GameOgre
Adventurer
So what if you wanted to make a swords and sorcery type 5E setting. How would you work healing into the game?
I think short rest recovery at 5 min and let you get 4 of them in between long rests might help. Also perhaps some sort of in combat emergency heal like a boosted up Second Wind might be in order.
Without a dedicated healer or even support healers those bad luck moments in the middle of battle are going to turn deadly as all get out.
Another thought was to just place all the Divine spells in with the Arcane ones(Wizards and Sorcerers can use). That does fit part of the feel I'm looking for with this idea of a swords and sorcery setting.
I think short rest recovery at 5 min and let you get 4 of them in between long rests might help. Also perhaps some sort of in combat emergency heal like a boosted up Second Wind might be in order.
Without a dedicated healer or even support healers those bad luck moments in the middle of battle are going to turn deadly as all get out.
Another thought was to just place all the Divine spells in with the Arcane ones(Wizards and Sorcerers can use). That does fit part of the feel I'm looking for with this idea of a swords and sorcery setting.