jgsugden
Legend
Martial Archetype: The Tactician
3rd Level:
* Tactical Defenses: Your AC is never less than 10+Dex+Int.
* Tactical Strikes: Add your Int Bonus to Damage Up to (Int) number of times per SR.
7th Level:
* Called Strike: When you deliver a critical hit you may forego the bonus damage and gain a Crit Counter. When an ally hits an opponent, you may spend one Crit Counter to turn that hit into a critical hit. Lose all Crit Counters when you take a Long Rest.
10th Level:
* Tactical Retreat: At the start of your turn you may gain the benefits of the Disengage Action without spending an action. If you do so, you may not make any attack rolls that turn.
15th Level:
* Improved Tactics: When you finish your first Short Rest after a Lng Rest, gain one Crit Counter. When you finish a Long Rest, gain two Crit Counters.
18th Level:
* Master Tactician: Reskinned School of Divination Portent Ability (Int Times per LR)
3rd Level:
* Tactical Defenses: Your AC is never less than 10+Dex+Int.
* Tactical Strikes: Add your Int Bonus to Damage Up to (Int) number of times per SR.
7th Level:
* Called Strike: When you deliver a critical hit you may forego the bonus damage and gain a Crit Counter. When an ally hits an opponent, you may spend one Crit Counter to turn that hit into a critical hit. Lose all Crit Counters when you take a Long Rest.
10th Level:
* Tactical Retreat: At the start of your turn you may gain the benefits of the Disengage Action without spending an action. If you do so, you may not make any attack rolls that turn.
15th Level:
* Improved Tactics: When you finish your first Short Rest after a Lng Rest, gain one Crit Counter. When you finish a Long Rest, gain two Crit Counters.
18th Level:
* Master Tactician: Reskinned School of Divination Portent Ability (Int Times per LR)