GM: True, forgot Rain's fire resistance.
But this is the second time Zuri has taken damage from Kalbon's aura, so this time it takes 5 HPs from her real HPs.
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GM: True, forgot Rain's fire resistance.
But this is the second time Zuri has taken damage from Kalbon's aura, so this time it takes 5 HPs from her real HPs.
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True or not, Sabynha had expected the statues were the work of Kalbon, and was surprised that they did not stop moving when he died. She looked about for some other source of the magic, racking her mind for answers...
OOC: Can I make a roll either as part of or instead of my action to determine the source of the magic on these things?
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[sblock=ooc]Sir F can't charge at the moment. He's not far away enough from the caryatids.[/sblock]
[sblock=ooc]On the map, Sir F is in E7. Caryatid is 2 squares away, so he's good to go.[/sblock]
[sblock=ooc]To charge you have to move at least 2 squares, so you need to start 3 squares away, not 2.[/sblock]
[sblock=ooc]OK, so he'd have to move at least two squares as Rain is in the shortest route. But looking at the PHB, that's enough to stop the charge, because Rain is occupying the square nearest the enemy. So yeah, I now agree he can't. I best watch for that one in table-top.[/sblock]