D&D 5E (IC) Fitz's Folly

Ancalagon

Dusty Dragon
OOC: I'll start by doing a riposte for that missed attack, and will post more tomorrow.

Rodrigo grunted as one hit landed, ducked under a clumsy swing and stabbed at the "arm pit", hoping it was a weak point.

riposte vs shambling mound: 1D20+6 = [15]+6 = 21


riposte attack vs shambling mound dmg, has superiority dice added to it: 1D8+6+1D8 = [7]+6+[3] = 16


The blade bit deep, sinking a foot before Rodrigo yanked it back. He hoped he had done some damage...

[sblock=minisheet]Rodrigo Di Castalone, Human Fighter (battlemaster, criminal(spy)), level 4
HP: 36/36, Hit dice: 4/4
AC: 18
Passive Perception 14
Rapier: +6 to hit, 1d8+6 dmg
Main Gauche (if used main-handed and not to parry) +6 to hit, 1d4+4 or +6 dmg
Crossbow: +6 to hit, 1d8+4 dmg, range 80/320
Darts: +6 to hit, 1d4+4 dmg, range 20/60
Saves: Str: +3, Dex: +4, Con: +4, Int: +1, Wis: +2, Cha: 0
Superiority dice: 3/4, Action surge: used, Second wind: free
Maneuvres: Riposte, Parry, Trip (DC 14)
Potions of healing remaining: 2[/sblock]
 
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Fradak

Explorer
The Angel fade away when suddenly Chrysagon regained consciousness, spitting out the antitoxin. By the Nine Hells, what happened? He we was pushing the raft to the island then... coming from nowhere,something entered into his mouth and chocked him.

“On yer feet, man!”
Hearing the call, Chrysagon stood up and grasped his flail as a reflex.

ooc: If the Vine is still on Miss Imogen:
He looked for the root and smashed the vine.

ooc: Else:
The vine was down but Rod was still engaged with the other thing. Chrysagon called for Kelemvor's help and ran to his friend.

OOC: Attack on the Vine: 1D20+5 = [14]+5 = 19
1D10+5 = [9]+5 = 14
Or
Sacred Weapon and move toward the Mound.
 
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gargoyleking

Adventurer
Chrysagon had been saved from the vines, and now he stood with Dellrack, hacking at them. Harb had only his scythe for cutting, and this he used now, slashing and kicking at one of the tendrils now holding Miss Imogen.

OOC: .com/roll/742791]Sythe and Unarmed[/url]: 1d20+5 10 1d4+3 6 1d20+5 11 1d4+3 6
 
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Ancalagon

Dusty Dragon
Rodrigo heard Chrysagon rise again - he yet lived! But he did not dare take his eye of the shambling mound. He stepped to the left and stabbed low, before withdrawing again.

Attack on the shambling mound round 3: 1D20+6 = [4]+6 = 10


He was having a hard time gauging if his efforts had any effects. Did the creature feel pain at all?

[sblock=minisheet]Rodrigo Di Castalone, Human Fighter (battlemaster, criminal(spy)), level 4
HP: 29/36, Hit dice: 4/4
AC: 18
Passive Perception 14
Rapier: +6 to hit, 1d8+6 dmg
Main Gauche (if used main-handed and not to parry) +6 to hit, 1d4+4 or +6 dmg
Crossbow: +6 to hit, 1d8+4 dmg, range 80/320
Darts: +6 to hit, 1d4+4 dmg, range 20/60
Saves: Str: +3, Dex: +4, Con: +4, Int: +1, Wis: +2, Cha: 0
Superiority dice: 3/4, Action surge: used, Second wind: free
Maneuvres: Riposte, Parry, Trip (DC 14)
Potions of healing remaining: 2[/sblock]
 

FitzTheRuke

Legend
Rodrigo, Ukee, and Hup'lo vs Mound

Rodrigo thrust his rapier into the plant-creature and danced back as a big limb of wood-and-leaves swung around at him. He had a hard time being sure if he was hurting the creature or not, but he had kept himself mostly safe from it so far.

His spears and his raft-pole were floating free on the surface of the swamp, but Hup'lo looked above him to the stunted tree where Ukee was jumping up and down. The monkey flew free as he pulled the largest branch from the tree and rushed back next to Rodrigo and he beat at the plant-creature with his new, make-shift weapon.

GM: I'm gonna have to break this up the second time around, or I'll never get it done:
Damage Taken:
(BGs) Mound 16 (Rodrig's Rapier) & 7 (Hup'lo's Branch);
(PCs) None; (NPCs) None
[sblock=Notes & Rolls]
Mound vs Rodrigo
1D20+7 = [10]+7 = 17
2D8+4 = [6, 8]+4 = 18
1D20+7 = [9]+7 = 16
2D8+4 = [1, 2]+4 = 7

Hup'Lo Branch vs Mound
http://roll.coyotecode.net/lookup.php?rollid=228297http://roll.coyotecode.net/lookup.php?rollid=228297_: 2D20.HIGH(1)+3 = [17, 5]+3 = 20
1D6+1 = [6]+1 = 7

[/sblock]
 

FitzTheRuke

Legend
Imogen, Weed, Kasqa & Qawasha

Weed pulled at the vines as Imogen tried to free herself, but it was no use. The vines squeezed tighter, threatening to crush the air out of her, all while its sharp barbs unleashed a terrible toxin. Kasqa and Qawasha worked together to try to free her, as they had managed to do for Chrysagon, but the stubborn vine was determined to hold onto its prey.

Chrys, Harb, and Dellrak vs Vine

Taking another tactic, the rest of the Sticks did their best to free her by cutting and beating the vine away. Dellrak got in a good strike with his axe, and Chrys recovered sufficiently to slam at a mass of writhing vines with his flail. The man not quite known as Harb cut away with his scythe, but more vines burst forth, wrapping at his and Dellrak's legs.

GM: These plant-creatures are oddly designed. I'm not sure I like them.
Damage Taken:
(BGs) Vine 14 (Chrys' flail) & 12 (Dellrak's Axe);
(PCs) Imogen 19 poison (At the start of her turn, so maybe something can be done first?);
(NPCs) None but Dellrak and Harb need to roll dc13 Strength saves or be Restrained.
[sblock=Notes & Rolls]
An unusual format here. This is Kasqa and Qawasha trying to grapple her free (dc14)
The damage is what she'll take if they DON'T free her with a 14. Gahk! Terrible roll!
http://roll.coyotecode.net/lookup.php?rollid=228381http://roll.coyotecode.net/lookup.php?rollid=2283812D20.HIGH(1)+3 = [3, 5]+3 = 8
6D6 = [4, 1, 2, 2, 5, 5] = 19

[/sblock]
 

FitzTheRuke

Legend
Location: Aldani Basin; Encounter: Shambling Mound


End Round Four; Begin Round Five


GM:
[sblock=Party]
Name * (Space) * Perc * AC * HP * Hit Dice * Notes
Chrysagon (D14) PP10* AC18* HP 15/36 (Resist Nec/Rad) HD 4/4
Dellrak (E17) PP14* AC15 HP 40/40 (Restrained?) HD 4/4
Imogen (B14) PP12 AC14 HP 3(0!)/32 (Restrained, Dying) THP 0/5 HD 4/4
Harb (D17) PP14 AC15 HP 27/27 (Restrained?) HD 4/4
Rodrigo (L19) PP14 AC18* HP 29/36 HD 4/4
[/sblock]
[sblock=NPCs]
Kasqa (E13) PP11 AC13 HP 17/17
Qawasha (E15) PP14 AC11(16) HP 27/27 Spells 4/4 & 3/3
Kupalue (Weed) (C13) PP12* AC13 HP 9/9
Hup'Lo (H21) PP12* AC12 HP 6/16
Ukee (I20) PP11 AC12 HP 3/3
[/sblock]
[sblock=Enemies]
Shambling Mound (L17M18) HP less 48
Assassin Vine (D16) HP less 56
[/sblock]



OOC: Map is pretty much unchanged
 

gargoyleking

Adventurer
Harb felt a tendril wrapping around his leg, suddenly he snapped it up in a kick towards mid-air, snapping the vine before it could take hold.

"We must cut her free quickly. Watch for vines at your feet."

He continued to apply scythe and fist to the task, before moving out of reach of the creeping vines.

OOC: Str Save:: 1d20+2 19

Sythe and Unarmed: 1d20+5 12 1d4+3 4 1d20+5 18 1d4+3 4
 

Fradak

Explorer
The searing pain was still burning Chrysagon's veins and seeing his friend enduring the terrible toxin unleashed his wrath. The flail ignited and Chrysagon slammed the Vine with Kelemvor's divine fire.

OOC: Action: Flail + Divine Smite: 1d20+5 17
Damage: 1d10+5 14 2d8 8
Total: 22

[sblock=StatBlock]HP: 15/36 HD: 4/4 d10
AC: 18 (Resist Nec & Rad)
PP: 10
=============
Divine Sense: 5/5
Lay on Hands: 20/20 hp
Healing Hands: 4/4 hp
Channel Divinity: 1/1
Spell slots:
1st: 2/3
Concentration:
=============
Equipment:
Javelins: 5/5
Health Potions: 0/0
Coins: 69 gp, 5 sp
[/sblock]
 
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FitzTheRuke

Legend
Though the Sticks had not noticed them until just now, a small Tabaxi hunting party had heard the sound of their battle and were approaching from the east.

* * *

Myrall (Dew) saw the strangers across the water, fighting with two plant-creatures - a shambling mound, and an assassin vine. His companions Grrol (Rockmoss) and Braapp (Climbing Vine) were carrying their canoe. In these swampy waters to the west of their village, there were far too many opportunities to get very, very wet. This was one of them: A large body of leech-infested water separated them from the small muddy islands where the fight was taking place.

[sblock=Map]
ABasin5.jpg[/sblock]
 

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