5E Come out and put yourself on the Gygax scale!
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  1. #1
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    Spellbinder (Lvl 16)



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    Come out and put yourself on the Gygax scale!

    Disclaimer: There is no right or wrong answer to this poll, nor should anyone be disparaged for wherever they identify on it. Diversity is awesome! Understanding each other is important to productive dialogue! There is plenty of room in the hobby for all!

    G0 I am 100% engaged with the story, game mechanics only get in the way of that
    G1 Im here for the story; I dont care about mechanics as long as they dont infringe on story
    G2 Im here for the story, but good mechanics are a big part of my enjoyment as well
    G3 Story and Mechanics are equally important to my enjoyment
    G4 Im here for the mechanics, but good story is a big part of my enjoyment as well
    G5 Im here for the mechanics; I dont care about story as long as it doesnt infringe on the mechanics
    G6 Im 100% engaged with the game mechanics, story only gets in the way of that

    For the record, I'm a solid G2 myself and DM for a G2, G3, G4 and a G5.
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  2. #2
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    Guide (Lvl 11)



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    I would rate myself as a G2 if I am being honest

    I would prefer to be at G1 or G0, but it would be a lie to say that game mechanics don't bother me.

    I spend more time considering house rules and adjusting the game mechanics than I actually get to spend playing, unfortunately.

    One other aspect, I could enjoy playing in, or DMing for, a group that includes G0-G4, but I would not have fun playing with G5-G6 players. Those are also the types of players that typically annoy me in a forum setting like this.
    Last edited by Wulffolk; Friday, 17th November, 2017 at 09:14 PM.
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  3. #3
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    The Great Druid (Lvl 17)



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    G4, really. Had a good overall 5e campaign that just ended but I'm dropping 5e and going to run WHFRP 2e instead since I think the mechanics are more appealing. To me its a game first and foremost that generates stories, kind of after the fact. But a fun mechanical game play situation is what I'm after even if its not the most sensible in terms of narrative.
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  4. #4
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    Spellbinder (Lvl 16)



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    Sorry everyone, I timed out trying to create the poll. Anyone know how to add after the fact?

  5. #5
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    The Great Druid (Lvl 17)

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    G3 or G4 - mechanics are pretty important to me, but I play in a 5e campaign that is certainly story first and I am enjoying that.

  6. #6
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    Magsman (Lvl 14)



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    G2 for me. Cause sometimes mechanics can get in the way, which is just frustrating.

  7. #7
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    Titan (Lvl 27)



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    Quote Originally Posted by OB1 View Post
    Sorry everyone, I timed out trying to create the poll. Anyone know how to add after the fact?
    It's happened to me, too - I've never found a way.
    Just have to try again with a new thread and be quicker, I guess.
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  8. #8
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    A "Drizzit" Type-Thing (Lvl 28)



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    Dude. That's not how you would do a Gygax scale. YOU NEED A TABLE!

    Dungeon and Dragons campaigns can be rules-intensive or rely more heavily on the story, thus making it difficult for the Dungeon Master to decide what kind of campaign to run. You may find it useful to use the sub-table below prior to starting any campaign to see which sort of campaign will take place:

    00 10 Set difficulty to 11; require everyone to fully optimize.
    11 25 Go heavy on the rules, but change the rules constantly. Set an ethereal mummy on anyone who complains.
    26 35 Require extensive narration for all actions, and then misinterpret what the players are saying against them.
    36 50 The DM should kill them all, and let St. Cuthbert sort 'em out later.
    51 65 Use a rules-only, non-narrative campaign. Play atonal Philip Glass music in the background.
    66 75 Use the rules, but require all contested ability checks to be resolved through arm wrestling.
    76 85 Tell everyone that the last player standing wins all of D&D.
    86 90 Story time! Let no game mechanics get in the way of Murlynd's six-shooters working in Greyhawk.
    91 92 Choose a different edition to play; roll again.
    93 94 Roll dice for everything, but ignore the results of the dice.
    95 98 Convert D&D to a diceless RPG.
    99 00 Roll twice, select two.
    Last edited by lowkey13; Friday, 17th November, 2017 at 10:57 PM.
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  9. #9
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    Pit Fiend (Lvl 26)



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    I guess G3. Mechanics are what helps facilitate the story. But not sure how you came up with that scale. Is the higher # supposed to be more Gygax? Because that doesn't really match what his actual priorities were.

  10. #10
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    Titan (Lvl 27)



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    For D&D 5e, G1. The DM decides when the mechanics come into play, if at all. So that seems like the right answer for me.

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