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  1. #1

    Firearms

    I need help. I'm about to start a tomb of annihalation campaign. And my player wants a gun(it fits he is a pirate). Like a pistol. Ive scanned the DMG and have not found anything despite the the posts on reddit. Can someone help me find the firearm page because either i'm oblivious or the posts are lying.
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  2. #2
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    DMG pg268
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    Orcus on an Off-Day (Lvl 22)



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    page 268
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  4. #4
    Omg thank you such a big help

  5. #5
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    Pistol 250 gp 1d10 pierce 3pd Ammo, 30/90 , loading

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    The Great Druid (Lvl 17)



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    As an alternative: the guards from one town in Out of the Abyss use a special-construction light crossbow which contains a small magazine of bolts.
    Do same with a hand crossbow to get a six-shooter pistol.

  7. #7
    For a good pirate era pistol (fluff, not rules) go with a Tinker Gnome made Wheellock firearm. It would have the same rate of fire, loading, damage and such but no one sane person beyond another tinker gnome would want to be near anyone crazy enough to carry one.

    https://en.wikipedia.org/wiki/Wheellock

    In GURPS they have a very high rate of catastrophic failures. Look at the pictures and read about when they were invented.

  8. #8
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    A 1e title so awesome it's not in the book (Lvl 21)



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    The firearms in the DMG are kind of overpowered. If I allowed them in my game, I'd play up their inherent drawbacks: expensive ammo; LOUD; and when you get hit by fire damage you might explode.

    Also, because they are so expensive, I wouldn't want to give one out during character creation as part of an equipment package. I might allow a character to have an "older model" that is one damage die smaller, and costs 1/10 the price. Hmmm...
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  9. #9
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    Matt Mercer's Gunslinger archetype is also worth considering if you are going to allow pistols
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  10. #10
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    Grandfather of Assassins (Lvl 19)



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    Quote Originally Posted by Radaceus View Post
    Matt Mercer's Gunslinger archetype is also worth considering if you are going to allow pistols
    A player of mine is using this in my Curse of Strahd campaign. It seems really well built and I think its interesting that its a fighter subclass.

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