The Road to Discovery

MacConnell

Creator of The Untamed Wilds
Arbrine and the Lacquered Beetles

GM: 1 second of time has passed since melee was initiated.

Since heat did not work Arbrine will try to Shock the beetle.
OOC: Roll: 34
OOC: Speed of Action: Reaction - Hindrance
Rekyavik: 52 - 50(slowed) = 2
Arbrine: 63 - 100(Way) = -37
Nalvis: 53 - 40(slowed) = 13
Mekric: -85
Beetle: 83 - 50(movement) = 33
Quill: -2
Renyaveer: -103

Physical Assault: Attack + Athletic + Fury + d100
Beetle: 27 + 18 + 0 + 35 = 80
Arbrine: 18 + 15 + 22 + 34 = 89

Physical Defense: Defend + Obscurative + Konokoro + d100
Arbrine: 20 + 15 + 20 + 34 = 89, dodged
BeetleA: 23 + 18 + 0 + 35 = 76
Damage: 89 - 76 = 13% * 5 = 1 - 10(soak), ineffective

Paranormal Assault: (Effectiveness - Resistance)% * Damage
[sblock=Shock]Range: Touch
Damage: 10
Effectiveness:
  • Essence + Adhesion +
  • Mind + Knowledge + Will +
  • Collegiate + d100
By actively manipulating Way, this generates an electric discharge which can cause physical damage (loss of Body) to a touched target. If Body is reduced below 1, the target is incapacitated and further damage is deducted from Mind. If Mind is reduced below 1 and the target is a nominal creature, it dies. If Mind is reduced below 1 and the target is a sentient being, it loses consciousness and further damage is deducted from Essence. If Essence is reduced below zero, the target dies.
Resist Shock:
  • Conditioning (Combat Task) +
  • Fury (Collegiate Task) + d100
.[/sblock]
Arbrine: 35 + 34 = 69
Beetle: 27(conditioning) + 0(fury) + 35(d100) = 62
Damage: 69 - 62 = 7% * 10 = 1
Body: 3 - 1 = 2

GM: After three assaults, Arbrine either has a better feel for the behavior of the aggressive beetle or it is slowing in its attack. She is able to avoid its attack while making contact of her own with her harnin knuckles. The blow is ineffective, but she is able to cause a minor shock in the process.

[sblock=Character Data]Nalvis: slowed
Persona: 5 - 9 = -4, Mind: 10 - 4 = 6
Boots: 20 - 2 = 18
Mekric: full health
harnin arrows: 19
Abrine: full health
Persona: 3 - 1 = 2
Boots: 20 - 4 = 16
Rekyavik: slowed
Persona: 2 - 7 = -5, Mind: 10 - 5 = 5
Renyaveer: full health
harnin arrows: 22
Quill: full health
Persona: 4 - 3 = 1
javelins: 4[/sblock]
[sblock=Group Inventory]Animals:
  • nothing at this time
Minerals:
  • Slate: 1 rock: (sound x2)
  • Flint: 1 rock: (heat x2)
  • Heartstone: 1 stones: {+ Confluence}
  • Coal: 1 lump: (Heat x3)
  • Lodestone: 1 stone: (Shock x3)
  • Slickstone: 1 stone: (-Heat x3)
  • Yellow rock (Sulfur): 1 lump: ?
  • bluish rock (Waterstone): 1 stone: ?
Ores:
  • Zinc: 1 ingot: {+ Health} (+Body x2)
  • Tin: 1 ingot: {+ Persona} (-Mind x2)
  • Lead: 1 ingots: (-Body x2)
  • Iron: 1 ingots: {+ Confluence} (+Body x2)
  • Copper: 1 ingot: {+ Persona} (Shock x2)
  • dark metal (Nickel): 1 ingot: ?
  • heavy metal (Manganese): 1 ingot: ?
  • yellowish metal (Molybdenum): 1 ingot: ?
  • dark metal (Palladium): 1 ingot: ?
Plants:
  • Muddle Leaves: 4 measures: (-Mind x2)
  • Rend Leaves: 1 measure: (-Body x2)
  • Muddle Flowers: 1 measure: (-Mind x3)
.[/sblock]
OOC: Beetle Data:
4 Beetles: Full Health
1 Beetle: Dead
BeetleA: Body: 3 - 1 = 2

OOC: Nalvis is able to act next.
 
Last edited:

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MacConnell

Creator of The Untamed Wilds
Nalvis and the Beetles

Shaking his head to clear it of the noxious fumes, Nalvis swings hard with his axe at the beetle.
OOC: Roll: 34
Vik, like Nalvis, tries to clear his head of the noxious fumes while he chokes up on his harpoon to swing it like a pendulum at his attacking beetle.

Having previously succeeding with the manipulation of mechanical Way, Quill will continue to use the same tactic when engaging a second beetle.
OOC: Speed of Action: Reaction - Hindrance
Rekyavik: 2 - 100 = -98
Arbrine: -37
Nalvis: 13 - 100 = -87
Mekric: -85
Beetle: 83 - 50(movement) = 33
Quill: -2 - 100(Way) = -102
Renyaveer: -103

Physical Assault: Attack + Athletic + Fury + d100
Beetle: 27 + 18 + 0 + 89 = 134
Nalvis: 24 + 16 + 14 + 34 = 88
Rekyavik: 22 + 14 + 17 + 90 + 77 = 220
Quill: 17 + 16 + 23 + 81 = 137

Physical Defense: Defend + Obscurative + Konokoro + d100
Nalvis: 22 + 16 + 13 + 34 = 85
Damage: 134 - 85 = 49% * 4 = 2 - 6(boots), ineffective
Rekyavik: 22 + 14 + 16 + 90 + 77 = 219, dodged
Quill: 17 + 16 + 22 + 81 = 136
BeetleN: 23 + 18 + 0 + 89 = 130, defended
BeetleVik: 23 + 18 + 0 + 89 = 130
Damage: 220 - 130 = 90% * 20 = 18 - 10(deflect) = 8
Body: 3 - 8 = -5, incapacitated
Mind: 2 - 5 = -3, dead

Paranormal Assault: (effectiveness - resistance)% * damage
Quill: 39 + 81 = 120
Beetle: 27 + 89 = 116

GM: Perhaps the fumes were causing a greater effect upon Nalvis than he anticipated. The beetle bites at him again before he can initiate is next attack, but his boots, again, protect him from the bite. Nalvis is unable to formulate a successful attack. With a considerable stroke of luck, Rekyavik is able to dodge his beetle as he swing down with his harpoon, cracking open the hard carapace and killing the insect.

Despite her previous success, Quill is unable to hurt the second beetle she engages, though it is, also, unable to hurt her.

[sblock=Character Data]Nalvis: slowed
Persona: 5 - 9 = -4, Mind: 10 - 4 = 6
Boots: 20 - 2 - 2 = 16
Mekric: full health
harnin arrows: 19
Abrine: full health
Persona: 3 - 1 = 2
Boots: 20 - 4 = 16
Rekyavik: slowed
Persona: 2 - 7 = -5, Mind: 10 - 5 = 5
Renyaveer: full health
harnin arrows: 22
Quill: full health
Persona: 4 - 3 = 1
javelins: 4[/sblock]
[sblock=Group Inventory]Animals:
  • nothing at this time
Minerals:
  • Slate: 1 rock: (sound x2)
  • Flint: 1 rock: (heat x2)
  • Heartstone: 1 stones: {+ Confluence}
  • Coal: 1 lump: (Heat x3)
  • Lodestone: 1 stone: (Shock x3)
  • Slickstone: 1 stone: (-Heat x3)
  • Yellow rock (Sulfur): 1 lump: ?
  • bluish rock (Waterstone): 1 stone: ?
Ores:
  • Zinc: 1 ingot: {+ Health} (+Body x2)
  • Tin: 1 ingot: {+ Persona} (-Mind x2)
  • Lead: 1 ingots: (-Body x2)
  • Iron: 1 ingots: {+ Confluence} (+Body x2)
  • Copper: 1 ingot: {+ Persona} (Shock x2)
  • dark metal (Nickel): 1 ingot: ?
  • heavy metal (Manganese): 1 ingot: ?
  • yellowish metal (Molybdenum): 1 ingot: ?
  • dark metal (Palladium): 1 ingot: ?
Plants:
  • Muddle Leaves: 4 measures: (-Mind x2)
  • Rend Leaves: 1 measure: (-Body x2)
  • Muddle Flowers: 1 measure: (-Mind x3)
.[/sblock]
OOC: Beetle Data:
3 Beetles: Full Health
2 Beetles: Dead
BeetleA: Body: 3 - 1 = 2

OOC: Arbrine is able to act, again.
 
Last edited:


MacConnell

Creator of The Untamed Wilds
Lacquered Beetles and Arbrine

Arbrine will strike at another full health beetle, using shock to attack it as well. [Roll: 66]
OOC: Speed of Action: Reaction - Hindrance
Rekyavik: -98
Arbrine: -37 - 100(Way) = -137
Nalvis: -87
Mekric: -85
Beetle: 33 - 50(movement) = -27
Quill: -2 - 100(Way) = -102
Renyaveer: -103

Physical Assault: Attack + Athletic + Fury + d100
Beetle: 27 + 18 + 0 + 89 = 134
Arbrine: 18 + 15 + 22 + 66 = 121

Physical Defense: Defend + Obscurative + Konokoro + d100
Arbrine: 20 + 15 + 20 + 66 = 121
Damage: 134 - 121 = 13% * 3 = ineffective
Beetle: 23 + 18 + 0 + 89 = 130

Paranormal Assault: (effectiveness - resistance)% * damage
Arbrine: 35 + 66 = 101
Beetle: 27 + 89 = 116

GM: The faster Beetle makes a fruitless attempt to attack Arbrine while the hurt beetle begins to flee. Arbrine is unable to make contact with the beetle on her own, but when it makes contact, she is still able to attempt to shock it. Unfortunately, the beetle is unaffected by the shock.

[sblock=Character Data]Nalvis: slowed
Persona: 5 - 9 = -4, Mind: 10 - 4 = 6
Boots: 20 - 2 - 2 = 16
Mekric: full health
harnin arrows: 19
Abrine: full health
Persona: 3 - 1 = 2
Boots: 20 - 4 = 16
Rekyavik: slowed
Persona: 2 - 7 = -5, Mind: 10 - 5 = 5
Renyaveer: full health
harnin arrows: 22
Quill: full health
Persona: 4 - 3 = 1
javelins: 4[/sblock]
[sblock=Group Inventory]Animals:
  • nothing at this time
Minerals:
  • Slate: 1 rock: (sound x2)
  • Flint: 1 rock: (heat x2)
  • Heartstone: 1 stones: {+ Confluence}
  • Coal: 1 lump: (Heat x3)
  • Lodestone: 1 stone: (Shock x3)
  • Slickstone: 1 stone: (-Heat x3)
  • Yellow rock (Sulfur): 1 lump: ?
  • bluish rock (Waterstone): 1 stone: ?
Ores:
  • Zinc: 1 ingot: {+ Health} (+Body x2)
  • Tin: 1 ingot: {+ Persona} (-Mind x2)
  • Lead: 1 ingots: (-Body x2)
  • Iron: 1 ingots: {+ Confluence} (+Body x2)
  • Copper: 1 ingot: {+ Persona} (Shock x2)
  • dark metal (Nickel): 1 ingot: ?
  • heavy metal (Manganese): 1 ingot: ?
  • yellowish metal (Molybdenum): 1 ingot: ?
  • dark metal (Palladium): 1 ingot: ?
Plants:
  • Muddle Leaves: 4 measures: (-Mind x2)
  • Rend Leaves: 1 measure: (-Body x2)
  • Muddle Flowers: 1 measure: (-Mind x3)
.[/sblock]
OOC: Beetle Data:
3 Beetles: Full Health
2 Beetles: Dead
BeetleA: hurt, running
Body: 3 - 1 = 2

OOC: Mekric is able to act.
 

Kwargrow

Gamer Extraordinaire
Mekric will not waste her arrows on the hard beetle shells. She will run forward to touch one of the uninjured beetles and Heat it.
OOC: Roll: 90/07
 
Last edited by a moderator:

MacConnell

Creator of The Untamed Wilds
Mekric and Lacquered Beetles

Mekric will not waste her arrows on the hard beetle shells. She will run forward to touch one of the uninjured beetles and Heat it.
OOC: Roll: 90/07
OOC: Speed of Action: Reaction - Hindrance
Rekyavik: -98
Arbrine: -137
Nalvis: -87
Mekric: -85 - 100(Way) = -185
Beetle: 33 - 50(movement) = -27
Quill: -102
Renyaveer: -103

Physical Assault: Attack + Athletic + Fury + d100
Beetle: 27 + 18 + 0 + 89 = 134
Mekric: 14 + 22 + 19 + 97 = 152

Physical Defense: Defend + Obscurative + Konokoro + d100
Mekric: 14 + 22 + 18 + 97 = 151
Beetle: 23 + 18 + 0 + 89 = 130

Paranormal Assault: (effectiveness - resistance)% * damage
Mekric: 40 + 97 = 137
Beetle: 27 + 89 = 116
Damage: 137 - 116 = 21% * 10 = 2
Body: 3 - 2 = 1, hurt

GM: As she draws near, one of the beetles makes attempt to attack Mekric, unsuccessfully. Mekric is able to make contact with the beetle and heat it, causing some bodily damage.

[sblock=Character Data]Nalvis: slowed
Persona: 5 - 9 = -4, Mind: 10 - 4 = 6
Boots: 20 - 2 - 2 = 16
Mekric: full health
harnin arrows: 19
Abrine: full health
Persona: 3 - 1 = 2
Boots: 20 - 4 = 16
Rekyavik: slowed
Persona: 2 - 7 = -5, Mind: 10 - 5 = 5
Renyaveer: full health
harnin arrows: 22
Quill: full health
Persona: 4 - 3 = 1
javelins: 4[/sblock]
[sblock=Group Inventory]Animals:
  • nothing at this time
Minerals:
  • Slate: 1 rock: (sound x2)
  • Flint: 1 rock: (heat x2)
  • Heartstone: 1 stones: {+ Confluence}
  • Coal: 1 lump: (Heat x3)
  • Lodestone: 1 stone: (Shock x3)
  • Slickstone: 1 stone: (-Heat x3)
  • Yellow rock (Sulfur): 1 lump: ?
  • bluish rock (Waterstone): 1 stone: ?
Ores:
  • Zinc: 1 ingot: {+ Health} (+Body x2)
  • Tin: 1 ingot: {+ Persona} (-Mind x2)
  • Lead: 1 ingots: (-Body x2)
  • Iron: 1 ingots: {+ Confluence} (+Body x2)
  • Copper: 1 ingot: {+ Persona} (Shock x2)
  • dark metal (Nickel): 1 ingot: ?
  • heavy metal (Manganese): 1 ingot: ?
  • yellowish metal (Molybdenum): 1 ingot: ?
  • dark metal (Palladium): 1 ingot: ?
Plants:
  • Muddle Leaves: 4 measures: (-Mind x2)
  • Rend Leaves: 1 measure: (-Body x2)
  • Muddle Flowers: 1 measure: (-Mind x3)
.[/sblock]
OOC: Beetle Data:
3 Beetles: Full Health
2 Beetles: Dead
BeetleA: hurt, running
Body: 3 - 1 = 2
BeetleM: hurt
Body: 3 - 2 = 1

OOC: Nalvis acts next.
 
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MacConnell

Creator of The Untamed Wilds
Undeterred, Nalvis intends to swing again with his axe, hoping to remove the head of the beetle. [Roll: 14]
Vik tries to sweep his harpoon at a beetle while Quill attempts to kick another one, while manipulating Chemical Way, and Veera fires another arrow.
[sblock=Game Mechanics]
Speed of Action: Reaction - Hindrance
Rekyavik: -98 -100 = -198
Arbrine: -137
Nalvis: -87 - 100 = -187
Mekric: -185
Beetle: 33 - 50 = -27 - 50 = -77 - 50 = -127 - 50 = -177
Quill: -102 - 100 = -202
Renyaveer: -103 - 200 = -303

Physical Assault: Attack + Athletic + Fury + d100
Beetle: 27 + 18 + 0 + 50, 10, 90, 83 = 95, 55, 135, 128
Nalvis: 24 + 16 + 14 + 14 = 68
Rekyavik: 22 + 14 + 17 + 83 = 136
Quill: 17 + 16 + 23 + 83 = 139

Physical Defense: Defend + Obscurative + Konokoro + d100
Beetle: 23 + 18 + 0 + 50 = 91
Nalvis: 22 + 16 + 13 + 14, 50, 50, 50 = 65, 101, 101, 101
Damage: 95 - 65 = 30% * 3 = 1 - 6(deflect), ineffective
135 - 101 = 34% * 3 = 1 - 6, ineffective
128 - 101 = 27% * 3 = 1 - 6, ineffective
Boots: 16 - 3 = 13
Rekyavik: 22 + 14 + 16 + 83, 90, 10, 50 = 135, 142, 62, 102
135 - 62 = 73% * 3 = 2 - 10, ineffective
128 - 102 = 26% * 3 = 1 - 10, ineffective
Boots: 20 - 3 = 17
Quill: 17 + 16 + 22 + 83, 90, 10, 50 = 138, 145, 65, 105
135 - 65 = 70% * 3 = 2 - 6, ineffective
128 - 105 = 23% * 3 = 1 - 6, ineffective
Boots: 20 - 3 = 17

Projectile Assault: Launch + Precision + Clarity + d100 +/- range
Renyaveer: 18 + 24 + 15 + 83 = 140 + 100(PB) = 240

Projectile Avoidance: Preservation + Konokoro + d100 + shield
Beetle: 18 + 0 + 50 = 68
Damage: 240 - 68 = 172% * 10 = 17 - 10(deflect) = 7
Body: 3 - 7 = -4
Mind: 4 - 4 = 0, dead

Paranormal Assault: (effectiveness - resistance)% * damage
Quill: 39 + 83 = 122
Beetle: 27 + 50 = 77
Damage: 122 - 77 = 45% * 10 = 5
Body: 3 - 5 = -2, incapacitated[/sblock]
GM: The remaining functional beetles attack several times in between the reactions of the River Crew, but the small vermin are only able to nip at the people's boots. Nalvis and Vik are unable to harm either of the beetles that attacked them, but Quill manages to kick one. The kick is ineffective but then the insects begins to burn on the inside as its bodily fluids ionize. Renyaveer, at point blank range, bores an arrow through another. There are three remaining functional beetles. The one that had attacked Arbrine has fled far enough to escape. The other two begin to flee.

[sblock=Character Data]Nalvis: slowed
Persona: 5 - 9 = -4, Mind: 10 - 4 = 6
Boots: 20 - 2 - 2 - 3 = 13
Mekric: full health
harnin arrows: 19
Abrine: full health
Persona: 3 - 1 = 2
Boots: 20 - 4 = 16
Rekyavik: slowed
Persona: 2 - 7 = -5, Mind: 10 - 5 = 5
Boots: 20 - 3 = 17
Renyaveer: full health
harnin arrows: 22
Quill: full health
Persona: 4 - 3 = 1
javelins: 4
Boots: 20 - 3 = 17[/sblock]
[sblock=Group Inventory]Animals:
  • nothing at this time
Minerals:
  • Slate: 1 rock: (sound x2)
  • Flint: 1 rock: (heat x2)
  • Heartstone: 1 stones: {+ Confluence}
  • Coal: 1 lump: (Heat x3)
  • Lodestone: 1 stone: (Shock x3)
  • Slickstone: 1 stone: (-Heat x3)
  • Yellow rock (Sulfur): 1 lump: ?
  • bluish rock (Waterstone): 1 stone: ?
Ores:
  • Zinc: 1 ingot: {+ Health} (+Body x2)
  • Tin: 1 ingot: {+ Persona} (-Mind x2)
  • Lead: 1 ingots: (-Body x2)
  • Iron: 1 ingots: {+ Confluence} (+Body x2)
  • Copper: 1 ingot: {+ Persona} (Shock x2)
  • dark metal (Nickel): 1 ingot: ?
  • heavy metal (Manganese): 1 ingot: ?
  • yellowish metal (Molybdenum): 1 ingot: ?
  • dark metal (Palladium): 1 ingot: ?
Plants:
  • Muddle Leaves: 4 measures: (-Mind x2)
  • Rend Leaves: 1 measure: (-Body x2)
  • Muddle Flowers: 1 measure: (-Mind x3)
.[/sblock]
OOC: Beetle Data:
1 Beetles: Full Health, running
3 Beetles: Dead
Beetle: incapacitated
Body: 3 - 5 = -2
BeetleA: hurt, fled
Body: 3 - 1 = 2
BeetleM: hurt, running
Body: 3 - 2 = 1

OOC: Arbrine can react again if she wishes to continue combat. She will be able to attack, either the beetle on Nalvis or the one on Rekyavik.
 
Last edited:

Kwargrow

Gamer Extraordinaire
Arbrine will attack the beetle on Nalvis, seeking to knock it away from him. [Roll: 96/60]
 
Last edited by a moderator:

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