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  1. Replies
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    Agreed - In the early game it was pasted on at a...

    Agreed - In the early game it was pasted on at a level that was too high... they were low impact in comparison to every single thing happening they were low level effects too little to late.
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    One might postulate that the magic of oaths which...

    One might postulate that the magic of oaths which affected characters even across the gulf of death was "Kings Magic" - I have a martial practice called Marshal Troops which arguably could be...
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    And even talking animal languages was something...

    And even talking animal languages was something anyone in that world could use or learn. The D&D ranger was spell using entirely because the games designers acted like it had no design space for...
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    Bingo But I bet some consider it a longer list...

    Bingo But I bet some consider it a longer list and arguably could even include the Warlord (sort of).

    I am interested in hearing your take on the details.
  5. I think the only question is should it be written...

    I think the only question is should it be written specifying both enemies are marked by this trick.
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    And Aragorn became a Warlord with nature skills,...

    And Aragorn became a Warlord with nature skills, martial practices or ritual magic (to cash in an oath marshalling troops and talk to animals and similar tricks not to cast spells like a wizard or...
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    I think in real life spending time analyzing a...

    I think in real life spending time analyzing a path and estimating distances is a precursor to parkour
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    Sounds interesting would be more so if every +1...

    Sounds interesting would be more so if every +1 was functionally more meaningful
  9. Tony Vargas normally whatever fighter I am...

    Tony Vargas normally whatever fighter I am building I want to think of how they deal with 2 enemies in basic attacks. (cleave,dual strike, slash and pommel)

    Cleave is good for a two handed weapon...
  10. The one i found treats them as single class...

    The one i found treats them as single class but I think that the idea of having three classes might be in some ways better. Not sure I am ready to purchase it though. I both like and do not like, ...
  11. There are quite a few powers and feats in support...

    There are quite a few powers and feats in support of the Str/wisdom and Str/con and Str/Dex builds I think we need a lot of these Str/Int ones actually.
  12. This one may be more in the descriptor for...

    This one may be more in the descriptor for controlling enemies tangents of attack
    so its named it to invoke Thibaults

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  13. Wow tell us how you really feel ;) To be...

    Wow tell us how you really feel ;)

    To be honest on topic I didnt get to play the Tome of Battle characters. I have read it and was impressed both by the presented flavor and willingness to...
  14. In the damage dealing category I like the skill...

    In the damage dealing category I like the skill connection akin to the ones requiring Endurance training not sure this is quite right (even though Healing is Wisdom in D&D land - Surgery seems Dex or...
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    NPCs usually get a defeated condition instead of...

    NPCs usually get a defeated condition instead of dying. Only important distinction once in a while and you might specify it on the creature.

    A swarm which is defeated is like a defeated army they...
  16. In 4e the Swarm is coordinating with one another...

    In 4e the Swarm is coordinating with one another and have attributes appropriately boosted so as to be a challenge for their effective combined level but that probably isn't good enough for...
  17. Sounds too inflexible 4e has examples but I would...

    Sounds too inflexible 4e has examples but I would have like to have seen more. I think the idea actually needs more development.
  18. I actively support the use of these mechanics...

    I actively support the use of these mechanics both for roleplaying sensibility and mechanic ease. I do have to engage differing descriptions of defeat may decide different body counts depending on...
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    Not sure parkour is the kind of ability i see as...

    Not sure parkour is the kind of ability i see as necessarily requiring a skill roll. I mean I see hero class parkour as climbing speed virtually unimpaired and overcoming speed impairment due to...
  20. You could play test the blue blazes out of it......

    You could play test the blue blazes out of it... and see if that inspires refinements.
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    i like this thinking its nice if you can do...

    i like this thinking its nice if you can do context overlap... how much value should that skill check be in combat?
  22. So what options were leveraged in 4e to expand...

    So what options were leveraged in 4e to expand Martial further
    (Martial Practices could be on that list but were not fully developed)
  23. Oh right very excellent tools. I still hack on...

    Oh right very excellent tools. I still hack on the Character builder via CBLoader
  24. One example I found ...

    One example I found

    http://blog.kittenhugs.com/2015/07/martial-adept.html
  25. Not certain why you are asking... If a series of...

    Not certain why you are asking... If a series of skill uses and each and every make or break the sequence that isn't a skill challenge they need to contribute not be barriers, if the skill uses are...
  26. Examples of a skill challenge within a combat and vice versi

    In another thread about traditional D&D vs 4e style @Manbearcat brought an example to the table where the fighter took over ie manhandled a tank into using it against the enemy OK it was basically an...
  27. I like it for being a way to make sure everyone...

    I like it for being a way to make sure everyone gets to contribute in combat mechanically as often and climatically as others and in a way that syncs up with narrative with roles differentiating...
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    A couple of sources for this idea... one is...

    A couple of sources for this idea... one is Princess Bride LOL
  29. Did I mention this thread is one of the reasons I...

    Did I mention this thread is one of the reasons I want them to get the error fixed for moving threads.
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    Note you can level gate usage of a maneuver by...

    Note you can level gate usage of a maneuver by saying it takes forgoing 2 attacks from your attack action.
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    I did indeed think of Action surge after typing...

    I did indeed think of Action surge after typing the above
  32. Indeed I think my idea was minions are great but...

    Indeed I think my idea was minions are great but all the monster roles are a very useful tool.

    I also think potential swarm size is underestimated. A tight phalanx containing a century of men...
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    Sure kind of but then the 4e fighter also had a...

    Sure kind of but then the 4e fighter also had a daily in there.

    I think mayhaps the fighter needs more superiority dice to do the multi-dice cost trick.

    Or another resource like heroic surge...
  34. Did you try out swarms? Swarms are the real go...

    Did you try out swarms?

    Swarms are the real go to for mass combat... a swarm/squad of 10 fight to the death fanatics may be 1 elite enemy or 10 minions but that elite enemy might also be 100...
  35. I do not get the sense of magic.... in this at...

    I do not get the sense of magic.... in this at all :) though science was a philosophy and chemistrity an evolution of alchemy so there is that.
  36. Perhaps refine those?

    Perhaps refine those?
  37. Another quote that reinforces the Intelligence...

    Another quote that reinforces the Intelligence foundation

    "The mind of the period Spaniard was also educated in matters of science.In various schools and universities, they learned about the...
  38. Your circle and their circle are both involved. ...

    Your circle and their circle are both involved.

    https://www.martinez-destreza.com/articles/demystification-spanish-school-part-ii


    The definitions of Box you gave are pretty new ( the...
  39. I think that is worth emphasizing control of...

    I think that is worth emphasizing control of space and distance around you and your adversaries seems a feature of this style (another reason this feels like a 4e fighter not a rogue). I am thinking...
  40. Admittedly breaking a swarm is less about killing...

    Admittedly breaking a swarm is less about killing the whole membership and it should be described rather differently
  41. Is it cheating to say in 4e the 11th level...

    Is it cheating to say in 4e the 11th level fighter could handle a level 13 or 14 swarm containing 100 typical guard class soldiers but that it would play more interestingly? Than the drudge work?
  42. That seems much more straightforward than the...

    That seems much more straightforward than the level 1 Feature of the Savant as it isnt worrying about which type of armor they are wearing - I will say thumbs up.


    Something I have been noticing...
  43. Hence why I don't find myself coming up with good...

    Hence why I don't find myself coming up with good solutions for those. Getting more surges means not only having that staying power in combat but also an extra amount of effort you can apply to...
  44. Rogue had an at-will that let you shift INT...

    Rogue had an at-will that let you shift INT distance and basically disappear the Shadowy Rogue might even be THE batman rogue build instead of the Ninja as I have been calling it.

    That was a fully...
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    They'll spam you just like they said they would...

    They'll spam you just like they said they would
    They'll spam you when you're trying to go home
    And they'll spam you when you're there all alone
    But I would not feel so all alone
    Everybody must...
  46. Compare to Wisdom however which got way too much...

    Compare to Wisdom however which got way too much AND strength and con got only 1 a piece. While I would still change Dungeoneering to Engineering and make it intelligence based - that wouldn't help...
  47. Yes that is less of an issue in 4e, potentially...

    Yes that is less of an issue in 4e, potentially at least for saves and armor class using quick predictive thinking (Int) is enabled for those in a solid way. Some I have seen advocate bringing back...
  48. Much better possibility than I thought actually...

    Much better possibility than I thought actually (but it binds a lot of flavor things things like spell casting and a pet into the class too); The savant is closer but has a bad bad thing it takes all...
  49. And a custom encounter power for the The...

    And a custom encounter power for the The Intelligent Fighter

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    I considered making it against Reflexes.
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    Everybody must get spammed...

    Everybody must get spammed...
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    The idea was rather popular during the play...

    The idea was rather popular during the play testing if I recall. Another cost that we see in 5e is forgoing an attack ie conglomerating an attack it could take 2 of your attacks. You proabably do...
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    Their design philosophy seems to be a game of...

    Their design philosophy seems to be a game of mother may I

    See I can fail too.
  53. Ah good call I noticed it first in the Players...

    Ah good call I noticed it first in the Players Handbook never saw any of the supplements but it was very evocative even the bits in the PHB. When the PHB mentions Belisarius it makes my face light...
  54. YES the number of fighters is not even ...

    YES the number of fighters is not even interesting to me
  55. Yup

    Yup
  56. Replies
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    failed that one. 4e was a bit conservative...

    failed that one.

    4e was a bit conservative perhaps. Even some a cool move like "Come and get it" was such a short range that its pretty realistic.

    OK how about that for a challenge... do Come...
  57. The fighter finally having the ability to...

    The fighter finally having the ability to actually defend could probably be mentioned (I know its in roles but this and warlord are two archetypes which were never mechanically fulfilled til 4e).
    ...
  58. The significantly static hitpoints and...

    The significantly static hitpoints and potentially bursty damage reminds me of RuneQuest but with the bursts somewhat more under player choice rather fixes the problems it had with not feeling heroic.
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    You could add generic stances to enable the...

    You could add generic stances to enable the fighting desparately... etc.
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    IT was in some ways better but it was lost...

    IT was in some ways better but it was lost completely when 3e came out and it has been gone ever since. We are now moving chess pieces in turn and hoping interlacing out of turn actions will remind...
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    Arguably Battle==War Master==Lord It just...

    Arguably
    Battle==War
    Master==Lord
    It just doesn't quite do the job

    The maneuvers just cannot be used often enough and most lack tactician feel le intelligence driven / affecting whole party...
  62. A subjective feel : Battle Ready makes creating ...

    A subjective feel : Battle Ready makes creating a fighter feel slightly different like a tax on something a fighter should just have has been lifted. It also acknowledges that initiative can involve...
  63. Arguably in 4e a Dex Fighter til Slayer came out...

    Arguably in 4e a Dex Fighter til Slayer came out was basically a Ranger/Rogue Roleplaying baggage ensued. (although very flexible baggage) with honorable mention to certain builds which have it...
  64. The following shows the XML for loading the...

    The following shows the XML for loading the Battle Ready class feature in to the offline Character Builder. And yup it works ;) it also takes a modification of the base class.

    <RulesElement name...
  65. I was considering some of this kind of...

    I was considering some of this kind of flexibility Modify Eldritch Knight

    Arcane Weaponmastery at level 3 when you chose this subclass you have begun to integrate you spellcraft with your weapon...
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    Establishing expectations has a value I suppose...

    Establishing expectations has a value I suppose even if you have to use the R word.
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    LOL Martial Maneuvers

    LOL Martial Maneuvers
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    Very much this

    Very much this
  69. Another ingredient to the mix which I didnt...

    Another ingredient to the mix which I didnt mention because it wasnt important at level 1 the Swordmage class had plenty of teleportation/blink magics Alex had a short range teleport attack once a...
  70. Okay So far Is this what we have From Eldritch...

    Okay So far Is this what we have

    From Eldritch Knight 3 Levels
    definitely has components which were basically just flavor in 4e - Weapon Bond to be specific.

    Savant: Smart Defense. 1 Level...
  71. That definitely has the magical defender angle in...

    That definitely has the magical defender angle in there.
  72. Examined this closer and wow.... that is...

    Examined this closer and wow.... that is definitely the right direction
  73. Ah thanks yes flavor is definitely more important...

    Ah thanks yes flavor is definitely more important in that regards.
  74. I find it kind of weird that mage armor is Dex...

    I find it kind of weird that mage armor is Dex bound....

    The battlemaster certainly has some cool bits to it. Their abilities aren't actually at will either.

    The white lotus riposte works...
  75. It is kind of a work around but for functionality...

    It is kind of a work around but for functionality sake and not exactly the right flavor, but Dex it would need to be


    I like that you gave level recommendations that deserves a thumbs up in...
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    Or perhaps its is a single arrow that returns to...

    Or perhaps its is a single arrow that returns to your bow knock or quiver after doing its deed.

    How common to make these things seem flavor oriented ie game world flavor.

    It might be very...
  77. I do not see Iron Defender working for this...

    I do not see Iron Defender working for this character so much... but its

    Battle ReadyWhen you reach 3rd level, your combat training and your experiments with magic and have paid off in two...
  78. Since I really like the flavor of Inspiring...

    Since I really like the flavor of Inspiring Leader how does it stack up in peoples opinions I have heard its borderline broken
  79. The opposite of Green Flame Blade in 4e...

    The opposite of Green Flame Blade in 4e interestingly and yes it was one of his abilities. Green Flame blade could affect any number of enemies adjacent to the one you hit though I called it splash...
  80. This speaks to the value of not forcing the choice

    This speaks to the value of not forcing the choice
  81. Someone called 5e feats more like Themes in 4e it...

    Someone called 5e feats more like Themes in 4e it made me blink a bit not mechanically similar at all but in context of what you just said I think is more about their story value, themes had a lot of...
  82. Not something I have read but that does count as...

    Not something I have read but that does count as homebrew to be honest. Though using level dipping style multi-classing is actually almost like the cost in some ways of 4e feats.
  83. Bladesinger has some ingredients the bladesong...

    Bladesinger has some ingredients the bladesong helps gets defense based on intelligence. (but might not be defender class without a fighting style to help maybe)

    Indeed I think the Paladin Smite...
  84. Intelligent Blademaster Swordmage from 4e, how might I build him for 5e.

    His name is Alek Cor'Daren (Shielding Aegis - an effective Defender - with some good multi-enemy effectiveness)

    He had a feat which allowed even his basic attacks (opportunity attacks and...
  85. A lot of feel and flavor is influenced by rules...

    A lot of feel and flavor is influenced by rules sometimes however it seems the opposite is true.

    The explicit sources and roles in 4e were really almost entirely flavor in most ways ... however...
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    I see something you need to integrate with...

    I see something you need to integrate with powers. You need a method to allow a big cool method to defeat the big bad without it being a fluke of chance -- we have a method already it's the nature of...
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    Runequest (Stormbringer) was how I figured out no...

    Runequest (Stormbringer) was how I figured out no D&D ever was trying for simulating anything but heroic fantasy RQ had vivid combat that made you involved in attacks and defenses the advancement...
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    Allow insight checks or similar to figure out...

    Allow insight checks or similar to figure out what the capability of the adversaries are maybe add that effect into certain utility powers.
  89. Replies
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    It generally doesnt in 4e but they didnt lock...

    It generally doesnt in 4e but they didnt lock down out of turn actions
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    The warlord whose primary context is often for...

    The warlord whose primary context is often for team work is very off turn as well to me the highly limited off turn action basically undermines that.

    I do like 5e movement system its pretty sweet.
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    I feel it makes the artificiality of turn based...

    I feel it makes the artificiality of turn based combat more obvious to me... in 1e action was planned but simultaneous. (relying on the DM to merge them)
  92. They had in my opinion the best flavor text /...

    They had in my opinion the best flavor text / class descriptions of any edition it's not my favorite edition but I can appreciate things from multiple ones.

    I think I can say terminology is...
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    you forgot the quotes "meaningful" .... because...

    you forgot the quotes "meaningful" .... because who rolled highest initiative is to me not very meaningful
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    Fast and Anti-climactic do just as much. Fast...

    Fast and Anti-climactic do just as much.
    Fast can also be just boring with mostly bags of hit points
    Fast is also anti-interesting choices for players.
  95. When you have 3,724 feats Still using...

    When you have 3,724 feats




    Still using Trumpish math is not impressive.
  96. Not convinced that it worked.

    Not convinced that it worked.
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    A recent thread about Healer being too strong and...

    A recent thread about Healer being too strong and Durable being too weak has me wanting to bump this thread for more breadth.
  98. Giving more is almost always better than Nerfing...

    Giving more is almost always better than Nerfing ... The flavors of those are obviously the same.
  99. Bad is different than trap though... trap is...

    Bad is different than trap though... trap is where something seems like it might be alright or has very compelling flavor AND is poor.

    Overly powerful is a form of Bad feat just as not so useful...
  100. Really I have seen Umbrum warning people in the...

    Really I have seen Umbrum warning people in the last several days.... and it must be "impossible" someone has had more than one account ?
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