I'm going to start taking my players through Digging For Lies next week... I'm looking forward to it! One thing I'm confused about, though:
How do the players prevent the portal from rupturing at the end? I've run through all the scenarios and I don't see any way for them to not end up killing 100s of people.
Scenario 1: Ritual completes.
Siljhen stalls until the countdown completes, which causes the portal to rupture.
Scenario 2: Fight Siljhen
When Siljhen is close to losing, he lets lose the Thing From Beyond. First thing it does is throw the 2-ton seal at them. The ritual can't be stopped without the seal, and the seal is too heavy for the players to move. When the countdown completes, the portal ruptures.
Scenario 3: Gain Control of the Ritual
When the party is close to success, Siljhen releases The Thing. Same result as Scenario 2.
Scenario 4: Destroy the Lanterns
Same as Scenario 3.
What am I missing?
How do the players prevent the portal from rupturing at the end? I've run through all the scenarios and I don't see any way for them to not end up killing 100s of people.
Scenario 1: Ritual completes.
Siljhen stalls until the countdown completes, which causes the portal to rupture.
Scenario 2: Fight Siljhen
When Siljhen is close to losing, he lets lose the Thing From Beyond. First thing it does is throw the 2-ton seal at them. The ritual can't be stopped without the seal, and the seal is too heavy for the players to move. When the countdown completes, the portal ruptures.
Scenario 3: Gain Control of the Ritual
When the party is close to success, Siljhen releases The Thing. Same result as Scenario 2.
Scenario 4: Destroy the Lanterns
Same as Scenario 3.
What am I missing?