So I've been looking at making a lot of my own abilities, and I've hit a rut. I mean, I'm able to intuit which conditions should go with each spell level, but for now, I'm in need of something more than my intuition.
So for the sake of this question, lets assume the following for the Spells:
Components: Verbal and Somatic. Material and Focus are extras for the sake of this spell, whatever it is.
Casting Time: 1 Standard Action
Range: Close (25ft + 5ft/2 Levels) (Can also affect the Caster)
Target: 1 Creature
Duration: 1 Round/Level (Unless the condition is instantaneous, like Death. Unless you want to represent Death as a short time sort of deal, which could be an interesting effect, and I'm curious as to its look.)
Saving Throw: 1 Single Saving Throw
Spell Resistance: Yes
The question here would be the Spell's Level per every condition listed below:
1. Ability Damage (With this one, whats the minimum spell level within the above spell conditions that can deal 1 point of Ability Damage?)
2. Ability Drain (With this one, whats the minimum spell level within the above spell conditions that can deal 1 point of Ability Drain?)
3. Blinding
4. Blown Away
5. Checked
6. Confusion
7. Cowering
8. Daze
9. Dazzling
10. Death
11. Deafening
12. Disabling
13. Dying
14. Energy Drain (With this one, whats the minimum spell level within the above spell conditions that can grant 1 Negative Level?)
15. Entangling
16. Exhausted
17. Fascinated
18. Fatigued
19. Flat-Footed
20. Frightened
21. Grappled (Let this Grappling require a Saving Throw against the Spell DC to break out of.)
22. Helplessness
23. Incorporality
24. Invisibility
25. Knocked Down
26. Nauseated
27. Panicked
28. Paralysis
29. Petrified
30. Pinned (Let the Pinning require a Saving Throw against the Spell DC to break out of.)
31. Prone
32. Shaken
33. Sickened
34. Stabilize
35. Stagger
36. Stun
37. Turn
38. Unconsciousness.
What I gave you was the list I found in the SRD: http://www.d20srd.org/indexes/conditions.htm
Some of those conditions, I realize, aren't really on any spell, but I'm still asking for what spell level they would be at if they were a spell within the defined parameters I stated above.
As a bonus, give an explanation as to why you put a condition in the spell level you did.
Thanks guys!
So for the sake of this question, lets assume the following for the Spells:
Components: Verbal and Somatic. Material and Focus are extras for the sake of this spell, whatever it is.
Casting Time: 1 Standard Action
Range: Close (25ft + 5ft/2 Levels) (Can also affect the Caster)
Target: 1 Creature
Duration: 1 Round/Level (Unless the condition is instantaneous, like Death. Unless you want to represent Death as a short time sort of deal, which could be an interesting effect, and I'm curious as to its look.)
Saving Throw: 1 Single Saving Throw
Spell Resistance: Yes
The question here would be the Spell's Level per every condition listed below:
1. Ability Damage (With this one, whats the minimum spell level within the above spell conditions that can deal 1 point of Ability Damage?)
2. Ability Drain (With this one, whats the minimum spell level within the above spell conditions that can deal 1 point of Ability Drain?)
3. Blinding
4. Blown Away
5. Checked
6. Confusion
7. Cowering
8. Daze
9. Dazzling
10. Death
11. Deafening
12. Disabling
13. Dying
14. Energy Drain (With this one, whats the minimum spell level within the above spell conditions that can grant 1 Negative Level?)
15. Entangling
16. Exhausted
17. Fascinated
18. Fatigued
19. Flat-Footed
20. Frightened
21. Grappled (Let this Grappling require a Saving Throw against the Spell DC to break out of.)
22. Helplessness
23. Incorporality
24. Invisibility
25. Knocked Down
26. Nauseated
27. Panicked
28. Paralysis
29. Petrified
30. Pinned (Let the Pinning require a Saving Throw against the Spell DC to break out of.)
31. Prone
32. Shaken
33. Sickened
34. Stabilize
35. Stagger
36. Stun
37. Turn
38. Unconsciousness.
What I gave you was the list I found in the SRD: http://www.d20srd.org/indexes/conditions.htm
Some of those conditions, I realize, aren't really on any spell, but I'm still asking for what spell level they would be at if they were a spell within the defined parameters I stated above.
As a bonus, give an explanation as to why you put a condition in the spell level you did.
Thanks guys!