seasong
First Post
UPDATE: Changed the AC modifier for Low Quality to +0.
The system below gives armor stats identical to those in the PHB equipment lists. It also allows armor for different sizes, new materials, and so on.
In writing this, there is one discrepancy (which is accounted for). Banded Mail refuses all attempts to match it to the others, so sometimes it has its own modifier to bring it in line. While this is ugly and kludgy, there does not appear to be a way to bring it in line with everything else. It's special.
Base Weight
Padded Cloth: 10 lbs
Soft Leather: 15 lbs
Studded Leather: 20 lbs
Hide: 25 lbs
Scale Mail: 30 lbs
Splint Mail: 45 lbs
Banded Mail: 35 lbs
Steel Chain Mail: 40 lbs
Steel Plate: 60 lbs
-
Poor Quality: x1.1
Common Fit: x1
Fitted: x0.833
Master Fit: x0.833
-
Torso Only: x0.625 (flexible) or x0.5 (rigid)
Full Body: x1
-
2-3' Humanoid (<20 lbs): x0.25
3-4' Humanoid (<50 lbs): x0.4
4-5' Humanoid (<100 lbs): x0.6
Medium Humanoid (100-200 lbs): x1
7-8' Humanoid (>200 lbs): x1.6
9-10'6" Humanoid (>400 lbs): x2.5
11-13' Humanoid (>800 lbs): x4
Cost
Padded Cloth (Flexible): 0.5 gp per lb
Soft Leather (Flexible): 0.66 gp per lb
Studded Leather (Flexible): 1.25 gp per lb
Hide (Semi-Rigid): 0.6 gp per lb
Scale (Semi-Rigid): 1.66 gp per lb
Splint Mail (Semi-Rigid): 4.44 gp per lb
Banded Mail (Semi-Rigid): 7.14 gp per lb
Steel Mail / Chain (Flexible): 3.75 gp per lb
Steel Plate (Rigid): 6.66 gp per lb for torso only, 6 gp per lb for full body
-
Poor Quality: x3/4
Common Fit: x1
Fitted: x2
Master Fit: x5
-
Size is different from artisan's: x2
Armor Class
Padded Cloth: +0
Soft Leather: +1
Studded Leather: +2
Hide: +2
Scale Mail: +3
Splint Mail: +5
Banded Mail: +5
Steel Mail / Chain: +4
Steel Plate: +5
-
Poor Quality or Poor Fit: +0
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0
Fitted: +1 (+0 if Flexible)
Master Fit: +2 (+1 if Flexible)
-
Torso Only: +0
Full Body: +1
-
2-3' Humanoid (<20 lbs): -2
3-4' Humanoid (<50 lbs): -1
4-5' Humanoid (<100 lbs): +0
Medium (100-200 lbs): +0
7-8' Humanoid (>200 lbs): +0
9-10'6" Humanoid (>400 lbs): +1
10'6"-13' Humanoid (>800 lbs): +2
Max DEX Bonus
Base: +6
Banded Mail Only: -1
-
Poor Quality or Poor Fit: -1
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0
Fitted: +1
Master Fit: +2
-
up to 10 lbs: +2
up to 15 lbs: +0
up to 20 lbs: -1
up to 25 lbs: -2
up to 30 lbs: -3
up to 40 lbs: -4] weird, huh?
up to 45 lbs: -6
up to 50 lbs: -7
-
2-3' Humanoid (<20 lbs): -2
3-4' Humanoid (<50 lbs): -1
4-5' Humanoid (<100 lbs): +0
Medium (100-200 lbs): +0
7-8' Humanoid (>200 lbs): +0
9-10'6" Humanoid (>400 lbs): +1
11-13' Humanoid (>800 lbs): +2
Armor Check Penalty
Flexible: +0
Semi-Rigid or Rigid: -1
Banded Mail Only: -2
-
Poor Quality or Poor Fit: -1
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0 (all shields are automatically Common Fit)
Fitted: +1
Master Fit: +2
-
5 lbs or less: +2
up to 10 lbs: +1
up to 15 lbs: +0
up to 20 lbs: -1
up to 25 lbs: -2
up to 30 lbs: -3
up to 35 lbs: -4
up to 40 lbs: -5
up to 45 lbs: -6
up to 50 lbs: -7
-
2-3' Humanoid (<20 lbs): -2
3-4' Humanoid (<50 lbs): -1
4-5' Humanoid (<100 lbs): +0
Medium (100-200 lbs): +0
7-8' Humanoid (>200 lbs): +0
9-10'6" Humanoid (>400 lbs): +1
11-13' Humanoid (>800 lbs): +2
Arcane Spell Failure
Base = AC x5%
Banded Mail Only: -5%
-
Light Armor: +0%
Medium Armor: +5%
Heavy Armor: +10%
-
Flexible or Semi-rigid: +0%
Rigid: -5% (yes, minus; that is not a typo)
-
Poor Quality or Poor Fit: +5%
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0%
Fitted: +0%
Master Fit: -10%
Special Notes
Light Armor: Flexible armor which weighs up to your Light Load encumbrance. Use normal movement rates unless total encumbrance slows you down further.
Medium Armor: Semi-rigid or Rigid armor which weighs up to your Light Load, OR Flexible armor which weighs up to your Medium Load encumbrance. Use 2/3 normal movements rates unless total encumbrance slows you down further.
Heavy Armor: Semi-rigid or Rigid armor which weighs up to your Medium Load encumbrance, OR Flexible armor which weighs up to your Heavy Load encumbrance. Use 2/3 normal movement rates unless total encumbrance slows you down further, AND running is 3x move rather than 4x move.
Extra Heavy Armor: Any armor which weighs more than the amounts specified above is Extra Heavy. Use 1/3 normal movement rates unless total encumbrance slows you down, AND running is 2x move rather than 4x move.
Fitted & Master Fit Armor: These two types are designed to fit a particular person like a glove. For anyone but that person, the armor is usually considered a "Poor Fit".
Masterwork: Costs an additional +150 gp, and reduces the Armor Check Penalty by 1. Note that Masterwork armor can be Common Fit - it is simply so well put together that it is less restrictive for anyone of roughly the right height and weight.
Special Materials
Adamantite: Used as the metal for any of the metal armors (scale, splint, banded, chain mail and steel plate), gives an enhancement bonus. For cost & bonus, use the chart in the DMG, p. 242.
Mithril: Used as the metal for any of the metal armors (scale, splint, banded, chain mail and steel plate), halves the weight of the armor. This will usually drop the Light/Medium/Heavy status by 1 level. For cost & bonus, use the chart in the DMG, p. 242.
Old Armors Built Under This System
Padded Cloth (Flexible, 10 lbs, 5 gp, AC +1, Max DEX +8, Pen +0)
Leather (Flexible, 15 lbs, 10 gp, AC +2, Max DEX +6, Pen +0)
Studded Leather (Flexible, 20 lbs, 25 gp, AC +3, Max DEX +5, Pen -1)
Chain Shirt (Flexible, 25 lbs, 94/100 gp, AC +4, Max DEX +4, Pen -2)
Hide (Semi-rigid, 25 lbs, 15 gp, AC +3, Max DEX +4, Pen -3)
Scale Mail (Semi-rigid, 30 lbs, 50 gp, AC +4, Max DEX +3, Pen -4)
Chainmail (Flexible, 40 lbs, 150 gp, AC +5, Max DEX +2, Pen -5)
Breastplate (Rigid, 30 lbs, 200 gp, AC +5, Max DEX +3, Pen -4)
Splint Mail (Semi-rigid, 45 lbs, 200 gp, AC +6, Max DEX +0, Pen -7)
Banded Mail (Semi-rigid, 35 lbs, 250 gp, AC +6, Max DEX +1, Pen -6)
Half-plate (Rigid, 48 lbs, 600 gp, AC +7, Max DEX +0, Pen -7)
note: Fitted, Full Body Plate
Full Plate (Rigid, 48 lbs, 1500 gp, AC +8, Max DEX +1, Pen -6)
note: Master Fit, Full Body Plate
The system below gives armor stats identical to those in the PHB equipment lists. It also allows armor for different sizes, new materials, and so on.
In writing this, there is one discrepancy (which is accounted for). Banded Mail refuses all attempts to match it to the others, so sometimes it has its own modifier to bring it in line. While this is ugly and kludgy, there does not appear to be a way to bring it in line with everything else. It's special.
Base Weight
Padded Cloth: 10 lbs
Soft Leather: 15 lbs
Studded Leather: 20 lbs
Hide: 25 lbs
Scale Mail: 30 lbs
Splint Mail: 45 lbs
Banded Mail: 35 lbs
Steel Chain Mail: 40 lbs
Steel Plate: 60 lbs
-
Poor Quality: x1.1
Common Fit: x1
Fitted: x0.833
Master Fit: x0.833
-
Torso Only: x0.625 (flexible) or x0.5 (rigid)
Full Body: x1
-
2-3' Humanoid (<20 lbs): x0.25
3-4' Humanoid (<50 lbs): x0.4
4-5' Humanoid (<100 lbs): x0.6
Medium Humanoid (100-200 lbs): x1
7-8' Humanoid (>200 lbs): x1.6
9-10'6" Humanoid (>400 lbs): x2.5
11-13' Humanoid (>800 lbs): x4
Cost
Padded Cloth (Flexible): 0.5 gp per lb
Soft Leather (Flexible): 0.66 gp per lb
Studded Leather (Flexible): 1.25 gp per lb
Hide (Semi-Rigid): 0.6 gp per lb
Scale (Semi-Rigid): 1.66 gp per lb
Splint Mail (Semi-Rigid): 4.44 gp per lb
Banded Mail (Semi-Rigid): 7.14 gp per lb
Steel Mail / Chain (Flexible): 3.75 gp per lb
Steel Plate (Rigid): 6.66 gp per lb for torso only, 6 gp per lb for full body
-
Poor Quality: x3/4
Common Fit: x1
Fitted: x2
Master Fit: x5
-
Size is different from artisan's: x2
Armor Class
Padded Cloth: +0
Soft Leather: +1
Studded Leather: +2
Hide: +2
Scale Mail: +3
Splint Mail: +5
Banded Mail: +5
Steel Mail / Chain: +4
Steel Plate: +5
-
Poor Quality or Poor Fit: +0
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0
Fitted: +1 (+0 if Flexible)
Master Fit: +2 (+1 if Flexible)
-
Torso Only: +0
Full Body: +1
-
2-3' Humanoid (<20 lbs): -2
3-4' Humanoid (<50 lbs): -1
4-5' Humanoid (<100 lbs): +0
Medium (100-200 lbs): +0
7-8' Humanoid (>200 lbs): +0
9-10'6" Humanoid (>400 lbs): +1
10'6"-13' Humanoid (>800 lbs): +2
Max DEX Bonus
Base: +6
Banded Mail Only: -1
-
Poor Quality or Poor Fit: -1
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0
Fitted: +1
Master Fit: +2
-
up to 10 lbs: +2
up to 15 lbs: +0
up to 20 lbs: -1
up to 25 lbs: -2
up to 30 lbs: -3
up to 40 lbs: -4] weird, huh?
up to 45 lbs: -6
up to 50 lbs: -7
-
2-3' Humanoid (<20 lbs): -2
3-4' Humanoid (<50 lbs): -1
4-5' Humanoid (<100 lbs): +0
Medium (100-200 lbs): +0
7-8' Humanoid (>200 lbs): +0
9-10'6" Humanoid (>400 lbs): +1
11-13' Humanoid (>800 lbs): +2
Armor Check Penalty
Flexible: +0
Semi-Rigid or Rigid: -1
Banded Mail Only: -2
-
Poor Quality or Poor Fit: -1
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0 (all shields are automatically Common Fit)
Fitted: +1
Master Fit: +2
-
5 lbs or less: +2
up to 10 lbs: +1
up to 15 lbs: +0
up to 20 lbs: -1
up to 25 lbs: -2
up to 30 lbs: -3
up to 35 lbs: -4
up to 40 lbs: -5
up to 45 lbs: -6
up to 50 lbs: -7
-
2-3' Humanoid (<20 lbs): -2
3-4' Humanoid (<50 lbs): -1
4-5' Humanoid (<100 lbs): +0
Medium (100-200 lbs): +0
7-8' Humanoid (>200 lbs): +0
9-10'6" Humanoid (>400 lbs): +1
11-13' Humanoid (>800 lbs): +2
Arcane Spell Failure
Base = AC x5%
Banded Mail Only: -5%
-
Light Armor: +0%
Medium Armor: +5%
Heavy Armor: +10%
-
Flexible or Semi-rigid: +0%
Rigid: -5% (yes, minus; that is not a typo)
-
Poor Quality or Poor Fit: +5%
"Poor Fit" = Fitted for a different height/weight
"Poor Fit" = Master Fit for a different height/weight
Common Fit: +0%
Fitted: +0%
Master Fit: -10%
Special Notes
Light Armor: Flexible armor which weighs up to your Light Load encumbrance. Use normal movement rates unless total encumbrance slows you down further.
Medium Armor: Semi-rigid or Rigid armor which weighs up to your Light Load, OR Flexible armor which weighs up to your Medium Load encumbrance. Use 2/3 normal movements rates unless total encumbrance slows you down further.
Heavy Armor: Semi-rigid or Rigid armor which weighs up to your Medium Load encumbrance, OR Flexible armor which weighs up to your Heavy Load encumbrance. Use 2/3 normal movement rates unless total encumbrance slows you down further, AND running is 3x move rather than 4x move.
Extra Heavy Armor: Any armor which weighs more than the amounts specified above is Extra Heavy. Use 1/3 normal movement rates unless total encumbrance slows you down, AND running is 2x move rather than 4x move.
Fitted & Master Fit Armor: These two types are designed to fit a particular person like a glove. For anyone but that person, the armor is usually considered a "Poor Fit".
Masterwork: Costs an additional +150 gp, and reduces the Armor Check Penalty by 1. Note that Masterwork armor can be Common Fit - it is simply so well put together that it is less restrictive for anyone of roughly the right height and weight.
Special Materials
Adamantite: Used as the metal for any of the metal armors (scale, splint, banded, chain mail and steel plate), gives an enhancement bonus. For cost & bonus, use the chart in the DMG, p. 242.
Mithril: Used as the metal for any of the metal armors (scale, splint, banded, chain mail and steel plate), halves the weight of the armor. This will usually drop the Light/Medium/Heavy status by 1 level. For cost & bonus, use the chart in the DMG, p. 242.
Old Armors Built Under This System
Padded Cloth (Flexible, 10 lbs, 5 gp, AC +1, Max DEX +8, Pen +0)
Leather (Flexible, 15 lbs, 10 gp, AC +2, Max DEX +6, Pen +0)
Studded Leather (Flexible, 20 lbs, 25 gp, AC +3, Max DEX +5, Pen -1)
Chain Shirt (Flexible, 25 lbs, 94/100 gp, AC +4, Max DEX +4, Pen -2)
Hide (Semi-rigid, 25 lbs, 15 gp, AC +3, Max DEX +4, Pen -3)
Scale Mail (Semi-rigid, 30 lbs, 50 gp, AC +4, Max DEX +3, Pen -4)
Chainmail (Flexible, 40 lbs, 150 gp, AC +5, Max DEX +2, Pen -5)
Breastplate (Rigid, 30 lbs, 200 gp, AC +5, Max DEX +3, Pen -4)
Splint Mail (Semi-rigid, 45 lbs, 200 gp, AC +6, Max DEX +0, Pen -7)
Banded Mail (Semi-rigid, 35 lbs, 250 gp, AC +6, Max DEX +1, Pen -6)
Half-plate (Rigid, 48 lbs, 600 gp, AC +7, Max DEX +0, Pen -7)
note: Fitted, Full Body Plate
Full Plate (Rigid, 48 lbs, 1500 gp, AC +8, Max DEX +1, Pen -6)
note: Master Fit, Full Body Plate
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