A member of my group has expressed interest in trying a warden. This is something of a watershed as he does not own the books is just to content to keep playing a Dreadnought build in any campaign (and really, who can blame him?).
However, last week he arrives at the gaming table and declares that playing a warden is a non-starter for him. "Lots of HP, but terrible AC". He and a more-rules-savvy friend had sat down at the character builder to hash it out, so it wasn't just a result of his lack of acumen.
This was a disappointment for me. I'd never a warden in play, so I was eager to see if they were as sticky a defender as I'd hoped. I figured they were taking a bit of an AC hit to get the best HP, but if they're wearing hide, and getting nothing more than their secondary ability score to boost it, then they're not even keeping pace with chainmail squishies, forget scale.
Probably old news for a lot of you guys, but my group has limited themselves to fighters and paladins 'lo these few years. I'd like to re-sell him on the warden. Any crazy little feats eluding us?
However, last week he arrives at the gaming table and declares that playing a warden is a non-starter for him. "Lots of HP, but terrible AC". He and a more-rules-savvy friend had sat down at the character builder to hash it out, so it wasn't just a result of his lack of acumen.
This was a disappointment for me. I'd never a warden in play, so I was eager to see if they were as sticky a defender as I'd hoped. I figured they were taking a bit of an AC hit to get the best HP, but if they're wearing hide, and getting nothing more than their secondary ability score to boost it, then they're not even keeping pace with chainmail squishies, forget scale.
Probably old news for a lot of you guys, but my group has limited themselves to fighters and paladins 'lo these few years. I'd like to re-sell him on the warden. Any crazy little feats eluding us?