Review of The Scouring of Gate Pass (Spoilers)

sfedi

First Post
I agree 100% with the review.

And I think it's right on the spot about the necessary tweaking that is necessary for the encounter numbers.
Having said that, the story and the layout are selling points of this AP.

I was really upset at first because of the Dead Rising encounter, but since I see such a good vibe from the authors I set myself with the goal of making these adventures better by providing errata and fixes in the things I manage to catch.

The Gauntlet Run run perfectly on one of my three groups (the other two haven't reached that part yet).
I've made a tactical map with zones instead of squares, so they could picture where they were related to each other.
They even asked for History checks on how others have dealt with this gauntlet in the past, and "run through it" was the suggested course of action.
The run makes perfect sense in that the players either:
- go on foot, with lots of free ranged attacks upon them, plus bandits on warhorses making runs on them
- go slowly, and face xbow fire with impunity, plus harassment in their rear flank
- run through it and deal quickly with Kathor or face the entire group

I made the bandits on foot advance at 1/2 of a zone per round (or two moves)
This also put some pressure on them to bring down Kathor as quickly as possible.
 

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