Inspired by CoC and similar systems. I haven’t thought it all the way through yet. It’s very similar to the way CoC does it.
Percentile system. Everything is a skill. You improve with failure.
Every time you fail a skill check, the skill improves by 1%. Technically they can go over 100% (modifiers might bring it down).
Hmmm. Definitely easy to abuse though. Find lots of easy tasks and repeat. Though I guess you’d stop failing them, so your score would remain static.
Percentile system. Everything is a skill. You improve with failure.
Every time you fail a skill check, the skill improves by 1%. Technically they can go over 100% (modifiers might bring it down).
Hmmm. Definitely easy to abuse though. Find lots of easy tasks and repeat. Though I guess you’d stop failing them, so your score would remain static.