Stats for: Lupins, Rakasta and Tortles

jaz0nj4ckal

First Post
Folks:

I am looking for the 2nd edition stats for the: Lupins, Rakasta and Tortles. I believe these races came from the Red Steel box set; however, I believe some started their lives a great deal sooner.

Also, looking for the stats of the odd claw like weapons the Rakasta used…however, not sure if I am remember incorrectly.
Thanks
JJ
 

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bluegriffon

First Post
the claw rakasta war claws can use the Bagh Nagh (sp) stats

Item Cost Wt (lbs.) Sz Type Speed S-M Dmg L Dmg Source
Bagh Nakh (Tiger Claws) 4 sp 1 S P 2 1d2 1d2 Al-Qadim
 


TBeholder

Explorer
I am looking for the 2nd edition stats for the: Lupins, Rakasta and Tortles. I believe these races came from the Red Steel box set; however, I believe some started their lives a great deal sooner.
As PC races?
Code:
Table 11.2: THIEVING SKILL RACIAL ADJUSTMENTS
Race	PP	OL	F/RT	MS	HS	DN	CW	RL
Aranea	--	--	--	+10%	+5%	--	+5%¹	+10%
Cayma	-10%	+10%	+5%	+10%	+10%²	--	--	--
Gurrash	-5%	-10%	--	+5%	+5%²	+10%	--	-10%
Lupin	--	--	+5%	--	--	+20%³	-5%	--
Rakasta	--	--	--	+5%	+5%	+5%	+5%	--
Shazak	-5%	-5%	--	+5%	+5%²	+5%	-5%	-5%
Tortle	--	--	--	-5%	-5%	--	-20%	--
1. An aranea in arachnid form has a 50% bonus.
2. This becomes a 20% bonus when in a swamp environment.
3. This is the lupin's bonus at 1st level; the bonus increases by 2% per level thereafter.
Code:
Table 11.3: RACIAL ABILITY REQUIREMENTS
	Str	Dex	Con	Int	Wis	Cha
Aranea	3/18	8/18	3/16	12/18	3/18	3/18
Cayma	3/13	8/18	3/18	3/16	3/16	3/18
Gurrash	10/18	3/18	8/18	3/12	3/18	3/16
Lupin	8/18	3/18	8/18	3/18	3/18	3/18
Rakasta	9/18	8/18	3/18	3/18	3/18	3/18
Shazak	8/18	3/18	6/18	3/17	3/18	3/16
Tortle	6/18	3/18	6/18	3/18	3/18	3/18

Table 11.4: RACIAL ABILITY ADJUSTMENTS
Aranea	+2 Dex, +2 Int, -2 Str, -2 Con
Cayma	+2 Dex, -1 Str, -1 Wis
Gurrash	+2 Str, +2 Con, -2 Wis, -2 Cha
Lupin	+1 Str, +1 Con, -1 Int, -1 Wis
Rakasta	+2 Dex, -2 Wis
Shazak	+1 Str, -1 Wis
Tortle	+1 Wis, +1 Con, -2 Dex
Also, looking for the stats of the odd claw like weapons the Rakasta used…however, not sure if I am remember incorrectly.
Code:
Item      	Cost	Weight	Size	Type	SF	dam S-M	dam L
War Claws²	3 gp	1/2	S	S	2²	1d4	1d3
War claws: Worn mostly by rakastas, these sharp claws attach tightly to the hands and fingers with gauntlets and leather straps. These are always worn one per hand. Caymas and other tiny characters cannot use war claws, and no one without the war claws proficiency can make effective use of the weapons. War claws are considered metal gauntlets in punching attacks.
A character wearing a pair of war claws can make one extra attack each round. If the character has a natural claw attack, neither attack is made with penalties; otherwise normal penalties for fighting with two weapons apply. Similarly, the speed factor listed is for characters who do not have natural claw attacks; characters with natural claw attacks have a speed factor of 1 with war claws. War claw damage supersedes natural claw damage, rather than adding to it.
Proficiency with claws as a natural weapon also gives the character proficiency in war claws.​
 

Staffan

Legend
Back in the day, TSR was planning to release The Savage Coast, a revised version of the Red Steel boxed set, with the information from Savage Baronies integrated. The project was shelved when their finances worsened, but the text of the books was pretty much complete and released on their old website. It seems to have been mirrored here - that'll get you both stats, special weapons, and info about their home regions.
 

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