New boxed set - Page 3
Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 34

Thread: New boxed set

  1. #21
    Member
    Pit Fiend (Lvl 26)



    Join Date
    Dec 2003
    Location
    Aloha, or
    Posts
    5,697
    Quote Originally Posted by lowkey13 View Post
    Otus?

    No Otus?
    See my edit when I included top 10 fantasy artists in general

  2. #22
    Member
    A "Drizzit" Type-Thing (Lvl 28)



    Join Date
    Aug 2015
    Location
    The Stately Pleasure Dome of Xanadu.
    Posts
    7,289
    Quote Originally Posted by Sacrosanct View Post
    See my edit when I included top 10 fantasy artists in general
    Okay, NOW you get the XP.
    Laugh Sacrosanct laughed with this post

  3. #23
    Member
    Superhero (Lvl 15)



    Join Date
    Nov 2012
    Posts
    1,590
    Quote Originally Posted by robus View Post
    IMHO it's more an introduction to 5e than it is to D&D. The first encounter, for example, has been described as a potential TPK if DMs don't handle it with kid gloves.
    Eh, I don't feel like having a TPK the first time you play is likely to turn off many players who would otherwise have enjoyed the game, if it's being run by a new DM. And if it's being run by an experienced DM, then the DM will know how to run it to avoid a TPK anyway.

    Quote Originally Posted by robus View Post
    There's way too little handholding/guidance (which is why i think it's an introduction to the new edition rather than an introduction to D&D and TTRPG in general).
    The "Dungeon Master" section on pages 2-4 looks pretty solid to me, and there are further tips throughout the adventure. What else do you think is needed?

    Quote Originally Posted by robus View Post
    Many DMs have run it many times over as an introductory adventure. It would be nice to have something fresh for DMs to run (and with some improvements to aid new DMs).
    An experienced DM can run any adventure he/she thinks is suitable as an introduction, though.

    Quote Originally Posted by robus View Post
    But it's just my opinion of course
    Of course. And I did ask for your opinion!

  4. #24
    Member
    The Grand Druid (Lvl 20)



    Join Date
    Sep 2015
    Location
    South Carolina
    Posts
    2,575
    Quote Originally Posted by jayoungr View Post
    Eh, I don't feel like having a TPK the first time you play is likely to turn off many players who would otherwise have enjoyed the game, if it's being run by a new DM. And if it's being run by an experienced DM, then the DM will know how to run it to avoid a TPK anyway.
    All I can say is I ran it as a first time DM and I felt overwhelmed and confused from the get go (despite devouring the PHB and the Basic Rules).

    The "Dungeon Master" section on pages 2-4 looks pretty solid to me, and there are further tips throughout the adventure. What else do you think is needed?
    More annotations and advice in the actual running of the adventure. New DMs are struggling to manage a lot of moving parts (given the chaos that players typically bring to the table ) so hoping that they also remember advice given in abstract and know how to apply it in the current situation is adding more complexity not less. The fact that there is no reference to whether each encounter is intended to be easy, medium, hard or deadly (despite the DMG banging on about that ) is communicating that this is more for experienced DMs than beginners. If the first encounter is meant to be easy (and I have to assume it is - otherwise they're teaching people how to swim by throwing them in the deep end! ) then it should know that the way it's written it could actually be deadly, but I don't think the authors actually put themselves in the shoes of new DMs (or play tested it with new DMs)

    An experienced DM can run any adventure he/she thinks is suitable as an introduction, though.
    True, but there's not many that are official 5e adventures that work as introductions (and are nice self-contained stories).

  5. #25
    Member
    Grandmaster of Flowers (Lvl 18)



    Join Date
    Sep 2017
    Location
    Surrey, UK
    Posts
    2,073
    I'm not a big fan of Lost Mines because I feel it's very generic vanilla fantasy. But that's just me. In all my time as DM I have never had a combat encounter with goblins or orcs, because I don't find them interesting enough.

  6. #26
    Member
    Superhero (Lvl 15)



    Join Date
    Nov 2012
    Posts
    1,590
    Quote Originally Posted by robus View Post
    All I can say is I ran it as a first time DM and I felt overwhelmed and confused from the get go (despite devouring the PHB and the Basic Rules).
    Well, I can't argue with that. But the dirty secret (I suspect) is that most DMs are overwhelmed and confused the first time. Some are just better at hiding it than others .
    XP the Jester, bedir than, Quickleaf gave XP for this post
    Laugh robus laughed with this post

  7. #27
    Member
    Novice (Lvl 1)



    Join Date
    May 2019
    Location
    DC Area
    Posts
    7
    Man, I miss boxed sets so much. Will be good to have something like that back in circulation.

  8. #28
    Member SILVER SUBSCRIBER
    The Grand Druid (Lvl 20)

    SkidAce's Avatar

    Join Date
    Sep 2002
    Location
    Hampton, VA
    Posts
    3,542
    Quote Originally Posted by Paul Farquhar View Post
    I'm not a big fan of Lost Mines because I feel it's very generic vanilla fantasy. But that's just me. In all my time as DM I have never had a combat encounter with goblins or orcs, because I don't find them interesting enough.
    My players have come to despise goblins, with their scampering and throwing of firebombs etc.

    They are 8th level and will go out of their way to take them out.

    Good Times...


    "My favorite part of DMing is making whatever interests the characters important. Or at least seem important." - James Wyatt

    Unconquered Kingdoms, Obsidian Portal July 2016 Campaign of the Month
    XP Parmandur gave XP for this post

  9. #29
    Member
    Myrmidon (Lvl 10)



    Join Date
    Aug 2004
    Location
    Chicago
    Posts
    317
    I would absolutely love a campaign setting boxed set, but more than likely it'll be a new starter set.

    The original Spelljammer boxed set is now print on demand on DM's Guild...including a hardcover version. Spelljammer 5e bosed set confirmed? Probably not, but who knows!

  10. #30
    Member
    Grandmaster of Flowers (Lvl 18)



    Join Date
    Jan 2008
    Posts
    6,232
    He spoke about dice and cards... so that is interesting...

Similar Threads

  1. Where's the 5E boxed set?
    By Chris Knapp in forum *Dungeons & Dragons
    Replies: 5
    Last Post: Sunday, 28th December, 2014, 02:27 PM
  2. CCG, PHB, M&T boxed set!
    By Erekose in forum Boardgames, Card Games, Wargames and Miniatures
    Replies: 11
    Last Post: Tuesday, 17th May, 2011, 08:36 PM
  3. How to DM the Boxed Set?
    By DongShenYin in forum *General Roleplaying Games Discussion
    Replies: 10
    Last Post: Saturday, 30th October, 2004, 12:02 PM
  4. 3.5 D&D boxed set!
    By Geoffrey in forum *General Roleplaying Games Discussion
    Replies: 3
    Last Post: Tuesday, 25th March, 2003, 11:25 PM
  5. If I have the KoK boxed set......
    By Drew_Bear in forum *General Roleplaying Games Discussion
    Replies: 4
    Last Post: Tuesday, 7th May, 2002, 10:57 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •