Monsters & Weapons: Two Hardcover D&D Books For Kids Coming In 2019
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    Monsters & Weapons: Two Hardcover D&D Books For Kids Coming In 2019

    Two Dungeons & Dragons books have popped up on Amazon, published by Ten Speed Press, who are the same people who produced the recent Art & Arcana book which has been lauded widely. Both are 112 pages, and have a recommended age of 8-12 years.

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    Monsters & Creatures: An Adventurer's Guide (Dungeons & Dragons)
    This introductory guide to DUNGEONS & DRAGONS provides a fun and immersive primer to its beasts and monsters.

    In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons and presented with one-of-a-kind entries for some of its most sinister, foul and memorable monsters. Featuring amazing illustrations and expert insights on some of D&D's most dangerous monsters, the guide shines a spotlight on the beasts that scare and excite and cause trouble for adventurers, from creatures that live underground, to those that dwell in the wilderness and boneyards, to those that soar in the sky. In these profiles you will find information on the size of each monster, its danger level, and tips for how to survive an encounter. The perfect entry point for young fans of fantasy eager to become D&D adventurers, this book also features introductory "Encounter" stories so readers can practice the problem-solving skills they'll need to fight these monsters when they play a D&D adventure of their own.

    Warriors and Weapons: An Adventurer's Guide (Dungeons & Dragons)

    This introductory guide to DUNGEONS & DRAGONS provides an illustrated primer to many of the D&D characters you can play in D&D, along with the weapons and adventuring tools these characters carry.

    In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help decide what type of warrior to be, and brainstorming challenges to start thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.

    Both books are priced at $12.99, 112 pages, hardcover, with a release date of July 9th, 2019. No images are available yet.

    Thanks to timbolton for the scoop!
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    D&D is really upping the middle school game. Which is good for the long term game overall.
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    I think this is a good idea. I bought D&D books for years before I really played the game. I enjoyed reading them and diving into the fantastic imagery of the artwork. I hope these books can do the same for a new generation.
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    Quote Originally Posted by Parmandur View Post
    D&D is really upping the middle school game. Which is good for the long term game overall.
    Agreed. I got into D&D in middle school back in 86 and fell in love with it, so I think this is a great strategy.

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    "Magic and Spells" or something like that should be next.
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    So we riot if there are not at least a dozen polearms in the Weapon book right?

    Jokes aside, I wonder if all the art in the book is gonna be original art or if it will be reused stuff from the Dungeon Masters Guide and the like. Same with the Monster Book.

    12.99 Seems cheap for an art book from a notable brand.
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    From the experience I have of running the games in the Adventurer's League and also as a teacher, I do feel that there are more teens playing D&D than there has been in decades. No hard data on this though.
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    Quote Originally Posted by Kite474 View Post
    12.99 Seems cheap for an art book from a notable brand.
    Agreed. I pre-ordered it on Amazon, what with their price guarantee. As more information becomes available, I can always cancel it if I need to.

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    Quote Originally Posted by TrippyHippy View Post
    From the experience I have of running the games in the Adventurer's League and also as a teacher, I do feel that there are more teens playing D&D than there has been in decades. No hard data on this though.
    WotC has said that most people playing right now are terms agers and twenty-somethings..

  10. #10
    Quote Originally Posted by Parmandur View Post
    WotC has said that most people playing right now are terms agers and twenty-somethings..
    errmm... What are "term agers"?

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