[OOC] The Seeds of Chaos


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jbear

First Post
Good question. Only the Tavern is also pretty dead also. WEContact can´t even seem to get his game approved by a senior reviewer. Sigh. I have 2 PCs in CFW's games ... and he has one in my game ... :(
 

Son of Meepo

First Post
yeah. I submitted an adventure a while ago and never heard anything about it. I'm starting to think if we don't want L4W to die out we should just run stuff and not worry about judge approval.
 

jbear

First Post
Yep, me too. I think all of the judges have left, or if they are around they have no interest in playing/moderating.

I totally agree: Those of us who are active should just do what needs to be done to keep things alive.
 

WEContact

First Post
I would totally step up if I hadn't just quit waiting tables for a much more rigorous job. I can't take the judge's place but I'm not going anywhere, either.
 


Son of Meepo

First Post
Well, where is what I came up with:

7 Mutated Dire Rats (Level 2)

Flooding Room (Level 4)

3 Mutated Bladelings (Level 2)
2 Mutated Goliath (Level 2)
3 Mutated Dire Rats (Level 2)

125*7*2 = 1750
175*2 = 350
125*8*2 = 2000

4150/4 = 1037 xp each

The game has been going for about 8 months.

Level 3: 2000xp 2032 gp
Level 4: 2336xp 2800 gp

Total Torqua, Haaku, and Leather: 3037 xp, 2032 gp
Total for Ilex and Fhangrim: 3373 xp, 2800 gp

We didn't earn any treasure in game, so our wealth may end up being a bit lighter than expected.
 

WEContact

First Post
Encounter budgets were (from what I can tell) roughly equal to L4 encounters. The 1037 exp we each received is 59% of the 1750 exp required for a L4 PC to reach L5. From L4 to L5 a PC is expected to gain 2796 gp, 59% of which is 1650 gp, which is approximately how much gp we would have needed to receive to keep our wealth on parity with our exp, which I know from experience was a priority for our DM. I propose 1650 gp be added to the treasure for this adventure.

OOC: 7 Mutated Dire Rats (Level 2)

Flooding Room (Level 4)

3 Mutated Bladelings (Level 2)
2 Mutated Goliath (Level 2)
3 Mutated Dire Rats (Level 2)

125*7*2 = 1750
175*2 = 350
125*8*2 = 2000

4150/4 = 1037 xp each
Treasure = 1650 gp each

The game has been going for about 8 months.

Level 3: 2000xp 2032 gp
Level 4: 2336xp 2800 gp

Total Torqua, Haaku, and Leather: 3037 xp, 3682 gp
Total for Ilex and Fhangrim: 3373 xp, 4450 gp
 


WEContact

First Post
I thought we were all judges now. :p Seriously though, CFW was always really careful to keep everyone at par on wealth levels. I am completely certain that he/she was planning on giving out at least this much treasure for these encounters. Since the judges have vanished we have to make do, don't we?
 

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