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  1. It's Eberron. I'll buy it anyway. :) ...

    It's Eberron. I'll buy it anyway. :)

    Personally, I'd love to see a time jump or some new interpretations of old material, but even if it's just a new presentation of 998 YK Khorvaire, I'll be...
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    Mage Hand Press has a really nice Warden class...

    Mage Hand Press has a really nice Warden class that's probably the closest I've seen to fitting the 4e defender paradigm; unfortunately it's still limited to Patreon subscribers.
  3. Forbidden Rules is the supplement that has the...

    Forbidden Rules is the supplement that has the most variant rules in it...might be something in there.
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    So not a fan of Dark Souls, I take it? :)

    So not a fan of Dark Souls, I take it? :)
  5. Thread: Double Dash

    by TwoSix
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    If you move at 90 feet per round, precisely how...

    If you move at 90 feet per round, precisely how long does it take to get to Flavor Town?
  6. Thread: Double Dash

    by TwoSix
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    If there's anything more fun than casting Haste...

    If there's anything more fun than casting Haste on a Monk so they can triple-Dash at double speed, I don't know what it is.
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    It would make them stronger; I don't know if it...

    It would make them stronger; I don't know if it would make them too strong. Although I'm coming from the standpoint that I don't consider the PHB baseline to be super balanced anyway.
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    I have no problem believing that lexical purity...

    I have no problem believing that lexical purity is important to long-lived elder races in a fantasy world where words in ancient languages are one of the keys to eldritch power.

    I have a lot more...
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    Both 4e and PF2 (or at least the playtest) have...

    Both 4e and PF2 (or at least the playtest) have some class description, followed by a lot of rectangular boxes, and those boxes have small blocks of rules text organized by number.

    I think this...
  10. Break this House Rule: Advantage(s) can stack

    Basically, what it says in the topic. If I had a house rule that said the following:

    "Every source of advantage gives you one advantage. Every source of disadvantage gives you one disadvantage. ...
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    I'm not sure if they're still ahead, but they...

    I'm not sure if they're still ahead, but they definitely lose a decent amount of damage. The paladins loses 1d8+stat at 11, and the barbarian loses 3+stat, and the fighter loses 2xstat. Making...
  12. PF2 Well, I started playing with 2E, so it would be...

    Well, I started playing with 2E, so it would be tough for me to still be playing OD&D. :)

    But yes, any decision made on preferences like class is a valid argument. It might not be a compelling...
  13. PF2 My argument is simply that "what's core"...

    My argument is simply that "what's core" shouldn't matter. "What's available" should be the metric used to make the decision.

    If your favorite classes aren't present in PF2 in 2019, and you don't...
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    Like Tony Vargas said, giving up damage to do X...

    Like Tony Vargas said, giving up damage to do X is basically a lost cause. (That's why Battle Master Manuevers are all "spend a die to do X AND add damage.)

    If you're looking at more broad...
  15. PF2 Sure; you could certainly argue that all of the...

    Sure; you could certainly argue that all of the multiclass archetypes are already cross-class archetypes, so it should be easy to add more. They'd just be of the type "Replace Class Feat X with...
  16. PF2 Oh, sure, using that as an attack against the...

    Oh, sure, using that as an attack against the system as a whole is absolutely a crappy argument. (Just like "But it doesn't have druids or bards" was a crappy argument against 4e.)

    But "I don't...
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    The boon/bane system is very clever. One...

    The boon/bane system is very clever. One subtlety I like is that there a quite a few features that let you add a bonus effect if you take a bane or multiple banes on the roll. Since the most...
  18. PF2 I agree with that in principle, but it's a valid...

    I agree with that in principle, but it's a valid argument in terms of not wanting to make a switch in 2019, when one edition has the options already and one will only have them in the future. I...
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    No. That was easy.

    No.


    That was easy.
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    Yea, in my own groups, counterspell is cast and...

    Yea, in my own groups, counterspell is cast and hope for the best, we don't have spell ID rules. So hitting 4th and 5th level spells (a fairly broad swath of spells) is a noticeable boon.

    ...
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    Yea, the initial goal of the proficiency levels...

    Yea, the initial goal of the proficiency levels was to open up new abilities. A lot of feats and abilities were tied into having expert or master or legendary level of proficiency in a skill. But...
  22. This thread contains a poll. I don't disagree with your overall point (PF is...

    I don't disagree with your overall point (PF is overall much better than 3.5), but it does have the same "Angel Summoner vs BXM biker" issues; the people who play Pathfinder simply ignore it or...
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    The Paizo developers stated specifically early in...

    The Paizo developers stated specifically early in the playtest that they want moderate to high level heroes to be able to take down hundreds of low-level enemies without being threatened; it was the...
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    That's interesting, because to my mind, I'd...

    That's interesting, because to my mind, I'd rather have the warlock do it. Auto-upcast, the warlock doesn't have as many high-leverage spells as the sorc/wiz, and burning a short rest resource...
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    Yea, the warlock was a replacement character, so...

    Yea, the warlock was a replacement character, so I already had a pretty good sense of what would synergize strongly. But I think we all know that optimizing to your specific party and DM is the...
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    Depends on party composition, really. We had an...

    Depends on party composition, really. We had an open hand monk in the party, so prone and stunned enemies were extremely common. And it would be more common on boss fights, since the monk would...
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    Feeling prophetic, might delete later....idk.

    Feeling prophetic, might delete later....idk.
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    .. / - .... .. -. -.- / .. - / .-- --- ..- .-.....

    .. / - .... .. -. -.- / .. - / .-- --- ..- .-.. -.. / .-- --- .-. -.- / ..-. .. -. .
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    I don't know if I'd go that far. It's the only...

    I don't know if I'd go that far. It's the only class that can leverage Elven Accuracy and GWM together, for example. Considering how ridiculously common gaining melee advantage is in most party...
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    Looks fine to me. Rogue with 16 Dex and...

    Looks fine to me.

    Rogue with 16 Dex and rapier = 4.5 + 3 + 3.5 = 11 damage before hit rate.

    Fighter with 16 Str/Dex and longsword/rapier = 4.5 + 3 + 2 = 9.5 damage before hit rate.
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    I would to, but he only mentioned it in a tweet...

    I would to, but he only mentioned it in a tweet when he was discussing his own house rules for two-weapon fighting a year or two ago.

    Edit: Found the tweet. ...
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    This thread contains a poll. Ask and ye shall receive. ...

    Ask and ye shall receive.

    https://www.gmbinder.com/share/-L7MxaZV26WwHwzaP-eD
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    This thread contains a poll. Neophilia is a thing. :) If given a choice...

    Neophilia is a thing. :) If given a choice between an older option and a new option, I'll usually go for the new.

    Plus, barbarian is one of those options that can so obviously be consolidated...
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    This thread contains a poll. Fighter, Warlord, Rogue, Mystic, Warlock, Wizard....

    Fighter, Warlord, Rogue, Mystic, Warlock, Wizard.

    Wizard is magic driven by knowledge and esoteric techniques. Subsumes artificer and bard.
    Warlock is magic provided and controlled by pacts...
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    Throwing the 13 into Cha would also allow for a 2...

    Throwing the 13 into Cha would also allow for a 2 level dip in paladin for some casters that don't normally have access to it, like druid or wizard. Not saying it's optimal, because it isn't, but...
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    Well, for Strength users, at least. There are no...

    Well, for Strength users, at least. There are no light, finesse simple weapons in core, so a Dex dual-wielder would be limited to 2d4.

    That being said, that's one of the reasons I've never...
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    Yea, that 13 in your quaternary stat really opens...

    Yea, that 13 in your quaternary stat really opens up a lot of interesting dip options. If you're leaning caster, I'd definitely lean towards a cleric 1/wizard X. VHuman, grab Resilient(Con) and...
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    Wouldn't having multiple enemies in your face...

    Wouldn't having multiple enemies in your face make shield better, not worse? You're getting +5 AC to a whole bunch of attacks, then, not just one.
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    I'd play that subclass. Has a solid hook.

    I'd play that subclass. Has a solid hook.
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    I'm still going with the fix I suggested in the...

    I'm still going with the fix I suggested in the other thread. No bonus action cost. If you use a weapon in each hand, if an attack with main hand misses, you can make a followup attack with the off...
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    Every time I think I'm out...

    Every time I think I'm out...
  42. Thread: BECMI for 5e?

    by TwoSix
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    Yea, but then you get the obvious demands for...

    Yea, but then you get the obvious demands for multiclassing, which I think is still illegal in some states.
  43. It's a corny bit of flavor with no...

    <Raises hand> It's a corny bit of flavor with no real balance impact, and it makes multiclassing with a druid way more complicated than it has to be. I ignore it in my own games, and it should go...
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    Yea, I agree, assigning the method to individual...

    Yea, I agree, assigning the method to individual systems isn't really correct. Except for a few modern games, most game designers probably haven't even considered the question.

    I don't even think...
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    It's a class type in Final Fantasy. Instead of...

    It's a class type in Final Fantasy. Instead of having a normal spell progression, it learns spells by being the target of those spells.
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    Heh. The entire time I was playing FFXIII, I...

    Heh. The entire time I was playing FFXIII, I kept thinking those party roles would be better for 4e than the actual 4e roles.
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    Yea, that makes it a lot easier...anything...

    Yea, that makes it a lot easier...anything resembling a "Blue Mage" type caster is pretty much impossible to do. I could see it having features like maintaining concentration for the caster that...
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    I think it's pretty clear. You think having...

    I think it's pretty clear. You think having absolute agency over your character's mental state is an important organizing principle of RPGs. It isn't. You have agency to narrate reactions as to...
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    And I think of it as "My ability to play a...

    And I think of it as "My ability to play a warlord in no way inhibits your ability to play a grump who doesn't find people inspiring." Just like if you're a paladin who doesn't want a necromancer to...
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    That's a tough class to design, as you'd have to...

    That's a tough class to design, as you'd have to make rulings for how every spell interacts with your character. Or are you simply creating a menu of abilities based on common spells? Do you...
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    Sure. I don't have an issue with people who...

    Sure. I don't have an issue with people who choose to create complications in the service of story; I have an issue with players who feel their character concept is going to force conflicts they...
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    Yep. I've had characters leave the party because...

    Yep. I've had characters leave the party because they've had a difference of opinion. Not a big deal.


    I seem to remember a lot of discussion around "is it bad roleplaying if I let god of...
  53. 2E, 4d6 drop the lowest, arrange to taste.

    2E, 4d6 drop the lowest, arrange to taste.
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    Maybe this isn't what you intend, but "I don't...

    Maybe this isn't what you intend, but "I don't like being told what my character thinks" comes across as "I'm not going to accommodate your concept by being flexible with my character concept." As I...
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    I'll be perfectly honest, building your...

    I'll be perfectly honest, building your characters on some sort of island with no reference to other players isn't some kind of estimable position to hold. My players can and have altered their...
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    I love the smell of committee design in the...

    I love the smell of committee design in the morning.
  57. Replies
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    I'm trying to remember when we've had a consensus...

    I'm trying to remember when we've had a consensus here about anything.
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    It does, yes.

    It does, yes.
  59. This thread contains a poll. I support several 5e patreons, but they're all...

    I support several 5e patreons, but they're all oriented around providing hard mechanical crunch. New classes, new subclasses, new races, new feats, new spells.
  60. Replies
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    It really depends on what tier you're intending...

    It really depends on what tier you're intending to play to. If the game is primarily going to be Tier 1-2, than buffing up your melee attack makes sense. If your primary focus of play is Tier 2-3...
  61. Replies
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    The lore book might be a bit of a reach, since...

    The lore book might be a bit of a reach, since the books that are half lore and half crunch (like Volo's and Mordenkainen's) seem to do pretty well. But a Xanathar's 2 (let's call it "Warduke's...
  62. Replies
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    The nice thing about the whole setup you've...

    The nice thing about the whole setup you've presented (which is well done, BTW) is that rules wise it's basically a 5.5, it just has a different publishing strategy.
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    Have you looked behind you?

    Have you looked behind you?
  64. Averages about 20-25 sessions, which we...

    Averages about 20-25 sessions, which we occasionally mix up with shorter arcs to try out different games.
  65. Replies
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    3.X using the Spheres of Power classes wouldn't...

    3.X using the Spheres of Power classes wouldn't be a bad start for an urban fantasy game. You'd have to expand non-magical options and update equipment lists, but I think that would be possible by...
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    This thread contains a poll. I'd have Survival give the most information at...

    I'd have Survival give the most information at the lowest DC possible. If Survival isn't good at reading tracks, it really doesn't deserve a place on the skill list.

    I'd let Nature tell you what...
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    No problem. A lot of people just see the name...

    No problem. A lot of people just see the name "Mage" and the Sphere system and don't realize how different the two games really are. I agree with your point that is not a toolbox game, nor is it...
  68. Replies
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    Isn't "You walk into a shady tavern, a hooded,...

    Isn't "You walk into a shady tavern, a hooded, mysterious stranger in the corner offers you gold and treasure to complete a task" the normal adventure starter since time immemorial?
  69. Replies
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    In Mage: The Ascension they are, but not in Mage:...

    In Mage: The Ascension they are, but not in Mage: The Awakening.
  70. Replies
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    Have you looked at all at Mage for Chronicles of...

    Have you looked at all at Mage for Chronicles of Darkness 2nd edition? Beyond sharing the name and the broad contours of the magic system, they're extremely different games. No consensual reality,...
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    You're definitely underselling the joy of telling...

    You're definitely underselling the joy of telling the DM you just did 28 points of damage; no, that wasn't a crit; no, my turn isn't over, that was just my first attack. :)
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    Not to mention it would make sorlocks the best...

    Not to mention it would make sorlocks the best damage option in the game with no obvious competitor, and I don't think anyone wants that.
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    Just for the record, I don't think anyone is...

    Just for the record, I don't think anyone is advocating for the variable power attack of 3e. -Prof/+2*Prof is a fixed -2/+4 until level 5, when it becomes -3/+6. It changes with level, but it can't...
  74. Replies
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    Assuming a bog standard level 1 greatsword attack...

    Assuming a bog standard level 1 greatsword attack (+5 attack, 2d6+3 damage), normal attacking is superior when AC >= 20,
    AC 19 is equal, -2/+4 is better between ACs 18 and 14, and -5/+10 is better...
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    If I was making it a base rule, I'd do it as...

    If I was making it a base rule, I'd do it as -Prof/+2*Prof, rather than a flat -5/+10. Not nearly as problematic in Tier 1-2 that way.
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    Unfortunately, SS doesn't work with throwing...

    Unfortunately, SS doesn't work with throwing weapons by RAW. (Although it would be great if it did!)

    The -5/+10 portion of the feat requires an attack with a ranged weapon; two-weapon fighting...
  77. The revised ranger is not dead; however, it is...

    The revised ranger is not dead; however, it is very badly burnt.
  78. If the concern is lethality, why not simply up...

    If the concern is lethality, why not simply up the AC and HP of the companion to PC levels, but have the offense diminished to compensate? Give the ranger a spell that heals 1d10+Wis as a bonus...
  79. That's not bad. I think the only change I'd make...

    That's not bad. I think the only change I'd make is that I'd have the Tier 2 upgrade be either a second attack or the ability to do one of each, mixing and matching would be kind of fun. Especially...
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    I'm a little confused as to how the cleave and...

    I'm a little confused as to how the cleave and -5/+10 part play nicely together. You have to take the bonus action before the attack action to gain the -5/+10 bonus. The extra cleave only triggers...
  81. Backed the hardcover. I've gotten some good use...

    Backed the hardcover. I've gotten some good use out of the first one, I'll pass that on to a friend and keep the revised stuff for myself. :)
  82. Replies
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    Yep. The 0 hit point cushion means a kobold...

    Yep. The 0 hit point cushion means a kobold doing 1d3 and an ogre that does 2d10+8 are the same level of threat when you're at 1 HP. If the ogre had a decent chance of killing you outright (by...
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    Yea, it's the official druid now for my...

    Yea, it's the official druid now for my campaigns. So much more flexible and interesting.
  84. Replies
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    That's a small part of it, but not the major...

    That's a small part of it, but not the major portion. Even if cure wounds healed for double its current amount, you still wouldn't cast it until the target was near death. It's just more efficient...
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    Kibblestasty's Beastmanger Ranger has some pretty...

    Kibblestasty's Beastmanger Ranger has some pretty solid rules for an animal companion. ...
  86. Replies
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    I just don't see a way that in-combat healing can...

    I just don't see a way that in-combat healing can be an effective strategy within the current rule set and general metagame assumptions. It isn't just a question of resource efficiency. It's that...
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    It is admittedly strong for a paladin or rogue...

    It is admittedly strong for a paladin or rogue due to the accuracy bonuses. There are certainly good reason to gate it behind a fighting style or a feat. Fighting style is just my personal last...
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    That makes sense, but it also locks the scaling...

    That makes sense, but it also locks the scaling aspect behind a level 1 dip into fighter or 2 level dip into ranger, which is something I personally would like to avoid. I like the idea that a...
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    Yea, I was going for a pretty limited remake,...

    Yea, I was going for a pretty limited remake, with minimum changes to other rules. But that portion of the rule, by itself, is pretty balanced.

    If I was going for a more broad fix, I'd make...
  90. Well, the OP mentioned Locke Lamora, which is...

    Well, the OP mentioned Locke Lamora, which is pretty modern in its viewpoint.
  91. Replies
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    Sure thing.

    Sure thing.
  92. Wealth, celebrity, and power. I'd use the...

    Wealth, celebrity, and power.

    I'd use the lifestyle expenses tiers as basic ranks, although you might need finer levels of gradations between different levels of the aristocracy.

    Wealth-...
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    Ok, so make scale mail 15+Dex(max 1) and half...

    Ok, so make scale mail 15+Dex(max 1) and half plate 16+Dex (max 1)? I could get behind that.
  94. Replies
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    Sure is! It's a scaling, concentration-less...

    Sure is! It's a scaling, concentration-less Hex++ that stacks with Hex, that also becomes an amazing defensive tool against big bads at 10. The other warlock 1 abilities are good, too (except for...
  95. 3e d20 + mods >= TN. Simple, powerful, the core...

    3e
    d20 + mods >= TN. Simple, powerful, the core of the game since then. Why change perfection?
    Multiclassing. The gold standard. There's a reason that 5e went back to it.
    Feats. Of all of...
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    I only wish that were true; that would mean that...

    I only wish that were true; that would mean that it drowned. :)
  97. Knowledge Cleric 1/Wizard X. You trade slightly...

    Knowledge Cleric 1/Wizard X. You trade slightly slower spell advancement for a bunch of useful spells, armor and shield proficiency, and you make your smart wizard even better at knowing things. ...
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    You can strip out Hex Warrior straight up, and...

    You can strip out Hex Warrior straight up, and Hexblade is still probably the strongest overall warlock patron. You can move Hex Warrior to Blade Pact if you want to stop Warlock 1 dips from...
  99. Oh man, "long term" and "cohesive" are really...

    Oh man, "long term" and "cohesive" are really strong words for how we played back then. :) A "campaign" usually meant we remembered to bring our character sheets from last time and didn't have to...
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    You've defeated me with your clever wordplay. I...

    You've defeated me with your clever wordplay. I concede.
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