Last Man Standing: Best D&D Modules

Radaceus

Adventurer
The Lost City - 24
Desert of Desolation - 29
Isle of Dread - 24
Castle Amber - 23
Red Hand of Doom - 17
Lost Caverns of Tsojcanth - 1
 

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gyor

Legend
The Lost City - 24
Desert of Desolation - 30 +1
Isle of Dread - 22 -2
Castle Amber - 23
Red Hand of Doom - 17
Lost Caverns of Tsojcanth - 1
 


Paul3

Explorer
The Lost City - 24
Desert of Desolation - 31
Isle of Dread - 21
Castle Amber - 24
Red Hand of Doom - 15
Lost Caverns of Tsojcanth - OUT
 

jasper

Rotten DM
The Lost City - 24 - 2 = 22 get lost you poser
Desert of Desolation - 31 +1 = 32 you are one hot ….
Isle of Dread - 21
Castle Amber - 24
Red Hand of Doom - 15
 

Zardnaar

Legend
The Lost City - 23 Found it
Desert of Desolation = 32
Isle of Dread - 21
Castle Amber - 24
Red Hand of Doom - 13 Not AD&D or B/X
 




Urriak

Explorer

I specifically didn't include Saltmarsh (or some other great modules) because they've been adapted for 5e. This is really an exercise to see which older module is the most popular, as WotC have started a pattern of updating old ones into bigger books (Curse of Strahd, Tales from the Yawning Portal, and Ghosts of Saltmarsh).

The Lost City - 23
Desert of Desolation = 32
Isle of Dread - 22 - 2 = 20
Castle Amber - 22
Red Hand of Doom - 13 + 1 = 14
 

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