Sorcerous Origin: Arcane Origin (more Sorcererer)

Zelc

First Post
The 5E Sorcerer looks really cool: extra spell slots and metamagic! But they don't get very much. Not a lot of spells known (only 2/spell level up to 5th and 1/spell level afterwards), only three metamagic options, and only enough Sorcery points for a couple of extra spells and a small handful of metamagic'd spells.

This Sorcerous Origin sheds the cool tricks from other Sorcerous Origins and gives the player more freedom to use the Sorcerer's normal abilities. Most of this Sorcerous Origin's raw power comes from additional Sorcery points. The rest gives you more options, but not more resources with which to use them. Please keep that in mind when comparing against other Sorcerous Origins.

I hope you guys like this, and I look forward to hearing your thoughts!


Arcane Origin
Your innate abilities comes from a deep connection with the fabric of magic. You may have descended from some magical being, or you may have developed your abilities after close contact with the raw essence of magic.

Magical Secrets
At the 1st level, you learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Sorcerer table, or a cantrip. The chosen spells count as sorcerer spells for you but don't count against the number of sorcerer spells you know.

When you gain a level in this class, you can choose one spell gained from this ability and replace it with another spell from any class, which must also be of a level for which you have spell slots or a cantrip.

You learn two additional spells from any class at the 6th, 14th, and 18th level.

(At level 20, this Sorcerer has 23 spells known: 1 more than a College of Valor Bard and 1 less than a College of Lore Bard)

Extra Sorcery Points
At the 1st level, you gain 2 additional Sorcery points and you can use the Flexible Casting ability to create spell slots.

You gain 2 additional Sorcery points at the 6th, 14th, and 18th level.

Extra Metamagic
You learn one additional Metamagic option at the 6th, 14th, and 18th level.

(At level 18, this Sorcerer will learn 6 out of the 8 available Metamagic options)
 
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