Homebrew [IC] JM's A Bit of Trouble - Page 83
Page 83 of 88 FirstFirst ... 3373747576777879808182838485868788 LastLast
Results 821 to 830 of 879
  1. #821
    Member
    Myrmidon (Lvl 10)

    Thateous's Avatar

    Join Date
    Feb 2016
    Posts
    1,890
    Everett is gassed but continue his last trick of flinging flames toward the injured kobold.

    Firebolt: 1d20+5 19
    Damage: 1d10 2

  2. #822
    Community Supporter
    Magsman (Lvl 14)



    Join Date
    Jan 2002
    Location
    Central, NJ, USA
    Posts
    7,496
    Everett kills the wounded kobold with a firebolt.
    Perin fires his crossbow at L1 striking true into the lizardfolk's chest.

    The bowmen to the south send a volley of arrows at L3. Only one arrow strikes true. But only one arrow was needed.
    arrows at L3 and K2 (as needed): 4#1d20+1 13 3 19 7 4#1d6+1 6 6 6 3

    The swordmen to the east converge on L1 and attack. Both manage to cut the lizardfolk.
    swords at L1: 2#1d20+1 15 16 2#1d6+1 2 4

    Zadolix rushes up and swings the flat of his greatsword into the head of the lizardfolk, knocking him out.
    attack L1 (nonlethal): 1d20+4 15 1d10+2 7 1d10+2 9

    Swithun 22
    Lizardmen 20
    Everett 14
    Perin 11
    Villagers 9
    Valdral 5
    Zadolix 5
    Surina 1
    20/32
    L1 0/22
    17/17
    13/28
    not much, one down
    6/27
    13/39
    18/28
    HD 0/3 (action surge used)
    (Unconscious)
    HD 0/3 (out of spells)
    HD 0/3 (out of spells)

    HD 3/3 (out of spells)
    HD 1/3 (action surge used)
    HD 2/3 (lay on hands: 5hp left)

    Combat is over. A couple of the bowmen rush forward and calm the horses down.

  3. #823
    Community Supporter
    Magsman (Lvl 14)



    Join Date
    Jan 2002
    Location
    Central, NJ, USA
    Posts
    7,496
    The bowmen to the south come forward and calm down the horses. The Zadilox instructs and helps the two sword wielding villages tie up and gag the captured lizardfolk. When they finish they put him on the cart. Valdral goes over to the fallen villager, but he is dead. "What should we do with the bodies?" One of them asks.

  4. #824
    Member
    Myrmidon (Lvl 10)

    Thateous's Avatar

    Join Date
    Feb 2016
    Posts
    1,890
    "Our deserve no less than a hero's ceremony. The enemies can be dropped in the pit." He says coldly.

  5. #825
    Member
    Grandmaster of Flowers (Lvl 18)



    Join Date
    Feb 2008
    Location
    Port Moody, BC, Canada
    Posts
    6,128
    "Let us collect our fallen, and the prisoners, and put them all on the wagon." suggested Swithun.

  6. #826
    Member
    Myrmidon (Lvl 10)

    Thateous's Avatar

    Join Date
    Feb 2016
    Posts
    1,890
    Everett will look for a way to control the wagon.

  7. #827
    Community Supporter
    Magsman (Lvl 14)



    Join Date
    Jan 2002
    Location
    Central, NJ, USA
    Posts
    7,496
    GM: There are reins for the horses.

  8. #828
    Member
    Myrmidon (Lvl 10)

    Thateous's Avatar

    Join Date
    Feb 2016
    Posts
    1,890
    OOC: wasn't there a horseless one that works. I want to investigate that one.

  9. #829
    Community Supporter
    Magsman (Lvl 14)



    Join Date
    Jan 2002
    Location
    Central, NJ, USA
    Posts
    7,496
    GM: Different game? I haven't had a horseless carriage in this game. Although maybe the bear attack had the horses get loose. Happened a while back.

  10. #830
    Member
    The Great Druid (Lvl 17)



    Join Date
    Sep 2016
    Posts
    4,632
    OOC: Investigation Check: [roll]1d20-1

Similar Threads

  1. I think I'm in trouble
    By xOgrex in forum *Dungeons & Dragons
    Replies: 33
    Last Post: Tuesday, 5th January, 2016, 07:27 AM
  2. Borders trouble, could lead to BIG TROUBLE!
    By gamerprinter in forum *General Roleplaying Games Discussion
    Replies: 87
    Last Post: Saturday, 19th February, 2011, 06:16 AM
  3. Is LEW in trouble?
    By Trouvere in forum Living EN World
    Replies: 29
    Last Post: Friday, 21st November, 2008, 06:45 AM
  4. XP trouble! (2ed)
    By rossik in forum *General Roleplaying Games Discussion
    Replies: 14
    Last Post: Friday, 16th May, 2008, 01:33 PM
  5. FSO trouble
    By Ligarius in forum *Varied Geek Talk & Media Lounge
    Replies: 1
    Last Post: Monday, 21st November, 2005, 12:39 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •