Shimrath
Explorer
I think i may have made a mistake. . .
Instead of the NPCs presented in the adventure, i had my players make 7th level Constables to represent the B-Team. It's been fun, and a nice break from their regular characters, but. . .i'm a little worried about their inevitable slaughter at the hands of Lorcan Kell (certain players might consider deadly opposition with no escape route to be a real bummer, something that's offset in the adventure as written by B-Team pre-gens).
I've thought about talking to my players about the potential loss of the B-Team ahead of time, but that would really lessen the narrative impact, i think.
I'm not sure i'm keen on allowing them to run both A-Team and B-Team characters in later chapters, but i suppose it's not out of the question.
Did anyone else allow their players to create custom B-Team characters? If so, how did you deal with the "slaughter" and how did your players react?
Any and all advice is appreciated.
-Shimrath.
Instead of the NPCs presented in the adventure, i had my players make 7th level Constables to represent the B-Team. It's been fun, and a nice break from their regular characters, but. . .i'm a little worried about their inevitable slaughter at the hands of Lorcan Kell (certain players might consider deadly opposition with no escape route to be a real bummer, something that's offset in the adventure as written by B-Team pre-gens).
I've thought about talking to my players about the potential loss of the B-Team ahead of time, but that would really lessen the narrative impact, i think.
I'm not sure i'm keen on allowing them to run both A-Team and B-Team characters in later chapters, but i suppose it's not out of the question.
Did anyone else allow their players to create custom B-Team characters? If so, how did you deal with the "slaughter" and how did your players react?
Any and all advice is appreciated.
-Shimrath.