Love and Sex in the Ninth World: A Review - Page 2
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  1. #11
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  2. #12
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    Quote Originally Posted by lyle.spade View Post
    I get enough sex and romance in my real life (true statement: my wife was actually prom queen). What I want from my games is the stuff I don't get: limitless violence and destruction; court intrigue; monsters. And heaps of gold. Spaceships. Magic. Stuff like that.

    You married the Prom Queen, I feel like should high five you.

    Anyways, I saw nothing to interest me in this book either. It sounds like it's not titilliating in the least on a reading level, and filled with stuff most players will never use or need. Perhaps it's just the review making it sound as exciting as a cup of luke warm water covered in bubble wrap.

  3. #13
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    Quote Originally Posted by gyor View Post
    Anyways, I saw nothing to interest me in this book either. It sounds like it's not titilliating in the least on a reading level, and filled with stuff most players will never use or need. Perhaps it's just the review making it sound as exciting as a cup of luke warm water covered in bubble wrap.
    It's fine if this book does not interest you, but one should probably avoid making assumptions off that disinterest. I have actually used this supplement quite a lot in my Numenera games and kernels of the ideas for non-Cypher games. And another GM we had run Numenera had also used this book for our game.

  4. #14
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    This book isn't meant to be titillating, on the contrary. It is meant to invoke mature thoughts about the nature of love and sexuality in fictional settings and how to handle them at your table.

    Far too many games simply take assumptions from our world and carbon-copy them onto a given fantasy or sci-fi world. To me, that's always been weird and, if (negative) stereotypes pile on, it can be a deal-breaker as it creates immersive dissonance (Yeah, even the highly lauded Golarion falls into this trap when it comes to Asmodeus and his relation to gender. Ugh.).

    So I'm happy that this guide is out there, even if I found that, personally, we kind of live and play much of what is mentioned inside. And having characters who come from different cultural backgrounds (in relation to love, sexuality and marriage, but also in relation to everything else) clash can be really exciting. But that only works *if* you have cultural differences that also kind of differ from what we know from our world.

    TL;DR: Book isn't meant to spice up your imaginary love life, but to think about concepts of love and sex in fantasy/sci-fi
    XP Aldarc, N/A, steeldragons gave XP for this post

  5. #15
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    Is there a means described in this supplement that can help me determine whether or not a player character is successful in seducing a compatible NPC, and whether or not that seduction will lead to, for example, obtaining the secret info the PC is seeking?

  6. #16
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    Having not seen the book at all, I'll ask of those who have read it:

    - Does it go into inter-species (e.g. Human-Elf or Human-Orc) attraction and-or sex?
    - Does it give any details as to what species (beyond just those two pairs) can successfully breed with what, e.g. a Human and a Dryad?
    - Does it go into any detail regarding shapeshifter and-or divine coupling with mundane races (e.g. the myths around Zeus or Loki) and how that's to be resolved?
    - Does it give pregnancy chances in any situation?
    - Does it go into any level of detail on genetics and their effects - how your character is different if Grandma is a Dryad, for example?

    These are the sorts of things I want to see a book like this delve into, because surely a professional designer can do better than my house rules.

  7. #17
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    Quote Originally Posted by Lanefan View Post
    Having not seen the book at all, I'll ask of those who have read it:

    - Does it go into inter-species (e.g. Human-Elf or Human-Orc) attraction and-or sex?
    - Does it give any details as to what species (beyond just those two pairs) can successfully breed with what, e.g. a Human and a Dryad?
    - Does it go into any detail regarding shapeshifter and-or divine coupling with mundane races (e.g. the myths around Zeus or Loki) and how that's to be resolved?
    - Does it give pregnancy chances in any situation?
    - Does it go into any level of detail on genetics and their effects - how your character is different if Grandma is a Dryad, for example?

    These are the sorts of things I want to see a book like this delve into, because surely a professional designer can do better than my house rules.
    Most of these things aren't covered by Love & Sex because they are not applicable to either the Numenera setting, Cypher System game (i.e., pregnancy chance tables), or from the limitations of being a 12-page supplement. And your questions seem more oriented towards running a breeding program than how to deal with the topics of romance and sexuality in your Numenera games.

    Numenera is a far-future science fantasy setting without orcs, elves, dryads, divine heavenly gods, or other standard fantasy creatures. Most non-human species are referred to as "Abhumans," genetically-engineered creatures far removed from what humanity they may have once claimed; and "Visitants," representing extraterrestrial aliens who have "gone native" possibly millions of years ago. The game (mostly) presumes that you will be playing humans, though visitant options are available. Visitants, however, are truly alien from humans. This renders most your questions non-applicable. Humans with mutations are available to play, and there are tables for rolling for your mutation. But there are no rules about genetic side effects or hard, concrete rules for genetic mutations and their effects across successive generations.

  8. #18
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    Quote Originally Posted by Aldarc View Post
    Most of these things aren't covered by Love & Sex because they are not applicable to either the Numenera setting, Cypher System game (i.e., pregnancy chance tables), or from the limitations of being a 12-page supplement. And your questions seem more oriented towards running a breeding program than how to deal with the topics of romance and sexuality in your Numenera games.
    Ah. From what's been written about it I was hoping it would be more generically applicable across many game systems; kind of like a Book of Erotic Fantasy only done right and written better.

    And - fortunately or unfortunately - romance and sexuality sometimes do lead to breeding.

    Thanks for the reply.

  9. #19
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    Quote Originally Posted by Lanefan View Post
    Ah. From what's been written about it I was hoping it would be more generically applicable across many game systems; kind of like a Book of Erotic Fantasy only done right and written better.

    And - fortunately or unfortunately - romance and sexuality sometimes do lead to breeding.

    Thanks for the reply.
    Sure. There is a lot of generic advice. It just turns out that the fantasy-based questions you are more genre-specific, which is at odds with Numenera's genre-specific issues.

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