BryonD
Hero
Do we know anything about the "poisoned" condition? (Disad on attacks and ability checks)
Looking at the rest of basic, nothing creates this condition. For example basic "poison" just inflicts a little damage.
Looking at the final playtest bestiary there are some examples of poisons that create lesser but similar effects. But each case is unique and specific with no reference to the "poisoned"
condition. Most frequently poison seems to result in just a one-shot instant damage, though other effects are presented and at least one has a recurring damage element.
Looking at the rest of basic, nothing creates this condition. For example basic "poison" just inflicts a little damage.
Looking at the final playtest bestiary there are some examples of poisons that create lesser but similar effects. But each case is unique and specific with no reference to the "poisoned"
condition. Most frequently poison seems to result in just a one-shot instant damage, though other effects are presented and at least one has a recurring damage element.