gideonpepys
Pay no attention to that man behind the curtain.
A DM's Lament
We have come to the end of an era. A month ago Korrigan's player said that he was going to have to leave the game at the end of the current adventure. As if this wasn't bad enough, last week I learned that Malthusius' player is also leaving. Our group has held together for five years with the odd line-up change, but nothing so profound as the back-to-back departure of two key members.
I was always conscious that player departure was likely. When we first started Zeitgeist in 2011 I thought we would be lucky to reach its proposed conclusion in 2014. (We game in London, and everyone in the group moved here for our careers, and is liable to leave for similar reasons.) I hope that goes some way to explaining my impatience with the various delays to the release schedule!
Right now I'm not sure what this means for our game, only that the news has knocked the wind from my sails and that even if the group does stick together it won't feel the same. We are all agreed that this is the best campaign we've ever played in (and combined we have been playing for over fifty years). But part of the attraction of a long-running adventure like this is the ongoing narrative, and the development of characters over the course of time. How everyone will feel about continuing under the circumstances remains to be seen.
Figured I'd post here to explain the situation, in case the thread comes to a juddering halt along with the campaign. I have a couple of ideas about how to move forward, but I need to talk to my players before making a final decision.
Fingers crossed...
We have come to the end of an era. A month ago Korrigan's player said that he was going to have to leave the game at the end of the current adventure. As if this wasn't bad enough, last week I learned that Malthusius' player is also leaving. Our group has held together for five years with the odd line-up change, but nothing so profound as the back-to-back departure of two key members.
I was always conscious that player departure was likely. When we first started Zeitgeist in 2011 I thought we would be lucky to reach its proposed conclusion in 2014. (We game in London, and everyone in the group moved here for our careers, and is liable to leave for similar reasons.) I hope that goes some way to explaining my impatience with the various delays to the release schedule!
Right now I'm not sure what this means for our game, only that the news has knocked the wind from my sails and that even if the group does stick together it won't feel the same. We are all agreed that this is the best campaign we've ever played in (and combined we have been playing for over fifty years). But part of the attraction of a long-running adventure like this is the ongoing narrative, and the development of characters over the course of time. How everyone will feel about continuing under the circumstances remains to be seen.
Figured I'd post here to explain the situation, in case the thread comes to a juddering halt along with the campaign. I have a couple of ideas about how to move forward, but I need to talk to my players before making a final decision.
Fingers crossed...
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