D&D 3E/3.5 D20 Pirates Blog--Updated


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lordxaviar

Explorer
i was just working on updating the U series and came across a missing element. if you make the smugglers warriors... they lack sailor skills and if you make them commoners they lack any real fighting skills... now technically not pirates... I am working on two new NPC classes smugger and pirate... would love your imput and ideas on this..
as for the module...i ended up making them com1/war1 which didnt hurt the mod as they are then CR 1 just second level which helps them in the Hp's as the original had them at 11 each..
 


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