D&D 5E Storm King's Thunder

KahlessNestor

Adventurer
Wilderness near Goldenfields
Afternoon
Round 2

With the fear gone, Dren raced down the hill to where Harshnag was fighting the dragon, his steps seeming to barely touch the ground as he flew along the intervening distance. He leapt up and slammed both rock-like fists into the dragon’s tough, scaly hide.

[sblock=Actions]
Dren Rockfist Character Sheet
Action (Extra Attack):
Unarmed: 1d20+6 22
Damage: 1d6+3 7
Unarmed: 1d20+6 12
Damage: 1d6+3 9
Bonus Action: Step of the Wind to Dash as a bonus action
Move: 50’ to the dragon
Reaction: Deflect Missiles, Opportunity Attack, or Slow Fall
Unarmed: 1d20+6 7
Damage: 1d6+3 8
Object Interaction:
Conditions: Immune to fear (Calm Emotions)
[/sblock]

[sblock=Stats]
AC: 16
HP: 59/59 HD: 7/7d8+2
Ki: 6/7/R
[/sblock]

[sblock=Party Treasure]
[/sblock]

[sblock=Party]
Tranio - half-elf death cleric
Fistan - human wizard
Dren - dwarf monk
Bethany - human fighter
Aremus - half-elf paladin
Ordrar - dwarf eldritch knight
[/sblock]
 

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Neurotic

I plan on living forever. Or die trying.
Shaking his head, both to clear it from the fog of fear and at Drens reckless charge, Ordrar hefts his shield and moves toward the melee.

As he closes in, he incants quick spell whirling his hammer around and three green-gold orbs race toward melee, weaving and bobbing to unerringly hit the dragon. The small burns seem insignificant at the sheer scale of the beast and its giant opponent, but in combat, every distraction counts.

"Dumathoin preserve us."

[sblock=Action]
Move: 25' toward melee
Actions: [roll0]
[/sblock]
 

Charwoman Gene

Adventurer
Bethany, her fear dissipated ran for the melee. She hurled a useless handaxe at the dragon when she could not close with the beast.

OOC: Move: Run towards dragon.
Action: Hurl Handaxe. Handaxe: 1d20+8 15 1d6+7 11
 

[Apologies, computer died on me last week and I temporarily lost my PDF of the adventure. Everything is back to normal now.]

Hits: Both Fistan's fireball and Ordrar's magic missile connect with the mighty opponent.

Misses: Bethany's axes bounce off the blue scales and Aremus' arrows land much closer to Harshnag than the intended target.

Dren: The most unlikely of sights occurs, as a dwarf flies through the air and uppercuts a massive dragon. The first punch connects with the evil foe, visibly surprising and hurting it.

Dragon: The enemy has noticed the party, but remains focused on their giant opponent for now. It lashes out at Hasrhnag with a bite and two massive claw rakes. The swipes both miss, but the bite (was a nat 20) is incredibly brutal. The party watches in horror as razor sharp teeth sink into their allies shoulder and electricity courses through out him.

Harshnag: The legendary frost giant isn't out of the fight yet. Harshnag swings his ax twice and connects once into the dragon. It is evident to all watching that this is no ordinary blade, and not just because of the size, as frost grows out around the dragon's wound. Clearly this is a battle between two deadly forces.
 

Kobold Stew

Last Guy in the Airlock
Supporter
Tranio is still in the fog, but steps out, and walks towards the dragon.

He is calm as he does so, unnaturally so, and as he stalks towards his foe, lashing its way into the giant's chest, he whispers a quiet prayer to his god. "Darken its light."

OOC: Round 3.
Tranio is still in the fog, move to within 30'
Cast Blindness [DC 14 Con save, or be blind for 1 minute].

Spells left: 3/1/3/1.
Concentrating on Calm Emotions: 9 rounds left.
 

FitzTheRuke

Legend
Realising that he would have to do better, Aremus calmly channelled some magical energy into his bow, and fired twice more at the dragon.

OOC: Bonus Action - Magic Weapon. Concentration. [roll0] for [roll1] and [roll2] for [roll3]
 

TallIan

Explorer
Fistan

The fog cloud that they have been sheltering disappears as fast as it appeared revealing the last few of the party that were hiding in it. Fistan gestures and speaks his strange words and a mass of sticky cords appears above the thrashing dragon. It immediately falls covering the wyrm in strands the tangle its wings and limbs.

[SBLOCK=Mini Stats]AC: 12 (15 with mage armour, 17/20 with shield)
Initiative: +2
HP: 44/44 (HD: 7/7d6)
Arcane Ward: 18/18

Offense
Spell attack: +7 to hit Spell DC: 15
Quarterstaff: +2 1d6-1B

Luck: 3/3
Healing Potion

Spells
CANTRIPS (4): FireBolt, Light, Minor Illusion, Mage Hand
LEVEL 1: (2/4): *Mage Armour, *Shield, *Fog Cloud (C), *Thunderwave, Sleep
LEVEL 2: (3/4) *Misty Step, *Levitate (C), *Web(C), Flaming Sphere (C)
LEVEL 3: (2/3) *Counterspell, *Fireball, *Fear
LEVEL 4: (1/1) *Polymorph
Rituals: Unseen Servant (1), Alarm (1), Find Familiar (1), Comprehend Languages (1), Identify (1), Tiny Hut (3)[/SBLOCK]
 

KahlessNestor

Adventurer
Wilderness near Goldenfields
Afternoon
Round 3

Dren gave a grateful exhalation as he clocked the dragon, still under the effect of the magic keeping the fear at bay, but also making him emotionally numb. He spun back around to throw another assault at the dragon’s thick hide.

[sblock=Actions]
Dren Rockfist Character Sheet
Action (Extra Attack): 2 Attacks
Unarmed: 1d20+6 12
Damage: 1d6+3 8
Unarmed: 1d20+6 11
Damage: 1d6+3 4
Bonus Action: Flurry of Blows
Unarmed: 1d20+6 20
Damage: 1d6+3 7
Unarmed: 1d20+6 20
Damage: 1d6+3 9
Move:
Reaction: Deflect Missiles, Opportunity Attack, or Slow Fall
Unarmed: 1d20+6 15
Damage: 1d6+3 7
Object Interaction:
Conditions: Immune to fear (Calm Emotions)
[/sblock]

[sblock=Stats]
AC: 16
HP: 59/59 HD: 7/7d8+2
Ki: 5/7/R
[/sblock]

[sblock=Party Treasure]
[/sblock]

[sblock=Party]
Tranio - half-elf death cleric
Fistan - human wizard
Dren - dwarf monk
Bethany - human fighter
Aremus - half-elf paladin
Ordrar - dwarf eldritch knight
[/sblock]
 


Neurotic

I plan on living forever. Or die trying.
Dragon hits the dirt

Ordar finishes his approach, going on the side and slightly behind the dragon to establish flanking position with the rest of the attackers around the dragon. His swing thumps solidly into its back knee. What follows is the veritable storm of swings, thumps and pushes from various angles, all working together to pull even four-legged beast out of balance.

"Ha ha! There you go, that's how you fight the big beasties!" Ordrar manages a moment of jubilation before the magic pulls him back in the center of calm.

[sblock=Actions]
OOC: all Ordrar attacks ignore resistances and immunities (stein rune Crushing Brand property)
Total: 27 damage and the dragon is prone

First attack
[roll0]
[roll1]
[roll2]

I'll collect the rest of the rolls here
Second attack
attack 24/22, damage 11 and if both would hit, dragon lands prone

Action surge:
First attack
attack 10/13, damage 6

Second attack
attack 22/26, 10 damage
[/sblock]
 
Last edited:

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