Drinking Rules
Page 1 of 2 12 LastLast
Results 1 to 10 of 20

Thread: Drinking Rules

  1. #1
    Frazzled
    Dracolich (Lvl 29)

    Morrus's Avatar

    Join Date
    Jan 2002
    Location
    Intrawebs
    Posts
    40,717

    Drinking Rules

    Here is a draft version of the drinking rules to be found in Tournaments, Fairs & Taverns. These are Open Gaming Content.

    [Gah - every time I edit this, I lose my download count! Ah well, it's about 200 at present plus whatever it shows below]
    Attached Files Attached Files
    Last edited by Morrus; Monday, 15th April, 2002 at 03:54 AM.

  2. #2
    Moderator Emeritus
    Gallant (Lvl 3)

    el-remmen's Avatar

    Join Date
    Jan 2002
    Location
    Planet of Brooklyn
    Posts
    6,442
    Morrus, did you come up with those?

    Just last night I was thinking of making some up - but I doubt it would have been as elegant as yours.

    The only change I would make is that it should be slighty more difficult for someone with an average Constitution to get even tipsy. . . I would either lower the alcohol units for drinks. . . or include some circumstancial bonus for drinking on a full stomach.

    But, great stuff that I will definitly use.
    Former moderator and Story Hour author!

    Check out: The COMPLETE Out of the Frying Pan Story Hour and the the INCOMPLETE Second Son of a Second Son Story Hour.

    Also the Aquerra Homebrew Wiki

  3. #3
    Dusty Dragon
    Orcus on an Off-Day (Lvl 22)

    Ancalagon's Avatar

    Join Date
    Jan 2002
    Location
    Ottawa, Canada
    Posts
    5,997
    I would increase the amount of alcohol in barrels... a large barel has a LOT more than 40 small glasses in volume.

    Apart from that, pretty nice, elegant.

    Ancalagon

  4. #4
    Frazzled
    Dracolich (Lvl 29)

    Morrus's Avatar

    Join Date
    Jan 2002
    Location
    Intrawebs
    Posts
    40,717
    Thanks, guys.

    I've already doubled both barrel volumes; the idea of a bonus for a full stomach is a good one, too. I tweaked the strength of the weaker drinks also. The new version can be seen above.
    Last edited by Morrus; Monday, 15th April, 2002 at 12:15 AM.

  5. #5

    beer and wine types

    Being a fan of medieval brewing, I noticed that the alchohol types listed are very modern (with the exceptions of the fantastic types, of course).

    In the middle ages, beer was quite different from the beverage of today.

    Small beer and ale, which is probably about equivelent to weak beer on the table, was actually very flavorful, filled with actual bits of grain, protien, and carbohydrates. It was drunken in great quantities (probably around 8 pints a day by every man woman and child), and was a stable of the diet.

    Double beers and ales were cooked twice, and were twice as strong. This would be regular beer on the chart. There was also a thing called double double bye, a kind of barly wine, which was twice as strong as double beer.

    Other medieval beverages are watered wine, mead (probably equal to unwatered wine), spiced wine made with wine, honey, and spices (red was called hippocras and white was called clary), also probably equivelent to regular wine, as well as liquers and cordials, which were distilled wine beverages probably equivelent to elven wine on the chart.

  6. #6
    Frazzled
    Dracolich (Lvl 29)

    Morrus's Avatar

    Join Date
    Jan 2002
    Location
    Intrawebs
    Posts
    40,717
    Thanks, werekraken.

    I'm trying to keep the things non-campaign specific, and to just worry about "levels" of strength, rather than provide a definitive list of drinks. That way, if someone wants "spiced wine" all they have to do is pick a strength and there it is. People can then design any number of different drinks, flavours, etc. for their game.
    Last edited by Morrus; Monday, 15th April, 2002 at 01:57 AM.

  7. #7
    Member
    Acolyte (Lvl 2)



    Join Date
    Jan 2002
    Location
    Pine Bluff, Arkansas
    Posts
    457
    You forgot about Hard Cider too the west county version(English) would be AS 9 at least.

  8. #8
    Member
    Novice (Lvl 1)



    Join Date
    Apr 2002
    Location
    Boston, MA
    Posts
    2
    I had been taught that a shot of spirits or a glass (small I think) of wine is processed per hour. That would be about 8 AU an hour, rather than the 1 you have in your system. With your system, it would take quite a while to get over the effects of a single shot of spirits, which is really not the case.

    I would also consider the term "Jack" or "Mug" for the pint glass, which is a bit better than "large glass"

  9. #9
    Member
    Novice (Lvl 1)



    Join Date
    Apr 2002
    Location
    Boston, MA
    Posts
    2

    Typo in the file

    I assume that Whiskey is "Traditional spirit drunk by 'real men'."

  10. #10
    Member
    Novice (Lvl 1)



    Join Date
    Apr 2002
    Posts
    1
    Greetings all, new poster.

    The only thing that I see that, in my mind, should be made is the Fortitude save for hangover checks. A save should only be used if you think that all characters naturally get better at holding their liquor as they advance in level. It seems more a biological function to me than one of learned experience. Saves should be used if you think a character gets better at it over time.

    I have noticed, however, that heavy drinkers get adjusted to the quantity of drink as time goes on (build an immunity) and it takes more to get them drunk.

Similar Threads

  1. Drinking rules
    By Kzach in forum *Pathfinder & Starfinder
    Replies: 1
    Last Post: Friday, 15th August, 2008, 04:40 PM
  2. Rules for Drinking
    By Branok in forum *Pathfinder & Starfinder
    Replies: 6
    Last Post: Friday, 1st October, 2004, 05:24 AM
  3. Drinking Game Rules
    By Dr. Strangemonkey in forum *General Roleplaying Games Discussion
    Replies: 9
    Last Post: Wednesday, 11th December, 2002, 04:53 PM
  4. [Nat20] Drinking Rules
    By Morrus in forum *General Roleplaying Games Discussion
    Replies: 4
    Last Post: Monday, 15th April, 2002, 05:03 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •