Jürgen Hubert
First Post
Or both? The Ninth World is a recursion, and the Strange is a simulation within it. Worlds inside worlds, endlessly.
How do you want to make that gameable?
Note that I am not advocating that the players must learn the "ultimate truth" of the universe they are inhabiting. However, if the GM makes up their mind in advance, then they can at least come up with consistent consequences of their metaphysics, which aids verisimilitude.