I'm just wondering what everybody's weak spots are when it comes to roleplaying.
I'm a gamist and as such I have mechanically strong characters. The problem is that I love combat too much and am totally gung ho. I put myself and the party in risk needlessly because I want to do something cool or carry too much weight in a combat or just out of sheer bloodlust/battlefrenzy. There have been a few times where my hyper-violent combatlicious characters have gotten the party in way over its head.
I also have RPG ADD. I'm versed in a plenty of systems but I'm a master of none. I don't have a character that I nutured from teat to level 34, in fact I don't think I've ever had a character last more than 6 months. I don't do "campaigns" well as a Gamemaster, I'm too episodic and I find it nearly impossible to keep interest with the same character for an extended period I've time. When I do get the chance to game I'm usually running or running in a silly amount of games, with many systems, which hurts my focus and the games I run as Ref/Gamemaster/DM.
I'm a gamist and as such I have mechanically strong characters. The problem is that I love combat too much and am totally gung ho. I put myself and the party in risk needlessly because I want to do something cool or carry too much weight in a combat or just out of sheer bloodlust/battlefrenzy. There have been a few times where my hyper-violent combatlicious characters have gotten the party in way over its head.
I also have RPG ADD. I'm versed in a plenty of systems but I'm a master of none. I don't have a character that I nutured from teat to level 34, in fact I don't think I've ever had a character last more than 6 months. I don't do "campaigns" well as a Gamemaster, I'm too episodic and I find it nearly impossible to keep interest with the same character for an extended period I've time. When I do get the chance to game I'm usually running or running in a silly amount of games, with many systems, which hurts my focus and the games I run as Ref/Gamemaster/DM.