You are wrong. You never need to be online to start the program or access your content. You do need to be online in 2 cases only; 1) when players are joining you from remote locations (i.e. using the internet), 2) if you have players local to your network that are connecting to your game and you use an Ultimate license and the player does not have a license. But neither are those cases relevant to use case you outlined because those are VTT capabilities, not an offline character and campaign builder that you said you wanted.
Valid reason. And why it was one of the reasons I explicitly said was understandable. Not sure your price estimate is right, but FG is does cost more than "free" to do what you want.
Ok, if it is to you, fine. But given their are numerous offline map builders available (many free), I have no idea why a single tool that does both is so important to you, but if that's your requirement you'll have to wait for FGU (~December 2019) to have everything in one package.
You are now changing the goal posts so to speak. You stated digital format, now you are demanding a specific digital format. Are you going to keep adding requirements? You said "like" the CR CD, not identical to it. And by the way, I do have the Core Rules CD, but haven't had a need or desire to use it since I got FG.
Anyways, my point is that something "like" what you originally said you wanted exists. Is it identical? Nope!
If you don't actually quote your source not much more I can do than tell you your quote is wrong. Lots get said on the FG forum, just like this one, that is not accurate or can be taken out of context or misunderstood. So regardless of what you may have read elsewhere, what I said is accurate. And since I often use FG while I am offline (such as on a plane, or a car in the middle of BFE) to create character and campaign content I know it's correct in the context we are discussing.According to FG, you do need to be online initially because it automatically checks license validation. That’s according to them on a forum discussion I read.
And when I say like CR, I mean I should be able to read, edit, and print books. Not that it HAS to be a .doc, but certainly more than being forced to read only through FG app. That’s a huge difference.
4E's Dungeon Delve.
For me, it's a no brainer. I'd like to see a 5e version of the 2e Core Rules CD ROM. Obviously it doesn't need to be a CD ROM, but a program that you can use offline that:
I mean, the 5e supplements don't particularly add power to the PCs. There are a couple subclasses that are considered very strong on dnd forums, but in play they aren't actually any more powerful than other PCs.I have no fond memories of any editions splat books. Well maybe the original 1e Deities and Demigods. Splat books create a power creep for the PCs that the monsters cannot keep up with. Its the main reason I am leaving Pathfinder. I will not be buying any splat books for 5e, or allowing my players to use them in my game.
I really hope that DnDBeyond adds this functionality at some point. The encounter builder has potential, but it's nowhere near the 4e offline adventure tools.I would love to have the 4e character builder solely for the monster/encounter creator. You could level up or down creatures and it would adjust EVERYTHING.
Oh yeah. I've mentioned that in previous threads, too!
My dream version of it would be a Monster Manual like product, where each entry was a dungeon room/area instead of a monster.