Short-range teleportation

jeffh

Adventurer
In the 4E version of WotBS, how much damage does short-range teleportation, such as Fey Step, do to the user? Page 20 of the Campaign Guide makes it clear that it does some, at least by default, but as far as I can see, nowhere mentions a specific number for any distance under 100 feet.
 

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Marius Delphus

Adventurer
It's the Player's Guide (page 15) that explicitly says.

WOTBS Player's Guide said:
All powers with the Teleportation keyword deal 1 point of fire damage to the creature teleported for each square teleported, and the creature arrives ablaze. ... After you teleport, and until the start of your next turn, your melee weapon gains a +5 fire damage bonus.
 


Within 20 feet, your teleport is just skimming the surface of the astral sea.. on the fringe so to speak. Similar to jumping in which the farther you jump, the higher you clear from the ground.. specifically at a rate of 1/4 the distance, that 20' mark gets you deep enough into the astral sea to be affected by the purer fire.

:devil:
 

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