Olaf the Stout
Hero
Last night in my D&D game we had one of the most fun and memorable sessions in recent memory. We’ve just started the Tomb of Annihilation campaign and are 2nd level, having only played a few sessions of the new campaign.
We started the session in the middle of defending Chult villagers from zombie attacks while they were trying to repair a hole in the wall built around Chult. We’d overcome the first wave of zombies and the second wave approached.
I’m playing a Wild Mage Sorcerer and I had a Wild Surge go off after I cast Mage Armour in the opening round of combat. For those of you unfamiliar with Wild Mage Sorcerers, basically every time Wild Mage Sorcerers cast a spell there is a chance a Wild Magic Surge occurs, requiring the Wild Mage Sorcerer to roll on the Wild Surge table to see what random effect occurs.
For my Wild Surge I rolled a 02, which is “Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls.” Basically I got the Wild Mage equivalent of getting a multi-ball in a game of pinball, with hilarity ensuing!
The next turn my Sorcerer the Wild Surge forced to shout whenever speaking for the next minute. This was followed up the next turn by teleporting up to 60ft away to an unoccupied space of my choice I could see (which worked out perfectly as I was stuck next to 3 zombies and isolated from the rest of the party). I then poisoned a random creature (a zombie, who are immune to poison), made everyone with 30ft vulnerable to piercing weapons (fine by us as the zombies only had bludgeoning weapons) and then drained 3 hit points from everyone near me (allies and enemies alike).
The highlight of the combat was then randomly summoning a unicorn into the middle of the jungle under the DM’s control. The unicorn proceeded to gore 2 zombies to (un)death, before healing up the party and then disappearing.
After 6 rounds we’d taken out all the zombies, but I still had 4 Wild Surges left, where I tried to poison someone again (but was not close enough to anyone), gained the ability to Levitate, gained the ability to be reincarnated if I was killed in the next minute and then had all my hair fall out!
It was a hilarious combat. We laughed about the villagers trying to recount what happened to their friends and family and not being believed. “Ok, you had me going, until you said a unicorn showed up and started attacking the zombies. How dumb do you think I am?”
The session was topped off when we went back into the city of Chult and inadvertently got caught up in a dinosaur race that was being run through the city streets. One of the dinosaurs was deliberately tripped right near where we were walking, throwing it’s rider in the process.
At that point, given the situation, my Wild Mage Sorcerer did the only sensible thing possible and tried to climb aboard the now rider-less dinosaur. A couple of improbable Athletics and Handle Animal checks later and I was now competing in the dinosaur race myself!
A series of decent saves, a Guidance spell and Inspiration usage and some good Handle Animal checks had me leading the race, headed into the arena and the finish line. At this point disaster struck, with a failed roll causing my dinosaur to baulk at the final hurdle.
Fortunately, my DM also had a series of terrible rolls, causing all my competitors dinosaurs to also refuse to jump over the final obstacle. With the help of the rest of my party (3 other players giving me their Inspiration points to use), I was able to limp over the finish line to win a dinosaur race I hadn’t even entered!
Overall it was a great session with some very cinematic moments. I can only hope the campaign has more moments like this to come.
So tell me about a memorable gaming session or gaming moment you’ve had recently.
We started the session in the middle of defending Chult villagers from zombie attacks while they were trying to repair a hole in the wall built around Chult. We’d overcome the first wave of zombies and the second wave approached.
I’m playing a Wild Mage Sorcerer and I had a Wild Surge go off after I cast Mage Armour in the opening round of combat. For those of you unfamiliar with Wild Mage Sorcerers, basically every time Wild Mage Sorcerers cast a spell there is a chance a Wild Magic Surge occurs, requiring the Wild Mage Sorcerer to roll on the Wild Surge table to see what random effect occurs.
For my Wild Surge I rolled a 02, which is “Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls.” Basically I got the Wild Mage equivalent of getting a multi-ball in a game of pinball, with hilarity ensuing!
The next turn my Sorcerer the Wild Surge forced to shout whenever speaking for the next minute. This was followed up the next turn by teleporting up to 60ft away to an unoccupied space of my choice I could see (which worked out perfectly as I was stuck next to 3 zombies and isolated from the rest of the party). I then poisoned a random creature (a zombie, who are immune to poison), made everyone with 30ft vulnerable to piercing weapons (fine by us as the zombies only had bludgeoning weapons) and then drained 3 hit points from everyone near me (allies and enemies alike).
The highlight of the combat was then randomly summoning a unicorn into the middle of the jungle under the DM’s control. The unicorn proceeded to gore 2 zombies to (un)death, before healing up the party and then disappearing.
After 6 rounds we’d taken out all the zombies, but I still had 4 Wild Surges left, where I tried to poison someone again (but was not close enough to anyone), gained the ability to Levitate, gained the ability to be reincarnated if I was killed in the next minute and then had all my hair fall out!
It was a hilarious combat. We laughed about the villagers trying to recount what happened to their friends and family and not being believed. “Ok, you had me going, until you said a unicorn showed up and started attacking the zombies. How dumb do you think I am?”
The session was topped off when we went back into the city of Chult and inadvertently got caught up in a dinosaur race that was being run through the city streets. One of the dinosaurs was deliberately tripped right near where we were walking, throwing it’s rider in the process.
At that point, given the situation, my Wild Mage Sorcerer did the only sensible thing possible and tried to climb aboard the now rider-less dinosaur. A couple of improbable Athletics and Handle Animal checks later and I was now competing in the dinosaur race myself!
A series of decent saves, a Guidance spell and Inspiration usage and some good Handle Animal checks had me leading the race, headed into the arena and the finish line. At this point disaster struck, with a failed roll causing my dinosaur to baulk at the final hurdle.
Fortunately, my DM also had a series of terrible rolls, causing all my competitors dinosaurs to also refuse to jump over the final obstacle. With the help of the rest of my party (3 other players giving me their Inspiration points to use), I was able to limp over the finish line to win a dinosaur race I hadn’t even entered!
Overall it was a great session with some very cinematic moments. I can only hope the campaign has more moments like this to come.
So tell me about a memorable gaming session or gaming moment you’ve had recently.