Conversion: Encyclopedia of Demons and Devils

Leopold

NKL4LYFE
Welcome to my hopefully updated guide to converting a wonderfully conceptual book conversion of Fast Forward entertainment's Encyclopedia of Demons and Devils.

For those of you unfamiliar with these two product here is a blurb for you:

Product Description
This is a d20 system sourcebook detailing devilish and demonic creatures drawn from mankind's history. Unearthed through exhaustive research, fallen angels from every ancient pantheon take their place among the tanar'ri and baatezu. From Aztec and Babylonian demons to Zoroastian devils, evil incarnate lies within. 224 pages, hardcover.

These pair of books were stocked full of diabolical monsters from all religious versions from hindu to christanity to islamic and back over to jewish. The concept in and of itself was unique but they were horribly flawed in:

*Incorrect Stat blocks
*Too many abilities or feats
*Confusing abilities
*Classes that were vastly over/under powered

A great book to pull data from but unfortunately the DM had to struggle to rework the material to make it usable.

As these books are out of print, all OGL, and FFE is no longer in business we shall convert these books over to a more usable format for 3.5E.

So roll up your sleeves this is going to be some work ahead of us!
 

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Leopold

NKL4LYFE
Botis(Devil) Converted.

Size/Type: Medium Outsider (Baatezu, Evil, Extraplanar, Lawful)
Hit Dice: 10d8+60 (105 hp)
Initiative: +4
Speed: 30 ft. (6 squares)
Armor Class: 26 (+4 Dex, +12 natural), touch 14, flat-footed 22
Base Attack/Grapple: +10/+19
Attack: Claw +15 melee (2d8+5 plus fear)
Full Attack: 2 claws +15 melee (2d8+5 plus fear)
Space/Reach: 5 ft./5 ft.
Special Attacks: Fear, impale 3d8+7, improved grab, spell-like abilities, summon baatezu
Special Qualities: Barbed defense, damage reduction 10/good, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, spell resistance 23, spell-like abilities, telepathy 100 ft.
Saves: Fort +13, Ref +11, Will +11
Abilities: Str 20, Dex 19, Con 23, Int 10, Wis 14, Cha 12
Skills: Bluff +6, Climb +13, Concentration +6, Diplomacy +5, Hide +4, Intimidate +16, Jump +15, Knowledge (first) +0, Listen +17, Move Silently +4, Search +13, Sense Motive +12, Spot +16, Survival +2 (+4 following tracks), Tumble +11
Feats: Cleave, Two Weapon Fighting, Ambidexterity.
Environment: Nine Hells of Baator
Organization: Solitary, pair, team (3-5), or squad (6-10)
Challenge Rating: 10
Treasure: Standard
Alignment: Always lawful evil
Advancement: 13-24 HD (Medium); 25-36 HD (Large)
Level Adjustment: --
 
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Debby

Explorer
I still see a couple of problems. First, it only has 3 feats and it should have 4. Ambidexterity isn't a feat in 3.5. It should have Power Attack as a prerequisite to Cleave.

Also, advancement is off. Creatures normally gain a size when they double their hit dice. It looks like advancement should be 11-20 HD Large, 21-30 HD Huge or it could be 11-13 HD Medium 14-26 Large.
 
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