ship soon, and if they want to add some weaponry to it, how much should those things cost? Is this listed somewhere, or are there any...
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    The Lost City - 24 Desert of Desolation 26 Test...

    The Lost City - 24
    Desert of Desolation 26
    Test of the Warlords 6
    Isle of Dread - 25
    Castle Amber - 25
    Red Hand of Doom - 21
    Lost Caverns of Tsojcanth - 16

    Honestly, I never played most of...
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    My repeated feedback was "Unnecessarily complex."...

    My repeated feedback was "Unnecessarily complex." I like the class, I just think it needs streamlining. I agree with the 140% metaphor.
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    Keep on the Borderlands 10 Dragons of Despair 2...

    Keep on the Borderlands 10
    Dragons of Despair 2
    The Lost City - 22
    Desert of Desolation - 24
    Test of the Warlords - 20
    Isle of Dread - 23
    Castle Amber - 21
    Red Hand of Doom - 21
    Lost Caverns...
  45. Replies
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    If the PCs are powerful enough to take over the...

    If the PCs are powerful enough to take over the village/city/country/planet/multiverse, and that's what they want to do, then that's what they do. I don't really see the problem.
  46. I was just thinking the other day, that a really...

    I was just thinking the other day, that a really slick move would be for Wizards to partner with a Chinese design company to create a distinctly Asian-oriented version of D&D. Not just translating...
  47. Replies
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    This was always my favorite Caldwell -- it's also...

    This was always my favorite Caldwell -- it's also very low on the cheesecake.

    https://arthive.com/res/media/img/ox1200/work/a49/99315.jpg
  48. Spoiler: I'm not sure whether or not this was in...

    Spoiler: I'm not sure whether or not this was in the original, but in the new version, the haunted house has [SPOILER] undead skeletons in the basement, including a skeleton alchemist. The smugglers...
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    Invisible pants? I had the same dream! Also it...

    Invisible pants? I had the same dream! Also it was the day of the final exam and I hadn't studied at all.
  50. Replies
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    Invisible magic items are extremely rare because...

    Invisible magic items are extremely rare because people keep forgetting where they put them.
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    Daniel Horne -- 4 Keith Parkinson -- 3 Clyde...

    Daniel Horne -- 4
    Keith Parkinson -- 3
    Clyde Caldwell -- 3
  52. The monster population maintains an equilibrium...

    The monster population maintains an equilibrium with the adventurer population.
  53. The Tactical Maps Adventure Atlas...

    The Tactical Maps Adventure Atlas, an excellent product which I love, has several scenarios that would be good for this. The first one I'd look at is "Fort First Watch," which has four scenarios,...
  54. There are enough adventurers to support a market...

    There are enough adventurers to support a market for hiring adventurers.

    The way I see it, the vast majority of adventurers are part-timers -- they have a "day job," but when somebody needs to pay...
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    Daniel Horne -- 3 Keith Parkinson -- 4 Jeff...

    Daniel Horne -- 3
    Keith Parkinson -- 4
    Jeff Easley -- 4
    Clyde Caldwell - 5
  56. Replies
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    450

    If it affects your very next roll, a shrewd...

    If it affects your very next roll, a shrewd player will only use it when they have disadvantage already. Because disadvantage doesn't stack, this means a toss of the coin has a 50% chance of...
  57. Replies
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    I have trouble imagining that setting an...

    I have trouble imagining that setting an opponent's clothes on fire is going to somehow deal more damage than alchemist's fire, which is basically napalm. Also, 1d4 damage per round, until you use an...
  58. Replies
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    This week I made a Ghosts of Saltmarsh handout...

    This week I made a Ghosts of Saltmarsh handout. At the start of the campaign, I only gave players pages 1-2, because the rest wasn't done yet. Now it's up to 6 pages, but to be fair, half of that is...
  59. In this case, there is an extensive, full-story...

    In this case, there is an extensive, full-story basement that extends beneath the entire first floor of the house. I'm assuming that digging the basement as a pit and then covering it with wooden...
  60. Because bonus actions are hateful and I hate them.

    Because bonus actions are hateful and I hate them.
  61. Replies
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    8,001

    Daniel Horne -- 7 Keith Parkinson -- 10 Jeff...

    Daniel Horne -- 7
    Keith Parkinson -- 10
    Jeff Easley -- 8
    Clyde Caldwell -- 6
  62. Thread: So...keelboats

    by 77IM
    Replies
    54
    Views
    2,696

    Anachronisms in D&D? I think that ship has sailed.

    Anachronisms in D&D? I think that ship has sailed.
  63. Back to Sinister Secret, now that I've had time...

    Back to Sinister Secret, now that I've had time to read the adventure more carefully, here's what I've got.

    1. Some treasure (including gemstones and books) will be burnt and/or lost. Too bad, so...
  64. Replies
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    8,001

    Daniel Horne -- 7 Keith Parkinson -- 10 Jeff...

    Daniel Horne -- 7
    Keith Parkinson -- 10
    Jeff Easley -- 12
    Clyde Caldwell -- 10
    David Trampier -- 8
  65. It matters because the interesting consequences...

    It matters because the interesting consequences could be very different. Both interesting, but different.

    Also, it's not impossible. In Apocalypse World, for example, boring outcomes are...
  66. Replies
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    426

    Yikes, that is way huger than I thought it would...

    Yikes, that is way huger than I thought it would be.
  67. Replies
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    Ghosts of Saltmarsh 106642

    Ghosts of Saltmarsh

    106642
  68. Thread: So...keelboats

    by 77IM
    Replies
    54
    Views
    2,696

    Yeah, I feel like they are trying to use the...

    Yeah, I feel like they are trying to use the keelboat statistics for everything that's bigger than a rowboat but smaller than a sailing ship. My biggest disappointment for the "Of Ships and the Sea"...
  69. IF burning down the house doesn't do anything...

    IF burning down the house doesn't do anything towards the goals, then there's no XP to get, and no XP to "lose." So I agree with that part.

    My point was that, if the house is full of dangerous...
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    I'm pretty shocked that Elmore went out before...

    I'm pretty shocked that Elmore went out before Caldwell -- both are great artists, from a similar era, but Caldwell's stuff always seemed to have a lot more cheesecake while Elmore's stuff has a nice...
  71. LOL, I don't want to discourage stupid actions,...

    LOL, I don't want to discourage stupid actions, either. ;)

    So much of the advice on this thread sounds really punitive to me. "Deny them XP! Give them a bad reputation! Let them know they've...
  72. So, I definitely would give players XP for...

    So, I definitely would give players XP for solving problems that are actually solved by burning down the house. Conversely, I give zero XP for unnecessary encounters. "Poke some orcs in the nose"...
  73. Replies
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    1,008

    What? Am I remembering something wrong? I've...

    What? Am I remembering something wrong? I've visited the Caves of Chaos a few times, and the impression that I got was that if you simply kicked the door down, you would aggro the entire place (well,...
  74. Sinister Secret of Saltmarsh, off to a good start

    Totally real, non-rhetorical question from my players: Why don't we just burn the haunted house to the ground?
  75. Replies
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    1,709

    Feats and multiclassing both use odd-numbered...

    Feats and multiclassing both use odd-numbered ability scores.

    Dex: Used to break initiative ties. (I have a large group and it seems like we have to fall back to Dexterity scores to break...
  76. Replies
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    This is cultural to the US (and presumably the...

    This is cultural to the US (and presumably the UK, Canada, etc.). In other cultures and countries, they have different distributions; in some places, the median star rating for products and services...
  77. Replies
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    8,001

    Daniel Horne -- 13 Keith Parkinson -- 15 Jeff...

    Daniel Horne -- 13
    Keith Parkinson -- 15
    Jeff Easley -- 13
    Larry Elmore -- 2
    Clyde Caldwell -- 17
    David Trampier -- 12
  78. Replies
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    8,001

    Daniel Horne -- 13 Keith Parkinson -- 15 Jeff...

    Daniel Horne -- 13
    Keith Parkinson -- 15
    Jeff Easley -- 18
    Larry Elmore -- 4
    Clyde Caldwell -- 18
    David Trampier -- 14
  79. This thread contains a poll. I've never had a DM describe a +1 sword as bland...

    I've never had a DM describe a +1 sword as bland and nondescript. It's usually at the very least "the fine blade has elven script, the ornate guard and hilt are gold, and there is a ruby in the...
  80. Thread: Firearms

    by 77IM
    Replies
    161
    Views
    5,542

    Draegn It can also be attached to an arquebus....

    Draegn It can also be attached to an arquebus. Attaching a knife to a pistol is kind of a silly thing to do, but pistol-swords were a real thing, so if somebody wanted to build that, it would...
  81. Thread: Firearms

    by 77IM
    Replies
    161
    Views
    5,542

    So, I discussed my campaign's firearms with my...

    So, I discussed my campaign's firearms with my players, and now I am taking a slightly different tack.

    1. The players pointed out that the tiny ranges on firearms are actually a meaningful...
  82. https://upload.wikimedia.org/wikipedia/en/1/16/Dre...

    https://upload.wikimedia.org/wikipedia/en/1/16/Drevil_million_dollars.jpg
  83. Replies
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    747

    Don't tell, show (well, do tell, but also show):...

    Don't tell, show (well, do tell, but also show):

    1. Have enemies flee or surrender, a LOT. Only a few kinds monsters should fight to the death (undead, constructs, summoned creatures); for the...
  84. Replies
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    3,533

    I feel like psionics should, as you increase...

    I feel like psionics should, as you increase level, become more and more meta-gamey. The level 20 capstone is that you realize you're just a character in a role-playing game.
  85. Replies
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    8,001

    Daniel Horne -- 16 Keith Parkinson -- 19 Jeff...

    Daniel Horne -- 16
    Keith Parkinson -- 19
    Jeff Easley -- 19
    Larry Elmore -- 7
    Clyde Caldwell -- 17
    David Trampier -- 20
  86. Astral Diamonds. No, seriously, they were a...

    Astral Diamonds.

    No, seriously, they were a unique D&D thing, and I thought it was cool that the most valuable gem was so rare it had to be mined on another plane of existence. And in the 5E...
  87. Replies
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    8,001

    Daniel Horne -- 18 Keith Parkinson -- 22 Jeff...

    Daniel Horne -- 18
    Keith Parkinson -- 22
    Jeff Easley -- 26
    Larry Elmore -- 11
    Clyde Caldwell -- 18
    David Trampier -- 18
  88. Replies
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    8,001

    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff...

    Daniel Horne -- 22
    Keith Parkinson -- 22
    Jeff Easley -- 25
    Larry Elmore -- 13
    Clyde Caldwell -- 18
    Todd Lockwood -- 1
    David Trampier -- 18
  89. Thread: Firearms

    by 77IM
    Replies
    161
    Views
    5,542

    Stop talking about realism, and start talking...

    Stop talking about realism, and start talking about genre conventions. Some genres are realistic, some genres are decidedly unrealistic (even cartoonish), and most are in-between. There's nothing...
  90. Replies
    253
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    8,001

    Daniel Horne -- 22 Keith Parkinson -- 23 Jeff...

    Daniel Horne -- 22
    Keith Parkinson -- 23
    Jeff Easley -- 23
    Larry Elmore -- 15
    Clyde Caldwell -- 21
    Todd Lockwood -- 11
    David Trampier -- 17
  91. This thread contains a poll. I like the concept, but the whole thing is much...

    I like the concept, but the whole thing is much too complicated, notably the subclass pet rules. I haven't counted words, but it sure seems like there's a lot more material here than most PHB...
  92. Thread: Firearms

    by 77IM
    Replies
    161
    Views
    5,542

    I have not, because it wouldn't be in-genre.

    I have not, because it wouldn't be in-genre.
  93. Thread: Firearms

    by 77IM
    Replies
    161
    Views
    5,542

    I'm starting a seafaring game soon (Saltmarsh,...

    I'm starting a seafaring game soon (Saltmarsh, etc.) and I want to introduce firearms rules but I am concerned about game balance.

    Firearms in the DMG are 1 damage die higher than crossbows. Light...
  94. Replies
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    8,001

    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff...

    Daniel Horne -- 22
    Keith Parkinson -- 22
    Jeff Easley -- 25
    Larry Elmore -- 21
    Clyde Caldwell -- 22
    Todd Lockwood -- 17
    David Trampier -- 22
  95. Replies
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    Idea: once you use a spell slot to defile, that...

    Idea: once you use a spell slot to defile, that slot can ever after only be used to defile.

    For example, you've got three 2nd-level spell slots, and you use one to cast scorching ray with a...
  96. Replies
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    Not really, because Delay changes your initiative...

    Not really, because Delay changes your initiative count, which is a bunch of wackiness that I don't want to deal with.
  97. Thread: Firearms

    by 77IM
    Replies
    161
    Views
    5,542

    The same is true of crossbows -- but in 5E, for...

    The same is true of crossbows -- but in 5E, for the sake of game-play, crossbows merely have the "loading" property which means you can't make multiple attacks in the same round.

    But, a nice thing...
  98. Replies
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    Red Box Basic Set (1983, Elmore cover) had six...

    Red Box Basic Set (1983, Elmore cover) had six dragons -- red, blue, green, black, white, gold (a.k.a. yellow).

    And even back then, my 9-year-old self hated it. "Really? Color-coding? I mean, I...
  99. Thread: Firearms

    by 77IM
    Replies
    161
    Views
    5,542

    The firearms in the DMG are kind of overpowered....

    The firearms in the DMG are kind of overpowered. If I allowed them in my game, I'd play up their inherent drawbacks: expensive ammo; LOUD; and when you get hit by fire damage you might explode.
    ...
  100. Replies
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    8,001

    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff...

    Daniel Horne -- 22
    Keith Parkinson -- 22
    Jeff Easley -- 21
    Larry Elmore -- 22
    Clyde Caldwell -- 19
    Erol Otus -- 15
    Todd Lockwood -- 20
    Tyler Jacobson -- 16
    David Trampier -- 21
    Emmanuel -- 8
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